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TheUkuleleFanboy
Sep 2, 2011
Anything I should know for Killing Floor, it seems pretty straightforward but you never know.

The Dark Id posted:

Anyone have tips for Infamous 2?

-Higher difficulty levels give you less EXP to spend on upgrades.
-Don't bother saving Ionic Charges, you'll get plenty of them so just use them whenever there are a lot of enemies in front of you.

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GulMadred
Oct 20, 2005

I don't understand how you can be so mistaken.

The Moon Monster posted:

Since it just came out and I get a free copy of it, does anyone have any advice for (Elemental:) Fallen Enchantress? :v:
Update your graphics drivers. Fallen Enchantress simply refused to start (no warnings or error messages, just CTD) until I visited nvidia.com.

In-game stability and optimization seem a lot better than Elemental, but the game still dies if I ever Alt-Tab. If you notice the same problem then you should probably kill any focus-stealing applications before you try to play FE.

Compared to Elemental (and 4x games in general), the environment is quite dangerous. This was also true in Master of Magic (very nasty dudes lurking in the nodes) and Warlock (the loving gates!) but you could avoid that stuff until you were ready for it. In Fallen Enchantress, scary monsters will ambush your troops and attack your cities.

City growth is capped by food production/availability, and the game does a lousy job of notifying you when this occurs. When choosing city upgrades, I didn't see much of an impact from the "Increase Growth" stuff; I'd recommend maximizing farm ouput first.

Tactical and strategic spells are both very powerful/useful. However, be warned that the game does include a number of magic-immune enemies, and many high-tier enemies will have spell-resistance or strong elemental resistances. An "army" consisting entirely of mage champions can dominate the early game but then suddenly hit a brick wall (e.g. Obsidian golem). The magic system is flexible enough that you aren't completely screwed when this happens (e.g. you can surround it with mud to slow it down, and summon minions to chip away at it) but you'll have fewer headaches if you include some "Civilization" and "Warfare" items in your research choices.

Summon a familiar at the first opportunity. They're a useful "force multiplier" for a skilled mage, but they're very fragile and can't use equipment. By summoning it early, you can earn it a few extra levels (hence: hitpoints) and reduce the risk that it gets one-shotted in an important battle.

The game includes a fair amount of "vendor trash" loot (e.g. wolf pelts). I don't think that this stuff is involved in any quests; I've just been selling it off.

The map editor is a bit screwy; I've Saved a map, immediately re-Loaded it, and found that the whole thing has been randomized. YMMV, but I wouldn't recommend putting any effort into Content Creation until they've put in a few patches.

Male Man
Aug 16, 2008

Im, too sexy for your teatime
Too sexy for your teatime
That tea that you're just driiinkiing

TheUkuleleFanboy posted:

Anything I should know for Killing Floor, it seems pretty straightforward but you never know.

You probably know a lot of this stuff, but I'll try to be thorough.


Each game is split into several rounds, with each round separated by a shopping phase. As the game goes on, tougher enemies appear, culminating in a boss battle in the final round.

Your team is your life. Stick close, watch their backs and they'll watch yours. Do not under any circumstances run off on your own.

Communicate. Call out any enemy types that need special attention. Ask for support when you need it. Offer to hand out cash if you find yourself with nothing to buy.

Different classes are most effective against different types of enemies. Fortunately, there don't seem to be as many assholes playing as other games, so if you make it clear that you're new they can help you identify what you should be shooting for.

All the classes suck right off the bat. You have to play for a ridiculous amount of time to max out a class, so you'll just have to deal with having lesser bonuses.

Start off rounds as a Sharpshooter. Until you get a whole lot of levels, you won't start with anything more than a 9mm pistol and a knife, and a Sharpshooter will be best with that loadout. You can switch classes between rounds to get to something you really want.

You might not want to play Berserker right away. You need a lot of knowledge about how each Zed's AI reacts to all the different kinds of melee attacks to be very effective with it.

Don't be afraid to take off-class weapons. If you've got the cash and the space to spare, then go ahead. You won't be as effective with it, but it'll lend you some versatility.

Grenades don't hurt your friends, but they sure as hell hurt you. Be careful.


There's a whole lot of fiddly strategy about which weapons to use against which enemies. Just keep in mind that a whole lot of projectiles are good for crowds, while single big projectiles are good against tough enemies.

Male Man fucked around with this message at 04:58 on Oct 26, 2012

Cliff
Nov 12, 2008

Bigass Moth posted:

Anything for Skyrim or should I just go in blind?

Enemies will scale to your level, so make sure you're leveling up your combat abilities, be in one-handed, two-handed, archery, conjuration, or destruction. If you dick around towns crafting, stealing, and selling, it is easy to gain a few levels without getting any better at combat, effectively handicapping yourself for a bit. However, it's not nearly as bad as in Oblivion.

Dungeons, caves, and ruins also scale to your level, but are fixed the moment you enter them. If a cave is too difficult, leave and come back.

None of the lockpick perks are really worth taking, IMO, since you find so many lockpicks. Wax key is kind of cool, but not worth the 4 perks (or however many) you have to spend to get it.

Xythe
Aug 4, 2010

Stop getting mad at video games. No stop insulting his mother what is wrong with you.

TheUkuleleFanboy posted:

Anything I should know for Killing Floor, it seems pretty straightforward but you never know.

Male Man said good things I was going to say myself, but to elaborate on one, it will say there are 4, 7, or 10 waves in the counter on the top right. The boss is a bonus wave, so it'll happen on wave 5, 8, or 11, so you still have a shopping trip before he arrives.

Most of the time you can't level up perks on custom servers, like ones with custom weapons or such things. So if you want to level them up make sure to check the box that says something along the lines of "perk enabled server" in the browser.

Besides the clot, crawler, and stalker, enemies health increases with the number of players in the game.

I'm sure if you've played any you understand the rage mechanics behind the Scrake and Fleshpound. Try not to enrage them if you aren't able to deal with them when they do (The Fleshpound will enrage with enough time however). Of course if it is already mad then shoot the hell out of it.

Someone will probably point out in a game eventually that if a Fleshpound enrages, after he hits someone and isn't taking more damage he will go back to normal. While this is true it usually doesn't work out. The person they are chasing after will probably be shooting at it, and also it might kill your new friend so others will usually shoot at him too. It's also kind of a jerk thing to do from a third parties perspective.

The medics body armor strength increase is really really huge. Once you get a few levels in it it it's really good against the patriarch since you can survive a rocket or two.

Finally, the harder difficulties are made for people with higher level perks. When you're starting I wouldn't go any higher than hard.

Cliff
Nov 12, 2008

Anything for Resident Evil 6? Specifically, is there any kind of store where I can sell all the extra grenades and remote bombs I'm carrying, or should I just stop picking them up?

Mayor McCheese
Sep 20, 2004

Everyone is a mayor... Someday..
Lipstick Apathy

Stelas posted:

Yakuza Dead Souls stuff

Thanks a bunch! I'm glad you pointed out Akiyama's pistols as I was not too fond of his starting set and quickly switched to the one hand variant. I'll work my way up to his upgraded dual pistols.

Also thanks for the heads-up with the melee tips. It's really odd playing the game without punching or sidewalk slamming dudes.

As for the US version, all the DLC was free and it is found in the van as you pointed out. I took advantage of the free casino stuff and easily won on the roulette table with the Zero Gem giving me a ~32:1 odds with max bid. It feels a bit cheesy so I'm not going all out buying plates to sell just yet.

Mayor McCheese fucked around with this message at 07:55 on Oct 26, 2012

Primitive Screwhead
Dec 11, 2007
Yes sir, listening. No sir, no touching.

Cliff posted:

Anything for Resident Evil 6? Specifically, is there any kind of store where I can sell all the extra grenades and remote bombs I'm carrying, or should I just stop picking them up?

No. Remote bombs become useful but not necessary later on so you'll have a chance to eventually move through them. There's really no reason to have more than five though so just drop them if you need the space. There really isn't a situation that can't be made better by a grenade or two. Don't stockpile, use em.

Fruits of the sea
Dec 1, 2010

I've already found some helpful tips in this thread and on the wiki for Final Fantasy X, but more advice is always welcome.

More importantly, what would be the funniest name for the main character? Preferably a secret villain's name or something else that would make for unintentionally hilarious conversations, like naming Kotor's protagonist after a certain someone.

PurplieNurplie
Jan 14, 2009
So I'm making my way through Arcanum, and my Elf Harm-spammer mage is doing fine. How high should my conversation stats be? I'm working on persuasion (have it at 3 or 4 w/ expert at this point,) my Charisma's at like 14 or 15, and my Intelligence is 12. Will maxing out persuasion be enough, or do I need to raise other stats?

Cliff
Nov 12, 2008

Fruits of the sea posted:

I've already found some helpful tips in this thread and on the wiki for Final Fantasy X, but more advice is always welcome.

More importantly, what would be the funniest name for the main character? Preferably a secret villain's name or something else that would make for unintentionally hilarious conversations, like naming Kotor's protagonist after a certain someone.

Name him Sin.

Also, weapons don't have any inherent attack strength stat, so attack damage is wholly due to the character's strength. The only attributes weapons have is the modifiers they come with (or you give them). Same goes for armor.

The Dark Id
Aug 13, 2005

Why
you
know
I
LOVE
THIS SHIT !!!!
[citation needed]

Fruits of the sea posted:

I've already found some helpful tips in this thread and on the wiki for Final Fantasy X, but more advice is always welcome.

More importantly, what would be the funniest name for the main character? Preferably a secret villain's name or something else that would make for unintentionally hilarious conversations, like naming Kotor's protagonist after a certain someone.

They literally never use Tidus' name outside menus and the name above subtitles. It's not like FF7 where you could name everyone Sephiroth for the world's most confusing conversations.

As far as tips go, early on (well like 3-5 hours in) there is a tournament for a terrible mini-game called Blitzball. You're forced to play in this tournament. The cards are stacked ridiculously against the player. Do not force yourself to win this tournament. The only change for winning is a useful but wholly unnecessary to obtain item and a fifteen second cutscene.

Korak
Nov 29, 2007
TV FACIST
The best FFX tip is to not worry about the harder to get ultimate weapons. Don't burn out trying to get them, just finish the game.

Fruits of the sea
Dec 1, 2010

Excellent, thanks guys. Disappointing to hear the name doesn't make a difference, but I now know what I'm doing if I ever try to finish FF7 again!

TheUkuleleFanboy
Sep 2, 2011

Thank you for the tips :). I didn't know most of this stuff.

theshim
May 1, 2012

You think you can defeat ME, Ephraimcopter?!?

You couldn't even beat Assassincopter!!!
Anything for Civ 5 for someone who hasn't touched the series since 2?

flatluigi
Apr 23, 2008

here come the planes

theshim posted:

Anything for Civ 5 for someone who hasn't touched the series since 2?

You'll want the G+K expansion. The other DLC is nice to have, but not necessary. Other than that, the game is fairly good at explaining itself!

GOTTA STAY FAI
Mar 24, 2005

~no glitter in the gutter~
~no twilight galaxy~
College Slice

Korak posted:

The best FFX tip is to not worry about the harder to get ultimate weapons. Don't burn out trying to get them, just finish the game.

Seriously, this. Catching butterflies and dodging lightning loving suck. Don't worry about those weapons if you lose patience trying to get them--you can make (arguably) better ones later if you really feel like it.

Blitzball, as far as I can tell, is one of those things you either love or you hate. If you hate it, you're in luck! The only forced match is that first one. You can safely ignore it from that point on if you want to (but you'll need to play if you want Wakka's advanced limit breaks and his ultimate weapon). As The Dark Id said, the odds are against you in that first match, but if you get lucky, you can actually win it. The first time I played, I won by accident :coal:

Enjoy the game. It's one of my favorites. Try not to throw the console out the window when you get to the infamous "HA HA HA HA" scene, though.

Fruits of the sea
Dec 1, 2010

GOTTA STAY FAI posted:

Seriously, this. Catching butterflies and dodging lightning loving suck. Don't worry about those weapons if you lose patience trying to get them--you can make (arguably) better ones later if you really feel like it.

Blitzball, as far as I can tell, is one of those things you either love or you hate. If you hate it, you're in luck! The only forced match is that first one. You can safely ignore it from that point on if you want to (but you'll need to play if you want Wakka's advanced limit breaks and his ultimate weapon). As The Dark Id said, the odds are against you in that first match, but if you get lucky, you can actually win it. The first time I played, I won by accident :coal:

Enjoy the game. It's one of my favorites. Try not to throw the console out the window when you get to the infamous "HA HA HA HA" scene, though.

Well it's been fifteen minutes and I've already seen anime water polo with a nu-metal soundtrack, my dead father coming back to life only to turn into a child and disappear and some dude with a broken arm gave me an oversized skinning knife. Things are off to a good start!

Gaggins
Nov 20, 2007

PurplieNurplie posted:

So I'm making my way through Arcanum, and my Elf Harm-spammer mage is doing fine. How high should my conversation stats be? I'm working on persuasion (have it at 3 or 4 w/ expert at this point,) my Charisma's at like 14 or 15, and my Intelligence is 12. Will maxing out persuasion be enough, or do I need to raise other stats?

I know there are certain quests/conversation options later in the game that you can only get with a high intelligence, I think it's 16 or something. Have you checked the wiki? I remember there's someone on here who knows everything about that game and I would bet that info is in there.

Scaly Haylie
Dec 25, 2004

Having already played a little (the first hour, give or take), anything for Borderlands 2?

Male Man
Aug 16, 2008

Im, too sexy for your teatime
Too sexy for your teatime
That tea that you're just driiinkiing

Lizard Wizard posted:

Having already played a little (the first hour, give or take), anything for Borderlands 2?

Playthrough 1 is not very hard. Unless you bomb straight through the story and end up four or five levels below a boss, you won't have much trouble with anything until you get to playthrough 2.

Still...

Stats aren't everything. Some cards may list fire rates way higher than you can practically get, some weapons may not mesh well with your style and some weapons have hidden properties. Unless you have a pretty good idea of what it is you're looking at, don't dismiss it because of its stats alone.

If a piece of gear has red text on its stat card, there may be more to it than meets the eye. Try it out a little before you pass judgement. It may just have otherwise impossible stats (e.g. super-short reload times on a Bandit gun) or shoot in a predetermined pattern (it's a shotgun that shoots hearts!), but it may fire seven times as many bullets as the stat card suggests, each one dealing the listed damage twice over.

Learn your elements. Fire is good against regular red health bars, but bad against everything else. Corrosion is good against yellow "armor" health bars, but bad against everything else. Shock is very good against shields but suffers no penalty to anything else. Slag, explosive and non-elemental damage is neutral to everything.

No matter how high quality a piece of gear is, it will almost certainly be outclassed as you level up. Level is way, way more important than item quality, so don't be shy about trading in a level 13 purple for a level 18 green.

Play with friends. It's way, way more fun. You can play with random people on the Internet via a matchmaking system, but I wouldn't suggest it. Turns out, anonymous jerks tend to be the kind of person who will steal all your loot.

Don't worry too much about planning your skill trees. You can reset your skill points for pocket change, so take whatever sounds good and experiment.

You might want to keep an eye on either the appropriate Borderlands 2 thread here or on Randy Pitchford's Twitter for Shift Codes. Each code gets you a golden key, which can be used to open a golden chest with guaranteed purple-quality gear. There's supposed to be another key hitting in a couple hours. That said, don't stress out about the keys: there are always more purples to be found, and even other ways to get guaranteed purples.

gently caress around and explore. There are a lot of exploration challenges in the game, and a fair bit of hidden treasure chests to be found. More importantly, you'll probably have more fun if you're not always rushing to the next objective marker.

Mayor McCheese
Sep 20, 2004

Everyone is a mayor... Someday..
Lipstick Apathy

Fruits of the sea posted:

Well it's been fifteen minutes and I've already seen anime water polo with a nu-metal soundtrack, my dead father coming back to life only to turn into a child and disappear and some dude with a broken arm gave me an oversized skinning knife. Things are off to a good start!

I really love the game, and I would just say hang in there as it's pretty awkward at times. Tidus is a bit of a cry baby but you'll eventually run into the best character in the FF series that puts him in his place: Jecht -> :human being:

Hang on to your first sword and the game will boost it pretty decently a few hours in for you.

Try to swap characters often.

When you meet a merchant that needs help with money, give him 10,001 gil.

By about the time the party reaches their destination in the plot, be sure to equip anti-death gear for one particular boss battle. The game is kind of a jerk for that particular fight.

Finally if you ever want to break the game, a character later will be able to Item Mix as a limit break -- go hog wild with different items and you can turn most battles on their head.

Mayor McCheese fucked around with this message at 06:43 on Oct 27, 2012

al-azad
May 28, 2009



The most important part to enjoy any Final Fantasy is to not take them seriously. To me, FFX is one of the few games in the series to really put a focus on the adventure aspect of Final Fantasy. The world is linear (literally) and you spend most of the game traveling in a straight line through imaginative settings, almost like a dream world. Enjoy the beautiful scenery, enjoy the lore, and enjoy the goofball characters.

As for actual gameplay tips, agility is a really important stat because of how the battle turns work out. Late game if you have a slow party you'll get stomped, especially by a boss that has a one-shot kill everyone move that may leave one person alive who now has to heal everyone before he does it again.

Tying into agility, Tidus' "quick hit" is absolutely disgusting. It's possible for Tidus to attack 4-5 times before a boss and then you use that last move before the boss' turn to heal yourself or do something else. The move is so overpowered that the European and International versions heavily nerfed it.

Bussamove
Feb 25, 2006

Male Man posted:


Borderlands 2 Stuff.


I'm going to add to this and say keep note of what company makes the gun you just found. Different guns behave differently when made by certain companies. A Hyperion SMG, for instance, will not function the same as one of equal stats made by Dahl, that Jakobs Spinnygun is going to act much much different than any other spinnygun in the game, Torgue is the best at everything they do, etc. Some are much more distinct than others, but every brand has its own little quirks that should be taken into account, with the most drastic being Torgue and Hyperion for altering how the weapon fires.

One more thing to keep in mind is that the damage for explosive weapons that you see on the card is actually lower than what you'll be seeing when you fire it. Usually I see numbers 20-50% higher depending on the weapon without any skills that boost it.

Supeerme
Sep 13, 2010

The Dark Id posted:

Anyone have tips for Infamous 2?

You use energy every time you attack with your lightning powers so try to use the Amp as much as you can but you never try melee someone if there are more than 3 people. You lose too much health. For your first run through try going evil. You can gain health and energy from passersby and bad guys as well.

Argon_Sloth
Dec 23, 2006

I PLAYED BATTLETOADS AND ALL I GOT WAS A RASH IN MY ASS

Fruits of the sea posted:

I've already found some helpful tips in this thread and on the wiki for Final Fantasy X, but more advice is always welcome.

More importantly, what would be the funniest name for the main character? Preferably a secret villain's name or something else that would make for unintentionally hilarious conversations, like naming Kotor's protagonist after a certain someone.

The only thing I remember about FFX is that every character has a defined role in battle. At least until you start opening up the sphere grid.

For example Wakka's attacks decimate fliers, and Rikku's steal instantly kills Machines.

FairyNuff
Jan 22, 2012

Lizard Wizard posted:

Having already played a little (the first hour, give or take), anything for Borderlands 2?

If you are careful about ammo don't reload early when holding a Tediore weapon. Doing so will throw the gun like a grenade and any ammo in the clip/magazine/whatever will be lost although the more ammo before you reload the more damage the explosion will do.

girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?
I can't seem to get the trick behind Kirby: Air Rider.

Mayor McCheese
Sep 20, 2004

Everyone is a mayor... Someday..
Lipstick Apathy
Requesting Lollipop Chainsaw. I didn't see anything on the wiki for it yet.

blakyoshi
Feb 17, 2011

Colon V posted:

I can't seem to get the trick behind Kirby: Air Rider.

It's been a while since I played, but the most important thing is using the charge boost to drift around corners. Every vehicle behaves very differently, so find one that suits your play style.

McCoy Pauley
Mar 2, 2006
Gonna eat so many goddamn crumpets.
Building off of the Borderlands 2 advice above, anything to keep in mind as I start in on True Vault Hunter mode? I finished the first playthrough at about level 33, without much trouble. I just beat Boom Bewm in TVH, and that mode is kicking my rear end. Playing as Axton, to the extent it makes a difference.

Male Man
Aug 16, 2008

Im, too sexy for your teatime
Too sexy for your teatime
That tea that you're just driiinkiing

McCoy Pauley posted:

Building off of the Borderlands 2 advice above, anything to keep in mind as I start in on True Vault Hunter mode? I finished the first playthrough at about level 33, without much trouble. I just beat Boom Bewm in TVH, and that mode is kicking my rear end. Playing as Axton, to the extent it makes a difference.

Stop getting shot.

TVHM really turns up enemy damage. Don't be surprised when you go down from five or six shots. Survival requires that you actually make use of cover and tactics. Pay attention to your shield, and hunker down when it's low. Shields with low delays are great: the soon you're charging the less time you have to stand still and risk being flanked or flushed out with grenades.


Some specific stuff you can try:

Stick a sniper rifle in your loadout. Picking off a few enemies from far away before the fighting starts can make things a lot easier.

Use grenades and launchers liberally. Taking down or at least significantly weakening a cluster of enemies can make them easy pickings.

Don't trust your turret to draw fire. Even with the +110% health from the Longbow upgrade, it'll still go down in fewer shots than you'd like. The bubble shields from the right-hand tree won't last either. It's still useful, you just have to plan accordingly.

Keep moving. The AI has trouble leading its shots. Just a little bit of side-to-side movement can keep you alive for a few extra seconds.

Take advantage of elemental weaknesses. In TVHM, elemental resistances and strengths are made more potent. Fire's gonna do less against shields and armor, but it's even more effective against flesh. For tough enemies, slagging them and then unloading with their elemental weakness can't be beat.

Play with friends. The enemies are tougher, but there are more of you, you get better loot overall and you can revive each other. No brainer.

A Great Big Bee!
Mar 8, 2007

Grimey Drawer

Colon V posted:

I can't seem to get the trick behind Kirby: Air Rider.

Get friends and gently caress around in City mode.

DopeGhoti
May 24, 2009

Lipstick Apathy

Turtlicious posted:

What should I know about Dishonored before I play it? (prefferably without spoilers if possible.)

Before you start your game, or before you get back into it if you've started already, go into Options and turn off quest markers (and in my opinion, pretty much all of the HUD stuff). It forces you to actually look around and take in the environment, and for me at least, really improves the game.

Blink is wonderful. It is joy. It is something you should live and breathe. But also get the upgrade that lets you jump higher. Then combine them by Blinking after you've jumped. Enjoy your newfound vertical freedom.

Goofballs
Jun 2, 2011



PurplieNurplie posted:

So I'm making my way through Arcanum, and my Elf Harm-spammer mage is doing fine. How high should my conversation stats be? I'm working on persuasion (have it at 3 or 4 w/ expert at this point,) my Charisma's at like 14 or 15, and my Intelligence is 12. Will maxing out persuasion be enough, or do I need to raise other stats?

Depends entirely on how much you care about pulling some things off. I think if you want to end the last boss through conversation you need to have persuasion and the associated attributes maxed and trained. For the most part I would care more about killing things well. At 15-18 you are set for the game for the most part. Some conversations require intelligence more so it doesnt hurt to focus on that.

Harm and the final time spell will completely break combat in the game so if you get tired of the fighting just go for that. I think in the final version of the game disintegrate, the final force spell, was supposed to have a save vs something. It doesnt. So if someone is proving tough just use that.

Morpheus
Apr 18, 2008

My favourite little monsters

Mayor McCheese posted:

Requesting Lollipop Chainsaw. I didn't see anything on the wiki for it yet.

- The game starts out pretty difficult, since you don't have any combos. Once you purchase a few, things get a whole lot easier

- Related to the above, don't worry about beating scores or whatever until you've purchased a bunch of stuff. When you start getting sparkle hunting just by using normal combo attacks, then things get a lot easier to complete

- If you're going for trophies, use the Nick attacks whenever you are able to work towards the 'kiss Nick 100 times' trophy. I recommend the one where he constantly spits out cash, that'll make powering up a lot easier.

- Some of the writing in the game, especially the random banter between Juliet and Nick is pretty funny, you should listen to it.

- Saving students isn't mandatory, but they turn into powerful zombies if you don't, so you might want to take them out

- Ranking mode is a pain in the rear end, since there are no checkpoints, and the insant-kill areas in various levels give no fucks about you.

- Use lollipops whenever. You can't save up a whole lot, and you'll get a ton (especially if you use the Nick roulette attack I mentioned above).

Pryce
May 21, 2011
Okay, so I finally finished AC:Brotherhood last night and will be working my way through Assassin's Creed: Revelations before I move onto AC3. Anyone got suggestions to share? I'm not looking to 100% the game, just get through the story, but if there are any side missions that'll make that process easier, I'd be much obliged.

Pork Pie Hat
Apr 27, 2011

Pryce posted:

Okay, so I finally finished AC:Brotherhood last night and will be working my way through Assassin's Creed: Revelations before I move onto AC3. Anyone got suggestions to share? I'm not looking to 100% the game, just get through the story, but if there are any side missions that'll make that process easier, I'd be much obliged.

Do all the Master Assassin missions as soon as you get them, if you don't mind doing the same sort of thing a few times in a row. You'll get unbreakable armour that gives you max health and some sweet maxed out weapons. Also you'll be well on your way to locking all your bases, so you don't have to do the den defence mini-game any more (though you may find you enjoy that, in which case you've still got the weapons and armour.)

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Zellyn
Sep 27, 2000

The way he truly is.
Yeah, Revelations is pretty unlike the other games in that you unlock the assassin's den stuff really quickly and can be drat near godlike immediately.

Be sure to do all the bomb missions ASAP (the paintings on the wall of the bomb dude's house), they unlock all the various bomb parts. Of course, it's all a trick since the only bombs worth using are Shrapnel/Impact (to frag everything into oblivion) and Phosphorus/Impact (to run away) and I guess Sulfur/Fuse to occasionally distract. Almost everything else is just a gimmick.

What's really, really badly explained is base defense and the Assassin city conquest missions.

Base Defense: Ezio's gun is absurdly good. Plop down archers and gunners along the rooftops, plop down as many walls as you can and upgrade them and then shoot your gun like crazy. Once I realized that it is an instant kill with like a 2 second reload I was getting half the kills in a level. Try to focus on ranged attackers so you don't lose archers and gunners. Also, there's an assassin's den objective to win 3 base defenses, so do that before you lock master assassin's into each den because once you've done that the bases never get attacked again.

Conquest Mission: Eventually you can send your assassin's off to complete missions to get experience, what you should do is focus on the missions that expand the size of your den and then send your assassin's to go live there. Whenever you do that you'll lose an assassin in Constantinople, but you can just do another 'rescue a dude' mission to replace them. If you send assassin's off to the various cities you'll have a docket of assassin's in each city, plus the bunch you keep with you. This makes it super easy to keep on top of conquest because you'll eventually have 5 level 10 assassins in each city who can keep poo poo locked down. Of course, you will have to grind your loving dick off to do that.

Zellyn fucked around with this message at 23:02 on Oct 29, 2012

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