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Elentor posted:That's a side-effect from something called positional value. Rarity plays an important value in human's perceptions of things. Just look at History (or diamonds). This guy are sick! Get well soon. I hope it's not anything too serious.
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# ? May 3, 2012 19:50 |
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# ? Apr 25, 2024 06:13 |
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Elentor posted:Sorry for the lack of updates, I can't even say it's work this time. Health issues Take it easy - better to rest and come back 100% than push yourself and drag it out, we're all still here
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# ? May 3, 2012 19:52 |
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Rest and good health are more important than LP "obligations". Hope you feel better.
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# ? May 3, 2012 20:13 |
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Elentor posted:That's a side-effect from something called positional value. Rarity plays an important value in human's perceptions of things. Just look at History (or diamonds). Just update at your own pace if you can, but don't push yourself too hard. Get well soon.
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# ? May 3, 2012 21:55 |
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Paracelsus posted:Scarcity leading to value is one of the assumptions of capitalism, but it's far from being the whole of the definition, and in any event predates capitalism by rather a lot. Ehh, I guess Consumerism would have been a better description, but that's also very unspecific. Elentor summed it up better, so
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# ? May 3, 2012 22:15 |
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Elentor posted:Sorry for the lack of updates, I can't even say it's work this time. Health issues Dude spoilers
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# ? May 3, 2012 22:18 |
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Does this count as fanart? I just finished it today: This cross stitch took me about 6 months to do. It's about 8 inches wide and 11 inches tall, and 46 different colors. It was a huge pain, with there being lots of areas with just one or two stitches of a single color, and you may find a couple mis-colored stitches, but I think she turned out well! Thanks, Elentor, for an amazing LP! Yours is about the only one I actively search for updates.
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# ? May 4, 2012 00:45 |
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Chicken Biscuits posted:Holy crap! You stitched that! I thought for a second, why is someone uploading pixelly images of Aeri- they're not pixels... Pesky Splinter fucked around with this message at 12:14 on May 4, 2012 |
# ? May 4, 2012 00:49 |
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That looks really, really good. Did you design the pattern yourself or did you get it from a book or something?
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# ? May 4, 2012 00:49 |
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I got the pattern from a website, but I can't remember the URL; I'll have to find it later. But she made patterns for all the FF7 and FF8 characters, as well as Sailor Moon and other anime. Thanks for the compliments! My next project is the Sophia painting from Xenogears; someone was kind enough to make a pattern of it for me. There goes another year of my life.
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# ? May 4, 2012 01:04 |
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Chicken Biscuits posted:I got the pattern from a website, but I can't remember the URL; I'll have to find it later. But she made patterns for all the FF7 and FF8 characters, as well as Sailor Moon and other anime. Haha if you do find these I need them for science.
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# ? May 4, 2012 01:20 |
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Chicken Biscuits posted:
Was that done on 20 count? Some of the bigger stuff is impossible to do on 14 count because the canvas just doesn't come out big enough. That's good stuff, I've been meaning to do a full set of FF6 portraits, but they're miles easier being 16-bit n'all
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# ? May 4, 2012 01:33 |
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NatashaQuick posted:Haha if you do find these I need them for science. Please tell me you won't crossbreed cross-stitch.
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# ? May 4, 2012 01:33 |
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Phoenix Taichou posted:Was that done on 20 count? Some of the bigger stuff is impossible to do on 14 count because the canvas just doesn't come out big enough. That's good stuff, I've been meaning to do a full set of FF6 portraits, but they're miles easier being 16-bit n'all Yeah, I did a world map with character sprites for FF1, but that was 8-bit. That looks more akin to the Mona Lisa and Ship of Fools ones that I did. That level of detail on an 18 count fabric can be a royal pain in the rear end.
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# ? May 4, 2012 01:46 |
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NatashaQuick posted:Haha if you do find these I need them for science. For Science! Hojo what have you done!? You've furthered cross-stiching, but at what cost!?
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# ? May 4, 2012 01:49 |
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It was done on 18-count, which I found is pretty good for me. I did find the website (http://superstitch.110mb.com/) but it doesn't seem to be working anymore, or at least not at the moment. But spritestitch.com is a good one for other Final Fantasy stuff.
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# ? May 4, 2012 02:11 |
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Chicken Biscuits posted:Something I could never hope to accomplish Holy hell that's incredible! I can only imagine how much work went into that. Kudos to you on that~
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# ? May 4, 2012 07:06 |
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Chicken Biscuits posted:Does this count as fanart? I just finished it today: Wow, this is amazing. Congratulations on that.
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# ? May 4, 2012 07:16 |
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Golden_Zucchini posted:Yeah, I did a world map with character sprites for FF1, but that was 8-bit. That looks more akin to the Mona Lisa and Ship of Fools ones that I did. That level of detail on an 18 count fabric can be a royal pain in the rear end. Chicken Biscuits posted:It was done on 18-count, which I found is pretty good for me. I did find the website (http://superstitch.110mb.com/) but it doesn't seem to be working anymore, or at least not at the moment. But spritestitch.com is a good one for other Final Fantasy stuff. I was going to send you a message but you don't have PM. I've only been working on smaller ones, like some Scott Pilgrim sprites, but I'm starting work on doing an old Atari 8-Bit title screen, will probably do some more after. Somebody did a stitch of the Zelda: A Link to the Past light world map which was pretty ace.
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# ? May 4, 2012 13:44 |
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Thanks Chicken Biscuits, I can't think of a better waste of time than that site. Edit: Amaterasu!
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# ? May 5, 2012 00:57 |
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Last time Taft got her 7th and last level. Also backstory and gently caress theme parks I guess. Entering Gongaga starts a fight with the Turks. This fight gives EXP, so sadly no Fairy Tale, Titan, Mystify, or explanation as to why Rude won't punch Taft to death. Instead I'll have to have her kill herself next time they actually fight. It's like Romeo and Juliet, except with grenades and theft. It's scripted. I have to fight things here. Yeah, it's the place where the Study of Planet Life beg- I've played this game a half-dozen times jackass! Rex's backstory is alarmingly similar to Aerated's. Parents died protecting him, so he's the last of his kind. I buy CLOUD and Aerated new weapons, for the extra link and magic. And this is why I got so much Ether money. HP Plus is a very important Materia. It's a substantial boost to survivability. Taft that's not how space works you idiot you've not been able to even see the sky for the past five years what the hell That's two words, what is this the idiocy chamer? Ice T executed his first pig here. Anyway since I'm keeping Taft at level 7 forever and I only have one free slot, Aerated gets a break for once. The holes that aren't the switch have no-run encounters. The hole with the switch was the last one I checked. These spikes are actually helpful. They put Rex Ronan and Taft on death's door for me. Except Taft was already dead so the spikes jolted her to life. OH BOY WHAT FUN No seriously I love Added Effect. When I get swank-rear end lategame materia like Contain it'll be superfun. So. These spiders. I have to fight two of them. Their only really dangerous attack is their percentile damage one, and that fills CLOUD's limit break for a Cross Slash. They're open to Stop and Paralyze so this guy doesn't move that much. I think Elentor was still in the Shinra building when he hit this level. The second one gets shrunk by Mini. Transform works wonders sometimes. Then it gets really goofy when frog kicks in. The Gi Nattak's flames cast Fire2 sometimes. I don't want a random one to be the end of CLOUD. Shinra has great othrodontists you know. And that was a boss! CLOUD hits level 12, hopefully his last for a while. Hell yeah it was. Taft and Rex Ronan have been dead for like 20 minutes. "In his day he was also an Experimental Surgeon. He used a radical science called 'anesthesia'." And so Rex Ronan gets a silly weapon that actually makes his attack the highest in the party but who cares, really? It won't help him fight Blackburn's microbots.
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# ? May 8, 2012 23:48 |
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Added Effect really is one of the best materia, no doubts about it.
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# ? May 9, 2012 00:10 |
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I love this thread and the updates from both of you. I'm a dummy, though, so I don't understand "Entering Gongaga starts a fight with the Turks. This fight gives EXP, so sadly no Fairy Tale, Titan, Mystify, or explanation as to why Rude won't punch Taft to death. Instead I'll have to have her kill herself next time they actually fight.". Have I forgotten a love storyline where you won't let Rude kill Tifa?
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# ? May 9, 2012 00:11 |
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Golbez posted:I love this thread and the updates from both of you. Mechanically, in any fight that involves both Rude and Tifa, Rude will not attack Tifa.
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# ? May 9, 2012 00:14 |
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Golbez posted:I love this thread and the updates from both of you. I think Elentor went into how Rude's AI doesn't target Tifa/Taft unless she's the last living party member.
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# ? May 9, 2012 00:14 |
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a medical mystery posted:I think Elentor went into how Rude's AI doesn't target Tifa/Taft unless she's the last living party member. That, and the scene in Gongaga is the only time Rude talks about his crush.
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# ? May 9, 2012 00:28 |
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I, too, want my attacks to inflict MBarrier on my enemies.
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# ? May 9, 2012 02:29 |
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a medical mystery posted:I think Elentor went into how Rude's AI doesn't target Tifa/Taft unless she's the last living party member. Whoa. I somehow completely forgot that. Neat little piece of programming.
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# ? May 9, 2012 05:13 |
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The White Dragon posted:I, too, want my attacks to inflict MBarrier on my enemies. But but then their Cure spells won't be as effective! YOU MONSTER
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# ? May 9, 2012 20:48 |
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What the heck is "peerless"?
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# ? May 9, 2012 22:37 |
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Verbose posted:What the heck is "peerless"? I want to say it's Aerated's yellow glowy invincibility, but don't hold me to that.
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# ? May 9, 2012 22:41 |
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Vil posted:I want to say it's Aerated's yellow glowy invincibility, but don't hold me to that. That's it exactly. It's only granted by two of Aeris's limit breaks. Sephiroth has auto-peerless in the flashback.
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# ? May 9, 2012 22:43 |
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a medical mystery posted:I think Elentor went into how Rude's AI doesn't target Tifa/Taft unless she's the last living party member. And even if that's the case, he will randomly skip his turns (showing a dialog box with his usual "........." instead).
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# ? May 9, 2012 23:05 |
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Orange Fluffy Sheep posted:
If you stop the car right before Cosmo Canyon you can just walk in without it ever breaking. Wouldn't that also remove any scripted fight?
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# ? May 10, 2012 09:36 |
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Man with Hat posted:If you stop the car right before Cosmo Canyon you can just walk in without it ever breaking. Wouldn't that also remove any scripted fight? There's no scripted fight associated with the buggy breaking. He's talking about the entire Cosmo Canyon quest.
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# ? May 10, 2012 09:40 |
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George posted:There's no scripted fight associated with the buggy breaking. He's talking about the entire Cosmo Canyon quest. That makes about a billion times more sense than the way I read it. Thanks.
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# ? May 10, 2012 10:34 |
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Man with Hat posted:If you stop the car right before Cosmo Canyon you can just walk in without it ever breaking. Wouldn't that also remove any scripted fight? Can you, say, stop the buggy, walk to Cosmo Canyon to trigger dialogue, then just go back to the buggy without doing the Cave of Gi? Or will the buggy break down no matter what until the whole sequence is completed? I suppose you'd be leaving Red XIII behind, but no big loss...
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# ? May 10, 2012 18:13 |
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Schwartzcough posted:Can you, say, stop the buggy, walk to Cosmo Canyon to trigger dialogue, then just go back to the buggy without doing the Cave of Gi? Or will the buggy break down no matter what until the whole sequence is completed? It triggers until you've done the Cave of Gi.
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# ? May 10, 2012 18:34 |
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On my first playthrough, my buggy never broke down because I saw Cosmo Canyon, said, "hey, a town!", and went the rest of the way on foot without triggering the breakdown. It wasn't until my second playthrough that I saw the event. Replay value! ArchWizard fucked around with this message at 00:48 on May 11, 2012 |
# ? May 11, 2012 00:40 |
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# ? Apr 25, 2024 06:13 |
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ArchWizard posted:On my first playthrough, my buggy never broke down because I saw Cosmo Canyon, said, "hey, a town!", and went the rest of the way on foot without triggering the breakdown. It wasn't until my second playthrough that I saw the event. That's weird, because the first time I played I managed to skip by Cosmo Canyon too. But when I got to Nibelheim none of the scripts went off. I could stay in the inn, and bum around the town, but nothing would happen. I finally looked up a guide, went back to Cosmo Canyon, and everything picked back up, but I don't think it's possible to continue the story without doing the cave of Gi.
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# ? May 11, 2012 00:54 |