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It's dumb as hell from a consumer perspective but jeez, if I was running that ship and I could cut costs like that and STILL have five figures worth of sales each day... why the hell not??? I realized after last night that I had never really made a subway before and just dug one on our smp server to my new city... good lord, that is a shitload of digging. And I still need a solid 5,000+ worth of tracks on that note: I am making a Venice-themed city (along with some Amsterdam and. The last time I did this was a very early build of MC, pre sandstone and colored wool. Has anyone else attempted this in the past, because I am now stealing ideas from the internet THE MACHO MAN fucked around with this message at 17:40 on Dec 7, 2011 |
# ? Dec 7, 2011 16:57 |
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# ? Apr 23, 2024 19:42 |
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THE MACHO MAN posted:It's dumb as hell from a consumer perspective but jeez, if I was running that ship and I could cut costs like that and STILL have five figures worth of sales each day... why the hell not??? Did you properly plate it in smoothstone and tiles with glowstone lighting? Thank god we can make hell-based metro systems.
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# ? Dec 7, 2011 17:20 |
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MikeJF posted:Goddamnit, you can't buy it without a compatible phone. I'm planning on upgrading soon. Do you know someone with a compatible phone? If you temporarily "register" your google account on their phone, it will count to allow you to buy. THE MACHO MAN posted:It's dumb as hell from a consumer perspective but jeez, if I was running that ship and I could cut costs like that and STILL have five figures worth of sales each day... why the hell not??? Can you get End Stone on your server? Should work nicely for Venice in some parts.
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# ? Dec 7, 2011 17:52 |
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Dr. Video Games 0031 posted:The API will be in 1.1 and will be free. Good to hear, and you are reading too much certainty. I'm just being somewhat pessimistic.
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# ? Dec 7, 2011 18:16 |
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THE MACHO MAN posted:I realized after last night that I had never really made a subway before and just dug one on our smp server to my new city... good lord, that is a shitload of digging. And I still need a solid 5,000+ worth of tracks "Best" way to get track is to raid an abandoned mine in my opinion. Shitload of track just lying around, plus a ton of planks and fences to "mine," plus it's a goddamn mine so you'll find a ton of iron and coal to make your own rails. I basically never need to make another fence for the rest of my life, I think I have an entire large chest of full stacks at this point. Really worth the effort since it takes so much drat wood to make fences.
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# ? Dec 7, 2011 18:48 |
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2 things I'd like to see: -- Option to disable villages/ravines/strongholds/mines for servers. Could be an all-in-one option or individual for more choice. -- A "time scale" server variable that lets us set the speed (and thus length) of days and nights. The server I play on has been using a Bukkit plugin to make days and nights 1 hour long each, and it is terrible going back to ten minutes after an update because you never have time to do anything during the day. And because I can dream: -- Fix the lovely map generation that 1.8 added. It's bad and awful and aside from the rivers and ravines, inferior in pretty much every other way.
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# ? Dec 7, 2011 19:49 |
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Oggumogoggum posted:2 things I'd like to see:
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# ? Dec 7, 2011 19:55 |
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Boat posted:"Best" way to get track is to raid an abandoned mine in my opinion. Shitload of track just lying around, plus a ton of planks and fences to "mine," plus it's a goddamn mine so you'll find a ton of iron and coal to make your own rails. Yeah I figured this was one way of getting it. I am just going to need an assload of gold to make the boosters. Thankfully, it is mostly flat ground, so I won't need that many.
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# ? Dec 7, 2011 20:31 |
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THE MACHO MAN posted:Yeah I figured this was one way of getting it. I am just going to need an assload of gold to make the boosters. Thankfully, it is mostly flat ground, so I won't need that many. Boosters go a long way, actually. With a 3-booster launch to get up to full speed, one booster track every 38th block (37 tracks between each booster) will keep you at full speed with maximum efficiency. I've gone through, gently caress, I don't even know how many stacks of track, at least 20, and found more than enough gold while tunneling to keep me in boosters without a hitch. Not to mention loving tons of redstone. I guess building a train tunnel at lava height will do that.
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# ? Dec 7, 2011 21:08 |
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MikeJF posted:Jens will have the final decision on design and direction as well as coding? Well gently caress me that's good news. It took some time to realize he needed more people working on it but not nearly as long as I think it could have. He knew he didn't know how to run a company so there wasn't even short period where he hosed up being CEO. And we are now (what?) a year into him pretending to be professional and he is willingly giving up his baby? Sure he should have done it sooner but it could have been so much worse. That being said, I intentionally kept away from touching Minecraft since the Halloween update expecting to return to some bugs but a playable, more detailed, game but this is terrible. Two out of three connection attempts fail and when I am connected I regularly crash with the server losing my player info. Where are the optional alpha, beta and stable builds? The daily bugfix updates? Hell, patch notes; I'd like to know if there is even a new server that fixes this without following god only knows how many inane twitter feeds.
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# ? Dec 7, 2011 22:20 |
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prak posted:This is why; in spite of the buggy code and oddly directionless feature additions (seriously, still no mod API? Or lanterns ) I really don't understand why everyone is so mad Notch didn't make torches burnout and require you to use extra materials if you wanted to light a place up permanently. That's what Notch's lantern idea was.
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# ? Dec 7, 2011 22:23 |
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Install Gentoo posted:I really don't understand why everyone is so mad Notch didn't make torches burnout and require you to use extra materials if you wanted to light a place up permanently. That's what Notch's lantern idea was. If anything I'm glad he didn't get around to the idea. That was easily one of the worst ideas he's had.
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# ? Dec 7, 2011 22:52 |
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Lanterns are the kind of feature I'd very nearly pay not to have in the game.
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# ? Dec 7, 2011 23:47 |
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Our multiplayer server finally upgraded to 1.0 and man, the hunger system is now bugging the poo poo out of me. Before I could go out and hunt in grassy areas for food inbetween building poo poo. Now I spend all my days trying to herd and breed pigs while trying not to starve to death. I'm growing wheat as well, but it takes forever, and any bones I get immediately go to the wheat, which goes to breed more pigs... ...and then when I kill a pig it gives me no pork.
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# ? Dec 7, 2011 23:59 |
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Gravitas Shortfall posted:Our multiplayer server finally upgraded to 1.0 and man, the hunger system is now bugging the poo poo out of me. Before I could go out and hunt in grassy areas for food inbetween building poo poo. I died in my hardcore game that I posted screenshots of by starving to death. Killed three pigs. Got one porkchop. edit: Those were the only pigs I found on the island. Polka_Rapper fucked around with this message at 00:11 on Dec 8, 2011 |
# ? Dec 8, 2011 00:03 |
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In my opinion, pigs are basically obsolete now. With both cows and chickens providing meat in addition to their usual items, that heal equal (chicken) or better (steak) than porkchops, I hardly bother with breeding them.
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# ? Dec 8, 2011 00:05 |
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Breed cows, not pigs. Eat steak like a man.
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# ? Dec 8, 2011 00:11 |
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I've finally managed to figure out how to pregen large, 1.7.3 maps. Does anyone have any cool seeds that they'd like generated? If anyone wants one, I'll find a host somewhere and throw them up. Gargamel and Glacier are obvious choices. I'm generating them in 5000x5000 chunks, so they are fairly expansive. And yes, I'm aware of the missing features and problems inherent in playing on a 1.7.3 map. Saeka fucked around with this message at 00:35 on Dec 8, 2011 |
# ? Dec 8, 2011 00:25 |
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Wahad posted:In my opinion, pigs are basically obsolete now. With both cows and chickens providing meat in addition to their usual items, that heal equal (chicken) or better (steak) than porkchops, I hardly bother with breeding them. No, Chicken is slightly less than beef and beef is the same as pork.
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# ? Dec 8, 2011 00:29 |
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It just seems like the lack of spawning animals has made the hunger system the thing I was worried it was going to be in 1.8, something that must constantly be monitored rather than something that is a mild annoyance at best. It'll be better when I get the farm working properly but man, it's amazing how much less I'm enjoying playing on this new version.
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# ? Dec 8, 2011 00:30 |
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All of you with complaints about the amount of time spent farming and ranching should tweet Jeb about it. He seems reasonable enough where if he gets a lot of people saying that keeping your hunger meter full takes way too much time, he'll probably do something about it.
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# ? Dec 8, 2011 00:54 |
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So I was screwing around with minecarts and I had a sudden realization: What if, when traveling in a minecart, holding left/right would toggle switches/buttons on your left/right?
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# ? Dec 8, 2011 00:56 |
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I don't understand how you people need to spend so much time farming and ranching, unless you've all decided to play on Hard where you actually die if you starve. If you are, it's called Hard for a reason.
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# ? Dec 8, 2011 01:02 |
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It's not a big deal, but the only issue for me is that the new system made the game a tiny bit less fun for my nephew. He likes building, shearing sheep and killing cows and stuff, but he's not really old enough to have the patience and understanding for breeding. So now his world around his house is empty and there's a bit less for him to do.
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# ? Dec 8, 2011 01:11 |
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Install Equivalent Exchange. Go on a long and harrowing journey to find Slime, Glow Stone, and Red Stone. Craft a Philosopher's Stone. Turn a big pile of rocks into a piece of watermelon, using MAGIC.
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# ? Dec 8, 2011 01:12 |
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Install Gentoo posted:I don't understand how you people need to spend so much time farming and ranching, unless you've all decided to play on Hard where you actually die if you starve. If you are, it's called Hard for a reason. Once you've found one of each mushroom and killed a skeleton, you never go hungry again.
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# ? Dec 8, 2011 01:19 |
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Lycus posted:It's not a big deal, but the only issue for me is that the new system made the game a tiny bit less fun for my nephew. He likes building, shearing sheep and killing cows and stuff, but he's not really old enough to have the patience and understanding for breeding. So now his world around his house is empty and there's a bit less for him to do. If somebody knows of any mods that re-enable animal spawning, that would be fantastic. The only thing I don't hate about having to breed animals is that you can make rare wool colors easily. That's it, though. I also like how I usually get enough leather to make a full armor set well after I find several diamonds and a gigantic pile of iron.
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# ? Dec 8, 2011 01:29 |
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pseudorandom name posted:Once you've found one of each mushroom and killed a skeleton, you never go hungry again. Also, if you just punch wild grass as you explore you'll get seeds. Plant a few rows of wheat, then at dawn go out and collect bones. It takes about a day or so to get your wheat going but once you do it's easy. In addition, as you're digging around if you find a skeleton spawner you're basically set for the world you're in; farm it for arrows, bones, and exp.
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# ? Dec 8, 2011 01:54 |
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Locus posted:Install Equivalent Exchange. Go on a long and harrowing journey to find Slime, Glow Stone, and Red Stone. Craft a Philosopher's Stone. Turn a big pile of rocks into a piece of watermelon, using MAGIC.
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# ? Dec 8, 2011 02:08 |
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PalmTreeFun posted:If somebody knows of any mods that re-enable animal spawning, that would be fantastic. Edit: Locus posted:Mo' Creatures has options for animals to persist (off by default) and for old-style spawning (on by default I think). If you don't like the crazier stuff it adds (ogres that can smash your house down etc), you can set their spawn rates to 0. Lycus fucked around with this message at 02:45 on Dec 8, 2011 |
# ? Dec 8, 2011 02:13 |
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Install Gentoo posted:I don't understand how you people need to spend so much time farming and ranching, unless you've all decided to play on Hard where you actually die if you starve. If you are, it's called Hard for a reason. But it isn't hard, it's just tedious. I like to have the threat of death, I just don't like to have to grind for hours before I have the basics needed to be able to put hunger out of my mind.
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# ? Dec 8, 2011 02:29 |
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PalmTreeFun posted:If somebody knows of any mods that re-enable animal spawning, that would be fantastic. The only thing I don't hate about having to breed animals is that you can make rare wool colors easily. That's it, though. Mo' Creatures has options for animals to persist (off by default) and for old-style spawning (on by default I think). If you don't like the crazier stuff it adds (ogres that can smash your house down etc), you can set their spawn rates to 0.
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# ? Dec 8, 2011 02:40 |
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Anyone who's having trouble with hunger needs to try melons. A single melon plant can produce two or three melons in a day. Each melon will break into about 5 melon slices. Each melon slice can be crafted into melon seeds. Melon plants also do not need to be replanted. A single seed can keep you fed indefinitely.
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# ? Dec 8, 2011 02:44 |
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Schwarzwald posted:Anyone who's having trouble with hunger needs to try melons. it's still super dumb that you need to spend most of your first day trying to find something to eat so you won't die down some mine somewhere. Also melon seeds are like random chance or whatever so theres also that, hunger should be hardcore specific imo
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# ? Dec 8, 2011 02:54 |
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redmercer posted:Thanks bro, but that's single player. There's no option to disable structures when a server is generating the map.
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# ? Dec 8, 2011 02:55 |
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Generate in single player and then use the single player map as a multiplayer one?
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# ? Dec 8, 2011 03:16 |
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Slide McGriffin posted:it's still super dumb that you need to spend most of your first day trying to find something to eat so you won't die down some mine somewhere. Also melon seeds are like random chance or whatever so theres also that, hunger should be hardcore specific imo Play on Peaceful, Easy or Normal = You can't die from hunger. Hope this helps!
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# ? Dec 8, 2011 03:52 |
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Install Gentoo posted:Play on Peaceful, Easy or Normal = You can't die from hunger. Hope this helps! You still get reduced to five hearts on easy and nearly dead on normal. You know, fall 4 blocks/random arrow out of nowhere, plus no health regen.
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# ? Dec 8, 2011 03:54 |
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PalmTreeFun posted:You still get reduced to five hearts on easy and nearly dead on normal. You know, fall 4 blocks/random arrow out of nowhere, plus no health regen. Remember how there was no health regen at all on easy/normal/hard before 1.8?
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# ? Dec 8, 2011 04:05 |
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# ? Apr 23, 2024 19:42 |
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Install Gentoo posted:Remember how there was no health regen at all on easy/normal/hard before 1.8?
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# ? Dec 8, 2011 04:08 |