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Mathemagician
Aug 21, 2003

tell me some more
Think I'm having a problem with Gilgabot. First playthrough, I had Black Mage, Summoner, Hunter, Samurai, on normal mode. Second playthrough which I'm on right now, which is hard mode, I had Knight...Summon, Hunter, Samurai. Am I just 'lucky' or is Gilgabot on his day off?

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nene.
Aug 27, 2009

power
Gonna start streaming again. Now that I have all my jobs... The real Fiesta starts here? http://www.justin.tv/cube89

Lilli
Feb 21, 2011

Goodbye, my child.

glod posted:

I started a google doc here, everyone should contribute with the stuff they found useful so far so that more people can finish this thing. I've added a little about the four jobs I used and some general tips but it'd be nice if others contributed!

edit: it's actually editable now.

Going to post this to the new page since it exploded into a useful document and anyone having trouble should take a look through this.

keet
Aug 20, 2005

ShadeofDante posted:

I'm actually in the middle of an X playthrough, and was planning on hopping on X-2 because I 1)can't remember anything about X-2 other than not Tidus and not Yuna or something 2) I hardly used any of the dress spheres and I'm really craving another good job FF game.

Totally go for the dressphere, but assuming you know a bit how FF's Job System works you can somewhat break the game with Chemist or Alchemist or whatever it's called with free potions. :getin:

Arist
Feb 13, 2012

who, me?


Alright, after some trouble with Soul Cannon, Archeoavis was rather simple. Got Samurai for my last job.

Bellmaker
Oct 18, 2008

Chapter DOOF



Bard is really busted. I knew it was good, but it just wrecks everything.

Romeo's Ballad/Alluring Air works on almost every random encounter, Purobolos and Manticore, you can Alluring Air the Dragon Pods rendering that boss fight inert. Having a Hero Cocktail-chugging barehanded Chemist is just gravy, and !Mix is just silly.

Vitamean
May 31, 2012

It's kind of a bummer that I can't use Alluring Air to it's full potential, what with there being a Berserker in my party and all. Maybe I'll give it a test run while Galuf's having his World 2 adventures.

Bellmaker
Oct 18, 2008

Chapter DOOF



Moldy Taxes posted:

It's kind of a bummer that I can't use Alluring Air to it's full potential, what with there being a Berserker in my party and all. Maybe I'll give it a test run while Galuf's having his World 2 adventures.

I have one too, it really doesn't matter. Half the stuff he hits gets obliterated or Deathed :black101:

Evil Fluffy
Jul 13, 2009

Scholars are some of the most pompous and pedantic people I've ever had the joy of meeting.

Kyrosiris posted:

I would actually think a Yellow Dragon would be more useful, as it uses Lightning to do 25% of all targets' max HP - for Neo-Ex, that's a guaranteed 9999 out the gate.

Can each party member capture their own monster, meaning you open the fight with 9999x4 to all the parts and then just mob up the remaining hp?

Fister Roboto
Feb 21, 2008

Yes, and that is a perfectly valid strategy.

Hit or miss Clitoris
Apr 19, 2003
I HAVE BEEN A VERY NAUGHTY BOY

So my jobs are WHM/WHM/BRSK, and after a lot of trouble with Byblos I ground up to 19, wrecked him, and then had no trouble with the sand worm. I have Bartz and Galuf as berserkers, with the ladies healing and protecting. I had less of a problem with the soul cannon than I did with the flame throwers and missile launchers, mostly because my Berserkers seem to be in love with hitting the back row. Thankfully, the launchers on the Sol Cannon went down after only hitting Lenna and Butz with Old, and I healed Lenna right away with Esuna but didn't notice Butz for a while. That drat wolf hood gives him like 5 pixels of hair. Either way the cannon went down and Archaeoaevis was a complete joke. As long as there are no back row enemies, berserkers are a really, really strong class.

And then I get my final job.

Gilgabot posted:

@ElliottSerbian can now use the Fire Job 'Beastmaster'. Congratulations! Sheep costumes!

White Mage / White Mage / Berserker / Beastmaster

:smith: Who thought hard mode would be so cruel?

TurnipFritter
Apr 21, 2010
10,000 POSTS ON TALKING TIME

I'm trying to decide if I really want Holy and Flare or not. I'm not even sure how I'd have to go about fighting Omniscient with Thief/Mystic Knight/Geomancer/Samurai. Like... !Gaia and hope for the best? Constant Dark Lamp deployment? Wait until he runs out of MP and then use physical attacks?

Schwartzcough
Aug 12, 2009

Don't tease the Octopus, kids!

TurnipFritter posted:

I'm trying to decide if I really want Holy and Flare or not. I'm not even sure how I'd have to go about fighting Omniscient with Thief/Mystic Knight/Geomancer/Samurai. Like... !Gaia and hope for the best? Constant Dark Lamp deployment? Wait until he runs out of MP and then use physical attacks?

Supposedly you can Mute Sword Omniscient no problem. It should then be a simple matter of clubbing his face in with Mute Sword. I'm really looking forward to getting an all-purpose useful offensive sword Magic in Flare (although I see myself continuing to use Drain Sword more often).

Fister Roboto
Feb 21, 2008

TurnipFritter posted:

I'm trying to decide if I really want Holy and Flare or not. I'm not even sure how I'd have to go about fighting Omniscient with Thief/Mystic Knight/Geomancer/Samurai. Like... !Gaia and hope for the best? Constant Dark Lamp deployment? Wait until he runs out of MP and then use physical attacks?

Keep in mind that you need to complete Fork Tower in order to access the 3rd and 4th tablet dungeons anyway. But yeah, just silence him.

TurnipFritter
Apr 21, 2010
10,000 POSTS ON TALKING TIME

Oh, he can be silenced? I guess that makes my choice a whole lot easier.

e: Yep, Silence Spellsword worked like a charm. Thanks y'all.

Pureauthor
Jul 8, 2010

ASK ME ABOUT KISSING A GHOST
So, the FFXIII-2 Ultimania book has been released.

Guess what's inside?

http://www.novacrystallis.com/?p=3027

quote:

The Final Fantasy XIII-2 Ultimania Omega has made it out into the wild, and with that comes the usual bits of information contained within.

In addition to a collection of artworks from the game, including rough character sketches of Lightning, Hope, Serah and Caius by Tetsuya Nomura, the guide also features a brief interview with staff members Yoshinori Kitase and Motomu Toriyama.

The most interesting bits come from questions regarding the recent Lightning episode DLC, which includes perhaps a bit of insight into Toriyama’s next project. “Like Lightning advancing one step forward in the secret event, I think we want to take a step forward to advance our own project. From now on, I’d be happy if you could anticipate it.”

Does this mean Final Fantasy XIII-3 is truly in the works? Toriyama did recently mention he would be working on a new project soon after XIII-2′s completion… and with XIII-2 not exactly “concluded” I suppose we’ll find out in due time.

Another bit from the guide translated by Gematsu reads:

Kitase: (The last part about Lightning’s DLC Episode) Explaining “XXX Years Later” would be pointless. It might seem that the line “To Be Continued…” means that Lightning’s chapter will continue in more download content, but we are doing it in a different interpretation.

Toriyama: With Lightning remaining in the 〇〇〇〇ル (crystal?) but still keeping her heart, you could say that the world of Final Fantasy XIII will be permanently 〇〇ed. I’m praying for the day to come that Lightning will surely 〇〇めて (wake up?) and Serah will be rewarded.

Oh, SE.

Shwqa
Feb 13, 2012

I started a game on hard mode. My current build is Blue mage/Monk/Thief. I'm really hoping I don't have an all wind shrine jobs game. Oddly enough the jobs work really well together. Blue Mage w/Counter, Thief w/bare hand, and Monk w/ blue magic. So far a pretty good team.

Azure_Horizon
Mar 27, 2010

by Reene

Pureauthor posted:

So, the FFXIII-2 Ultimania book has been released.

Guess what's inside?

http://www.novacrystallis.com/?p=3027


Oh, SE.

Probably going to be a novel.

Pesky Splinter
Feb 16, 2011

A worried pug.

Pureauthor posted:

So, the FFXIII-2 Ultimania book has been released.

Guess what's inside?

http://www.novacrystallis.com/?p=3027

Oh, SE.

:geno: Oh joy.

Does this mean we potentially have to suffer more writing from Toriyama? Wunderbar. :suicide:

Mega64
May 23, 2008

I took the octopath less travelered,

And it made one-eighth the difference.
FF13-3 should be a sim game where Sazh opens his own airship business and tries to raise enough money to build his own casino.

The DLC could be a 15-minute cutscene where he constantly complains how old he is.

Winks
Feb 16, 2009

Alright, who let Rube Goldberg in here?

Mega64 posted:

FF13-3 should be a sim game where Sazh opens his own airship business and tries to raise enough money to build his own casino.

The DLC could be a 15-minute cutscene where he constantly complains how old he is.

I'd buy it.

Arist
Feb 13, 2012

who, me?


Word of advice: If you don't have a dancer, give your Berserker the Dancing Dagger. Mystery Waltz and Jitterbug suck, but Swords Dance hits hard enough to kill most enemies I'm coming across.

Safari Disco Lion
Jul 21, 2011

Boss, if they make us find seven lost crystals, I'm quitting.

I'm really enjoying the fiesta so far, I'd like to give it another shot after I finish my first run, how do I register again? Can I start over with my same Twitter account?

Lotus Aura
Aug 16, 2009

KNEEL BEFORE THE WICKED KING!
If you've finished and got your victory verified then you can re-register with the same account, I think, yeah. Though if you do that, you can't use your previous run for Omega and/or Shinryu any more.

...Which is why I went and did this first:



I'm pretty sure Omega's impossible with my current party so I'm not even gonna bother trying on this run (well, trying again; gave it a shot already and I lasted somewhere in the region of 40 seconds). Hopefully I'll get something that lets me do it on my next attempt.

Luceid
Jan 20, 2005

Buy some freaking medicine.
Hooooooooooo, what's that? Through the magic of 1000% frameskip and autofiring through all the story text, my second run was way the hell faster than the first.



Peace, Neo-Treeguy.

Berserker is good for the reasons we've already covered in this thread, and in the GBA version the final boss's dummy corpses are gone! So berserkers can just punch poo poo all day.

This run was a total cakewalk, getting beastmaster and blue mage ensured that I could snap up the essential blue spells and gently caress right off to beat the game after grabbing 3 tablet-weapons which mostly went completely unused save for the magus rod.

Avis Dragons in the final area also can be captured to poo poo out a Breath Wing, meaning an easy 9999 damage at the start of the final fight to all the parts. Could have captured 3, I guess, but having !Blue on everyone just felt too broken to pass up.

Guess I'll see if I can #reghard for a third go this weekend after everything's processed. I wasn't even that big on FFV before this year, and suddenly wow! :v:

Fungah!
Apr 30, 2011

Dragonatrix posted:

If you've finished and got your victory verified then you can re-register with the same account, I think, yeah. Though if you do that, you can't use your previous run for Omega and/or Shinryu any more.

...Which is why I went and did this first:



I'm pretty sure Omega's impossible with my current party so I'm not even gonna bother trying on this run (well, trying again; gave it a shot already and I lasted somewhere in the region of 40 seconds). Hopefully I'll get something that lets me do it on my next attempt.

Dude, you're a drat champion. Nice work.

golden
Jul 28, 2006
This thread inspired me to go back to PSN and download the only FF8 that I have never played all the way through, Final Fantasy 8.

I COULD play the game the way the developers intended, but I've heard time and time again that this is one of the most broken FF games if you do it right. I ask you, what's the way to break this game?

Barudak
May 7, 2007

golden posted:

This thread inspired me to go back to PSN and download the only FF8 that I have never played all the way through, Final Fantasy 8.

I COULD play the game the way the developers intended, but I've heard time and time again that this is one of the most broken FF games if you do it right. I ask you, what's the way to break this game?

Don't level. Learn the skill which turns enemies into cards instead of killing them thus 100% AP gains but 0% XP gains. The second you get he magic lamp use it to fight Diablos(?) and then master his enc-none power. You no longer have random battles and the game's difficulty is locked into place. Now you have two choices, play collectible card games forever or actually trudge through the story. I recommend the collectible card game option personally.

If you decide you want to play the game you can cheat the exams to max out your money making power by just looking up the answers. Buy some tents with your new found wealth and convert them into curagas and junction to health then head to the beach by the garden and draw 99 waters and equip to strength. You are now more than powerful enough to coast through the next 3 disks un-opposed.

Should you need more power play card games and convert cards into powerful magic. Should you wish to have fun just play the card game and gently caress off with the main quest until you want to battle new card players. Make sure to never agree to play with people's local rules so that you prevent their horrible spread.

Barudak fucked around with this message at 18:25 on Jun 21, 2012

MMF Freeway
Sep 15, 2010

Later!

golden posted:

This thread inspired me to go back to PSN and download the only FF8 that I have never played all the way through, Final Fantasy 8.

I COULD play the game the way the developers intended, but I've heard time and time again that this is one of the most broken FF games if you do it right. I ask you, what's the way to break this game?

There are really so many ways to do it that you may as well just check out an FAQ. But since its your first time I wouldn't bother. Everyone needs to experience that time where they overleveled their party, don't understand how to junction, have no magic to junction anyways and gets their poo poo pushed in by some random forest enemy.

Here are a couple tips off the top of my head though:

-Get Card Mod and use it. Carding enemies/playing Triple Triad is the easiest way to get good magic, which in turn is the easiest way to break the game.
-Get the refining abilities.
-Keep your levels low. Enemies stay at your level so there isn't much of a reason to level up if you don't have to (Carding enemies means that you don't get an EXP)
-Don't worry about upgrading weapons until later.
-In the first town you can find a vendor that sells tents. You can buy a bunch of tents an refine them into a bunch of high level healing spells. You can then junction these to your characters vitality and you'll have enough HP to last you the whole game.

Vil
Sep 10, 2011

golden posted:

This thread inspired me to go back to PSN and download the only FF8 that I have never played all the way through, Final Fantasy 8.

I COULD play the game the way the developers intended, but I've heard time and time again that this is one of the most broken FF games if you do it right. I ask you, what's the way to break this game?

A few more tips:

Quistis card -> Card Mod -> 3x Samantha Soul -> Time Mag-RF -> 180x Triple. Junction these to Strength on two characters (with 100/80 or 90/90 distributions), for either +70 and +56, or +63 and +63.

Zell card -> Card Mod -> 3x Hyper Wrist -> use on three GFs you'll be keeping on different party members (e.g. Quetz, Shiva, Ifrit) -> one copy of Str +60% per party member.

Combine these two and you're basically running around with endgameish Strength stats - and thus endgameish physical damage output, because FF8's damage formulas are purely stats and do not multiply in level or anything. And you can get these cards and refinement abilities super early on (like, a quarter to a third of the way through the first disc), and with minimal time investment.

Another game-breaker: Gesper card -> Card Mod -> 1x Black Hole -> use to teach Degenerator to Quistis. This is a 100% guaranteed instant kill on nearly every type of random enemy in the game.

There are quite a few other ways to beef yourself up and make yourself powerful early on, many of them involving cards, but they range from moderately to massively less time-efficient than the above options. And as it is, you're really loving overpowered just with the quick and efficient options.

General playstyle game-breaker: Get someone to yellow (under 25%) HP in battle, then tap the switch turns button to, well, switch turns until they get their limit. (It's a random chance that can kick in whenever the command window comes up, which is checked for the respective character every time you switch turns to them.) You can thus spam limits every turn. Being at yellow HP isn't even all that dangerous if your max HP, your Vit (physical defense), and your Spr (magical defense) are respectable.

golden
Jul 28, 2006
Wow, thank you guys. That sounds insanely fun!

Bellmaker
Oct 18, 2008

Chapter DOOF



In FFV is there any good way to deal with Gil Turtle using !Mix? As a Monk/Berserker/Bard/Chemist I'm thinking that's the only way, but maybe I'm wrong

Azure_Horizon
Mar 27, 2010

by Reene
Make a shitton of attack/defense buff mixes and you should be ok.

Vil
Sep 10, 2011

Kill your berserker (or to be more generous, don't revive them after they inevitably suicide, and hope they don't take too many others down with them). Once you're only eating attacks rather than attacks plus a constant stream of berserker-induced double counterattacks, set your bard (swift song) and chemist (lotsa stuff) to buffing.

Or alternatively, just don't fight it. There are less aggravating ways of making money with that team.

Lotus Aura
Aug 16, 2009

KNEEL BEFORE THE WICKED KING!

Bellmaker posted:

In FFV is there any good way to deal with Gil Turtle using !Mix? As a Monk/Berserker/Bard/Chemist I'm thinking that's the only way, but maybe I'm wrong

It's undead, but immune to holy attacks. Give your Bard the Apollo Harp or, if you don't have it, spam Requiem. Use the Chemist to give yourself Float (!Mix Antidote + Maiden's Kiss) to avoid his Earthquake upon death.

Lotus Aura fucked around with this message at 20:27 on Jun 21, 2012

Bruceski
Aug 21, 2007

The tools of a hero mean nothing without a solid core.

Well, world 2 clear. Thanks for mentioning Electrocute's "1/4 max HP" thing, I never knew that before and it really helped against Exdeath, who's an obstacle even for strong job builds. Stuck Release on my Dragoon and popped it as soon as he got low enough to double-attack, he only needed a K or so after that and still took down half my party.

One of the nice touches in this game I hadn't noticed before, when you wake up in the Combined World there are no monster encounters around the castle. It really tries to pretend you beat the game for a moment.

Kyrosiris
May 24, 2006

You try to be happy when everyone is summoning you everywhere to "be their friend".



gently caress Encircle and gently caress anything with Earth Shaker.

Yes I'm angry about Omega.

TurnipFritter
Apr 21, 2010
10,000 POSTS ON TALKING TIME

I just barely eaked out a win against Twintania. Like, Faris survived with ~215 HP and everyone else was dead. Sometimes you can do amazing things when you just go for broke. And have Holy Spellsword. And an Enhancer. And Hermes Sandals. And an Aegis Shield.

PhilippAchtel
May 31, 2011

So what are some of the better mixes?

Phoenix down + dragon fang = reflect and lots of defense. That helped me greatly against the four crystals.

I tried boosting my level but didn't notice much of a difference. Drinking to double hp was helpful though.

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Kyrosiris
May 24, 2006

You try to be happy when everyone is summoning you everywhere to "be their friend".



PhilippAchtel posted:

So what are some of the better mixes?



Notable:
*All the "X Breath" mixes do damage equal to your max HP in whatever element (Dark, Holy, or Fire/Lightning/Ice for Dragon)
*Dragon's Kiss gives the target the Dragon and Heavy flags. Heavy flag is what bosses have that make them immune to all sorts of poo poo like gravity attacks, Maelstrom, etc.
*The Turtle Shell/Maiden's Kiss mix does absolute boatloads of damage and heals you for 100% of that. (Don't use it on Undead)
*Level mixes are incredible, as they cut 20% hit off of status spells, add a good 4-5 multipliers to most attacks (or a cool 3000 damage to Gil Toss), all sorts of stuff.
*The "Haste, Blink, Berserk" Mix, Kiss of Blessing (Holy Water/Maiden's Kiss) bypasses Berserk immunity. This means you can berserk any boss and break their AI scripting (Exdeath form 1 won't unhide Neo-Exdeath when you kill him, for example).

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