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The King of Swag posted:This is an odd question, but does anyone know what sound librar(y|ies) Notch purchased the Minecraft sound effects from? I never really paid much attention to it before, but I've noticed that Minecraft uses an odd assortment of what appears to mostly be cheap generic library sounds (for instance, the 'pop' sound when picking up items), intermingled with poor quality free generic library sounds (the zombie 'moan' comes to mind). I'm not sure, but they've already changed it once. There used to be other sounds for doors opening and a number of other sound effects. I can't even play the game without modding the old sounds back in because the aforementioned new door sound is like nails on a chalkboard.
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# ? Feb 23, 2012 13:54 |
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# ? Apr 27, 2024 21:04 |
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Rupert Buttermilk posted:I would kill to be the sound designer for MC, and for them to install some sort of actual audio engine aside from just playing the events. Nighttime in a forest biome would have crickets chirping. Swamp biomes would have a ton of stuff. A snowy biome would be mostly silent, aside from some wind. I've seen a few youtube videos of sound added in after the fact, and I just gush. That'd be awesome to have natively in the game. There's a mod that does this based on your surroundings called mAtmos, if you want it. It's lovely to stand on a mountain peak and hear the wind whistling away.
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# ? Feb 23, 2012 13:58 |
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JamSessionEin posted:Hey Minecraft Thread, I've always wanted to see someone tackle 'The Village' from the original Prisoner series. Unfortunately I've yet to locate much in the way of source material to try and stitch all of the individual set pieces together properly.
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# ? Feb 23, 2012 15:19 |
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Looks like the new snapshot is up http://www.mojang.com/2012/02/23/minecraft-snapshot-12w08a/
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# ? Feb 23, 2012 18:39 |
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Hadlock posted:Looks like the new snapshot is up There seem to be new random structures in the wild: Also golems:
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# ? Feb 23, 2012 18:42 |
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General_Failure posted:Has he implemented caves?? I'd like that. I thought 12w07b added them back?
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# ? Feb 23, 2012 18:42 |
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wyoming posted:Also golems: Welp, now I require a Hulk skin. Also, I think the desert wells where from a previous update, though the last snapshot might have disabled them like they did with caves.
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# ? Feb 23, 2012 19:06 |
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The golems are neat. Hostile mob defenses that the village can maintain autonomously. They've got massive amounts of health too, it seems. And a clear enough nod to Laputa, which is neat. Sometimes they walk around holding flowers, and there's a neat exchange where they can hand roses to the children of the villages.
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# ? Feb 23, 2012 19:12 |
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Vib Rib posted:Sometimes they walk around holding flowers, and there's a neat exchange where they can hand roses to the children of the villages. And no kidding about their health, it took about 15 hits with a diamond sword to take one of these down. They drop a bunch of iron on death though, so if they respawn at all they might be a good source of it.
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# ? Feb 23, 2012 19:17 |
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Schwarzwald posted:I thought 12w07b added them back? At least they are back now. Stair blocks have some lighting issues if you place them under a block, but if you remove that block and put it back they should be properly lit.
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# ? Feb 23, 2012 19:20 |
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So the large nosed village people have a golem to protect them from persecution? Are we sure isn't working on the game any more?
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# ? Feb 23, 2012 19:27 |
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AgentAO posted:My god, that is adorable.
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# ? Feb 23, 2012 19:33 |
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Can the player train these golems or use them? Do they attack you on sight, or only if you attack villagers? Do they show up anywhere else? Are caves officially back?
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# ? Feb 23, 2012 19:41 |
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Rupert Buttermilk posted:Can the player train these golems or use them? Do they attack you on sight, or only if you attack villagers? Do they show up anywhere else? Are caves officially back? According to the wiki: Caves are back. The golems will only attack you if you attack them or a nearby villages. They spawn naturally in villages, and will remain in the village. They can also be built like a snowman using four iron blocks and a pumpkin. They will apparently attack all monsters on sight with the exception of creepers and slimes. edit: On second look, it does attack you if you attack a villager! glitchwraith fucked around with this message at 19:53 on Feb 23, 2012 |
# ? Feb 23, 2012 19:50 |
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Wow, does no one else find that racist? It's the first place my mind went to.
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# ? Feb 23, 2012 19:51 |
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Hooray, caves are back! And lighting is fixed.wyoming posted:There seem to be new random structures in the wild: Those desert wells appear to have been around for a few builds now.
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# ? Feb 23, 2012 19:53 |
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Balon posted:Wow, does no one else find that racist? It's the first place my mind went to. Racist? I'm not seeing it, sorry.
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# ? Feb 23, 2012 19:56 |
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Laser Spider posted:Racist? I'm not seeing it, sorry. Where before they were just funny-looking NPCs, with golem protectors they suddenly turn into parodies of Hebrews.
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# ? Feb 23, 2012 19:57 |
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They have hebrew roots but golems are pretty common generic fantasy fare at this point.
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# ? Feb 23, 2012 20:06 |
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Balon posted:Where before they were just funny-looking NPCs, with golem protectors they suddenly turn into parodies of Hebrews. I don't get this reference. The stereotype is a bit too obscure I fear.
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# ? Feb 23, 2012 20:06 |
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People with large noses protected by golems. It's not that obscure a reference and it's pretty unfortunate once you notice it. But whatever, I still think they're pretty cool
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# ? Feb 23, 2012 20:12 |
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The city of Prague has an old legend about Rabbi Loew creating a Golem to protect the Jewish quarter from violence. That said, it's a bit of a stretch to expect someone who isn't a historysperg to know that.
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# ? Feb 23, 2012 20:14 |
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The word Golem itself is Hebrew.
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# ? Feb 23, 2012 20:15 |
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well yes, if you go back to the old testament you see the term גולם as a thing However i'm mostly thinking back to the most recent precedent i can think of for a golem defending a village of big-nosed people, which seems to be a more recent reference to Loew's golem, rather than to the concept of "golem" as it relates to Genesis and beyond.
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# ? Feb 23, 2012 20:17 |
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Balon posted:Wow, does no one else find that racist?
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# ? Feb 23, 2012 20:20 |
Yeah, golems to anyone not familiar with D&D and related depictions are totally Jewish things. Just read this: http://en.wikipedia.org/wiki/Golem In that whole wiki page there are only a couple sentences referring to the D&D golems most people here are thinking of, and pretty much everything else is pretty distinctly Jewish or directly inspired by Jewish stories. That said, these are pretty clearly the D&D kind of golems, and it's probably an unfortunate coincidence. I don't think it's that big a deal, and I love the concept of golems defending villages so I'm not complaining. Eiba fucked around with this message at 20:29 on Feb 23, 2012 |
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# ? Feb 23, 2012 20:26 |
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This is the weirdest de-rail ever. If you first and foremost associate any big nosed cartoon character to Jews, then you're the racist.
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# ? Feb 23, 2012 20:31 |
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By that logic, God of War is the most racist game of all time because it contains tons of Greek poo poo. It's not racist to take a mythological creature and put it into a fantasy game.
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# ? Feb 23, 2012 20:32 |
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I love and hate this thread. Jesus christ, guys. In other news, using the newest snapshot, the seed Golems has a pretty rad jungle near spawn, as well as some really, REALLY deep pits that are almost hidden. Looking for a village now.
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# ? Feb 23, 2012 20:35 |
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Re-skin golems as The Bear Jew.
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# ? Feb 23, 2012 20:36 |
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Personally I am more interested in upside-down stair blocks. Imagine the construction possibilities that brings!
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# ? Feb 23, 2012 20:36 |
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As this rate, the thread will end up getting gassed.
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# ? Feb 23, 2012 20:37 |
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Please take that poo poo to the minority perspectives thread, its for posting that sort of thing.
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# ? Feb 23, 2012 20:39 |
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Ok, whoa, the Golems seed as some pretty awesome hills if you look around. A really nice valley, too. Rupert Buttermilk fucked around with this message at 21:02 on Feb 23, 2012 |
# ? Feb 23, 2012 20:44 |
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Polo-Rican posted:By that logic, God of War is the most racist game of all time because it contains tons of Greek poo poo. It's not racist to take a mythological creature and put it into a fantasy game. The problem is "hook-nosed, with golems," not "golems." If God of War were about how lazy the Greeks you might have a point That said this is pretty innocuous, I just wanted to point out how bad that analogy is. Tuxedo Catfish fucked around with this message at 20:50 on Feb 23, 2012 |
# ? Feb 23, 2012 20:44 |
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Rupert Buttermilk posted:Jesus christ, guys. Exactly. This thread swings from complaining endlessly about Notch and rehashing old old poo poo to loving Jeb and someone's wild-rear end build project...to thinking mythological creatures add another flavor of racism to the game. Like you said, I love and hate this thread. Anyway, does the new snapshot include the hew height limits? If so, how is world gen looking?
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# ? Feb 23, 2012 20:48 |
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Tuxedo Catfish posted:The problem is "hook-nosed, with golems," not "golems." If God of War were about how lazy the Greeks are you might have a point.
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# ? Feb 23, 2012 20:48 |
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krushgroove posted:Anyway, does the new snapshot include the hew height limits? If so, how is world gen looking? That was added last snapshot. World gen looks ok, but a bug kept caves from generating. Should be fixed with this one though.
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# ? Feb 23, 2012 20:53 |
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Rupert Buttermilk posted:Ok, whoa, the Golems seed as some pretty awesome hills if you look around. A really nice valley, too. Resize or timg, please. Also porsasvuori gets you started at an awesome jungle crater. The jungle vines are really fun, and they grow even underground so spelunking in the mines is a little bit easier than before.
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# ? Feb 23, 2012 20:56 |
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# ? Apr 27, 2024 21:04 |
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glitchwraith posted:That was added last snapshot. World gen looks ok, but a bug kept caves from generating. Should be fixed with this one though. Fantastic! But I meant is the world gen back to 1.7 standard of massive mountains and stuff? I don't think we'll ever get back the floating islands without mods...that was a big thing for me to get a 'Minecraft sort of feel' to the exploration.
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# ? Feb 23, 2012 21:05 |