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highmodulus posted:ME4 news good and bad: Allow us to carry our manifests over from ME3, please. If it's the same kind of store system I don't think I'd be able to start from the ground up.
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# ? Nov 13, 2012 18:32 |
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# ? Apr 25, 2024 23:17 |
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Wampus42 posted:Hopefully they'll incorporate much more in terms of game modes for multiplayer. PvP combat only I'm sure being lashed, pulled, stasis'd, instakilled, etc. by other players is going to be fun
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# ? Nov 13, 2012 18:36 |
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Replayable co-op missions in a L4D, procedurally-generated style would be awesome. Imagine doing the Citadel climb or Thane's recruitment with random events and branching pathways thrown in.
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# ? Nov 13, 2012 18:42 |
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Even with Halo 4 out and in my possession I'm still going to ME3 when I want to play multiplayer. I'm really surprised this happened. My only regret is that I basically wasted my money on the Gears of War season pass because I had so much more fun with this and I used to be all about Gears before.
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# ? Nov 13, 2012 18:42 |
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exquisite tea posted:Replayable co-op missions in a L4D, procedurally-generated style would be awesome. Imagine doing the Citadel climb or Thane's recruitment with random events and branching pathways thrown in. Heck, anything that's co-op but not strictly wave-based shooting in closed-off, square maps would be incredible. The idea of a co-op Suicide Mission style gamemode (complete with different squadmates handling different tasks at the same time) has been thrown around a lot and it would be awesome.
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# ? Nov 13, 2012 18:45 |
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Burning Mustache posted:Heck, anything that's co-op but not strictly wave-based shooting in closed-off, square maps would be incredible. The idea of a co-op Suicide Mission style gamemode (complete with different squadmates handling different tasks at the same time) has been thrown around a lot and it would be awesome. This, with an enhanced and more customizable version of the class system via multiplayer, would sell me in a heartbeat.
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# ? Nov 13, 2012 19:21 |
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Fight Club Sandwich posted:Allow us to carry our manifests over from ME3, please. If it's the same kind of store system I don't think I'd be able to start from the ground up. Alas, the lure of sweet, sweet RealBux --> SpaceBux transactions ensures we are starting over. But those same transactions will ensure that we start with achievements and that serious time will be devoted to MP. As a few other smart posters have noted, Co-op SP would be fantastic.
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# ? Nov 13, 2012 19:49 |
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highmodulus posted:Alas, the lure of sweet, sweet RealBux --> SpaceBux transactions ensures we are starting over. But those same transactions will ensure that we start with achievements and that serious time will be devoted to MP. There's only so many times publishers can do this, and I hope they realize it. There's a finite amount of time that someone is going to bother to roll the boulder uphill to get 90 percent of the same stuff. I'm grinding out items and levels in Assassin's Creed 3 for the third time and I don't have it in me to do it again. I probably just won't bother with a fourth game (although AC3's rocky single-player has helped clinch that decision)
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# ? Nov 13, 2012 19:54 |
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I don't know how anyone ever gets a decent gun up to level X, I've been playing on and off since release and my best gun is a Reegar Carbine III. I see people with cool titles and Harrier X's and I'm alternately jealous/glad I don't have that much time/real money to waste.
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# ? Nov 13, 2012 20:00 |
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While there is an itchy part of my brain that makes me chase achievements, for the most part all my rare stuff is at level X because I simply like playing the game. Especially a goon filled game, which can be a thing of beauty.
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# ? Nov 13, 2012 20:04 |
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Rick posted:Even with Halo 4 out and in my possession I'm still going to ME3 when I want to play multiplayer. I'm really surprised this happened. My only regret is that I basically wasted my money on the Gears of War season pass because I had so much more fun with this and I used to be all about Gears before. I love that the main antagonist in Halo 4 is voiced by Harbinger and Femshep is the one giving you orders in Spartan Ops. It's impossible to get away from this series.
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# ? Nov 13, 2012 20:07 |
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Volvagia posted:I don't know how anyone ever gets a decent gun up to level X, I've been playing on and off since release and my best gun is a Reegar Carbine III. I see people with cool titles and Harrier X's and I'm alternately jealous/glad I don't have that much time/real money to waste. I was in a game yesterday with a guy who had a piranha x and poo poo died so fast when he came around it was boring. I can't imagine how dull actually being him must be like. I also love being kicked out of games because I don't have 4000 points and a tryhard banner. I feel like a second class citizen with only 1400ish points and my N7 day banner. Gazaar fucked around with this message at 20:25 on Nov 13, 2012 |
# ? Nov 13, 2012 20:10 |
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Maxing out all your gold gear isn't all that hard if you've been playing the game for a couple of rounds a week, each week since release, as long as you don't stick exclusively to Bronze / Silver. People who have multiple URs maxed out, however, most certainly just spent upwards of hundreds of dollars on packs or don't have a life.
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# ? Nov 13, 2012 20:11 |
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Megaman's Jockstrap posted:There's only so many times publishers can do this, and I hope they realize it. There's a finite amount of time that someone is going to bother to roll the boulder uphill to get 90 percent of the same stuff. I'm grinding out items and levels in Assassin's Creed 3 for the third time and I don't have it in me to do it again. I probably just won't bother with a fourth game (although AC3's rocky single-player has helped clinch that decision) I don't mind the AC grind so much since it only takes 3-4 hours to unlock everything gameplay related (probably won't continue with the series though because of the crappy SP); whereas players have played ME3's multi for 100+ hours without even putting a dent in the ultra rares. They'd need to build a really really good game to convince me to start over. Burning Mustache posted:People who have multiple URs maxed out, however, most certainly just spent upwards of hundreds of dollars on packs or don't have a life. Could also be that people who don't have multiple URs maxed out are most certainly poor or just suck at video games
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# ? Nov 13, 2012 20:31 |
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Seeing my buddy spend 20 bucks on PSP packs and get nothing but consumables was pretty funny. I'm seriously loving the human adept over on the Xbox side, will definitely spec one out when I start playing on origin again.
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# ? Nov 13, 2012 20:48 |
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Volvagia posted:I don't know how anyone ever gets a decent gun up to level X, I've been playing on and off since release and my best gun is a Reegar Carbine III. I see people with cool titles and Harrier X's and I'm alternately jealous/glad I don't have that much time/real money to waste. The secret reason why lots of people have tons of weapon X gear, is because when FBWGG was farm-able, you could easily make millions of credits in a very short amount of time. It got to a point where new DLC would come out, I would spend a couple of hours farming and literally have enough credits to get most, if not all of the new content in one splurge. Conversely, I maybe have one of the new weapons up to V and only some of the new classes since they stopped FBWGG. Moola fucked around with this message at 21:04 on Nov 13, 2012 |
# ? Nov 13, 2012 21:01 |
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If only it was possible to finish a non-farming Gold game
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# ? Nov 13, 2012 21:04 |
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You played with the wroooong people. All weekend, I was finishing up Geth/Gold/White runs where we never left the top section outside of objectives. Or we invaded some farmer's room and showed him the error of his ways. With fire explosions.
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# ? Nov 13, 2012 21:10 |
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The only thing most pubbies know how to do is hide in a room behind cover. When strategy gets more complex than "stay in this box and smash 1 repeatedly" they fall apart.
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# ? Nov 13, 2012 21:10 |
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Elotana posted:If only it was possible to finish a non-farming Gold game I'm just saying that's why I, and probably a lot of other people, have an absurd number of max level weapons and rare classes. FBWGG was really good at maxing out all your poo poo, fast. I'm not complaining they nerfed farming, I'm actually enjoying the game a lot more now.
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# ? Nov 13, 2012 21:19 |
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When the game first came out, there were a MULTITUDE of glitches and strategies to farm credits. There was the instant Wave 10 glitch that you could do in 5 minutes over and over, FBW farming, and everyone's favorite, the missile glitch. When they added Platinum at first, it just got worse with the Glacier Room strategy, along with just missile glitching Platinum in general. It was a different time back then Now most of the glitches are gone, and the Devs have nuked farming by explicitly changing the weaknesses in Geth that made them farmable in the first place, and literally changing the level design of White and Glacier, specifically the farming spots. It's funny how they said they changed it just to keep the game fresh, but thats a bunch of bullshit considering they didn't make any changes to any other maps. Still, MP is better off for it, even if it all is just so Bioware can exchange more realbucks for spacebucks
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# ? Nov 13, 2012 21:41 |
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Balance changes delayed again this week (who would have guessed?). Previews are higher score multiplier for higher difficulties and reduced cooldown on shield gate. The most exciting part of Bioware going with a different engine for the next game is the possibility it won't crash so drat much.
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# ? Nov 13, 2012 21:44 |
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It's good for their bottom line, which is ultimately good for the health of the game, yes. The only real effect it has on players is that it exposes us to more of their terrible and bad play, because they're not stuffed in the corner where they used to be.
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# ? Nov 13, 2012 21:45 |
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I make it to extraction on nearly all of my Gold random groups, but I've learned to be more discerning in lobbies. Crap weapons are an instant leave for me, as well as not equipping any consumables (a clear indication that they will never use missiles or medi-gel in-game). The Myth of the Good 120 N7 Player is about as believable as the Easter Bunny. Of course there are many terrible players with 2000+ rankings, but there's a general correlation there.
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# ? Nov 13, 2012 21:51 |
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Paracelsus posted:Balance changes delayed again this week (who would have guessed?). Previews are higher score multiplier for higher difficulties - Who even cares about that? Save maybe for making farming challenges a bit easier?
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# ? Nov 13, 2012 21:53 |
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Moola posted:I'm not complaining they nerfed farming, I'm actually enjoying the game a lot more now. Fortunately, Rio farming is so slow and boring (unlike Glacier, which could actually be pretty intense) that it hasn't become dominant. It's still possible to find Platinum lobbies set to random/random. MadBimber posted:Who even cares about [higher score multipliers]? Save maybe for making farming challenges a bit easier?
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# ? Nov 13, 2012 21:57 |
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MadBimber posted:Who even cares about that? Save maybe for making farming challenges a bit easier? Me. I'm promoting constantly and would like it a lot. exquisite tea posted:Replayable co-op missions in a L4D, procedurally-generated style would be awesome. Imagine doing the Citadel climb or Thane's recruitment with random events and branching pathways thrown in. Yeah just doing harder versions of SP missions with your AI squad replaced with actual players would be amazing. Procedural variation would be even better. Burning Mustache posted:PvP combat only Yeah I think any PVP would have to handled like L4D for this reason. Two Asari trying to stasis each other first would suck. Getting to control a banshee and trying to impale some motherfuckers before they warp-splode you would be Vietnamwees posted:It's funny how they said they changed it just to keep the game fresh, but thats a bunch of bullshit considering they didn't make any changes to any other maps. The other maps were fine. Camping is pretty loving boring even if it is easy spacebux.
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# ? Nov 13, 2012 22:00 |
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GulMadred posted:Farming never dies. Reaper/Rio/Platinum is the new hotness, and I hate it. I want to play a punishingly-difficult game where each mistake carries a significant risk of wiping the team. I don't want to sit in a box for a half-hour while Banshees flail at me ineffectually because they can't get close enough for a sync kill. Yeah, I agree; the only thing I really miss, was watching Banshees hopelessly try to scale the tiny little walls on FBWGP. drat you tiny wall! Hop, hop, hop, screech!
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# ? Nov 13, 2012 22:12 |
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Apologies to the goons who invited me to their game where I apparently stood there doing nothing, I could hear the talking but there was nothing on my screen :/ Hope your game went well!
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# ? Nov 13, 2012 22:26 |
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highmodulus posted:-New engine. Not sure how that will effect MP.
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# ? Nov 13, 2012 22:29 |
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As an N7 Shadow, should I be going after anything but middle tier enemies? Should I prioritize Marauders, Guardians, Collector Captains and the like? Leave the big things to my teammates if there are other things about? I find that if I go after any of the big enemies besides Brutes and Scions, I'm probably gonna be dead or my damage is largely ineffective compared to someone with a sniper rifle. I followed the recommendations in the op about a shadow build, except I am using a disciple because of my L5 shotgun blade vs L1 pistol stunner.
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# ? Nov 13, 2012 22:43 |
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Aenslaed posted:As an N7 Shadow, should I be going after anything but middle tier enemies? Should I prioritize Marauders, Guardians, Collector Captains and the like? Leave the big things to my teammates if there are other things about? The bigger units have such slow attacks that they're barely a threat once you're not taking crossfire from regular enemies. It's better on any class to get rid of the small fry before going after the big fish, I've found.
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# ? Nov 13, 2012 23:05 |
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Aenslaed posted:As an N7 Shadow, should I be going after anything but middle tier enemies? Should I prioritize Marauders, Guardians, Collector Captains and the like? Leave the big things to my teammates if there are other things about? I find that if I go after any of the big enemies besides Brutes and Scions, I'm probably gonna be dead or my damage is largely ineffective compared to someone with a sniper rifle. You can always prioritize Phantoms. It's so satisfying to out-Phantom a Phantom. If you're on a good connection or hosting, I'd chance going after the boss enemies up to gold. Shadow Strike is so good right now because it's bugged to stack so many bonuses, I'm surprised they haven't nerfed it. Shame about not being able to do it on Atlases after that latest patch. The only problem I had with the build posted is the option for shield drain. With the Acolyte being more popular now as well as what's left of the playe base using engineers as engineers and not snipers, you might not get as much mileage out of it as you would with just the damage bonus.
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# ? Nov 13, 2012 23:32 |
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Wampus42 posted:You can always prioritize Phantoms. It's so satisfying to out-Phantom a Phantom. If you're on a good connection or hosting, I'd chance going after the boss enemies up to gold. From my limited experience, I think that shadow strike is fine where it is simply because of how fallible the ability is. The animation is too slow for an ability that relies on the target having a shield/barrier up in order to get shields back (vs charge). Way too many geometry problems with enemies (ramps, vaulting animations, back to a wall) that your timings will be thrown off. Melee while being very strong has a terrible implementation in this game. etc etc. Its a very very fun class, but I feel that it is mainly from the sense of mobility in a cover shooter, not because the class is good. That or someone needs to show me a video of exactly how amazing this class can be in the hands of someone good.
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# ? Nov 13, 2012 23:53 |
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And to absolutely no ones surprise the patch for this week is delayed again. However increases to point bonuses on the higher difficulties and reducing the shield gate all sound loving awesome. I'm sure theres some horrible change to something else lurking in the background they haven't mentioned yet but I'll be cautiously optimistic.
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# ? Nov 14, 2012 00:04 |
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Vietnamwees posted:When the game first came out, there were a MULTITUDE of glitches and strategies to farm credits. There was the instant Wave 10 glitch that you could do in 5 minutes over and over, FBW farming, and everyone's favorite, the missile glitch. When they added Platinum at first, it just got worse with the Glacier Room strategy, along with just missile glitching Platinum in general. It was a different time back then The golden age of FBW farming: multiple people sitting there with pre-nerf Krysaes staggering whole spawns the second they appear.
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# ? Nov 14, 2012 00:07 |
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Aenslaed posted:As an N7 Shadow, should I be going after anything but middle tier enemies? Should I prioritize Marauders, Guardians, Collector Captains and the like? Leave the big things to my teammates if there are other things about? I find that if I go after any of the big enemies besides Brutes and Scions, I'm probably gonna be dead or my damage is largely ineffective compared to someone with a sniper rifle. http://narida.pytalhost.com/me3/classes/#Infiltrator/NShadow/MDKIL/Acolyte10AG5AJ5//StrengthEnhancer3//HydraulicJoints5/ That's my current build now that we know the electric slash evo is hosed. I really like bonus power since it lets you shadow strike and keep the cloak up to cover your reposition. I wouldn't ignore heavy armor but you should definitely prioritze midtier enemies and phantoms. You'll do more good keeping teammates from getting shot or stabbed in the back while they get tunnel visioned trying to gank the boss. If you do need to down a boss you can shadow strike and then electric slash from cover or shadow strike and heavy melee if it's back is to you. I don't find the shield drain evo very reliable since your target can get hit with an acolyte shot or chain overload while in transit leaving you kind of hosed. Use the cloak to keep you alive and spam electric slash from behind full cover to regain shields. randombattle posted:And to absolutely no ones surprise the patch for this week is delayed again. However increases to point bonuses on the higher difficulties and reducing the shield gate all sound loving awesome. They're not reducing the shield gate. They're lowering the cooldown on the players shield gate so you won't go from shields to dead in one shot as often. Apparently it always had a cooldown that we didn't really notice becaus it would be reset by the time your shields came back. Volus kits have made it an issue though hence the change.
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# ? Nov 14, 2012 00:20 |
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They should just move the balance changes to Wednesday, they haven't come out on a Tuesday in like a month now. Nobody would even give a poo poo about it if the locked away characters didn't trickle out with them each week.
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# ? Nov 14, 2012 00:27 |
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I've just started assuming that they'll be up on wednesday with a slight chance of coming a day early. I've stopped waiting for them since I assume someone else will repost them in this thread whenever they do get done. I really don't care about the extra day, better late than lovely. They've also been doing a lot of extra stuff lately. The pumpkins alone bought them a lot of goodwill from me.
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# ? Nov 14, 2012 00:40 |
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# ? Apr 25, 2024 23:17 |
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Lagomorphic posted:http://narida.pytalhost.com/me3/classes/#Infiltrator/NShadow/MDKIL/Acolyte10AG5AJ5//StrengthEnhancer3//HydraulicJoints5/ To clarify a little since it's in the OP but I never saw a response recently. The armor damage bonus of rank 6 sword mastery is still bugged and doesn't apply to shadow strike correct?
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# ? Nov 14, 2012 01:31 |