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These guys have to have the biggest grin on their faces. They achieved their first goal, and every stretch goal. Congrats, Uber. Now all you have to do is deliver.
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# ? Sep 14, 2012 15:26 |
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# ? Apr 19, 2024 19:31 |
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Davincie posted:Red Alert.
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# ? Sep 14, 2012 15:26 |
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What's amazing to me is that they raised more money yesterday, the last full day, than they did the first full day of the Kickstarter ($208k vs $207k). And, they did so with half the number of contributors. They are very successful in getting people to up their pledges substantially. (I should know, I did it twice )
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# ? Sep 14, 2012 16:58 |
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Gwyrgyn Blood posted:And some of the other music he did for it sounds almost identical to Oblivion. In fact that was the first thing I thought when I first heard the music in the game. Dude has his moments (the one you linked is good), but overall he's a pretty serious hack and I kind of dread whenever I find out he's making the music for a game. I don't know if it plays for the other races, but one of the songs that plays during the Sylvari personal story sounds so much like the Zanarkand theme from FFX I thought it was literally that for the first minute or so. Still, there are some pretty great songs in that game, some that really surprised me with how good they were. I'm with you, Soule is grossly overrated and really inconsistent overall.
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# ? Sep 14, 2012 17:04 |
Kaboobi posted:As a note: They also mentioned multiple times that the game will be more expensive after the kickstarter, I'm guessing a $30 release price. During the livestream yesterday he seemed to heavily imply it would be $50. He basically said there's a price most RTS games are priced at and if you guessed that number you wouldn't be wrong.
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# ? Sep 14, 2012 17:58 |
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This is going to be awesome. It cleared all the stretch goals.
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# ? Sep 14, 2012 18:30 |
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Dr. Video Games 0031 posted:I don't know if it plays for the other races, but one of the songs that plays during the Sylvari personal story sounds so much like the Zanarkand theme from FFX I thought it was literally that for the first minute or so. Still, there are some pretty great songs in that game, some that really surprised me with how good they were. I'm with you, Soule is grossly overrated and really inconsistent overall. Soule seems to deliver on the theme of whatever game he does, and then a couple songs within the soundtrack, and then everything else is just some kind of remix. TAs soundtrack was pretty decent though. Maybe he's just gotten complacent in his fame?
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# ? Sep 14, 2012 18:55 |
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Orv posted:Soule seems to deliver on the theme of whatever game he does, and then a couple songs within the soundtrack, and then everything else is just some kind of remix. TAs soundtrack was pretty decent though. Maybe he's just gotten complacent in his fame? TA is just about the only soundtrack of his where everything was good. Maybe Morrowind. Also glad to see that they met every goal, even without PayPal included.
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# ? Sep 14, 2012 18:59 |
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Also they are doing their live countdown/QA thing right now.
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# ? Sep 14, 2012 19:15 |
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Dukka posted:Also they are doing their live countdown/QA thing right now. That guy blowing bubbles got annoying, fast. Also, the voice actor guy is apparently married to the GladOS voice actor.
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# ? Sep 14, 2012 20:28 |
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oogs posted:That guy blowing bubbles got annoying, fast. Also, the voice actor guy is apparently married to the GladOS voice actor. He does the Sniper, and I believe another Valve character.
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# ? Sep 14, 2012 20:41 |
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Ahaha I kicked in at the last minute to get the Backer pricing, and the email (by default obviously) says "Thanks to you, PA has been funded succesfully!!" Yep. You heard it guys, it was this guy right here
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# ? Sep 14, 2012 20:59 |
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oogs posted:That guy blowing bubbles got annoying, fast. Also, the voice actor guy is apparently married to the GladOS voice actor. Wait a minute. The TA narrator is married to the actress who played GlaDOS? My mind is blown. Just imagine them trying to order breakfast. "I'll have the eggs, you monster." "A shrewd tactician always orders the waffles."
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# ? Sep 15, 2012 04:38 |
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Jet Jaguar posted:Wait a minute. The TA narrator is married to the actress who played GlaDOS? My mind is blown. Just imagine them trying to order breakfast. Yeah, the two of them were talking about their past a bit on the live stream. Apparently before being a voice actor, he was a jazz guitarist and met his wife in Europe while playing for a musical she was in. He turned to acting, then voice acting and then convinced his wife to try voice acting by submitting a demo tape to Valve.
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# ? Sep 15, 2012 04:59 |
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Giggily posted:TA is just about the only soundtrack of his where everything was good. Maybe Morrowind. https://www.youtube.com/watch?v=iF0i55epJuY
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# ? Sep 15, 2012 05:02 |
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oogs posted:Also, the voice actor guy is apparently married to the GladOS voice actor. I can't be sure why, but this makes me really happy.
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# ? Sep 15, 2012 05:06 |
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Woebin posted:The Secret of Evermore soundtrack was pretty sweet. Wow, no idea about that connection. But now that I check wiki & mobygames, apparently a whole bunch of the people that worked on Evermore then split off and joined Humongous/Cavedog/Gas Powered to work on TA and Supreme Commander. Never would have expected that.
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# ? Sep 15, 2012 06:12 |
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Orv posted:He does the Sniper, and I believe another Valve character. He was the radio guy in one of the Left 4 Dead Campaigns, I want to say Death Toll? The one with the boat rescue. I have zero idea why I know something so specific but there you go.
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# ? Sep 15, 2012 06:30 |
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Holy hell even the stretch goals got their asses wrecked This is gonna be awesome.
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# ? Sep 15, 2012 07:06 |
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Orange Crush Rush posted:He was the radio guy in one of the Left 4 Dead Campaigns, I want to say Death Toll? The one with the boat rescue. He does a whole bunch of dota 2 heroes as well, 8 or something similar.
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# ? Sep 15, 2012 09:45 |
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This is the first Kickstarter that I've ever contributed to. Can't wait for beta.
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# ? Sep 15, 2012 15:47 |
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Taffer posted:He does a whole bunch of dota 2 heroes as well, 8 or something similar. I love his Pudge.
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# ? Sep 16, 2012 02:26 |
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EDIT: Crap, wrong thread.
Wingless fucked around with this message at 03:38 on Sep 16, 2012 |
# ? Sep 16, 2012 03:31 |
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Yeah I wouldn't describe the PA videos as adorable.
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# ? Sep 16, 2012 03:41 |
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Did they ever reveal how much they had through PayPal? Just out of curiosity.
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# ? Sep 16, 2012 04:42 |
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Sky Shadowing posted:Did they ever reveal how much they had through PayPal? Just out of curiosity.
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# ? Sep 16, 2012 04:44 |
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When I was growing up, my parents were cruel cruel beings. I went from a dos/win 3.1 PC that I could play duke nukem on, and scorched earth. To an iMac which could run Civilization 2, Starcraft and TA. TA was one of the defining games of my childhood, and I played the gently caress out of it. I flipped out when I saw that SupCom was a thing. But, just like someone else mentioned in this thread, it... didn't scratch that itch. I don't know what it was, but it didn't suffice. It actually made me happy to hear that the lead coder felt the same way a bit. So when a friend of mine linked me this, I promptly flipped my poo poo all over again. I chipped in, back before they had made any stretch goals. To see this project fly past its last goals in the last day or two blew my mind. I can honestly say that thanks to a mixture of nostalgia and a love of strategy games, this will be my most highly anticipated game in the history of ever. I can't wait to have a hand in helping shape this game (during the beta) to make it the best it can me.
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# ? Sep 16, 2012 15:56 |
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Remember how I mentioned that the guy who wrote the music for Colony Wars would probably do a sweet job on this as well? I got ahold of him () and he expressed interest, so are these guys set on a composer as of now?
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# ? Sep 17, 2012 05:25 |
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Yeah, they laid it out on the livestream. The music is being done in-house by their own sound guy, same guy that did both MNC games. Someone had asked why they didn't get Jeremy Soule back, and that was the answer.
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# ? Sep 17, 2012 12:52 |
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Yeah, don't think they have budgeted for getting someone external in, and it could be argued that the stretch goal was for the orchestra so changing around now wouldn't be right. I haven't played any of the MNC games so not sure what his musical style is, but I don't think they'd have him do it if they didn't think he could handle it.
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# ? Sep 17, 2012 20:11 |
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Venturebeat released a pretty nice article about Planetary Annihilation. There's some stuff I haven't heard about the game before, that could just be me though.
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# ? Sep 23, 2012 16:36 |
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Can anyone speculate on when the alpha will start? PA's forums suck so hard. We should uselessly chat about this game, maybe play a little zero-k. http://zero-k.info/ Zero-k is pretty drat awesome. Here is an essay posted by one of the zero-k devs on uberent.com's forums. quote:Firstly I may as well introduce myself. I'm GoogleFrog, a core developer for Zero-K (a TA inspired open source rts which I doubt many people have heard of) and I also won a few Achron tournaments (that time travel rts which I think fewer people have heard of). I've backed PA with $100 basically because I have wanted this game to exist for a long time and I like alpha testing rts. While we wait for PA we should play the next best thing.
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# ? Sep 23, 2012 23:26 |
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Baloogan posted:While we wait for PA we should play the next best thing. So Balanced Annihilation? Supreme Commander? Because Zero-K is awful.
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# ? Sep 23, 2012 23:31 |
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Zero-K is pretty fun.
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# ? Sep 23, 2012 23:33 |
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Baloogan posted:Zero-K is pretty fun.
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# ? Sep 24, 2012 02:53 |
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I can confirm that. I think the only people that like Zero-K are the developers. Or maybe just Google Frog.
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# ? Sep 24, 2012 05:55 |
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Having never played Zero-K or even heard of it before now, I think that effortpost has some good ideas. Some not so good as well, but definitely a bunch of really good ones. I hope the devs read it and agree with the things I like. For those saying Zero-K sucks, are there any specific failings you could point to or more of a general thing? I'm at work so I can't try it right now anyway.
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# ? Sep 24, 2012 06:20 |
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Woebin posted:Having never played Zero-K or even heard of it before now, I think that effortpost has some good ideas. Some not so good as well, but definitely a bunch of really good ones. I hope the devs read it and agree with the things I like. It's a game for the Spring engine that uses a lot of Total Annihilation assets. Chances are that if you saw a good idea in that post, it was more of an engine thing developed by people outside of the team than something unique to Zero-K. I haven't played a lot of Zero-K because it wasn't good, but it basically removes the tech tree, spreads all of the units around to a bunch of different factories, and then tries to balance the game like Starcraft or something. edit: That post in the forum is actually very disingenuous because he's presenting all of those UI widgets as being part of "Zero-K" and not Spring. That's like a dude making a Supreme Commander mod taking credit for the entire UI and engine. Also, if I recall correctly, the ZK UI actually looks like garbage too. Basically the only good things he mentioned are part of the engine. turn off the TV fucked around with this message at 17:46 on Sep 24, 2012 |
# ? Sep 24, 2012 14:30 |
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Woebin posted:Having never played Zero-K or even heard of it before now, I think that effortpost has some good ideas. Some not so good as well, but definitely a bunch of really good ones. I hope the devs read it and agree with the things I like. Most of the cool stuff you see in that post(right click drag to move in a line for example) is just the spring engine, and not unique to zero k. Zero k is generally disliked for its very simplistic and poorly balanced unit choices, faction choices, economy management, and general unfocused development. It has changed more over the course of development than any other game I have ever seen, but not because the devs realized there was a problem to be fixed it an important feature to be added. Basically, the entire history of its development has been ruled by "hey that would be cool" without any thought for balance or gameplay. It's a huge mess.
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# ? Sep 24, 2012 14:48 |
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# ? Apr 19, 2024 19:31 |
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quote:PA's forums suck so hard. We should uselessly chat about this game, maybe play a little zero-k. I really don't understand why so many people are making their own little threads on what should or shouldn't be in PA. The guys making it have been thinking about the game for months; they think about it all day, every day. Just because you spent an hour thinking about something really cool (and likely pretty impractical in more ways than one) doesn't mean everyone else should read about it. Is there even a solid foundation yet, apart from the planning they had during the Kickstarter?
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# ? Sep 24, 2012 17:41 |