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Ddraig posted:Fallout 3 doesn't have This Machine, so NV is obviously better. I love that gun. I made it my BF3 soldier name
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# ? Jan 12, 2012 09:36 |
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# ? Apr 27, 2024 20:18 |
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Pope Guilty posted:I've done Old World Blues and Honest Hearts, and at the end of Honest Hearts, my reaction was "...huh?" It felt like I finished it almost as soon as I got there.
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# ? Jan 12, 2012 09:39 |
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rvdleun posted:Any chance you killed a certain dude at the start, a bunch of 'mission failed' messages popped up, and you were told to fetch a map? I actually hit him with a .50MG explosive and he somehow managed to shake it off. Maybe I actually hit the guy in front of him. I just felt like, okay, I did a couple of quests and now everybody's left the area and I guess I could look around and not have anybody to meet or talk to?
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# ? Jan 12, 2012 10:34 |
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I'd like it if your gear could influence dialogue options. I mean, why would you need a perk for being a terrifying presence when you're carrying heavy weaponry?
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# ? Jan 12, 2012 12:16 |
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Mock and Droll posted:I won Fallout 3 from Steamgifts a while back, and I feel a little guilty. now that I've put some time into NV, I just can't bring myself to go back to FO3. I had that exact same problem and I never found a solution. I got around it by using the console to jump to Jacobstown. From there I could back track enough and hug the hills to get to the safehouse and Vault 22. I also used it to jump to the wasted caravan and managed to get out before it crashed.
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# ? Jan 12, 2012 15:05 |
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Pope Guilty posted:I actually hit him with a .50MG explosive and he somehow managed to shake it off. Maybe I actually hit the guy in front of him.
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# ? Jan 12, 2012 15:08 |
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Yeah, the first time I started HH, I killed Follows-Chaulk without thinking about it. It seemed like what you were supposed to do. Then I realized what I did when I got a bunch of failed quest notifications. I think that was a design flaw in Honest Hearts.
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# ? Jan 12, 2012 15:56 |
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Do the skill books you make in old world blues give you 3 points like any other skill book? The wiki doesn't really say.
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# ? Jan 12, 2012 16:08 |
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I am finally making progress in the ocean of content in this bloody game and its DLC. I just finished the third DLC (OWB) and so far they've all been fun, but Old World Blues has been by far the best. Just never missed a beat. "Starting combat." what the "... just kidding." That and Muggy () basically won me over without even considering the actual content.
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# ? Jan 12, 2012 16:38 |
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I never actually finished this game, but I'm hoping to this play-through. Should I do the DLC early in the game, or does the main quest allow you to continue after and do the DLC then?
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# ? Jan 12, 2012 16:41 |
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The ending of New Vegas is final: you can't come back and do the DLCs after you start the endgame. In terms of DLC order, people generally suggest Dead Money -> Old World Blues -> Lonesome Road. Unlike the rest of the DLCs, Honest Hearts apparently isn't that closely tied to their storylines, and can be played separately. In terms of character progression: from what I know of the other DLCs, they're dealing with enemies that're a lot more advanced sounding than tribals, so I'd suggest you do Honest Hearts first.
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# ? Jan 12, 2012 16:47 |
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SlightlyMadman posted:I never actually finished this game, but I'm hoping to this play-through. Should I do the DLC early in the game, or does the main quest allow you to continue after and do the DLC then? The game ends once the battle at Hoover Dam is resolved, so yeah, do the DLC first. You can even do some of the DLC early, then pop back out--specifically, the very first part of Lonesome Road (in the "Canyon Wreakage.") Doing so upgrades ED-E in the main game to be able to partially repair your weapon for free once a day. EXTREMELY handy.
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# ? Jan 12, 2012 16:48 |
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Barracuda Bang! posted:Yeah, the first time I started HH, I killed Follows-Chaulk without thinking about it. It seemed like what you were supposed to do. Then I realized what I did when I got a bunch of failed quest notifications. Ironically it's not a design flaw, the version of it they sent to Bethesda had Follows Chalk be invincible until you talked to him for the first time. The release one didn't. :bethesda:
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# ? Jan 12, 2012 17:42 |
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Haak posted:That and Muggy () basically won me over without even considering the actual content. Muggy is one of the best characters ever. Has an awesome voice actor who really did the lines justice, too.
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# ? Jan 12, 2012 17:48 |
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Barracuda Bang! posted:Yeah, the first time I started HH, I killed Follows-Chaulk without thinking about it. It seemed like what you were supposed to do. Then I realized what I did when I got a bunch of failed quest notifications. Is there anyone in this thread who didn't kill Follows-Chalk at the start?
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# ? Jan 12, 2012 18:02 |
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AG3 posted:Muggy is one of the best characters ever. Has an awesome voice actor who really did the lines justice, too. The way his voice rises and falls is just perfect sometimes. Perfect for a comedically neurotic being.
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# ? Jan 12, 2012 18:03 |
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khwarezm posted:Is there anyone in this thread who didn't kill Follows-Chalk at the start? I didnt Because I missed him when I shot at him
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# ? Jan 12, 2012 18:15 |
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chelsea clinton posted:I'd like it if your gear could influence dialogue options. I mean, why would you need a perk for being a terrifying presence when you're carrying heavy weaponry? This is an awesome idea, but I still know that a package carrying wasteland killer who never gives a gently caress and carries a revolver will end my life. Maybe an option for terrifying presence (due to you being an utter abomination) plus an option for quick draw if your guns stat is up there or the simple fact that you are carrying a massive bazooka and like blowing people up.
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# ? Jan 12, 2012 18:24 |
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AG3 posted:Muggy is one of the best characters ever. Has an awesome voice actor who really did the lines justice, too. Muggy is awesome but I like the toaster. In fact the entire array of household appliances are magnitudes better than most game voice acting. OWB is still the best episode of Futurama ever.
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# ? Jan 12, 2012 18:26 |
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khwarezm posted:Is there anyone in this thread who didn't kill Follows-Chalk at the start? I managed to do it on my second play through HH, even though I loving knew about the bug that time. It's very easy to do - he's scripted to come up behind a White Legs gunner on a hill, and presumably kill him. Thing is, if you're scoped up and looking at that gunner your initial thought is "oh gently caress he's got a friend, FULL AUTO". Of course all that wouldn't be a problem if he was invulnerable like he was supposed to be. I'm not sure what could have happened between Obsidian sending it off and Bethesda shipping it to cause that.
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# ? Jan 12, 2012 18:36 |
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^^^ The player ought to have received the "Sneering Imperialist" perk for killing Follows-Chalk at the beginning, accidental or not. "I can't tell the difference from the 'hostile' tribals and the 'friendly' ones; just kill them all and let God sort them out."
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# ? Jan 12, 2012 18:45 |
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Huh, never actually saw "Nuka-Break" before. It's pretty good.
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# ? Jan 12, 2012 20:39 |
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toasterwarrior posted:^^^ The player ought to have received the "Sneering Imperialist" perk for killing Follows-Chalk at the beginning, accidental or not. loving tribals all look the same to me, man,
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# ? Jan 12, 2012 20:43 |
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Ddraig posted:Fallout 3 doesn't have This Machine, so NV is obviously better. I love that gun. On the other hand, New Vegas doesn't have the Rock-It Launcher.
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# ? Jan 12, 2012 20:43 |
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I never killed Follows-Chalk but only because I knew to look for him thanks to this thread.
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# ? Jan 12, 2012 20:53 |
Sam. posted:On the other hand, New Vegas doesn't have the Railway Rifle. Fixed that for you.
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# ? Jan 12, 2012 20:57 |
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Can't you get a mod that adds all that stuff back in?
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# ? Jan 12, 2012 21:10 |
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I kind of wish that all weapons that used flamer fuel were governed by the explosives skill instead. Heat is a sort of energy and all but the other energy weapons are far more high-tech and attacking with a simple burning liquid seems more like an explosive kind of thing to me. I also wish that the mods were a bit more compelling overall. I mean, is there any weapon that has more possible mods than slots for them? Only a few aren't obvious upgrades as well. You don't always want a scope and some weapons have longer loading times when their capacity is expanded but that's it.
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# ? Jan 12, 2012 23:55 |
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Spuzzz posted:I never killed Follows-Chalk but only because I knew to look for him thanks to this thread. I think I was helped by the fact that I only brought around eighty .308 rounds before I went and was scared shitless that I'd waste all of it at the start, so I crawled through the ambush trying to get perfect headshots before I noticed one of them wasn't hostile. Of course if I had decided to bring my grenade launcher instead of my Gobi Scout rifle I would have undoubtedly hosed everything up so thank god I didn't!
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# ? Jan 13, 2012 00:07 |
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Speedball posted:Huh, never actually saw "Nuka-Break" before. It's pretty good.
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# ? Jan 13, 2012 00:18 |
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J Bjelke-Postersen posted:Muggy is awesome but I like the toaster. In fact the entire array of household appliances are magnitudes better than most game voice acting. OWB is still the best episode of Futurama ever. Yeah, I loved the wackiness of OWB, it is my fave DLC for NV. FIDO is one of the coolest weapons, especially the sad moan it gives out when you swap it for another weapon. But drat those Nightstalkers, they can be bastards when a pack of them are after you. Once you have FIDO they become a lot easier to deal with
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# ? Jan 13, 2012 01:29 |
chelsea clinton posted:I also wish that the mods were a bit more compelling overall. I mean, is there any weapon that has more possible mods than slots for them? Only a few aren't obvious upgrades as well. You don't always want a scope and some weapons have longer loading times when their capacity is expanded but that's it. Unfortunately, none of the weapons could have more than three possible mods--even if there were still only three slots per weapon--without a complete re-write of the entire weapon modding system, which is currently hard-coded to only have three. This is because each possible combination of mods is its own .nif file, meaning that if you have three mods, you need to have 8 different models for that one weapon. Adding even one more mod option to the weapons significantly increases the number of possible combinations, regardless of whether or not you restrict the max mod slots to 3 per weapon. And I know the word "consoles" gets thrown around a lot, but between the extra time required to make those .nif files and the additional resources they demand, I don't think there was ever a chance of seeing more choices.
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# ? Jan 13, 2012 01:50 |
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I didn't kill Follows-Chalk; he lived through my attack.
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# ? Jan 13, 2012 02:05 |
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It never even occurred to me that Follows-Chalk might be hostile. I just saw him running down the hill and was like "this fellow looks friendly, oh you there! Hello!"
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# ? Jan 13, 2012 02:15 |
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I'm playing on the 360 and I've been getting a whole lot of game freezes lately. Didn't really come up until level 35ish but it seems like every five minutes the game will freeze, mostly during combat. I really don't know what's up with this and I'm not sure anyone else will either, but I have to ask--anyone else get this/know why it is happening/know how to fix it?
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# ? Jan 13, 2012 02:44 |
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You Am I posted:Yeah, I loved the wackiness of OWB, it is my fave DLC for NV. FIDO is one of the coolest weapons, especially the sad moan it gives out when you swap it for another weapon. But drat those Nightstalkers, they can be bastards when a pack of them are after you. Once you have FIDO they become a lot easier to deal with I personally loved having the Animal Friend perk, as it meant that I could walk up and find lobotomite corpses all around thanks to my nightstalker pals.
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# ? Jan 13, 2012 02:59 |
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I'd have loved OWB if it had been designed by somebody who doesn't hate me for playing a sneaky sniper. Or if it had included ammo for guns actually worth shooting (5.56? Are they assuming I brought the Bozar?). Or... You know, I guess I love the writing and the quest design and the voice acting, and hate the actual mechanical bits.
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# ? Jan 13, 2012 03:03 |
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Pope Guilty posted:I'd have loved OWB if it had been designed by somebody who doesn't hate me for playing a sneaky sniper. Or if it had included ammo for guns actually worth shooting (5.56? Are they assuming I brought the Bozar?). Or... See I went into OWB as a sneaky type and had to adjust. It wasn't a massive issue since I had Josh Graham's armour which isn't bad for straight up gunfighting. If you are going into OWB and you fight with guns, get loving hand loader pronto. poo poo has high HP and armour but if you are rocking A Light Shining in Darkness (or some other means of lead distribution) with hand load .45 super or equivalent (.45 super is the most heavy metal of all ammunition types) you can flog everything to death and be home in time for cornflakes. By the time you're in OWB you should have collected so much random poo poo in your travels that making piles and piles of really good ammo is easy, so even if you are a shitgun surgeon or a revolver slinging cowboy, you'll have something that can cope with my army of GIANT ROBOSCORPIONS. I think the story with 5.56 is it works with the dog gun thing, but I found that gun to be pretty poor against the poo poo in OWB even though it was pretty cute.
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# ? Jan 13, 2012 03:25 |
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J Bjelke-Postersen posted:By the time you're in OWB you should have collected so much random poo poo in your travels that making piles and piles of really good ammo is easy, so even if you are a shitgun surgeon or a revolver slinging cowboy, you'll have something that can cope with my army of GIANT ROBOSCORPIONS. Alternatively, you go in at ~level 5 and everything has much lower DR.
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# ? Jan 13, 2012 03:28 |
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# ? Apr 27, 2024 20:18 |
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I did a guns/melee weapons focused character so I've just been beating the robots to death with an antenna.
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# ? Jan 13, 2012 04:04 |