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Chard
Aug 24, 2010




ChiaPetOutletStore posted:

Match the symbols in sequence to drink JD and sob!

If you fail you have to drink MD 20/20 instead.

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Crystal Lake Witch
Apr 25, 2010


Chard posted:

If you fail you have to drink MD 20/20 instead.

It's about drat time someone made a QTE with real consequences.

SamBishop
Jan 10, 2003

Polite Tim posted:

Evidently reading these threads backwards provides some unique misunderstandings, such as a Super Smash Brothers style Arrested Development game.

It's likely someone already had that idea and it's terrible

As MCed by Eddie Izzard, but no. Also, an AD fighting games would only be awesome for fans.

PLEASE, GOD, GIVE ME ONE.

[edit]
Wait, what? It's been a long day, guys, sorry.

SamBishop fucked around with this message at 00:58 on Nov 2, 2011

I said come in!
Jun 22, 2004

Has anyone picked up GoldenEye 007: Reloaded yet?

blackguy32
Oct 1, 2005

Say, do you know how to do the walk?
Wow, the aiming feels like poo poo in Uncharted 3. Its like its sticky or something or that the deadzone is really loving huge. Its annoying.

Danthrax
Jul 11, 2006

blackguy32 posted:

Wow, the aiming feels like poo poo in Uncharted 3. Its like its sticky or something or that the deadzone is really loving huge. Its annoying.

It's certainly jerky, but I kinda like the imprecision. You're not a super-soldier, you're John McClane from Die Hard. You miss some shots, you get beat up a little but eventually you win. I've been using hip-fire, blind fire from cover, and punching/headbutting dudes and having a blast. Throwing back grenades is also pretty sweet, and the stealth attacks are incredibly useful.

Samurai Sanders
Nov 4, 2003

Pillbug

Danthrax posted:

It's certainly jerky, but I kinda like the imprecision. You're not a super-soldier, you're John McClane from Die Hard. You miss some shots, you get beat up a little but eventually you win. I've been using hip-fire, blind fire from cover, and punching/headbutting dudes and having a blast. Throwing back grenades is also pretty sweet, and the stealth attacks are incredibly useful.
Uh...if they wanted to present him as something other than a super-soldier they could have had him killing people at a rate less than a dozen or so a minute. John McClane kills a total of seven people in all of Die Hard, and after each fight he could barely stand. Same with Indy Jones too, for that matter. His kill count is somewhat higher I guess.

I would have preferred it if Uncharted was more like that. It would have avoided the same kind of story-gameplay disconnect that the GTA series is famous for, the poor, brooding guy just trying to keep his life together...who is also slaying thousands, blowing up everything in sight and calling the national guard down on him.

Samurai Sanders fucked around with this message at 06:02 on Nov 2, 2011

TaurusOxford
Feb 10, 2009

Dad of the Year 2021

Danthrax posted:

It's certainly jerky, but I kinda like the imprecision. You're not a super-soldier, you're John McClane from Die Hard. You miss some shots, you get beat up a little but eventually you win. I've been using hip-fire, blind fire from cover, and punching/headbutting dudes and having a blast. Throwing back grenades is also pretty sweet, and the stealth attacks are incredibly useful.

Nathan Drake not being a super-soldier is not a justifiable reason for bad aiming, and i'm not even going to get into Drake's kill count. He's essentially a lovable Kratos at this point.

J
Jun 10, 2001

blackguy32 posted:

Wow, the aiming feels like poo poo in Uncharted 3. Its like its sticky or something or that the deadzone is really loving huge. Its annoying.

I'm glad it's not just me that was noticing that, I thought I was just sucking or something. Really irritating but at least melee seems to be way more viable this time around (on normal at least) so I've been punching a lot more dudes in the face, which is making up for it.

blackguy32
Oct 1, 2005

Say, do you know how to do the walk?

J posted:

I'm glad it's not just me that was noticing that, I thought I was just sucking or something. Really irritating but at least melee seems to be way more viable this time around (on normal at least) so I've been punching a lot more dudes in the face, which is making up for it.

I think it might have something to do with the aim system. It seems to slow down when your crosshairs are over someone. Also it seems that some of these guys can eat bullets and not feel anything. Its not like 2's damage system at all

Scyron
Aug 27, 2005

I am sure a hacker knows all about rewarding and accomplished behavior. I mean, raping a chick with some mickeys is the same is getting laid right? Same result amirite guys? Nothing like work and not having to do it and get that sweet sweet payoff. :smug:

blackguy32 posted:

I think it might have something to do with the aim system. It seems to slow down when your crosshairs are over someone. Also it seems that some of these guys can eat bullets and not feel anything. Its not like 2's damage system at all

It feels like a direct sequel to drake's fortune with the gunplay elements. I've been having fun and all but I too have been blindfiring constantly. Feels less smooth than UC2's aiming, but I can deal with it, for the most part.

ElwoodCuse
Jan 11, 2004

we're puttin' the band back together
Also going chime in with "what's with the aiming" in Uncharted 3. Loved 2, doubt this is going to end up being better. Good on its own, just not better.

The first 4-5 chapters also felt like a much better movie than video game.

Rueish
Feb 27, 2009

Gone

but not forgotten.
It's weird because the aiming in single player seems completely different than the multiplayer. I don't understand why! I'm still having loads of fun with the game.

Policenaut
Jul 11, 2008

On the moon... they don't make Neo Kobe Pizza.

So did anyone get Hydrophobia? I got it for free on PS+ and decided to dive into it to take a break from Sonic Generations and Jesus it feels dated. Like I'm playing some late 2007-era 360 port.

Code Jockey
Jan 24, 2006

69420 basic bytes free
Welp, finally beat boss 3 in Deus Ex.

That was lame. I ended up grinding the remainder of the map for enough exp to unlock the typhoon, then just rushed him, typhoon-typhoon-typhoon-dead. I couldn't figure out any clever way to handle the fight, and he was just steamrolling me. I sure am glad I had a spare unused praxis point going into the battle, and that I was close to having another, and that I had collected a few typhoon ammos, otherwise I would've had to reload some reeeeally old save game or something and redo Singapore, or at least go back to when I had 2 praxis free to unlock typhoon. I think I found at least two ammo for it there plus it gives you one on unlocking. I can understand the game saying "Okay cool, you wanted to make a pure stealth/hacker build, but we're going to throw a monkeywrench at you to make things interesting" but this was pure "Hahaha, gently caress you buddy! Hope you unlocked an aug totally unrelated to your build!"

This is the first real disappointment I've had with the game. It took the game from "This is the best thing ever, this is the second coming of Jesus in BD-ROM form" to "It's totally loving awesome, except...". :/

Someone tell me I'm retarded and missed some big trick to that fight.

Superanos
Nov 13, 2009

There is a bug in the game that you could have used.

When the boss goes over a wall to reach you, there is a small vulnerability period that lets you use the takedown button to instant kill him. When he is at the top of the wall, press the takedown button.

Video of this. Obviously, spoilers for the third boss in Deus Ex.

Superanos fucked around with this message at 08:56 on Nov 2, 2011

Puddin
Apr 9, 2004
Leave it to Brak

Code Jockey posted:

Welp, finally beat boss 3 in Deus Ex.

Stuff

This is the first real disappointment I've had with the game. It took the game from "This is the best thing ever, this is the second coming of Jesus in BD-ROM form" to "It's totally loving awesome, except...". :/

Someone tell me I'm retarded and missed some big trick to that fight.

I grabbed the grenade launcher a little bit before that 3rd boss, and shot like 5 straight rounds at him even when he was stunned, killed him in under 10 seconds. I remember thinking to myself, is that it??? It was.

a cyborg mug
Mar 8, 2010



Policenaut posted:

So did anyone get Hydrophobia? I got it for free on PS+ and decided to dive into it to take a break from Sonic Generations and Jesus it feels dated. Like I'm playing some late 2007-era 360 port.

It's out? I had no idea, and I was looking forward to it a lot. I've heard all the bad stuff about it but I'm really interested in the water gimmick.

Superanos
Nov 13, 2009

Puddin posted:

I grabbed the grenade launcher a little bit before that 3rd boss, and shot like 5 straight rounds at him even when he was stunned, killed him in under 10 seconds. I remember thinking to myself, is that it??? It was.

That requires buying the Explosive Mission Pack DLC from playstation store or having it as a pre-order bonus.

Superanos fucked around with this message at 09:43 on Nov 2, 2011

Policenaut
Jul 11, 2008

On the moon... they don't make Neo Kobe Pizza.

CAT rear end now!!! posted:

It's out? I had no idea, and I was looking forward to it a lot. I've heard all the bad stuff about it but I'm really interested in the water gimmick.

Oh yeah, the water. This game positively loves its water. You're swimming all the time, trudging slowly through it, loving around with the amount in a room, using it as a weapon, finding ways to get around it, water water water. It's not enough that the game is like 90% blue from all this water, but it needs to have signs that literally say "WATER" on the walls. Probably because they couldn't fit enough waterfalls in the game.

This game has so much water that Bioshock would be like "Dude I think you have a problem". I'm in the middle of Act 2 right now and this whole game is basically Tomb Raider: Legend meets Bioshock: For Dummies. I'm shooting impoverished terrorist dudes from a place called "Prolesville" and I felt like my eyes would roll out of my head after I read that name.

a cyborg mug
Mar 8, 2010



Policenaut posted:

Oh yeah, the water. This game positively loves its water. You're swimming all the time, trudging slowly through it, loving around with the amount in a room, using it as a weapon, finding ways to get around it, water water water. It's not enough that the game is like 90% blue from all this water, but it needs to have signs that literally say "WATER" on the walls. Probably because they couldn't fit enough waterfalls in the game.

This game has so much water that Bioshock would be like "Dude I think you have a problem". I'm in the middle of Act 2 right now and this whole game is basically Tomb Raider: Legend meets Bioshock: For Dummies. I'm shooting impoverished terrorist dudes from a place called "Prolesville" and I felt like my eyes would roll out of my head after I read that name.

Now I want to play this game even more v:shobon:v gently caress, my US account has $9.63 in the wallet and the game costs $9.99 Goddamnit.

I dunno, maybe it's the whole treating water both as an enemy and a tool at the same time that I really dig. I'm somewhat uncomfortable around large masses of water because I nearly drowned when I was a kid, and for some reason the idea of being continuously under the danger of being drowned / swept away by currents in a game fascinate me to no end. You know, the whole having to struggle against this... 'enemy' that actually isn't a conscious creature, just a force of nature we can't fight.

Policenaut
Jul 11, 2008

On the moon... they don't make Neo Kobe Pizza.

I think the water in the game is actually kind of neat, it's just that so far the entire game has been "hey this water we made sure is pretty" and it is, it flows nicely, it's just that after 5 hours I don't care that it flows realistically. It's kind of neat that you can shoot out windows and knock enemies over with waves, but its a little broken in that the default "weakest" ammo is the best because you can knock guys out and drown them in ankle high water.

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?

Undead Zombie posted:

Video of this. Obviously, spoilers for the third boss in Deus Ex.
This is wonderful.

That's how every drat boss fight in the game SHOULD have gone. Nice to see you can do it in at least one of them.

Stare-Out
Mar 11, 2010

According to the EU PlayStation Blog, this week's store update will have a Saint's Row 3 demo of some kind? I had no idea this was coming.

Now if the store would actually update...

Edit: VVV Ah, well. Something to fiddle around with at least.

Stare-Out fucked around with this message at 16:24 on Nov 2, 2011

Aphrodite
Jun 27, 2006

Stare-Out posted:

According to the EU PlayStation Blog, this week's store update will have a Saint's Row 3 demo of some kind? I had no idea this was coming.

Now if the store would actually update...

It's the character creator, not a proper demo.

Ape Agitator
Feb 19, 2004

Soylent Green is Monkeys
College Slice
Infamous 2 got an update adding Move support and adding a few more effects and options to their User Generated Content editor.

I've got the game on rent and their UGC is a seriously amazing thing. They just added the ability to create comic book style word balloon cutscenes including filters and stuff.

I had the game rented but I think I need to buy it just because of the editor. It was also kind of them to provide a trophy for playing Newest UGC stuff so everything seems to get plays.

I said come in!
Jun 22, 2004

Have you guys seen the GTA V trailer yet? http://www.youtube.com/watch?v=QkkoHAzjnUs I can't wait for this, the game world looks incredible.

Policenaut
Jul 11, 2008

On the moon... they don't make Neo Kobe Pizza.

LOS SANTOS MOTHERFUCKER!

Can't wait to hear more about it.

Chairman Mao
Apr 24, 2004

The Chinese Communist Party is the core of leadership of the whole Chinese people. Without this core, the cause of socialism cannot be victorious.

Policenaut posted:

Oh yeah, the water. This game positively loves its water. You're swimming all the time, trudging slowly through it, loving around with the amount in a room, using it as a weapon, finding ways to get around it, water water water. It's not enough that the game is like 90% blue from all this water, but it needs to have signs that literally say "WATER" on the walls. Probably because they couldn't fit enough waterfalls in the game.

This game has so much water that Bioshock would be like "Dude I think you have a problem". I'm in the middle of Act 2 right now and this whole game is basically Tomb Raider: Legend meets Bioshock: For Dummies. I'm shooting impoverished terrorist dudes from a place called "Prolesville" and I felt like my eyes would roll out of my head after I read that name.

I'm not entirely sure what you were expecting from a game called Hydrophobia. Something about giant mutated bugs? Maybe a spiritual successor to Michael Jackson's Moonwalker?

Rakanakle
Mar 17, 2009
Grand Theft Auto V starring Frank West

Ineffiable
Feb 16, 2008

Some say that his politics are terrifying, and that he once punched a horse to the ground...


I said come in! posted:

Have you guys seen the GTA V trailer yet? http://www.youtube.com/watch?v=QkkoHAzjnUs I can't wait for this, the game world looks incredible.

Preordered. Having planes plus a more interesting gameworld will make this all better. I was so loving tired of GTA4's City+City+City.

SpacePig
Apr 4, 2007

I'M FEELING JIMMY
As awesome as the rest of that trailer was, I think the thing that got me most excited was actually being able to put the top up or down on a convertible. I have no idea why.

Harlock
Jan 15, 2006

Tap "A" to drink!!!

For everybody who hated DMC Dante:

quote:

For its Devil May Cry game, Ninja Theory somewhat boldly reimagined the revered protagonist, Dante, changing his appearance and his backstory. And now, to assuage the surprisingly irritated Devil May Cry fanbase, Ninja Theory assured Dengeki PlayStation that this version of Dante is from a parallel continuity separate from that of the white-haired Dante-Prime.

It's okay! He's from another dimension.

Ein Bear
Mar 26, 2010

Oh Sirrah, how deliciously absurd!

Harlock posted:

For everybody who hated DMC Dante:


It's okay! He's from another dimension.

Awesome, Capcom are already preparing their excuses for when this comes out, everyone hates it and they release DMC5 with the Dante everyone likes in a couple of years.

Harlock
Jan 15, 2006

Tap "A" to drink!!!

Ein Bear posted:

Awesome, Capcom are already preparing their excuses for when this comes out, everyone hates it and they release DMC5 with the Dante everyone likes in a couple of years.
I've never seen such backpedaling from a game before its release.

Samurai Sanders
Nov 4, 2003

Pillbug

I said come in! posted:

Have you guys seen the GTA V trailer yet? http://www.youtube.com/watch?v=QkkoHAzjnUs I can't wait for this, the game world looks incredible.
Oh great, another nice guy protagonist who just wants to settle down and raise a family...while firing rocket launchers in every direction. Is that the way of GTA from here on out?

Chard
Aug 24, 2010




Undead Zombie posted:

There is a bug in the game that you could have used.

When the boss goes over a wall to reach you, there is a small vulnerability period that lets you use the takedown button to instant kill him. When he is at the top of the wall, press the takedown button.

Video of this. Obviously, spoilers for the third boss in Deus Ex.

:aaaaa: That's awesome, and I think that's not a glitch. The cutscene right after has you standing exactly there, and doing the same thing to him again. I think they designed it that way.

I said come in! posted:

Have you guys seen the GTA V trailer yet? http://www.youtube.com/watch?v=QkkoHAzjnUs I can't wait for this, the game world looks incredible.

Hell yessssssss.

Chard fucked around with this message at 18:23 on Nov 2, 2011

Pablo Nergigante
Apr 16, 2002

Rakanakle posted:

Grand Theft Auto V starring Frank West
He's covered gang wars, you know!

Yodzilla
Apr 29, 2005

Now who looks even dumber?

Beef Witch

Policenaut posted:

So did anyone get Hydrophobia? I got it for free on PS+ and decided to dive into it to take a break from Sonic Generations and Jesus it feels dated. Like I'm playing some late 2007-era 360 port.

It's an awful loving game. Thankfully by the time you're just about done with the lovely voice acting, terrible bloom, boring Tomb Raider-lite elements, and simplistic shooting it just...ends.

Like the most abrupt ending I've ever seen less than three hours into the game. It's silly.

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ImpAtom
May 24, 2007

Harlock posted:

For everybody who hated DMC Dante:


It's okay! He's from another dimension.

Hahaha. Before this they couldn't stop talking about how he was a "younger" Dante and that totally explained everything and it was a prequel. Now it's totally an alternate dimension guys. (Please stop hating our design.)

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