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Zoran posted:It's not technically "Rare" but it is functionally rare. Yeah. Silver card, incredibly difficult (in practice) to get it to drop. My uncommon gear selection is pitiful, my rare gear selection is basically filled out. Go figure
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# ? Oct 8, 2012 05:34 |
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# ? Apr 19, 2024 09:53 |
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Psion posted:Yeah. Silver card, incredibly difficult (in practice) to get it to drop. My uncommon gear selection is pitiful, my rare gear selection is basically filled out. Go figure Apparently this is what's happening for just about everybody, especially for the stuff that came out with Earth... just do a google search for "uncommon gear ME3", and you can see just how many people are complaining about it. It seems like they just didn't implement the drop rate properly.
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# ? Oct 8, 2012 05:38 |
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Extraction round, host disconnects midway through. We fight up to the end, another lucky player drops in with less than a minute to go. "Shuttle's here! Clean sweep, well done!" Full Extraction MISSION FAILED WAVE 11 dun dun dun dun dun dun edit: And then I lost connection to the server.
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# ? Oct 8, 2012 05:44 |
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Psion posted:But does the Paladin still have that tech burst bug? Yes, but to be perfectly honest, you're better off speccing snap freeze for the extra vulnerability and using it as a huge debuff anyhow. 50% armor reduction means that everything in front of you suddenly starts disintegrating so much faster it's amazing. I love the N7 Paladin. Probably in my top 3 classes, and I haven't even respecced to try out incinerate at 6 for the extra damage against chilled stuff. I'm not sure I ever will, because I don't really want to ditch points in anything else.
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# ? Oct 8, 2012 05:51 |
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The news of the new DLC made me play all day. I haven't played since... a bit of the Earth DLC, I think. I did not managed to get any classes at all from that DLC. It saddens me. I do want to bash at Platinum difficulty, but pubbies are rather unhelpful in that. I need goons.
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# ? Oct 8, 2012 06:00 |
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Just for fun today I took my HuEng with the neural shock specced overload we all found out about a couple of weeks ago with cryo ammo on a Falcon X just to see how it played. I've never had an easier time on clearing Gold Cerberus ever. Tech bursts and staggered, frozen clumps of mobs everywhere.
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# ? Oct 8, 2012 06:01 |
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Cosmic Afro posted:I do want to bash at Platinum difficulty, but pubbies are rather unhelpful in that. I need goons. It'll help if you post your platform and username. If you're on 360 look me up: Orthonormal
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# ? Oct 8, 2012 06:11 |
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Lagomorphic posted:It'll help if you post your platform and username. If you're on 360 look me up: Orthonormal I'm on PC, sadly. I should've mentioned that -- I signed up my name on the List as well.
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# ? Oct 8, 2012 06:29 |
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Cosmic Afro posted:I'm on PC, sadly. I should've mentioned that -- I signed up my name on the List as well. I added you, though I'm not certain I'll be playing tonight.
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# ? Oct 8, 2012 06:37 |
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Well the Destroyer certainly lives up to his name.
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# ? Oct 8, 2012 07:18 |
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Tried the Graal Spike Thrower on N7 Shadow and it feels like it could be quite good, but it's unfortunately quite awkward with the way starting a charge will remove your cloak, Shadow Striking will release a charged shot, and so on. It basically means that you have to decide to use either just your weapon or just your powers exclusively at any given moment. Tried the Crusader and that worked a lot better, although a lot of that is just because the Crusader is amazing on everything. It does unfortunately lack the ability to twitch shoot things in the face when you screw up or find yourself surrounded, which is rather important on a class that involves teleporting into melee range.
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# ? Oct 8, 2012 07:20 |
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Whether or not the volus thing is a huge troll effort on the part of BioWare (and I don't think it is), it is funny and awesome either way. When I first heard about the volus classes, the little ME3 lore nerd inside of me was a little offended, but as some here have pointed out, it really helps to think of MP as a canon-free environment. The frustration of contradictory lore doesn't compare to the fun of being a squishy round biotic god! Plus, maybe the addition of volus implies that we might get Elcor and Hanar? You've already answered two of my wishes BioWare (Drell Infiltrator and Batarian Vanguard), let's see that Elcor Soldier! And maybe--if it's not too much to ask for--some playable Rachni? oh please oh please oh pretty pretty please?
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# ? Oct 8, 2012 07:35 |
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I really want my volus to be able to just flat out roll around like a ball for combat dodging. I would seriously spend about 5 minutes just doing that over and over.
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# ? Oct 8, 2012 08:31 |
zxqv8 posted:I really want my volus to be able to just flat out roll around like a ball for combat dodging. I am down for this.
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# ? Oct 8, 2012 08:57 |
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How could you suggest that and not also suggest rolling into enemies' legs to knock them over?
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# ? Oct 8, 2012 09:22 |
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Samurai Sanders posted:How could you suggest that and not also suggest rolling into enemies' legs to knock them over? Sigh this just makes me wish that ME3 had sliding while sprinting in it just so that the Volus slide could be a bowling ball tumble.
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# ? Oct 8, 2012 09:25 |
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Samurai Sanders posted:How could you suggest that and not also suggest rolling into enemies' legs to knock them over?
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# ? Oct 8, 2012 10:06 |
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zxqv8 posted:Yes, but to be perfectly honest, you're better off speccing snap freeze for the extra vulnerability and using it as a huge debuff anyhow. 50% armor reduction means that everything in front of you suddenly starts disintegrating so much faster it's amazing. Yeah this is what I'm thinking too. I don't really want to waste a respec card taking incinerate to 6 if it turns out to still be quite mediocre, extra damage to chilled targets or no. I guess I could promote him now its less of a chore. Continuing the talk of bugs and glitches, I encountered a new one yesterday. I was platinum glacier farming with a demolisher engineer and he managed to place two pylons. Both were fully functional and dropped ammo and grenades and gave shield buffs. It made the rest of the game pretty easy. I have no idea how it happened or if its replicable though.
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# ? Oct 8, 2012 10:52 |
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Pumpking posted:Yeah this is what I'm thinking too. I don't really want to waste a respec card taking incinerate to 6 if it turns out to still be quite mediocre, extra damage to chilled targets or no. I guess I could promote him now its less of a chore. SirViver fucked around with this message at 12:36 on Oct 8, 2012 |
# ? Oct 8, 2012 12:31 |
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Is there any reason at all to ever play anything besides KroGuard and Fury? Or is there some downside to Fury that I'm not seeing because I'm too busy killing all the things? e: I mean I just basically solo'd Condor/C/G because the three Demolishers I was with kept dying, and Dark Channel seems to just destroy stuff. Even Atlases. Especially Atlases. precision fucked around with this message at 12:50 on Oct 8, 2012 |
# ? Oct 8, 2012 12:46 |
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I don't get the freaking out about Volus. They are an entire species, guys. They may have to rent Turian protection as a whole, but somewhere among the millions of Volus there's gotta be a few hardcore badasses.
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# ? Oct 8, 2012 15:08 |
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FronzelNeekburm posted:And hell, if that Turian jetpack pans out, you'd have all the best parts of that movie anyway. Turian Havoc jetpacking into dudes' faces omni-blades first. It's like he decided to fix his inability to ABC
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# ? Oct 8, 2012 15:23 |
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Lagomorphic posted:For the regular human soldier try the Piranha, Talon (use a scope and piercing), Sabre, Hurricane or Mattock. They're all pretty good. Take hardening and shield boost on AR and fitness to 6 you'll need the toughness on Gold. Also use cover whenever possible it helps with stability and accuracy and keeps you alive when AR is in cooldown. Well, on the upside, this vindicates my sneaking suspicion that all the guns I currently own suck . Are assault rifles still really bad aside from the sabre and mattock?
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# ? Oct 8, 2012 15:25 |
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The codex does say that the volus provide some auxiliary troops to the turian military. Making most of them biotics seems like fan service though because everybody loved the biotic god in ME2, the vanguard especially sounds like a joke to the point where it's almost unbelievable. It sounds hilarious to me though, a biotic bowling ball flying across the map. What will their melee attacks be? How do they see over the chest high walls? A lot of people take this poo poo seriously though and legitimately get mad over it. I played with a guy screaming over his mic, enraged at sync kills and then at the remaining players he was spectating (I was also Phantom'd) for not farming Glacier right. He didn't like being told to relax because it's just a video game too.
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# ? Oct 8, 2012 15:32 |
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LogicNinja posted:I don't get the freaking out about Volus. They are an entire species, guys. They may have to rent Turian protection as a whole, but somewhere among the millions of Volus there's gotta be a few hardcore badasses. Who promptly die the moment they take a single shot. No amount of badass-ness can save you from explosive decompression and an incompatible atmosphere. Quarians also have an issue, but it's not nearly so pronounced. Even if they were to die from an infection, it'd probably take longer than the duration of a match, so they'd likely be able to hold it together until extraction and then die on the way to medical treatment. Still, gently caress that, I wanna be a
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# ? Oct 8, 2012 15:34 |
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LogicNinja posted:I don't get the freaking out about Volus. They are an entire species, guys. They may have to rent Turian protection as a whole, but somewhere among the millions of Volus there's gotta be a few hardcore badasses. It'll turn out that there is a subspecies of Volus that has a small population that you never see on the Citadel but has more humanoid standard heights and dimensions that work conveniently to make the jobs of animators and programmers easier. Or you play as two Volus standing on top of eachother in an invisible biotic trench coat. I just can't see them problem solving the animation, ai and hit box issues of much less than standard height class, since they cited laziness for avoiding those issues in your SP team for 3 games. Or maybe they saved them so long because they were putting in that work. If they are a real class then they will likely end up buggy, as I also imagine whatever the Turian jetpack does will cause some glitches too.
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# ? Oct 8, 2012 15:34 |
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Androc posted:Well, on the upside, this vindicates my sneaking suspicion that all the guns I currently own suck . Are assault rifles still really bad aside from the sabre and mattock? The Phaeston and GPR have been buffed to "okay" for classes that frequently use powers. The Revenant is pretty good on the GI/GE/Destroyer/Turian Soldier since they can boost its awful accuracy. The rest of the ultra rare assault rifles are pretty drat good now that the Typhoon recoil has been patched and the Particle Rifle gains capacity as it levels up. UnknownMercenary fucked around with this message at 15:46 on Oct 8, 2012 |
# ? Oct 8, 2012 15:40 |
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I moved out of my parent's house and left my Massive CRT TV there because gently caress moving that, but for now I don't have a TV and therefore nothing to use my Xbox on. so for now I will have to wait to play this again. yeah I could get the PC version for less than the cost of a television but I can't play with my Xbros on the PC version
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# ? Oct 8, 2012 15:59 |
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While everyone talks about the nerf bat coming for the KroGuard, I think the N7 Constant Grenade Machines is getting nerfed as well. Why? Go to your friendly pubbie W/G/G match- what to you see? N7 Constant Grenade Machines everywhere. Curious as to why, I took mine out for some W/G/G. Plain and simple- its Easy Mode engaged. And given Bioware's game breaking obsession with stopping W/G/G farming, that is going to end. My prediction- they cut the grenade drop by 50% per machine and extend the time between drops by 50%. I bet both classes get nerf batted the day the DLC drops.
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# ? Oct 8, 2012 16:19 |
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highmodulus posted:While everyone talks about the nerf bat coming for the KroGuard, I think the N7 Constant Grenade Machines is getting nerfed as well. Why? Go to your friendly pubbie W/G/G match- what to you see? N7 Constant Grenade Machines everywhere. Curious as to why, I took mine out for some W/G/G. If the Kroguard is taken down a notch, I hope it's a simple adjustment like reducing his max health/shields rather than something that weakens him below pre-Rage fix status. And yes, while Grenade Turret is probably the most overpowered skill in the game, I'm not sure if they're going to do anything about it if they haven't done so already. The Demolisher is a pretty boring class without that added utility, and with Grenade Capacity V you'll hardly ever run out of grenades when you need them.
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# ? Oct 8, 2012 16:45 |
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Added all the Paladin bugs to the OP EDIT: He's in the same boat as the QFE was since the combo is still bugged. You can play him as a debuffer but plenty of classes can either debuff AND do damage or debuff from farther away, and the shield still doesn't stop anything but regular fire which you can recover from with E-Drain anyway. Congratulations N7 Paladin, you are now The Worst Class Elotana fucked around with this message at 17:10 on Oct 8, 2012 |
# ? Oct 8, 2012 17:07 |
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Felinoid posted:Who promptly die the moment they take a single shot. No amount of badass-ness can save you from explosive decompression and an incompatible atmosphere. Quarians also have an issue, but it's not nearly so pronounced. Even if they were to die from an infection, it'd probably take longer than the duration of a match, so they'd likely be able to hold it together until extraction and then die on the way to medical treatment.
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# ? Oct 8, 2012 17:23 |
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UnknownMercenary posted:The Phaeston and GPR have been buffed to "okay" for classes that frequently use powers. The Revenant is pretty good on the GI/GE/Destroyer/Turian Soldier since they can boost its awful accuracy. The rest of the ultra rare assault rifles are pretty drat good now that the Typhoon recoil has been patched and the Particle Rifle gains capacity as it levels up. Oh, no wonder the particle rifle seemed so bad when I was using it (I just got the first level). Does the damage go up a lot, though? Even holding it long enough to get the full beam strength, it still seemed pretty weak against most targets.
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# ? Oct 8, 2012 17:32 |
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NextTime000 posted:I moved out of my parent's house and left my Massive CRT TV there because gently caress moving that, but for now I don't have a TV and therefore nothing to use my Xbox on. so for now I will have to wait to play this again.
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# ? Oct 8, 2012 17:37 |
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NextTime000 posted:I moved out of my parent's house and left my Massive CRT TV there because gently caress moving that, but for now I don't have a TV and therefore nothing to use my Xbox on. so for now I will have to wait to play this again. What's your GT? I'll add you so we can team up when you get your TV back.
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# ? Oct 8, 2012 17:44 |
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LogicNinja posted:I'm pretty sure if Scifi Technology can explain Blue-Glowing Space Wizards, it can explain Volus Vanguards. With Volus being obscenely wealthy I'm sure they can afford to outfit their soldiers with the highest class armor and biotic amps. It doesn't put them anywhere near the Krogan or the Turians, but it's good enough to fight. Goddamn is there some delicious schadenfreude over this on the BSN. The anti-Volus butthurt is palpable.
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# ? Oct 8, 2012 17:45 |
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Elotana posted:Added all the Paladin bugs to the OP He's still a great class! Energy drain has incredible utility and his cryo powers are still very useful on the highest difficulties. You just shouldn't take Incinerate (still) and apparently also shouldn't go for increased tech combo damage on Snap Freeze. Energy Drain alone is really enough to salvage most any class, and the Paladin has much more than that going for him.
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# ? Oct 8, 2012 17:48 |
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Cheap Vodka posted:Goddamn is there some delicious schadenfreude over this on the BSN. The anti-Volus butthurt is palpable. I hope one of the titlecards you can get involves the word "troll" so I can be sure to use that every time I roll Volus. so basically, forever ALSO: http://blog.bioware.com/2012/10/08/developer-blog-updates-coming-to-me3-multiplayer/ Looks like they're automating weekend challenges, plus instant rewards! and no "once every two weeks" schedule. Plus a lot more detail on what exactly the challenges/titlecard system is like. Here's the relevant stuff: quote:We’re adding hundreds of new multiplayer challenges that can be completed at your own pace. As you progress, you’ll earn Challenge Points, essentially bragging rights. Completion of the top tier “Gold” challenges will reward you with a unique banner and title to display in the multiplayer game lobby. Gold challenges can be completed multiple times for even more points. We’ve also added an additional leaderboard to keep track of the points you collect. Psion fucked around with this message at 17:58 on Oct 8, 2012 |
# ? Oct 8, 2012 17:53 |
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Androc posted:Well, on the upside, this vindicates my sneaking suspicion that all the guns I currently own suck . Are assault rifles still really bad aside from the sabre and mattock? As a group AR's are getting better with each balance update. The main problem is that any automatic weapon leaves you exposed for too long while firing so they're best used on tanky classes and when firing from cover. Cover provides stability accuraccy and provides damage reduction.If you're using an AR you should be moving from cover to cover. For run and gun style you need to use a semi-auto AR or shotgun. Most of the AR's are only recommended for specific classes that can work around their weaknesses to realize their potential for high DPS. For example the Argus and Revenent are pretty good on the Turians, the Particle Rifle is great with inc. ammo on a Destroyer with the extended clip mod and devastor evo. The Phaeston is a good choice for Turian Sent since it's light enough for power spam and benifits from the racial stability bonus. The Falcon is pretty good on engineers if you use distruptor ammo since it's light and will prime tech bursts. The Harrier is amazing but has very little spare ammo so it's good on classes that can afford to take a second gun or for melee builds. I've been using it with the melee mod on my Krogan Sent and Vorcha lately. The Typhoon is a boss killer but it's heavy and not great at taking care of trash because of the spin up so you'll want a second gun so save it for builds that don't give a gently caress about weight. The Vindicator is complete trash and the Stiker and Geth Rifle are also pretty lovely. Androc posted:Oh, no wonder the particle rifle seemed so bad when I was using it (I just got the first level). Does the damage go up a lot, though? Even holding it long enough to get the full beam strength, it still seemed pretty weak against most targets. Mines at 3 but if you but it on the Destroyer with inc ammo and both clip size boosts it's great. Take a Reeger as your second gun since you're going to be using inc. ammo. It's great but I don't use the PR on anything else. NextTime000 posted:I moved out of my parent's house and left my Massive CRT TV there because gently caress moving that, but for now I don't have a TV and therefore nothing to use my Xbox on. so for now I will have to wait to play this again. Get an Xbox VGA cable and hook it up to your monitor. It works really well. I've got a generic chinese knockoff that I paid 5 bucks for that I've been using since like 2006. Edit: Post a link to your manifest Androc. We can give you better weapon recommendations when we can see what you have unlocked. Lagomorphic fucked around with this message at 18:05 on Oct 8, 2012 |
# ? Oct 8, 2012 18:02 |
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# ? Apr 19, 2024 09:53 |
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What are some good class combinations for doing cerberus/glacier/gold speed runs, and is anyone on xbox interested in doing some today?
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# ? Oct 8, 2012 18:11 |