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LackinPants! posted:I tried rotating it but wait, does using both actually make a difference? Do manuals even cover qte's? It's been ages since I bothered to look at one but I don't remember them covering stuff like that. And even if they did put the manual in the box it wouldn't have helped you anyway.
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# ? Oct 31, 2012 15:46 |
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# ? Apr 20, 2024 04:58 |
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Why do developers even put QTE's in? I get that it's supposed to be all "hurr it's so it doesn't break immersion during cutscenes" but dammit some of us use that time to put the controller down and pick up the bong. Has anyone, ever, anywhere had anything positive to say about QTE's?
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# ? Oct 31, 2012 16:43 |
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The Miracle posted:Why do developers even put QTE's in? I get that it's supposed to be all "hurr it's so it doesn't break immersion during cutscenes" but dammit some of us use that time to put the controller down and pick up the bong. Yes, many people, frequently. God of War is constantly praised for using them for example. Any time a game is released without them you have reviews which slam it for having non-interactive cutscenes. It's basically a no-win situation. If you don't include interactive cutscenes you get slammed for making a "movie, not a game." If you include them you get slammed for "QTEs." If you don't include cutscenes at all then you get slammed for having "no pauses in the game." Someone is always going to be unhappy
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# ? Oct 31, 2012 16:49 |
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The Miracle posted:Why do developers even put QTE's in? I get that it's supposed to be all "hurr it's so it doesn't break immersion during cutscenes" but dammit some of us use that time to put the controller down and pick up the bong. RE4 was pretty restrained about using them, I thought. I always thought the finishing moves in God of War were pretty boring after a while, though. They're like fatalities in Mortal Kombat. The first time you do it, it's pretty neat. Every time after that, though
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# ? Oct 31, 2012 16:53 |
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Bovineicide posted:RE4 was pretty restrained about using them, I thought. I always thought the finishing moves in God of War were pretty boring after a while, though. They're like fatalities in Mortal Kombat. The first time you do it, it's pretty neat. Every time after that, though Those loving boulders though. I assume everybody died at least once to them.
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# ? Oct 31, 2012 17:15 |
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ImpAtom posted:It's basically a no-win situation. If you don't include interactive cutscenes you get slammed for making a "movie, not a game." If you include them you get slammed for "QTEs." If you don't include cutscenes at all then you get slammed for having "no pauses in the game." Someone is always going to be unhappy I guess that makes sense. I'd love an "Autocomplete QTE Y/N" toggle without having to put the game on Amateur setting, though.
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# ? Oct 31, 2012 17:32 |
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The Miracle posted:I guess that makes sense. I'd love an "Autocomplete QTE Y/N" toggle without having to put the game on Amateur setting, though. Same here. I don't mind them that much but it'd be great for replays to just be able to skip them. (Especially when it means you can't skip a cutscene because it has a QTE in it.)
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# ? Oct 31, 2012 17:50 |
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Having finished the three main campaigns I found myself saying "WTF" a lot. I had fun, but some of Capcom's choices just make zero sense to me. Like killing off a very like able character in Piers. Or the ridiculous multi-tiered boss fight with Simmons(Zombie t-Rex will never be topped). And some of the general fuckery in Jake's campaign. Still it pretty much falls in line with the rest of the series as far as being silly but entertaining. Now to screw around with Agent Hunt.
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# ? Oct 31, 2012 21:19 |
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Lucid Delusion posted:I had fun, but some of Capcom's choices just make zero sense to me. Like killing off a very like able character in Piers. Man, that happened offscreen and he had just been injected with a virus. That's like code for 'see you in RE7.'
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# ? Oct 31, 2012 21:29 |
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Bovineicide posted:RE4 was pretty restrained about using them, I thought. I always thought the finishing moves in God of War were pretty boring after a while, though. They're like fatalities in Mortal Kombat. The first time you do it, it's pretty neat. Every time after that, though I feel like this is the important bit with all the QTEs. RE4 made the rules very clear early on how they work and what to expect. In RE6 it's all over the place as to what counts as an event and what won't. It's also just really poor with explaining anything but that's not due to QTE but more a game fault itself. Despite my bellyaching, I feel there's a kernel of a good idea here. I also like the concept of a very length game you can tackle however and wherever you choose. It should just be, you know, more fun. To be fair, I got this as the freebie from a buy 2 get 1 and feel it'll maintain a bit of value before a flip. A value that will drop the day I decide to hock it.
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# ? Oct 31, 2012 21:38 |
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Solomonic posted:Man, that happened offscreen and he had just been injected with a virus. That's like code for 'see you in RE7.' I wish but Capcom has a bad track record for following up on things like that. Plus they seem to enjoy having a revolving door of partners for Chris.
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# ? Oct 31, 2012 21:52 |
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I'm just surprised Piers wasn't a woman. Pretty much every Resident Evil has been about a male and a female soldier teaming up.
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# ? Oct 31, 2012 21:55 |
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The devs said they made Piers a man so that they could show Chris venting his anger on him. I guess they didn't want to go through the RE5 drama with sexism instead of racism this time.
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# ? Oct 31, 2012 22:01 |
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Speedball posted:I'm just surprised Piers wasn't a woman. Pretty much every Resident Evil has been about a male and a female soldier teaming up. Maybe they're trying for a different audience. "Enjoy the hot manly drama that is Chris’ campaign"
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# ? Oct 31, 2012 23:29 |
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http://www.youtube.com/watch?v=sExcL3hlBOU I wish this could be done with every RE character.
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# ? Nov 1, 2012 20:35 |
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Neo Rasa posted:http://www.youtube.com/watch?v=sExcL3hlBOU I wish this could be done with every RE character. Isn't there a Leon one as well? Oh, and Krauser! Yes, yes there is: https://www.youtube.com/watch?v=RqcfM8vEQpI
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# ? Nov 2, 2012 01:30 |
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https://www.youtube.com/watch?v=mgvI8lZY0-U Oh my god.
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# ? Nov 2, 2012 01:48 |
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Policenaut posted:Oh my god.
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# ? Nov 2, 2012 14:16 |
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The person on the missing person poster at 3:28 is Claire.
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# ? Nov 2, 2012 17:10 |
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That's Proto-Resident Evil 2? Huh. I don't remember those ape-things...another thing cut, I guess.
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# ? Nov 2, 2012 20:09 |
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I completely forgot Leon's parter in 2 was originally going to be a different character. Elsa Walker, we never knew ye.
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# ? Nov 2, 2012 20:20 |
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So if Elsa Walker was supposed to be a college student, why'd she get the body armor? Did she change into it at the RPD?
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# ? Nov 2, 2012 20:22 |
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Speedball posted:So if Elsa Walker was supposed to be a college student, why'd she get the body armor? Did she change into it at the RPD? Judging from the concept art in the Resident Evil Archives book, she was apparently a professional race car driver. Clearly, Nascar is hardcore in RE-land.
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# ? Nov 2, 2012 20:31 |
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I really want a return to the RE: Outbreak style games. It was like monster hunter meets resident evil on some level. That needs to happen.
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# ? Nov 2, 2012 20:54 |
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So... is someone trying to piece it all together into a playable game, or what?
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# ? Nov 2, 2012 20:54 |
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Crowetron posted:Judging from the concept art in the Resident Evil Archives book, she was apparently a professional race car driver. Clearly, Nascar is hardcore in RE-land. Elza was a biker so I think her outfit was supposed to be like a motocross suit.
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# ? Nov 2, 2012 21:08 |
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Krad posted:So... is someone trying to piece it all together into a playable game, or what? I got the video from a friend of mine who's beyond crazy for RE2, like "can play it in his head" crazy, and he's telling me that it looks that's what this dude is doing. From what people have gathered, this guy somehow has one of the RE1.5 beta discs. No idea how he got one, but he's going above and beyond just piecing it all together into something playable. Some of the rooms in the footage and in the YouTube description have supposedly never been seen before, like not even in PlayStation Museum's "haha look what we have, suckers" footage, which some people think the dude may be actually creating some rooms from scratch to fill in the gaps. On top of that, it looks like the game is also being translated to have Multi-7 language support, because the 1.5 beta is supposedly only in Japanese but the video goes to great lengths to show Elza describing the barricade in a gamut of different languages. It's obviously being worked on from the beta and it's rough around the edges. There's no voice acting and those gorillas at the end just run endlessly into Leon during the You Died screen, but if this guy isn't just loving with people then we're apparently going to get more information on Christmas. Whether that's a release date or just a date to announce what's going on, I don't know. He's playing it incredibly smart by not going public with like anything beyond a YT account and a video, so we don't have to worry about another PS Museum "the internet made me sad " thing.
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# ? Nov 2, 2012 22:31 |
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Speedball posted:So if Elsa Walker was supposed to be a college student, why'd she get the body armor? Did she change into it at the RPD? One of the planned features that didn't end up making it into RE2 was being able to acquire body armor, which was gradually destructible over time as you took hits. Without the armor, she's just in a motocross racing suit.
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# ? Nov 3, 2012 08:52 |
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That video made me realize how much I miss the old footstep sound effects. There's just something comforting about the old clip clop sound.
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# ? Nov 3, 2012 10:07 |
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Whoever thought up the final boss fights of Resident Evil 6 deserve some sort of medal, if not for variety then for how varied my reactions were. Leon's is absolutely hilarious from start to finish. From Zombie Lion to Zombie T-Rex to Zombie Butterfly to Zombie Giant Spider I could not stop laughing. Chris' is cool only because of BOW Piers, I mean drat, that's a better story-telling moment than Resident Evil probably deserves with how that entire situation is handled. Jake's was fun and awesome. God drat it, thinking up fist fighting with Ustanak was amazing and god dammit it was the most fun and awesome part of the game. Just give me a Resident Evil game where Jake fist fights various huge monsters and that'd be heaven for me. I still haven't done Ada's, but drat for all of RE6's faults it sure is made up with the good stuff being REALLY GOOD.
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# ? Nov 4, 2012 02:28 |
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Sex_Ferguson posted:Leon's is absolutely hilarious from start to finish. From Zombie Lion to Zombie T-Rex to Zombie Butterfly to Zombie Giant Spider I could not stop laughing. Related to Leon's boss it's not just a zombie lion. It's a zombie lion with a minigun growing out of its back.
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# ? Nov 4, 2012 02:32 |
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Len posted:Related to Leon's boss it's not just a zombie lion. It's a zombie lion with a minigun growing out of its back. A mini gun that shoots bones at you.
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# ? Nov 4, 2012 17:30 |
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Len posted:Related to Leon's boss it's not just a zombie lion. It's a zombie lion with a minigun growing out of its back. Thanks to the unlockable figures, I learned that the minigun is actually Simmons' face
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# ? Nov 4, 2012 22:14 |
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Crowetron posted:Thanks to the unlockable figures, I learned that the minigun is actually Simmons' face False. If you look very closely you'll notice that it is Garcia Hotspur and his pal Once you realize this the game gets about 8.75 times better than it previously was.
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# ? Nov 4, 2012 23:30 |
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So I just rented RE6 and uhh, I'm kinda lost here. Is melee better than bullets? Seems so as some zombies take way to many bullets. Also anyone wanna carry my rear end in mercs? GT is AchyHippo, hopefully I'll have live by then. And how do I buy skills.
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# ? Nov 5, 2012 00:29 |
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Alteisen posted:So I just rented RE6 and uhh, I'm kinda lost here. It's the same as RE5 and 4 basically. Shoot them in the head to stun them. Get close and you'll do a special melee attack which is usually an instant kill or massively damaging. Quick Shot will stun them, but in weaker way and with a weaker attack. Use it when you don't have time to line up a shot. (Or against quick moving enemies.) If an enemy has a weapon you can Quick Shot them and then melee to use their own weapon against them for massive damage. ImpAtom fucked around with this message at 00:36 on Nov 5, 2012 |
# ? Nov 5, 2012 00:32 |
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Alteisen posted:So I just rented RE6 and uhh, I'm kinda lost here. I'm currently terrible at mercs but feel free to invite me if you want a coop partner for any of the campaigns. It looks like we're already xbox friends from some other game.
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# ? Nov 5, 2012 00:36 |
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My brother and I are trying to replay the game on professional, but it turned out the last playthrough had me on Veteran and him on Normal, and now only he is on Professional and I'm still on Veteran. How can we both start the game again on Professional, with no additional weapons? Why would it not have us both be on the same difficulty?
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# ? Nov 5, 2012 02:15 |
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RBA Starblade posted:My brother and I are trying to replay the game on professional, but it turned out the last playthrough had me on Veteran and him on Normal, and now only he is on Professional and I'm still on Veteran. How can we both start the game again on Professional, with no additional weapons? Why would it not have us both be on the same difficulty? Maybe try going into a random game first and change the difficulty that shows up in the Quick Match screen.
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# ? Nov 5, 2012 02:22 |
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# ? Apr 20, 2024 04:58 |
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RBA Starblade posted:My brother and I are trying to replay the game on professional, but it turned out the last playthrough had me on Veteran and him on Normal, and now only he is on Professional and I'm still on Veteran. How can we both start the game again on Professional, with no additional weapons? Why would it not have us both be on the same difficulty? You need to reach a save point in single player or as the host on the difficulty you want to change it when you're the guest in an online game. Start Leon chapter 3, and the save point is literally turn around walk 15 feet and throw a lever.
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# ? Nov 5, 2012 02:33 |