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Samopsa posted:Nice spoilertags, bro. Also, yeah, it was a bit weak but it was better then just a cinematic imo.
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# ? Apr 1, 2012 17:39 |
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# ? Jun 3, 2024 02:05 |
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Why does it feel like everything I say to Jacob is flirting?
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# ? Apr 1, 2012 17:40 |
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Paino posted:Hahahaha the Reaper on Rannoch, what a crappy moment of gameplay. Yeah Shepard just stay in an open spot looking confused instead of hiding somewhere to laser target him. Yeah, you're in the minority it seems. I actually felt loving pumped, taking that thing on. Then again, it was during my canon Manshep run with a Tali Romance, so it felt more fitting that way.
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# ? Apr 1, 2012 17:41 |
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Samopsa posted:Also, yeah, it was a bit weak but it was better then just a cinematic imo. It looked really silly. Shepard is becoming some kind of dumber Jack Bauer. I'm sorry about the spoiler tags, I supposed the fact that Shepard kills Reapers on planets wasn't really a spoiler, but I don't want to ruin anything for anyone. (spoilertagged now)
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# ? Apr 1, 2012 18:01 |
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Elysiume posted:Why does it feel like everything I say to Jacob is flirting? Because for some reason Shep is a total creeper in 2 when it comes to him. I always ended up taking middle and then avoiding him for large chunks of the game. I did get him to promise to spill drinks with me though
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# ? Apr 1, 2012 18:29 |
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I've tried the Rannoch reaper sequence 12 times now. It makes me think the people that made this game never bothered playing it. There's no way to tell just how close the beam can get to you without dying from your view, and sometimes it bugs and never stops firing so there's no possibility of avoiding it even with continuous rolls. EDIT: Managed to get a shot off and... the sequence continues. I turned it off for now because I am not enjoying this. So any time I see the beam I should just run all the way to the other end and retarget? Dick Trauma fucked around with this message at 18:57 on Apr 1, 2012 |
# ? Apr 1, 2012 18:49 |
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Dick Trauma posted:I've tried the Rannoch reaper sequence 12 times now. It makes me think the people that made this game never bothered playing it. There's no way to tell just how close the beam can get to you without dying from your view, and sometimes it bugs and never stops firing so there's no possibility of avoiding it even with continuous rolls. Fix your spoiler tags Don't bother with rolls, just stand at one side of the area and start running to the other side when the beam starts.
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# ? Apr 1, 2012 18:54 |
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Dick Trauma posted:EDIT: Managed to get a shot off and... the sequence continues. I turned it off for now because I am not enjoying this. So any time I see the beam I should just run all the way to the other end and retarget? Yes, do something other than thing that consistently doesn't work. All hail unlimited sprint! More to the point, pay attention to what the beam is doing. It homes in and traces up - eventually aiming over you, before it cuts off, and the enemy retargets. By sprinting you can keep the beam, away from you - but you don't necessarily want to, or need to, run until the beam stops - only until it'll aim above you without hitting you first. In real terms, a couple of seconds sprinting is sufficient; you can target while the beam is active, and indeed, doing so gives you more time to target. Edit: I've seen youtube vids of people rolling in that encounter, but for me, that leaves no margin at all. Always be sprinting. magimix fucked around with this message at 19:07 on Apr 1, 2012 |
# ? Apr 1, 2012 19:04 |
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Dick Trauma posted:
Yes. The bad news is you have to hit it 4 times i think and it gets harder each time. I died a couple times until I realized you don't actually have to aim your gun while firing, at all. Just hold the button down pointing wherever, then once it's all the way closed you just have to swing it over to the target, and even then it only cares about the horizontal position.
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# ? Apr 1, 2012 19:06 |
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For Zaeed and Kasumi, are their conversations all one-sided because they didn't have the time/money/effort to record the Shepard parts? Speaking of them, getting their alternate uniforms and dressing yourself up in red makes for a nice looking team.
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# ? Apr 1, 2012 19:16 |
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If you stand still and fire your laser targets much quicker than if you are moving.
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# ? Apr 1, 2012 19:17 |
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Haha I was just replaying the ardat yakshi monastery mission and I realised that the for the last line they didn't actually used the voice of Cotez when you call in the shuttle, it's just some guy reading his line. It's like they forgot to record it at the time or something.
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# ? Apr 1, 2012 19:28 |
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Elysiume posted:For Zaeed and Kasumi, are their conversations all one-sided because they didn't have the time/money/effort to record the Shepard parts? They were DLC so presumably it was a resource thing. However they probably end up saying more than your other shipmates, really, if you visit them after missions they usually have a little something to say about it.
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# ? Apr 1, 2012 19:32 |
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skoolmunkee posted:They were DLC so presumably it was a resource thing. However they probably end up saying more than your other shipmates, really, if you visit them after missions they usually have a little something to say about it. It feels as much like an experiment as like limited resources to me. The model used in ME3, of characters you can't talk to at any time who instead have a few interactive dialogues and a profusion of non-interactive chatter, feels like it's being prototyped by Zaeed and Kasumi (and by Dragon Age 2, as well - you can definitely see the idea developing from game to game).
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# ? Apr 1, 2012 19:36 |
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Dick Trauma posted:I've tried the Rannoch reaper sequence 12 times now. It makes me think the people that made this game never bothered playing it. There's no way to tell just how close the beam can get to you without dying from your view, and sometimes it bugs and never stops firing so there's no possibility of avoiding it even with continuous rolls. Stand on one side of the arena. Wait a certain amount of time to let it fix on your position. This is a bit of trial and error, usually a couple seconds. Strafe and dodge roll to the other side of the arena. Repeat. This is all the strategy you need; if you still die, you are screwing up some of the timing at some point and need to adjust. After the second hit I found I could basically just stand there lighting it up and the barrage would start before the laser reached me, interrupting it.
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# ? Apr 1, 2012 19:55 |
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Going through the earlier parts of ME2 for the third time (last two times I didn't get past the Omega 4 Relay because 1) I switched to a computer that couldn't run ME2 and 2) I started ME1), and so many things make so much more sense now.
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# ? Apr 1, 2012 20:28 |
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Meiteron posted:Strafe and dodge roll to the other side of the arena. I see the description. I've seen it done in vids. But I much prefer the greater margin you get while sprinting (just finished that particular mission a minute ago, so its especially fresh in mind). Also, resolving the conflict between the Geth and the Quarians gives me the warm fuzzies, even though the Quarians in particular (most of their high command, at the least) were petulant children that had to be dragged along, kicking and screaming.
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# ? Apr 1, 2012 20:32 |
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Okay this is a little frustrating. I want to get the From Ashes DLC on my PC, but the only way to do that is through the in-game Origin client. Problem is, clicking the "Buy DLC" button does absolutely nothing. Anyone else have a similar problem or know how to fix it? I've tried restarting the game and Origin a few times to no avail. Edit: I found a way to do it through Origin itself. Dr. Bonertron fucked around with this message at 21:09 on Apr 1, 2012 |
# ? Apr 1, 2012 20:59 |
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magimix posted:Yes, do something other than thing that consistently doesn't work. All hail unlimited sprint! More to the point, pay attention to what the beam is doing. It homes in and traces up - eventually aiming over you, before it cuts off, and the enemy retargets. I did it by rolling. I died a few times and got frustrated until I realized that you don't have to get the shot off each time - the targeting reticule picks up where you left off.
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# ? Apr 1, 2012 21:03 |
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magimix posted:Also, resolving the conflict between the Geth and the Quarians gives me the warm fuzzies, even though the Quarians in particular (most of their high command, at the least) were petulant children that had to be dragged along, kicking and screaming. Definitely gonna kill the quarians on my next playthrough. gently caress 'em.
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# ? Apr 1, 2012 21:04 |
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HoveringCheesecake posted:I did it by rolling. I died a few times and got frustrated until I realized that you don't have to get the shot off each time - the targeting reticule picks up where you left off. I'm sure pulling it off feels pretty rad, but for me I just prefer the sprint method, as I regard it as essentially risk-free. I spend no time at all concerned with getting killed, and all my time appreciating the spectacle of what is happening.
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# ? Apr 1, 2012 21:18 |
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Holy crap, the paragon/renegade interrupts in this game really take it different directions from where the scene would normally go. Aside from big ones like keeping Sarmara from offing herself, there's one after Thessia, when you go to talk to Liara in her carbin. She starts blaming herself for everything and if you take the paragon interrupt, you give her a pep talk about how much she's done for her people and you get Liara super-proactive. If you don't take the interrupt, she just lays on the bed and starts crying while Shepard walks away and looks like she feels like a piece of poo poo.
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# ? Apr 1, 2012 21:23 |
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dwazegek posted:Definitely gonna kill the quarians on my next playthrough. gently caress 'em. I really wanted to do this but I couldn't stand the thought of it after getting Tali back. I didn't want to lose her and Legion in the span of one minute
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# ? Apr 1, 2012 22:10 |
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Great, by the time the combined fleet at Earth gets out of Sol, the Yahg will loving be in charge of the galaxy... Everything about the ending BUT the ending was great. The graphics and the setting, the game play design, the music...all of it was awesome. It was the writing that dragged it all down.
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# ? Apr 1, 2012 22:14 |
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OH MY GOD Tali's face is a slightly photoshopped random brunette from google images. This is 4chan level of trolling. I'm speechless. And my suspension of disbelief is obviously gone.
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# ? Apr 1, 2012 22:38 |
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Paino posted:OH MY GOD Tali's face is a slightly photoshopped random brunette from google images. You're seriously slow on the uptake, aren't you
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# ? Apr 1, 2012 22:44 |
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Oxxidation posted:You're seriously slow on the uptake, aren't you Maybe because I just play games how and whenever I want and don't spoil myself with stupid poo poo like trailers, promos, previews, trailer for the trailer, forum discussing rumors, etc. So yeah, it's the first time I see it and it looks stupid, even for a troll. Forgive me if I only talk about a game in a game forum after I've plaid said game, maybe I'm old-fashioned.
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# ? Apr 1, 2012 22:50 |
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CobiWann posted:Great, by the time the combined fleet at Earth gets out of Sol, the Yahg will loving be in charge of the galaxy... (Ending) They do have normal FTL you know!
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# ? Apr 1, 2012 22:53 |
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Paino posted:Maybe because I just play games how and whenever I want and don't spoil myself with stupid poo poo like trailers, promos, previews, trailer for the trailer, forum discussing rumors, etc. I plaid a trailer once and boy-sirreee it was stupid poo poo.
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# ? Apr 1, 2012 22:53 |
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Just did some mission to help an Asari on the citadel, the outcome was the most depressing ever. The poet krogan, goddammit I liked that guy.
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# ? Apr 1, 2012 23:00 |
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Dan Didio posted:I plaid a trailer once and boy-sirreee it was stupid poo poo. I used to love trailers, then they decided it was brilliant to show 90% of plot points in them, and I stopped seeing them altogether. They already ruined a number of movies/games for me. For example, I take it you haven't seen the extended trailer to Sunshine before the movie itself. That kind of poo poo is pretty much the standard now.
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# ? Apr 1, 2012 23:04 |
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Alteisen posted:Just did some mission to help an Asari on the citadel, the outcome was the most depressing ever. Ah! I always wondered about that. Now i'm sad. And something I realized for the fight everyone was talking about as long as you hold the fire button, the laser beam will keep firing, even if you roll. So just keep your finger on the button as long as you're there.
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# ? Apr 2, 2012 01:07 |
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I was playing with my FailShep and I got to the end of Tuchanka. Mordin was dead, so it was Padok Wiks who got murdered in cold blood. I still had to put the game down because I felt like such a monster.
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# ? Apr 2, 2012 01:35 |
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HoveringCheesecake posted:I did it by rolling. I died a few times and got frustrated until I realized that you don't have to get the shot off each time - the targeting reticule picks up where you left off. EDIT: I found a way through. The beam goes whatever direction you're moving when it starts. I would get close to one side, move toward that end to get the beam to move that way and immediately run back the other direction and fire. The beam always continued moving away from me. What an ugly episode. Dick Trauma fucked around with this message at 01:58 on Apr 2, 2012 |
# ? Apr 2, 2012 01:39 |
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I got stuck there for a little while because I was moving when the beam began to fire. If you stay perfectly still until the beam hits the ground and starts coming toward you, then move, the beam won't track. If you're moving when the beam hasn't even fully been fired yet, the beam will track you and hit you nearly any time.
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# ? Apr 2, 2012 01:53 |
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Calypso Hippo posted:If you stand still and fire your laser targets much quicker than if you are moving.
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# ? Apr 2, 2012 01:55 |
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rotinaj posted:I got stuck there for a little while because I was moving when the beam began to fire. If you stay perfectly still until the beam hits the ground and starts coming toward you, then move, the beam won't track. If you're moving when the beam hasn't even fully been fired yet, the beam will track you and hit you nearly any time. I think if you've played a character action game like God of War or a game like Dark Souls you'd latch onto this idea quicker. I picked up on it pretty quickly, but only because I'd been playing a bunch of games lately where that's the standard pattern for every enemies attack.
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# ? Apr 2, 2012 01:57 |
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Question regarding Eve. What do I need to do in ME2 to save her, can it just be the genophage data or do I need the assistant as well.
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# ? Apr 2, 2012 02:15 |
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Alteisen posted:Question regarding Eve. just the former. The latter doesn't come into it.
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# ? Apr 2, 2012 02:16 |
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# ? Jun 3, 2024 02:05 |
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El Tortuga posted:Holy crap, the paragon/renegade interrupts in this game really take it different directions from where the scene would normally go. Aside from big ones like keeping Sarmara from offing herself, there's one after Thessia, when you go to talk to Liara in her carbin. She starts blaming herself for everything and if you take the paragon interrupt, you give her a pep talk about how much she's done for her people and you get Liara super-proactive. If you don't take the interrupt, she just lays on the bed and starts crying while Shepard walks away and looks like she feels like a piece of poo poo. Yes, but on the other hand, there's that one where you're talking to the Dalatrass where if you take the renegade interrupt you slam your hands on the table and then the conversation continues as normal. I actually ended up reloading a previous save because I thought I had hit the button too late and missed that one.
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# ? Apr 2, 2012 02:54 |