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NESguerilla posted:How is it possible to run through this game twice and never find a regualar slab of titanite? Have all these other slabs and I just want to get some lighting +5 Stray Demon back in the Asylum drops it.
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# ? Nov 4, 2011 06:42 |
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# ? Apr 28, 2024 16:04 |
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EvilCornbread posted:So if I don't have a good Divine weapon (my divine mace hits skeletons for like 60), is it even worth doing Nito? I'd really rather not go back to the blacksmith and then work all the way back down to Nito again, but I can't kill the skeletons before he shows up, and then like an rear end in a top hat he ends up killing them before I can land the killing blow. Wait for Nito near the entrance. If you do that you'll only agro the human skeletons, making the fight trivial.
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# ? Nov 4, 2011 06:42 |
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EvilCornbread posted:So if I don't have a good Divine weapon (my divine mace hits skeletons for like 60), is it even worth doing Nito? I'd really rather not go back to the blacksmith and then work all the way back down to Nito again, but I can't kill the skeletons before he shows up, and then like an rear end in a top hat he ends up killing them before I can land the killing blow. I read somewhere that you just need to have a divine weapon EQUIPPED, and don't need to actually kill them with it (like have it equipped in your second right-hand slot, and kill them with the weapon in the first slot). I haven't actually tested this, though.
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# ? Nov 4, 2011 06:46 |
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Space Hamlet posted:So if this data is correct, weapon stat scaling is still pretty much worthless in 1.04. Upgrading a weapon to +15 gives it approximately a 15% buff to the scaling bonus, where it really needs to be more like 100% to tie with elemental. Plus which, most boss weapons continue not to upgrade their bonuses. Heres a repost of my effortpost from a million pages back on this. I tested a bunch of weapons. This is after patch only. My character has 32 Str 22 Dex 12 Faith, so we'd hopefully see some good benefits from that much strength, at least. Dagger Holy +5 does 76 +11 and 92 +6, plus the mysterious 110 holy that seems to add no damage. The total on paper should be around 185 without the holy, or 295 with. Scaling is E D C Str Dex Faith. Actual damage: vs Burg soldier = 57 vs Tree, level 1 = 36 vs basic Snake guy = 25 (kind of low..) Longsword +5 is 120 + 71, scaling C C, 191 total and in one damage type. vs Burg soldier =106 (strange that this is double the dagger, almost.) vs Tree = 84 vs Snake = 31 (snakes must be slash resistant? this seemed really low.) Large Club +10 does 240 + 182 now for a total of 422, one damage type, scaling A to strength only. vs Burg = 316 vs Tree = 295 vs Snake = 196 For comparison here's the damage of a +4 lightning spear. I dont remember what the stats add up to but it didnt change and it was around 200-220 + 200-220 for around ~450 vs Burg = 373 (must be weak to lightning) vs Tree = 231 vs Snake = 146 I tried to compare 3 different types so the results wouldn't be muddied too much by resistances. The break even point for strength beating elemental weapons after the patch seems to be somewhere below 32 strength, and that's only on a +10 club, not a +15 one. Granted, also only a +4 spear. I imagine damage might be pretty significantly better now for stronger characters. I cant really test Dex but it's probably still hurt by it's weapons not having a very high base damage- the club seems to do well because of it's 240 base. Holy weapons still seem really off- the dagger should have been doing more considering it's 185 only a little less than the longsword with one damage type and about 1/3 of the lightning spear with 2 types, yet it does about 1/6 of the damage. Does everything resist magic or does magic damage still blow? Basically I don't know about Dex but Str is looking pretty good, I'm at +12 now and the club is ~270 + ~220 at 36 str- the numbers don't compare great to a lightning zwee but I wish I could test the damage on enemies (I don't have one) because the lightning spear had higher numbers on paper but did significantly less damage except to the Burg night. I also want to test out the Demon Great Axe which has better scaling, and also the Dragon Tooth/ Smaug's hammer, which have much better base damage but not very good scaling. I can say that the dragon tooth has better range for PvP than the zwei, with a sweeping side-swing thing that has crazy range. Edit: If that wiki is right +4 spear has slighly Less damage on paper at 416, not more. Oops! So maybe not so impressive. Spiking fucked around with this message at 06:49 on Nov 4, 2011 |
# ? Nov 4, 2011 06:47 |
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Crowbear posted:You never went back to the Asylum? I did. How did I miss it? E: NM question answered.
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# ? Nov 4, 2011 06:48 |
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NESguerilla posted:I did. How did I miss it? Did you kill the boss? He drops it.
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# ? Nov 4, 2011 06:48 |
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I didn't. So that's the only one in the game Huh? drat.
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# ? Nov 4, 2011 06:50 |
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NESguerilla posted:I did. How did I miss it? E: NM question answered. When you get back inside just past the fire hollows, just run straight forward. You might be surprised what you find.
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# ? Nov 4, 2011 06:50 |
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NESguerilla posted:I didn't. So that's the only one in the game Huh? drat. There's another one for completing Seigmeyer's story.
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# ? Nov 4, 2011 06:50 |
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Going back to the whole depression talk, anyone else feel really bad when Sif rolls over after he takes too much damage and when he gets up, has a nasty limp?
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# ? Nov 4, 2011 06:56 |
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Spiking posted:Large Club +10 does 240 + 182 now for a total of 422, one damage type, scaling A to strength only. It would be more valuable to compare a +15 spear with a +5 lightning spear or some other weapons that are equivalent. The large club has a slower moveset than the spear and there are all kinds of other variables.
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# ? Nov 4, 2011 06:56 |
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Orange Crush Rush posted:Going back to the whole depression talk, anyone else feel really bad when Sif rolls over after he takes too much damage and when he gets up, has a nasty limp? Shouldn't have attacked me first.
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# ? Nov 4, 2011 06:58 |
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Kongming posted:Everything I've read regarding Lautrec leaving and my own personal experience leads me to believe collecting the Blighttown Firekeeper's Soul is the trigger. Space Hamlet posted:Edit: Assuming I'm reading it correctly. What does the number under the letter grade actually mean? S is >= 141, A is >= 101, B is >= 81, C is >= 51, D is >= 21, E is >= 1
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# ? Nov 4, 2011 06:58 |
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Edoraz posted:Shouldn't have attacked me first. You're trying to steal the ring he's protecting. Poor doggy
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# ? Nov 4, 2011 06:59 |
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gibbed posted:It's the actual scaling value which the letter represents. So much is obvious but what's the equation linking that number to the actual bonus?
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# ? Nov 4, 2011 07:00 |
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Adrian Owlsley posted:It would be more valuable to compare a +15 spear with a +5 lightning spear or some other weapons that are equivalent. The large club has a slower moveset than the spear and there are all kinds of other variables. I'd really like to compare it with another large club but I can't seem to get one to drop! Just poo poo from the poo poo ogres. When I do I'm gonna make a lightning/fire one and compare. Its not really helpful to compare two spears because their scaling isnt good enough. Even after patch I wouldn't bother trying to +15 a weapon without A/S scaling.
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# ? Nov 4, 2011 07:00 |
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Edoraz posted:Shouldn't have attacked me first. All he was trying to do was to stop you from defalcating his master's grave. Although I would probably have more sympathy for Sif if he didn't try to cut me in half with a giant rear end sword.
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# ? Nov 4, 2011 07:01 |
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Spiking posted:NUMBERS Hmm, that's fairly interesting. I guess looks can be a bit deceiving when you're just taking into consideration raw numbers. So depending on how Resistances are calculated, a Lightning/Fire weapon with "higher" numbers may not do as much damage as a pure physical weapon with "lower" numbers. That doesn't quite make up for the fact that elemental weapons are still leagues above scaling weapons, but it DOES give us the reason why it was that way in the first place. Hopefully From Software doesn't stop here and gives the game at least one more patch for balance issues before deciding to call it quits. They're getting there!
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# ? Nov 4, 2011 07:02 |
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If I'm making a INT based sorcerer am I better off making my weapon magic or just going the same fire/lightning route?
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# ? Nov 4, 2011 07:07 |
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Fenom posted:If I'm making a INT based sorcerer am I better off making my weapon magic or just going the same fire/lightning route? Enchanted weapons actually have really solid scaling, and will be comparable if you have a fair amount of int.
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# ? Nov 4, 2011 07:11 |
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Edit:^^^ The scaling on both Magic and Enchanted are pretty solid (they stay surprisingly close to each other, according to the calculator), so it doesn't matter that much what you pick.Fenom posted:If I'm making a INT based sorcerer am I better off making my weapon magic or just going the same fire/lightning route? You could do both! But from a numbers perspective, the total damage numbers end up pretty drat close when you reach high-end stats (40-50 Int with 20 Str & Dex) so it's really up to you. Jetpack Postman fucked around with this message at 07:15 on Nov 4, 2011 |
# ? Nov 4, 2011 07:12 |
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Sacrificial Toast posted:Enchanted weapons actually have really solid scaling, and will be comparable if you have a fair amount of int. Alright that's what I was hoping for, thanks.
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# ? Nov 4, 2011 07:13 |
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Just finished the game for the first time, finally. It all happened so suddenly! I didn't even get a chance to explore/farm much of the Kiln. I brought in a couple phantoms who helped me absolutely annihilate Gwyn, didn't realize we'd be at the boss area so soon, just figured it was a mid-area fog gate. Oh well! Super stoked to have it done finally. NG+, hooo!
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# ? Nov 4, 2011 07:14 |
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Schwartzcough posted:I read somewhere that you just need to have a divine weapon EQUIPPED, and don't need to actually kill them with it (like have it equipped in your second right-hand slot, and kill them with the weapon in the first slot). I haven't actually tested this, though. I just killed Neato yesterday. I took my claymore to him, while having an occult winged spear equiped in the same slot as a second weapon. A fire claymore to the face killed him dead in this scenario.
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# ? Nov 4, 2011 07:50 |
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I have now killed literally over 160 silver knights with the serpent ring and no shield what the loving gently caress
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# ? Nov 4, 2011 07:53 |
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Orange Crush Rush posted:Going back to the whole depression talk, anyone else feel really bad when Sif rolls over after he takes too much damage and when he gets up, has a nasty limp? If you leave him be long enough while limping, his 360ish swing attack takes it all out of him, and he yelps and kicks as he tumbles onto his back. It really is pretty depressing. That's why I always choose to let him go free at that point.
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# ? Nov 4, 2011 08:00 |
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Fenom posted:If I'm making a INT based sorcerer am I better off making my weapon magic or just going the same fire/lightning route? It's also worth mentioning that the Great Sword of Moonlight is pretty nice. At +5 pre-patch (I think it's getting buffed) mine does around 425 raw magic damage with 50 Int (a really high A scaling). It also uses the same move set as the claymore except the strong attacks are replaced with ranged attacks that eat durability. But... it keeps my two favorite claymore attacks, the weak one handed and weak two handed swings which are both nice for PvP because they can stun lock low poise players.
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# ? Nov 4, 2011 08:09 |
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enojy posted:If you leave him be long enough while limping, his 360ish swing attack takes it all out of him, and he yelps and kicks as he tumbles onto his back. It really is pretty depressing. That's why I always choose to let him go free at that point.
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# ? Nov 4, 2011 08:10 |
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doctor 7 posted:I haven't fought Sif but I thought you couldn't spare him He's trolling you. There's a rumor that if you are in the Forest Covenant and stop attacking Sif after this stage he gives you the ring and takes off, this rumor has spread like wildfire it's everywhere. I can kind of see why, some people have a really hard time killing dogs in video games, no matter what the circumstances. I got a buddy that could barley beat the Old World Blues DLC for New Vegas because cyber dogs are an enemy there.
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# ? Nov 4, 2011 08:24 |
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Convergence posted:I have now killed literally over 160 silver knights with the serpent ring On my level 1 character the first time I went through the castle I got every single silver knight drop before resting at the bonfire to refill my estus after unlocking all the shortcuts. 1 sword, 2 spears, and 1 shield. It blew my mind. I didn't even care to get them as my character can't use them. I have noticed that a lot though, the things I want only drop on my characters that can't and won't ever be able to use them. Its as if the game sees me and says to itself, "oh he's doing a str build, I guess I'll only drop stuff that requires faith and int. That will teach him!" or "Oh, he's a mage this time. Hmm I'll make all the black knights drop all their cool poo poo now" Sometimes the game is an rear end in a top hat.
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# ? Nov 4, 2011 08:26 |
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Do plunging attacks count as Critical damage for the purpose of wearing the Hornet Ring?
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# ? Nov 4, 2011 08:27 |
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I am noticing a lack of signs and stuff now on PS3. Or maybe I am overlevelled... Is 67 too high for Demon Ruins? I am outside the fog door of, I think, Firesage and not seeing poo poo at all.
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# ? Nov 4, 2011 08:36 |
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I've also noticed a drop in online activity, probably due to the JP patch which I assume has split the player base for now.
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# ? Nov 4, 2011 08:43 |
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Dear Watson posted:
Corrected this for you. Kiwillian posted:I am noticing a lack of signs and stuff now on PS3. Or maybe I am overlevelled... You'll probably have better luck hanging out near the bonfire instead of the door! That seems like a pretty reasonable level (especially given that you'll see people who are something like +15 levels from you) but that particular spot isn't very popular. Firesage is kind of a pushover, though.
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# ? Nov 4, 2011 08:44 |
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Hell yeah, I am now grossly incandescent...well, more so than before anyway. I have a shiny golden summoning sign and a lightning javelin.
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# ? Nov 4, 2011 08:53 |
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StringOfLetters posted:You'll probably have better luck hanging out near the bonfire instead of the door! That seems like a pretty reasonable level (especially given that you'll see people who are something like +15 levels from you) but that particular spot isn't very popular. Firesage is kind of a pushover, though. Finally found 2 people at the door and, yeah, it was not hard. One phantom died though Now at the next guy and the only sign I have seen, twice, has failed. Ugh. edit: new bloke showed up and it failed 3 times Kiwillian fucked around with this message at 08:56 on Nov 4, 2011 |
# ? Nov 4, 2011 08:54 |
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There are probably a group of players waiting for the patch before getting back to the game too. I know I am. Once the patch hits I am going to come back to the game strength it up with giant impractical weapons. Edit: Useful post from gamefaqs EWGF posted:There has been a lot of talk about Poise, and adding poise, and building a loadout around it... but nobody really knew what it actually did or how it worked. I was fortunate enough to invade Toast from wikidot today, and he left me to my own devices and allowed me to test my theories on Poise... and I can provide you with some solid data. Thanks again Toast for your help and incredible patience. Filthy Monkey fucked around with this message at 09:33 on Nov 4, 2011 |
# ? Nov 4, 2011 09:28 |
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I have had one successful summon out of about 20 tries in the last hour. Something is broken. It never used to be this bad. I just want to finish this game
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# ? Nov 4, 2011 09:38 |
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I MIGHT be imagining things but the framerate in blighttown MIGHT have improved a little with the 1.04 patch. It's still bad but didn't go into seconds-per-frame territory like I remember. Also lightning javelins completely dominate Quelag.
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# ? Nov 4, 2011 10:15 |
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# ? Apr 28, 2024 16:04 |
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Finally found some warm bodies to soak up both firesage and the other bloke. Yay! Now I am in the shortcut tunnel. Sunbro is here which I guess is a good thing? I cannot get past this titanite demon thing though. I tried earlier in the week and gently caress that. No signs around though
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# ? Nov 4, 2011 10:24 |