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lohli posted:It is, glistening melons are for instant health, also throw in some gunpowder to make a heal 'nade, poo poo is incredible. I'm currently making a whole bunch of potions. Going to kill some zombies. Too bad these things don't stack.
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# ? Nov 25, 2011 06:08 |
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# ? Apr 19, 2024 11:05 |
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Elysiume posted:Yeah, there was a potions flowchart on the wiki that was totally wrong. In one of the pre-releases, ghast tears gave instant health and glistening melons didn't exist. It might have been an old chart. Fledgling Gulps posted:So do you just have a random chance of getting multiple enchantments? I've only ever got one. I haven't tried using it yet, but one of my friends linked me an enchantment calculator that supposedly does things like tell you what enchantments you're eligible to receive at a certain level with a certain tool, and what their relative probabilities are.
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# ? Nov 25, 2011 06:19 |
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Spoggerific posted:In one of the pre-releases, ghast tears gave instant health and glistening melons didn't exist. It might have been an old chart. I just use this guide to find out what level range I need to be for a given enchantment. It doesn't have chances or anything, but it was written way better than the wiki. edit: Brewing potions is insanely tiresome because of the fact that none of them stack. You need to babysit the entire operation, constantly shifting stuff around. The fact that they require 3 ingredients each just makes it worse. edit2: Apparently creepers can spawn in fully lit areas now, blowing up a brewing stand destroys it entirely, and leaving the area for a bit to grab some wood to make new chests makes every single item despawn, including the spare blaze rods I had somewhere in the massive mess on the floor. I swear to god, creeper spawn is hosed up. The only place I've ever been safe is a goblin village I surrounded with a 7 block high wall (with a lip so spiders can't climb in) and blanketed the ground with torches every ~4 blocks. Elysiume fucked around with this message at 06:47 on Nov 25, 2011 |
# ? Nov 25, 2011 06:21 |
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Elysiume posted:What's the best potion for killing a whole bunch of stacked mobs (after collecting them under a spawner)? Poison can't kill mobs, it only reduces their health to half a heart. Keep in mind that harm and heal potions have an opposite effect on undead enemies, and that heal potions are simpler to make than harm potions.
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# ? Nov 25, 2011 07:02 |
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redmercer posted:Don't forget you can bounce Ghast bombs back with the sword (just pretend he's wearing Link's hat) Also, this actually instantly kills them now. It used to just bounce them back like a snowball did.
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# ? Nov 25, 2011 07:07 |
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Is it just me, or did it get a LOT harder to die in Minecraft? I started a new world on the seed 777 the day of release and I've been playing it vanilla since (probably too much, to be honest). I've gotten to the point of a full set of mid 40s enchanted diamond armor and a well enchanted diamond sword, and I swear to god I'm invincible. I was nearly as invincible when I was just wearing low-enchant or no-enchant iron and using an enchanted iron or diamond sword. I don't know if I broke minecraft or something, but I can stand in front of creepers and I don't take damage. As far as I can tell, it makes very, very little difference to my armor durability. To be fair, it was a horrendous grind getting to the point of a full set of well enchanted armor, but.. I don't know, it just feels like cheating now. I haven't even died yet. https://www.youtube.com/watch?v=jUqRFiN_qaU here i made a video. I don't want to sound like I'm complaining/hate the game. I'm unemployed and just played like 100 hours of minecraft in ~7 days, it's just a weird change. e: angering pigmen is laughable now, and mines don't feel remotely intimidating. Giant piles of mobs are just funny.
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# ? Nov 25, 2011 07:31 |
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Protection enchantments convert HP loss into armor damage, so basically in addition to overall damage reduction, any damage you actually are taking goes straight to your armor. Not that that makes anything harder. Still, Minecraft really has become a grindfest, hasn't it?
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# ? Nov 25, 2011 07:34 |
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PalmTreeFun posted:Still, Minecraft really has become a grindfest, hasn't it? If your goal is to become ridiculously overpowered in combat, then yeah. Why on earth would that be your goal?
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# ? Nov 25, 2011 07:37 |
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Dr. Video Games 0031 posted:If your goal is to become ridiculously overpowered in combat, then yeah. Well, it certainly kept me occupied for a little while. Once you get the insane grind over with, it makes it a lot easier to go do some low-stress mining for diamonds to make some good ar.... weapo.... Er..
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# ? Nov 25, 2011 07:41 |
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Spectral Werewolf posted:So I'm trying to make a switch toggle some blocks like so: Ok, this is a bit late, but you don't need all that sillyness with minecarts. You just need a pair of and gates and repeaters so the signal to turn off arrives before the signal to turn on. The and gates retract the piston the second the signal on one of the terminals goes off, but they need both terminals activated to extend the other piston.
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# ? Nov 25, 2011 07:53 |
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Vib Rib posted:All right, I give: how precisely does this work? Other's recommend the "cow-lock", which is just a double door system, but I imagine stock would get caught in between and have to be killed or lured. Holding wheat around 40 cows is never fun no matter how many fences are around you. So far it's been no problem getting in and out to breed them, but I've noticed if they "get it on" near a fence, sometimes the offspring will be produced outside of it.
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# ? Nov 25, 2011 07:59 |
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Hypnolobster posted:Is it just me, or did it get a LOT harder to die in Minecraft? It depends really. I have done the same thing but wound up getting overwhelmed by a fuckload of silverfish anyway. The answer in this game to the scaling of items with enchantments & potions seems to be to simply spawn massive hordes of creatures. I can see server admits running monster invasion events that tax even the best outfitted players. That doesn't change the fact that combat in general in minecraft is a simplistic joke that needs a severe overhaul though. Oh and so does enemy AI, variety, and challenge level. Several modders have already made really tough and cool monsters that are hard & very fun fights. I think potions and enchantments are a step in the right direction, but this effing game is one that at 'launch' is basically only 50% completed. There seems to be a lot of room for challenge factor and variety of means of fighting as well as creatures to fight.
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# ? Nov 25, 2011 08:07 |
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Hypnolobster posted:Well, it certainly kept me occupied for a little while. Clearly this is the point where you start doing pvp
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# ? Nov 25, 2011 08:20 |
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Dr. Video Games 0031 posted:If your goal is to become ridiculously overpowered in combat, then yeah. Fortune III, Unbreaking III diamond pick? That poo poo's insane.
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# ? Nov 25, 2011 08:41 |
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Yeah, it seems like once you get the best possible equipment in the game it becomes easier.
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# ? Nov 25, 2011 08:58 |
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So hey I just got the Minecraft OST as part of this pay-what-you-want indie game music bundle.
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# ? Nov 25, 2011 08:59 |
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Fledgling Gulps posted:So hey I just got the Minecraft OST as part of this pay-what-you-want indie game music bundle. I'm listening to C418's new album (that's a bonus if you spend at least $10) on bandcamp right now and huh. It's not even close to what I expected after hearing the Minecraft OST. This is a total tangent but I really love bandcamp and how you can listen to the entirety of the albums before you buy them. It's a sweet site and oddly having the music there in its entirity makes me more likely to buy it. "Here's some totally awesome indie music, listen to it as much as you want! Pay us if you want it on your ipod." OK, sure! Dr. Video Games 0031 fucked around with this message at 09:19 on Nov 25, 2011 |
# ? Nov 25, 2011 09:15 |
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Spectral Werewolf posted:So I'm trying to make a switch toggle some blocks like so: This is another solution that should work from way earlier in the thread... I'm not on a computer that I can test it on right now for your specific piston configuration, but this should work in theory: http://www.youtube.com/watch?v=mbpxYkcIUto
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# ? Nov 25, 2011 09:27 |
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Fledgling Gulps posted:So hey I just got the Minecraft OST as part of this pay-what-you-want indie game music bundle. This is loving fantastic, thanks for posting it. Already had C418 and Danny B's stuff but throwing more money their way and to the others seems like a great way to end Thanksgiving.
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# ? Nov 25, 2011 10:12 |
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Times posted:I think potions and enchantments are a step in the right direction, but this effing game is one that at 'launch' is basically only 50% completed. You often heal just by having a filled food bar also, plus the armor/health system got changed. That fire aspect sword is pretty cool, I think it will be my next project. I enchanted a diamond pickaxe with 50xp collected from our dual zombie drop trap and got fortune 3 + efficiency 4 + unbreaking 3. Mined 4 diamond blocks and got 11 diamonds. If you don't watch out it eats through two blocks of stone per swing.
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# ? Nov 25, 2011 14:32 |
Fledgling Gulps posted:So do you just have a random chance of getting multiple enchantments? I've only ever got one. The power of your enchantment table is enhanced by how many bookshelves are around it. code:
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# ? Nov 25, 2011 14:44 |
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Jelly posted:Other's recommend the "cow-lock", which is just a double door system, but I imagine stock would get caught in between and have to be killed or lured. Holding wheat around 40 cows is never fun no matter how many fences are around you. It's pretty easy to just push the animal back into the pen and shut the inner door.
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# ? Nov 25, 2011 17:31 |
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So now that Glowstone has been changed to a Glass block is there any way to turn the Glowstone on and off with redstone?
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# ? Nov 25, 2011 17:42 |
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Glowstone is always "on"
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# ? Nov 25, 2011 17:48 |
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ChewyLSB posted:So now that Glowstone has been changed to a Glass block is there any way to turn the Glowstone on and off with redstone? What I did was cover the red stone with 1 block on all sides, the have a sticky piston pull one block away when activated. I wired 3 of them to a minecart moving on circular tracks and made a lighthouse with flashing lights.
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# ? Nov 25, 2011 18:01 |
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Iveliosiudicium posted:Glowstone is always "on" You used to be able to turn Glowstone off with Redstone, but with the change to a glass block in 1.0 it doesn't seem like you can connect redstone to it anymore, so you can't do this anymore. I was curious if there was a workaround for this. EDIT: Or did I just completely make this up? I read in the wiki that you used to be able to do this. EDIT x2: Yes I significantly misread the wiki. I think this would be a cool change though, and should be added to the game! ChewyLSB fucked around with this message at 18:39 on Nov 25, 2011 |
# ? Nov 25, 2011 18:13 |
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Fire posted:What I did was cover the red stone with 1 block on all sides, the have a sticky piston pull one block away when activated. Why not just use a circle of repeaters instead of a minecart?
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# ? Nov 25, 2011 18:30 |
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That kind of circuit is deactivated when a chunk is unloaded, while a minecart's momentum is saved.
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# ? Nov 25, 2011 18:47 |
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ChewyLSB posted:So now that Glowstone has been changed to a Glass block is there any way to turn the Glowstone on and off with redstone? Haha, what? The last time Notch made Glowstone into a glass block, some guy suddenly had the tracks on his railroad pop into the air, completely ruining it. Notch was even made aware of this and IIRC he changed it back. But he might have forgotten about this.
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# ? Nov 25, 2011 19:01 |
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So uh, unless I'm hearing this wrong, the game is basically still 'in beta' it's just got a price hike attached to it. I guess that makes sense. I mean this is an indie game with a fairly wide scope. It's still frustrating that they didn't 'finish' the game by the time they said 'launch.' I am okay with the game being unfinished as it is now so long as their priority now is to finish it, and to make things easier for modders - which I believe they announced were in fact their priorities at the moment. The game is in feature freeze but still needs to be finished with everything they have planned FROM that feature freeze. Anyway notch is actually going to be hiring an AI programmer in december for one. So we will likely see a good update to both mob AI as well as finally being able to interact with testificates. (who really need better art for them than the ugly programmer art 'bert' look too...) It's still rather frustrating seeing the dev team move the core game along a hell of a lot slower than modders. Then again I think a lot of the slowness has to do with them having had to basically unspool notch's odd programming. Anyway here's hoping a magic system gets added to the game soon. Like, with a mana bar above your hunger meter. Would be even better if you lose pips on your mana bar proportionate to how much armor pips you have, so you have to choose between armor and spellcasting. Spacedad fucked around with this message at 19:18 on Nov 25, 2011 |
# ? Nov 25, 2011 19:15 |
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I hope he also hires someone to redo the NPC model, it is very horrid to look at.
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# ? Nov 25, 2011 19:24 |
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New tweet from Notch (don't worry, not Minecon drama related): https://twitter.com/#!/notch/status/140128085411495937
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# ? Nov 25, 2011 19:41 |
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a starwar betamax posted:I hope he also hires someone to redo the NPC model, it is very horrid to look at. While we're at it, why doesn't he also add female voice sounds for the player? Holy poo poo what is even the excuse for not having those yet?
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# ? Nov 25, 2011 19:46 |
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I'm just worried if he ever adds female voices he's also going to add those weird square tits like the guy who did that fairy mod did.
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# ? Nov 25, 2011 19:47 |
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If the male character doesn't have a visible package bulge I don't see why a female version would have to have tits...
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# ? Nov 25, 2011 19:48 |
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Narciss posted:New tweet from Notch (don't worry, not Minecon drama related): I hope this is a "Yeah, I'm whatever the hell you just said" thing.
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# ? Nov 25, 2011 19:48 |
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Narciss posted:New tweet from Notch (don't worry, not Minecon drama related): So is Notch getting banned from SA now?
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# ? Nov 25, 2011 19:50 |
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Dr. Video Games 0031 posted:I hope this is a "Yeah, I'm whatever the hell you just said" thing. Nah, we're probably going to get a Rainbow Dash inspired horse mob at some point. On the other hand, an enemy boss who drinks glass and throws explosive chocolate milk would be interesting at least.
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# ? Nov 25, 2011 19:50 |
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Thank you so much for that link to the indie music bundle, totally snagged everything for 15 bucks! Also to everyone who is complaining that the game is grind fest, stop treating the enchantments and potions like something you have to do. For me, I just like to stock up on my potion supplies and xp over time and eventually go, "oh look, I have a bunch of these might as well use them." Other than that is gravy exploring and building :3
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# ? Nov 25, 2011 20:03 |
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# ? Apr 19, 2024 11:05 |
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What does the tweet say? Something about a female voice? Can't read it at work, it's blocked.
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# ? Nov 25, 2011 20:08 |