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Why the gently caress is the PDR shooting some weird round?
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# ? Feb 27, 2012 22:30 |
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# ? Apr 29, 2024 03:40 |
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Mans posted:How do i disable mortars? I don't use them myself so it's frustrating to see death come from above with laser guided accuracy. The best way to disable a mortar is to kill the guy using it. Barring that, stun grenades and teargas will lock them down quite nicely. And you can solve your 'I don't use mortars' problem by using mortars.
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# ? Feb 27, 2012 23:03 |
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Seriously, mortars are incredible and Grunty is cheap as chips.
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# ? Feb 27, 2012 23:07 |
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CaptainWinky posted:I heard that alcohol can just appear in his inventory out of the blue. Don't know for sure since I only tried him once. Maybe I'll use him in a future gimmick game, drunk or not. Isn't a simple trick to avoid his relapse into alcoholism making sure his inventory has no free slots?
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# ? Feb 27, 2012 23:10 |
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Riso posted:Isn't a simple trick to avoid his relapse into alcoholism making sure his inventory has no free slots? The annoying part of it is having someone else carry his medkits up until the point you want him to doctor up your wounded. Despite it all Larry is one of my favorite mercs, just for his cheapness and versitility. 92 Explosives. Marksmenship and Medical ratings around 75.
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# ? Feb 27, 2012 23:57 |
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Mans posted:How do i disable mortars? I don't use them myself so it's frustrating to see death come from above with laser guided accuracy.
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# ? Feb 27, 2012 23:58 |
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God Of Paradise posted:Yeah, that's not going to happen then... That would require too much wasted time. I've already liberated 5 towns, so its just Grumm, Tixa, Orta, Balime and Meduna left. If you do then just keep him away from Igor and Ivan ("I says the Cold War ain't over till Russia's wiped off the map!" ). It's easy enough to keep him on his own and I don't believe he leaves anyway but still... God Of Paradise posted:In your guy's opinion, what is the best reaction to Mike showing up, and Mike getting killed? THERE CAN BE ONLY ONE. If anyone has a list of all of the Mike quotes then please let me know. Like Gus, all of the AIM veterans have something interesting to say. I did once get Reuben all the way to the end of JA1 just to see his endgame quote. The guy is a raving psychotic armed solely with a hedge trimmer and no skills to speak of, so I thought I'd get something special. It was something like: "Everything fixed here. Reuben go home." ... Magic fucked around with this message at 00:17 on Feb 28, 2012 |
# ? Feb 28, 2012 00:08 |
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Magic posted:I did once get Reuben all the way to the end of JA1 just to see his endgame quote. The guy is a raving psychotic armed solely with a hedge trimmer and no skills to speak of, so I thought I'd get something special. I have yet to play a Jagged Alliance game that doesn't invovle recruiting Ivan on Day One. It's pretty stupid, and costly in the sequels, but part of the fun of playing the game is getting to play as your favorite merc. Also right after I figured I'd never see these decent MERC bastards, Speck sends me three emails in a row.
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# ? Feb 28, 2012 00:40 |
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Dear lord rain fucks up your line of sight so bad. I took what could barely be referred as a C-Team headed by Raven to sweep Balime during a midnight rainstorm to keep pace with the rest of my blitzkrieg that was pushing the red shirts' poo poo in all along the east coast. It was brutal; nobody came out unfazed. Even with NVG2 and supposedly being specialized in night ops Raven could only see about three tiles in front of her. Those assholes were popping out of potted plants and whittling my mercs down at an alarming rate. Took a lot of save scumming to get through that without casualties. Favorite moment so far: Taking Tixia a second time to bust Dynamo out only to realize that nobody brought any lock picks and the key-ring was on my other IMP. Then we found a LAW behind the seat in the truck. I didn't even know you could blow through walls!
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# ? Feb 28, 2012 03:14 |
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I know there's a couple of speech files for I guess the mercs added with 1.13 in the game directory, but does anyone know of where I could get the voice stuff fro the rest of the mercs? Seems like some stuff might make interesting ringtones/etc for my phone.
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# ? Feb 28, 2012 04:27 |
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...
colonp fucked around with this message at 17:50 on Mar 8, 2014 |
# ? Feb 28, 2012 05:04 |
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Copper Vein posted:
Blowing through walls/doors is the best part of the game. Hear a bunch of enemies holed up on the other side of a door, waiting for you to open it so they can puree you with massed fire? Instead of opening it with a lockpick, breach it with two bricks of C4. Kingpin's door guard not letting you in? Just make your own door! And rigging the Hicks' entire compound to explode and then detonating every bomb simultaneously is probably the most fun I've ever had with a game.
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# ? Feb 28, 2012 06:25 |
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Seriously, use mortars if you have Deidranna's assault on Drassen on. Barry's very cheap and can make the waves significantly easier, even by himself.
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# ? Feb 28, 2012 07:17 |
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JackMackerel posted:Seriously, use mortars if you have Deidranna's assault on Drassen on. Barry's very cheap and can make the waves significantly easier, even by himself.
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# ? Feb 28, 2012 07:50 |
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Mortars are great but why are they about the only explosive weapon in 1.13 that doesn't get thermobaric rounds? Get to work modders.
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# ? Feb 28, 2012 09:11 |
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Riso posted:Isn't a simple trick to avoid his relapse into alcoholism making sure his inventory has no free slots? If you use the new inventory the alcohol can spawn in any slot, even the large backpack slot, so
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# ? Feb 28, 2012 10:48 |
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God Of Paradise posted:I have yet to play a Jagged Alliance game that doesn't invovle recruiting Ivan on Day One. It's pretty stupid, and costly in the sequels, but part of the fun of playing the game is getting to play as your favorite merc. I wonder if Russian players have the opposite experience... SpookyLizard posted:I know there's a couple of speech files for I guess the mercs added with 1.13 in the game directory, but does anyone know of where I could get the voice stuff fro the rest of the mercs? Seems like some stuff might make interesting ringtones/etc for my phone. http://samods.org/node/142
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# ? Feb 28, 2012 10:56 |
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Print Screen isn't working for me. Is there an in-game hotkey for screen grabs? EDIT: Scratch that. Paint.Net wasn't working for me. She caught me Copper Vein fucked around with this message at 12:02 on Feb 28, 2012 |
# ? Feb 28, 2012 11:00 |
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Of course I'm not wearing pants you silly woman, they'd just get in the way of the raging boner I get when I browse Bobby Ray's. Anyways, I haven't used explosives a whole lot before, and just started mucking about with some stuff. I noticed I can't attach a detonator to a jar of RDX crystals. so what do I do with them, just put them on the ground and lob a grenade at them? Or are they like, an ingredient for making actual bombs somehow?
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# ? Feb 28, 2012 12:56 |
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Nordick posted:Of course I'm not wearing pants you silly woman, they'd just get in the way of the raging boner I get when I browse Bobby Ray's. You can combine them with TNT or C1 for upgraded explosives.
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# ? Feb 28, 2012 13:24 |
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Alright, thanks. Gonna make use of that when I have to blow some holes in some walls. I just wish you could prime explosives in your hand, and then throw them. Who'd need grenades when you could just lob a hunk of C4, eh?
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# ? Feb 28, 2012 15:51 |
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People REALLY hate Numb. He seems like one of those guys that can't stop talking about music but the way he's chewed by everyone else is pretty odd.
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# ? Feb 28, 2012 16:39 |
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Mans posted:People REALLY hate Numb. He seems like one of those guys that can't stop talking about music but the way he's chewed by everyone else is pretty odd. Yeah, Numb doesn't get along well with a lot of mercs, although he's nowhere near as universally hated as, say, Bubba. Bubba is the only merc in the entire game that Ivan will flat-out refuse to work with, and Blood, Ice, Magic, Dynamo, and Danny will all either refuse to work for you or be very unhappy about working for you if Bubba is on your team. He's tied with Biff for the ignominous title of most hated merc in the game.
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# ? Feb 28, 2012 17:42 |
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Mister Bates posted:Yeah, Numb doesn't get along well with a lot of mercs, although he's nowhere near as universally hated as, say, Bubba. Bubba is the only merc in the entire game that Ivan will flat-out refuse to work with, and Blood, Ice, Magic, Dynamo, and Danny will all either refuse to work for you or be very unhappy about working for you if Bubba is on your team. He's tied with Biff for the ignominous title of most hated merc in the game. Bubba's jus' different
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# ? Feb 28, 2012 18:52 |
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Mister Bates posted:Yeah, Numb doesn't get along well with a lot of mercs, although he's nowhere near as universally hated as, say, Bubba. Bubba is the only merc in the entire game that Ivan will flat-out refuse to work with, and Blood, Ice, Magic, Dynamo, and Danny will all either refuse to work for you or be very unhappy about working for you if Bubba is on your team. He's tied with Biff for the ignominous title of most hated merc in the game. That's because Bubba is racist. I wish more mercs had more relationships. Poor Bull only knows hatred. Of Biff. Edit: That's not a joke. Blood calls him out for it.
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# ? Feb 28, 2012 18:53 |
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FormerFatty posted:Mortars are great but why are they about the only explosive weapon in 1.13 that doesn't get thermobaric rounds? Get to work modders. Well there's the RPO-8, and there's definitely 40mm thermobaric, but those might only be in scifi mode. Using one of the burst fire 40mm GLs with thermobaric rounds is just
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# ? Feb 28, 2012 19:19 |
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SavageMessiah posted:Well there's the RPO-8, and there's definitely 40mm thermobaric, but those might only be in scifi mode. Using one of the burst fire 40mm GLs with thermobaric rounds is just there isn't words for the first time you murder a squad of dudes with a burst from one merc. explosive or otherwise. just
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# ? Feb 28, 2012 22:38 |
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I'm probably just being a total dumbfuck, but I just can't figure out how to actually target guys while doing the "hold Alt to spray your autofire like so" thing. I mean, if I just "paint" on plain ground the red markers appear just fine and I can draw nice figure 8's and poo poo, but if try to "paint" over enemies it just puts a couple markers somewhere around them and results in a half-assed burst that barely hits anything. I guess I should just "paint" behind the guys I wanna shoot or something.
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# ? Feb 28, 2012 23:15 |
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If the enemies were bunched close enough, would targeting one enemy with a less focused burst with more bullets added to it yield the same result? I'm not using belt-fed weapons yet so maybe it's different.
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# ? Feb 28, 2012 23:35 |
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Man its been forever since I played this... I forget, is there a way to remove barrel extensions or are they permanent?
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# ? Feb 29, 2012 00:51 |
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hairrorist posted:Man its been forever since I played this... I forget, is there a way to remove barrel extensions or are they permanent? They tend to randomly fall off on their own occasionally, but as far as I'm aware there's no way to remove them yourself.
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# ? Feb 29, 2012 01:00 |
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hairrorist posted:Man its been forever since I played this... I forget, is there a way to remove barrel extensions or are they permanent? Grab a lot of spare ammunition and go full auto on a wall or two.
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# ? Feb 29, 2012 01:20 |
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So, does anyone know how to get the loyalty boost in Cambria for killing the hicks? Just slaughtering them all does nothing. Is there a specific person you have to talk to?
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# ? Feb 29, 2012 06:31 |
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Mister Bates posted:So, does anyone know how to get the loyalty boost in Cambria for killing the hicks? Just slaughtering them all does nothing. Is there a specific person you have to talk to? Dude who runs the pawnshop in the eastern middle sector. Or you can do what I did my first playthrough and sell Buzz into hillbilly sexual slavery to accomplish the goal. God Of Paradise fucked around with this message at 10:55 on Feb 29, 2012 |
# ? Feb 29, 2012 07:47 |
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Hello! My current play through is pretty generic with AIM bottom mercs with decent wisdom and decent stats with expert difficulty, with Bobby Ray's selection set to normal. This means that I can't order best gear online, but I have to steal / scavenge whatever I can get. I have taken Drassen + Sam and Chitzena + Sam. Now about to enter Cambria. I think my current team can more than easily enter Cambria and finish it. Currently my team is: - IMP (Auto, Night Ops, Athletics) - IMP (Deputy, Marksman, Scout) - Grunty - Igor - Buns - Meltdown Starring: - Dimitri as the repairing helicopter guy. - Ira as the running teacher / doctor. - Haywire & Razor acting as money funnels to Merc so that I can get Larry. I am planning on splitting that team into two teams with an IMP in each one. The best case would be where I could operate both teams individually. I am rarely using explosives at the moment. Had really bad luck in the beginning where I ended up killing a lot of my militia due to mishandling of low quality TNT. Hence I need: - Another guy with Scout. (The ambushes on expert seem to be pretty brutal compared to normal, and I'd rather not savescum each head shot and using massive amounts of heavy weapons gets me only so far) - Proper technician (Did Barry have that trait?) - Proper doctor (Is MD paramedic?) - Regular firepower (Blood, Barry) I still lack proper guy with scout skill. I know Carlos has one, but other than that he seems to be terrible in every other aspect. I know there is the obvious choice of hiring Raven, Wolf and Ice who are all really awesome and would solve most of my problems, but they seem to be pretty expensive and I like the idea of training these low-end mercs into death machines. What other suggestions do you have for the two 2 other guys? Larry? Is it possible to cure him. I am playing non-scifi. What about taking Ira back and letting Buns to train her marksmanship? I've always kept her as dedicated militia trainer. Buns is a very good teacher. I am planning on training people's marksmanship at the Alma gun range, but I'll get the manpower before entering that place. So my perhaps my list for new recruits could be: - Blood, - Barry, - MD, Might haves? - Larry? (If could be kept sober) - Carlos? (When will Carlos join me by the way?) - Train Ira - Take Razor to combat despite the fact he'll learn slowly. - Numb? (Never hired him) What about the Wildfire mercs? Lucky, Tex, etc? Also has anyone had this happen? Some of the best top guys are dead and I didn't even touch them. This means Magic, Len, And Reaper.
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# ? Mar 1, 2012 07:06 |
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Go figure, I've been playing JA 2 on and off since it came out and I just realized a few minutes ago you can have more than one IMP character
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# ? Mar 1, 2012 07:13 |
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GamingHyena posted:Go figure, I've been playing JA 2 on and off since it came out and I just realized a few minutes ago you can have more than one IMP character I don't think you could in the vanilla version.
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# ? Mar 1, 2012 07:48 |
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Just how hard does this game get when you play on expert (1.13 btw)? I've been playing on experienced and, barring some trouble around Cambria which was a pain in the arse, I've managed it all without really getting into bother, just using a couple of sniper rifled mercs and some back up guys with ARs to mop up. I'm not playing drop-all, or sci-fi, and only using 2 imp mercs. I've hardly seen any black shirts in most sector fights, usually just a couple of guys backing up a ton of stupid red shirts. Does the computer get any smarter on higher difficulties? I've found that night time fighting is just so easy it's almost tempting not to do it. The only time it gets challenging is when you run into a sector with a bunch of black shirts at night because they will use illumination and sniper rifles etc.
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# ? Mar 1, 2012 11:01 |
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captain_g posted:Hence I need: - Spider is probably the most cost-effective doctor in the game. I guess MD works too, but he's so loving BORING. Give Spider a try. - I have Razor running around with a pimped-out USAS-12 and a katana. He works just fine. Sure his marksmanship is poor, but that seems to have surprisingly little effect. Same goes for Haywire, I gave him the Ares Shrike LMG and he keeps putting 5 round bursts all on target like a loving pro. - Numb is a good, solid merc. Stats aren't fantastic, but good ebough and he has night ops. He also has enough medical skill to give reliable first aid.
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# ? Mar 1, 2012 11:10 |
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# ? Apr 29, 2024 03:40 |
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ted_himself posted:Just how hard does this game get when you play on expert (1.13 btw)? I've been playing on experienced and, barring some trouble around Cambria which was a pain in the arse, I've managed it all without really getting into bother, just using a couple of sniper rifled mercs and some back up guys with ARs to mop up. I'm not playing drop-all, or sci-fi, and only using 2 imp mercs. You'll be seeing a lot more blackshirts and their camoed friends. On expert I have lost sam sites when liberating a city, which is a pain in the rear end. I don't think i lost a single sam site when playing with experienced. Blackshirts also drop good. I have liberated Chitzena and Drassen and so far I have received: - 2 SVDs - 1 Commando - 1 Italian AR - 1 AK-47 - 1 AKM - 2 other AK variants - 1 G3A4 I have also assorted collection of decent sub machine guns. I also play with reinforcements on, which means that I try to find place where I have at least one side covered if I know reinforcements are coming. I also retreat quite a bit. So far I've had to save scum myself out of two battles. Both were during night where I got surrounded and enemy kept getting interrupts when I tried to do something. Edit: Other than that, getting ambushed in a reinforced sector is pretty much a death wish. Even if one enemy sees you the blackshirt snipers are able to score crippling injuries to your squad. I guess a lot of the difficulty also comes from how often you save. captain_g fucked around with this message at 12:06 on Mar 1, 2012 |
# ? Mar 1, 2012 12:02 |