Captain Scandinaiva posted:Also, is it useful to keep Legion/NCR money or should I just trade that in for caps? 12ga coinshot Both are also legal tender at casinos, at their full cap price. Deplete your local merchants from their caps with your heavy loot first.
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# ? Sep 7, 2012 23:50 |
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# ? Mar 28, 2024 17:24 |
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Derek Dominoe posted:It's actually really buggy, and even if it jiggles too much based on how it's drawn/spawned/whatever he becomes instantly hostile. Well maybe YOU shouldn't be getting that close to Antler to begin with.
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# ? Sep 8, 2012 00:20 |
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IIRC, any item designated "currency" (Which, in the vanilla game, includes pre-war money) has a set value in caps and thus is unaffected by your barter skill or that of NPC's, so you can effectively "trade" Legion coins and NCR notes in order to use them just like you would caps. It would be nice if a mod could (And really, it probably already has) change the game's barter system to lump the value of all currency items you hold together, so that they could just be paid automatically the same way caps are. It would just be slightly more convenient. Barring that, though, you can just pick them out of your inventory on the barter screen, or you can change them into caps at a casino cashier.
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# ? Sep 8, 2012 00:21 |
I'm having trouble getting Big Boomer without killing Old Lady Gibson (or my companions killing her). I've managed to pickpocket her ammo but she wakes up every time I try and get the gun. Why are half the unique weapons held by NPCs and not found as loot. Thanks for whover told me to disable auto-save. Now there are no crashes, so I can play for 8 hours on a Friday night and have dreams of Boone sniping dudes.
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# ? Sep 8, 2012 01:09 |
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Use a stealthboy. I was able to get Big Boomer with like 30 sneak and a stealthboy activated - but it took about 30 tries.
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# ? Sep 8, 2012 01:34 |
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Can you get it by just shooting it out of her hands? E: confirmed. Hit her with a weapon that doesn't do much damage, target her gun in VATS when she draws it and shoot it out of her hands, then holster your weapon and she and her dogs will de-aggro. Just make sure you don't have any companions with you. It will be completely broken but that's nothing a few weapon repair kits can't fix. Saint Sputnik fucked around with this message at 02:31 on Sep 8, 2012 |
# ? Sep 8, 2012 02:11 |
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I wish Shigeru Miyamoto would read this thread and get excited how we exchange information like this to get even more enjoyment out of this game and then give the next Zelda to Obsidian. Man, I've logged 50 hours and I haven't even beaten the first dungeon.
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# ? Sep 8, 2012 03:00 |
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Count Chocula posted:I'm having trouble getting Big Boomer without killing Old Lady Gibson (or my companions killing her). I've managed to pickpocket her ammo but she wakes up every time I try and get the gun. Why are half the unique weapons held by NPCs and not found as loot. There's only two others that are held by a docile NPC and can't be gained as a reward from a quest, La longue carabine(which may count as a quest reward for We are legion in certain circumstances), a useful repeater held by Corporal Sterling, and Figaro, a fairly useless straight razor the king Sergio owns.
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# ? Sep 8, 2012 03:11 |
thedouche posted:I wish Shigeru Miyamoto would read this thread and get excited how we exchange information like this to get even more enjoyment out of this game and then give the next Zelda to Obsidian. Man, I've logged 50 hours and I haven't even beaten the first dungeon. I'd rather he read the Dark Souls thread, but they oddly work on the same principle. Dark Souls obscures more of its mechanics whereas New Vegas obscures more of its plot (as in, what options lock out other options). If I had the PC version I'd install Signiture Weapons and use Figaro. I love that whole greaser, switchblade aesthetic. I love the Kings, and it's interesting that the devs went with a group inspired by the early, thin, rockabilly Elvis rather than the more obvious rhinestone fat Elvis who's more associated with Vegas. Count Chocula fucked around with this message at 03:23 on Sep 8, 2012 |
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# ? Sep 8, 2012 03:19 |
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I'm going through Dead Money on hardcore for the first time, normal difficulty. I think maybe I should have purchased the health-regeneration implant before entering the bunker; there's nothing quite like the thrill of facing down Ghost People with nothing but a Cosmic Knife and ten hit points due to being a miserly scavenger who has to pick up goddamn everything in the villa. Gotta clean out those hologram vendors' pre-war money somehow.
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# ? Sep 8, 2012 06:39 |
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khwarezm posted:There's only two others that are held by a docile NPC and can't be gained as a reward from a quest, La longue carabine(which may count as a quest reward for We are legion in certain circumstances), a useful repeater held by Corporal Sterling, and Figaro, a fairly useless straight razor the king Sergio owns. You forgot the Mysterious Magnum Started a new character today, it's my take on Hawkeye Pierce of M*A*S*H (the Sutherland movie, not the TV show). STR 4 PER 6 END 3 CHA 6 INT 9 AGI 5 LCK 7 Tagged Medicine, Science, and Survival, took Good Natured and Four Eyes - gonna take grunt, and I'm utilizing signature armor with the Wasteland Surgeon outfit - also got some tinted reading glasses - unfortunately I don't think there's an appropriate hat available. VVVV Haha, poo poo yeah I forgot about that. I've actually never gotten it that way, always pick-pocketed it VVVV JawKnee fucked around with this message at 07:18 on Sep 8, 2012 |
# ? Sep 8, 2012 07:10 |
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JawKnee posted:You forgot the Mysterious Magnum Barter check yo.
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# ? Sep 8, 2012 07:17 |
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khwarezm posted:There's only two others that are held by a docile NPC and can't be gained as a reward from a quest, La longue carabine(which may count as a quest reward for We are legion in certain circumstances), a useful repeater held by Corporal Sterling, and Figaro, a fairly useless straight razor the king Sergio owns. I'd say the Ranger Sequoia somewhat counts as well. Not unique, but it can't be bought and it's only held by Chief Hanlon and occasionally Ranger Veterans. Annoying as hell to try and acquire on a Pro-NCR playthrough, but man is it worth it. Though you can pick up Hanlon's at the end of Return to Sender if he commits suicide, so I guess that sort of counts as a quest reward? My point still stands if he stays alive, however. Acebuckeye13 fucked around with this message at 07:33 on Sep 8, 2012 |
# ? Sep 8, 2012 07:30 |
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As you win more and more money, the casinos start comping you things. I even got an item from the Atomic Wrangler that I'd never seen before, the Rum and Nuka. Unfortunately, it's basically just booze. Then the Omertas comped me a suit of combat armor. Now that's a casino I can work with!
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# ? Sep 8, 2012 09:36 |
I was wearing that until I picked up weightless black quest item Van Graaf armor. I thought Rex would be awesome, but he keeps getting himself killed. I did his quest and I'm not going to see him again. Back to Ed-E. Don't go into Vault 34 unprepared. It's amazing that feral ghouls are an issue for a level 18 character but I'm getting my rear end kicked but I'm too proud to go out and buy ammo for my new Big Boomer.
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# ? Sep 8, 2012 10:00 |
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scamtank posted:12ga coinshot I don't know if it was a glitch, but most vendors won't take Legion money, even if it's actual gold. (Yeah, it's probably a glitch ) Is the gold chot shot any good? I usually have way too much from killing Legion hit squads, but I usually make the GRA upgraded slugs instead of those.
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# ? Sep 8, 2012 10:54 |
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Count Chocula posted:Don't go into Vault 34 unprepared. It's amazing that feral ghouls are an issue for a level 18 character but I'm getting my rear end kicked but I'm too proud to go out and buy ammo for my new Big Boomer. On the contrary, going into Vault 34 with absolutely no loving idea what I was in for and emerging a while later barely alive but armed to the gills with vault plunder is one of my favourite memories of playing New Vegas.
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# ? Sep 8, 2012 11:00 |
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Falls Down Stairs posted:On the contrary, going into Vault 34 with absolutely no loving idea what I was in for and emerging a while later barely alive but armed to the gills with vault plunder is one of my favourite memories of playing New Vegas. Same here. I stumbled upon it at like level 10 on my first playthrough and managed to escape barely alive, with broken bones, no Rad-Away and radiation count in the hundreds. But I managed to get all that sweet, sweet loot.
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# ? Sep 8, 2012 11:12 |
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Smol posted:Same here. I stumbled upon it at like level 10 on my first playthrough and managed to escape barely alive, with broken bones, no Rad-Away and radiation count in the hundreds. But I managed to get all that sweet, sweet loot. I wandered in when I had it on the PS3 (yes, I know, boo on me) and only died once of dumb radiation poisoning. Totally worth it for the only decent vanilla weapon. Even to this day, with all my insane PC mods, I'm still fond of the All-American.
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# ? Sep 8, 2012 11:14 |
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JackMackerel posted:Is the gold chot shot any good? I usually have way too much from killing Legion hit squads, but I usually make the GRA upgraded slugs instead of those. It's probably the most satisfying ammo in the entire game, especially to shoot Legion with. You can actually see the coins flying at your target.
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# ? Sep 8, 2012 12:02 |
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JackMackerel posted:I don't know if it was a glitch, but most vendors won't take Legion money, even if it's actual gold. (Yeah, it's probably a glitch ) Why would NCR traders (which is just about everyone but the casinos and that one guy in the Legion camp) be willing to trade in Legion denarii?
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# ? Sep 8, 2012 13:06 |
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Stroth posted:Why would NCR traders (which is just about everyone but the casinos and that one guy in the Legion camp) be willing to trade in Legion denarii? I kinda wish we (still?) had a :purestrain: emote, because the logic behind NCR traders taking precious metal currency despite it being from an enemy nation is, in a rare turn of events, probably best summed up with that as an emote-only reply. So yeah, pretty much :purestrain:. The illogic of it in a world where precious metals wouldn't actually be that useful as a currency/barter token/etc. not only wouldn't be beside the point, it would probably be the point itself, especially with the narrative tone Fallout takes as a series. dont be mean to me fucked around with this message at 13:15 on Sep 8, 2012 |
# ? Sep 8, 2012 13:11 |
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I was pretty disappointed that the value of money didn't change after you determine the outcome of Hoover dam.
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# ? Sep 8, 2012 15:38 |
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NCR money used to be precious metal backed until the BoS destroyed their reserves though. The reason their currency kinda sucks in New Vegas is because they are backing it with water.
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# ? Sep 8, 2012 15:49 |
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Stroth posted:Why would NCR traders (which is just about everyone but the casinos and that one guy in the Legion camp) be willing to trade in Legion denarii? For the same reason that New Vegas merchants are willing to trade in NCR notes: because they trade with merchants from both these regions, which is impossible without recognizing their currency. And I've never heard of any glitch preventing you from using Legion currency with any merchant, it is probably caused by some mod or another.
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# ? Sep 8, 2012 15:56 |
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Man Whore posted:NCR money used to be precious metal backed until the BoS destroyed their reserves though. The reason their currency kinda sucks in New Vegas is because they are backing it with water.
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# ? Sep 8, 2012 16:07 |
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Where did the Legion get all those precious metals anyways? I've never heard of Arizona having a large supply of gold and silver.
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# ? Sep 8, 2012 16:21 |
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Well since we're talking about currency, wasn't the main currency in Fallout 2 NCR bills? What inspired bringing back caps for New Vegas? Caps felt more Fallout-y? Engine limitations? Thematic of the Mojave's lack of unification? So pre-war buildings could have money as loot? Some combination of the above?
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# ? Sep 8, 2012 16:27 |
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rope kid posted:No. NCR money is fiat currency. Hub merchants back caps with water. Oh,drat it. I need to talk to the guy in sloan again. I think he explained it.
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# ? Sep 8, 2012 16:28 |
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thehumandignity posted:For the same reason that New Vegas merchants are willing to trade in NCR notes: because they trade with merchants from both these regions, which is impossible without recognizing their currency. And I've never heard of any glitch preventing you from using Legion currency with any merchant, it is probably caused by some mod or another. Vegas isn't at war with the NCR. NCR traders carrying legion coin seems like a good way to get accused of spying.
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# ? Sep 8, 2012 16:30 |
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Orange Fluffy Sheep posted:Well since we're talking about currency, wasn't the main currency in Fallout 2 NCR bills? What inspired bringing back caps for New Vegas? Caps felt more Fallout-y? Engine limitations? Thematic of the Mojave's lack of unification? So pre-war buildings could have money as loot? Some combination of the above? Caps were in FO3 before NV. I'd say half the reason is that Washington DC wouldn't have NCR money, because they're other side of the map. The other reason is because it definitely feels more Fallouty.
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# ? Sep 8, 2012 16:31 |
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Orange Fluffy Sheep posted:What inspired bringing back caps for New Vegas? Caps felt more Fallout-y? ...Thematic of the Mojave's lack of unification? SlothfulCobra posted:Where did the Legion get all those precious metals anyways? I've never heard of Arizona having a large supply of gold and silver. rope kid fucked around with this message at 16:35 on Sep 8, 2012 |
# ? Sep 8, 2012 16:32 |
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SlothfulCobra posted:Where did the Legion get all those precious metals anyways? I've never heard of Arizona having a large supply of gold and silver. Arizona and New Mexico have had very lucrative mines. The latter even has a town called Silver City. Orange Fluffy Sheep posted:Well since we're talking about currency, wasn't the main currency in Fallout 2 NCR bills? What inspired bringing back caps for New Vegas? Caps felt more Fallout-y? Engine limitations? Thematic of the Mojave's lack of unification? So pre-war buildings could have money as loot? Some combination of the above? NCR regions using caps makes sense. Even before the NCR existed, The Hub had a currency system based on water and caps. In FO:NV, characters frequently refer to The Hub as the main economic...hub...of NCR. What makes no sense is the use of caps in FO3. I doubt the BoS would have bothered to set up a currency system, and Harold sure couldn't from his vantage point. So FO3 has the concept that every insular region from The Hub to the Capital Wasteland to the Pitt to Point Lookout all independently started using Nuka-Cola bottlecaps as currency.
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# ? Sep 8, 2012 16:59 |
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Orange Fluffy Sheep posted:Well since we're talking about currency, wasn't the main currency in Fallout 2 NCR bills? What inspired bringing back caps for New Vegas? Caps felt more Fallout-y? Engine limitations? Thematic of the Mojave's lack of unification? So pre-war buildings could have money as loot? Some combination of the above? The main currency in FO2 was gold coins. Presumably all those coins were seized or turned in to the NCR when they made the switch to gold-backed currency (which is fiat by the events of NV, as explained on this page.)
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# ? Sep 8, 2012 17:50 |
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Derek Dominoe posted:NCR regions using caps makes sense. Even before the NCR existed, The Hub had a currency system based on water and caps. In FO:NV, characters frequently refer to The Hub as the main economic...hub...of NCR. I can't be arsed to actually play Fallout 3; I absolutely had nothing to play it on when it came out and then I played New Vegas first. Did they really not have any of the Water Merchants there?
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# ? Sep 8, 2012 18:04 |
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scamtank posted:12ga coinshot This is true, but even if you saved up all the legion and NCR money you found in the whole game it wouldn't even be 1/10 of what you can earn in most casinos. redmercer posted:I can't be arsed to actually play Fallout 3; I absolutely had nothing to play it on when it came out and then I played New Vegas first. Did they really not have any of the Water Merchants there? You're not missing much. New Vegas is better in every conceivable way.
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# ? Sep 8, 2012 18:10 |
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Bilal posted:The main currency in FO2 was gold coins. Presumably all those coins were seized or turned in to the NCR when they made the switch to gold-backed currency (which is fiat by the events of NV, as explained on this page.) The coins in FO2 were literally gold coins that the NCR minted.
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# ? Sep 8, 2012 18:11 |
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Fo3 had no logical economy whatsoever. No production of anything anywhere, no food, no fresh water, no trade routes, no farms, etc. Don't even try to think about monatery systems in that game.
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# ? Sep 8, 2012 18:13 |
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redmercer posted:I can't be arsed to actually play Fallout 3; I absolutely had nothing to play it on when it came out and then I played New Vegas first. Did they really not have any of the Water Merchants there? Nope. Major plot point that there was no safe source of water at all in the Capital Wastes. Which does raise other questions. But unfortunately, the answer to those questions is generally 'loving bethesda'.
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# ? Sep 8, 2012 18:14 |
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# ? Mar 28, 2024 17:24 |
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Samopsa posted:Fo3 had no logical economy whatsoever. No production of anything anywhere, no food, no fresh water, no trade routes, no farms, etc. Don't even try to think about monatery systems in that game. Broken Steel at least included the idea of water distribution, but it really was pretty nonsensical when you look back on it. What's even more odd is that the Elder Scrolls games even included basic things like farms so I'm not sure what the writers/designers were doing when they were coming up with the capital wasteland.
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# ? Sep 8, 2012 18:37 |