Jace Madan posted:I got my pre-order copy in tonight. I'm debating whether or not to return it, I have a feeling it will pull a "Resident Evil: Operation Raccoon city" on me and go down to $20 in a few months. Oh just return the friggin thing and get it for a discount later on. Best ending for your patience is you save 20-40 dollars and get a patched game.
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# ? Feb 13, 2013 07:01 |
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# ? Apr 23, 2024 10:10 |
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TommorowComesToday posted:Saw this on another game forum, posted anonymously on Reddit. I've been enjoying the trainwreck of this game's release (after seeing a playthrough of an early level I went from "maybe pre-order" to "don't buy, probably poo poo") and was wondering how Gearbox could poo poo out this turd. I had assumed it was like Duke Nukem Forever where another dev was initially tied to it, not that they decided to outsource it. Thanks for the link.
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# ? Feb 13, 2013 07:12 |
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TOOT BOOT posted:It was good for the time, hell, one of the Aliens Versus Predator thing cribbed from a little (In that you went a good long while before even seeing an Alien). It was really good. It had the largest levels of any Doom-related product at the time which was very impressive. If you've ever played EYE: Divine Cybermancy, places like the hangars and the atmospheric processor levels had that caliber of epic vertical space to them and it would just about break the engine in some instances. It also is, I believe, the first FPS to have no enemies at all in the first level and just atmosphere building via cunning use of triggers and voice samples from the movie. This was unheard of at the time in FPS and it's inspired many imitators. Man that AOL Aliens game was so good. I though it was interesting how the marine players would have access to a private chat room and level information before the match started while the alien players would get no prep period and would have to coordinate in game.
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# ? Feb 13, 2013 07:17 |
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Neo Rasa posted:Man that AOL Aliens game was so good. I though it was interesting how the marine players would have access to a private chat room and level information before the match started while the alien players would get no prep period and would have to coordinate in game.
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# ? Feb 13, 2013 07:33 |
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TommorowComesToday posted:Saw this on another game forum, posted anonymously on Reddit. Yeah, I am still going to blame Gearbox for this travesty. First off, because all this crap I keep hearing sounds like hearsay other than the Sega announcement. Second off, the development was given to Gearbox, and they didn't even check up on the game that they apparently outsourced? I am not letting them get away with DNF and I am not letting them get away with this. They need to own up to their pedigree.
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# ? Feb 13, 2013 08:04 |
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blackguy32 posted:Yeah, I am still going to blame Gearbox for this travesty. First off, because all this crap I keep hearing sounds like hearsay other than the Sega announcement. Second off, the development was given to Gearbox, and they didn't even check up on the game that they apparently outsourced? They'll slather their name all over something that does extremely well (Borderlands) but completely try to dissociate from their flops? Yeah, no. I understand downplaying a title and not really drawing attention to it, but immediately assigning blame to others, acting as if the issue doesn't exist beyond the failure of others, and then pretending like they had nothing to do with the part of the game that's drawing the most criticism? Bullshit, too many developers get away with this sort of poo poo, and we're still stuck in "It's all the publisher's fault." land where developers can do no wrong, this isn't 90's EA or 80's Nintendo anymore, the fact that they're deflecting responsibility is scummy, and the fact that they handed off a broken product to a contracted developer with likely only a small fraction of the resources and manpower? Yeah no, they knew it was going to be a failure, and they set up their contingency plan, although NOT before they decided to hype up the game as much as possible so that they could at least peel away as many dollars as possible. They knew it was going to be a piece of poo poo, yet they still advertised and hyped the gently caress out of it, and then they deflected all responsibility for its mediocrity (and that's a generous descriptor) to the very people that they themselves contracted it out to? gently caress you, Gearbox.
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# ? Feb 13, 2013 08:10 |
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blackguy32 posted:I am not letting them get away with DNF There was no way that game was not going to be a trainwreck, and they pushed out that piece of poo poo to collect whatever profits they could on it without doing any of the work. Judge them for being mercenary if you like, but I would've done the exact same thing if I had the opportunity. People who didn't cancel their pre-orders for DNF deserve what they got, and to be quite honest I think the circus that surrounded its release was worth the price of admission. This game, on the other hand...
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# ? Feb 13, 2013 08:25 |
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zenintrude posted:So is Brandon Justice bought or just an idiot?
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# ? Feb 13, 2013 08:25 |
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Let's also take a moment to acknowledge the fact that at the time TimeGate was subcontracted to, they were the guys who'd made 3 very mediocre F.E.A.R. expansions- metacriticing at 6-7. Kind-of-okay developers like that aren't who you give a product to if you want it to be done well, and you sure as hell don't subcontract to them and then fail to check in for 5 years.
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# ? Feb 13, 2013 08:33 |
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I don't actually remember which one it was, but the F.E.A.R. expansion I played I thought was pretty drat sweet so TimeGate's okay in my book. I actually feel kind of bad for them. Whether or not they put out a bad game, Gearbox's hand in this just reeks of trying to shift the blame onto a lesser liked studio and I really hope it turns around and bites them with what that SEGA official has come out and said. I wonder how SEGA's going to proceed with the IP now, considering it's one of their main tentpoles.
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# ? Feb 13, 2013 08:36 |
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Dan Didio posted:
Give it to monolith and let the work their magic on the franchise again.
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# ? Feb 13, 2013 08:41 |
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All this is making me feel dirty for buying Borderlands 2.
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# ? Feb 13, 2013 08:41 |
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Dan Didio posted:I don't actually remember which one it was, but the F.E.A.R. expansion I played I thought was pretty drat sweet so TimeGate's okay in my book. I actually feel kind of bad for them. Whether or not they put out a bad game, Gearbox's hand in this just reeks of trying to shift the blame onto a lesser liked studio and I really hope it turns around and bites them with what that SEGA official has come out and said. Give it to a developer with a good reputation and let em do what they want. I'd say Bungie, they already have experience with crafting an alien universe and the shooting in their games always felt solid, same with the A.I programming. Basically ride off the coattails of good reputable developer and hope to god it pays off.
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# ? Feb 13, 2013 08:42 |
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Dan Didio posted:I don't actually remember which one it was, but the F.E.A.R. expansion I played I thought was pretty drat sweet so TimeGate's okay in my book. I actually feel kind of bad for them. Whether or not they put out a bad game, Gearbox's hand in this just reeks of trying to shift the blame onto a lesser liked studio and I really hope it turns around and bites them with what that SEGA official has come out and said. Getting that obsidian game that I hear is completed would be a nice start.
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# ? Feb 13, 2013 08:42 |
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Alteisen posted:I'd say Bungie, they already have experience with crafting an alien universe and the shooting in their games always felt solid, same with the A.I programming. I can't see Bungie touching this, or SEGA being able to 'get' them. Ryen Deckard posted:Give it to monolith and let the work their magic on the franchise again. Rexicon1 posted:Getting that obsidian game that I hear is completed would be a nice start. I think the ship has sailed on both of these prospects as well.
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# ? Feb 13, 2013 08:45 |
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Both Gearbox and Sega are completely culpable for it, if that reddit post is to be believed. Sega for shipping the title in this state and Gearbox for shoving it out the door rather than basically owning up to the fact that they screwed it. They deserved to be sued. But both of them of course would much rather pass this one off onto the consumers. gently caress 'em both.Ryen Deckard posted:Give it to monolith and let the work their magic on the franchise again. Have you seen the kind of 'magic' they've been working recently? (Gotham City Imposters, and it ain't magic).
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# ? Feb 13, 2013 08:47 |
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TommorowComesToday posted:Saw this on another game forum, posted anonymously on Reddit. So the reason that this game is in shambles is because Gearbox scored a big, juicy contract and then decided to gently caress off and concentrate on their own flagship property (that is if this is true, but it is more probable than improbable). I cannot blame them for DNF. It was a garbage game that people were always going to buy simply for the spectacle. No studio on earth could have turned it into anything remotely decent without reworking it from the ground up. If you per-ordered it thinking it was going to be decent or even good...well, I'm afraid that's on you. But this is unforgivable and nearly fraudulent. It is no surprise that Sega doesn't have their back. I'm kind of sympathetic towards the publisher and especially everyone that per-ordered it without knowing. I hope no one with a decent IP decides to work with Gearbox after this, knowing that it'll just be ignored, endlessly delayed and eventually contracted out while they actually work on another Borderlands game.
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# ? Feb 13, 2013 08:51 |
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Dapper Dan posted:So the reason that this game is in shambles is because Gearbox scored a big, juicy contract and then decided to gently caress off and concentrate on their own flagship property (that is if this is true, but it is more probable than improbable). I cannot blame them for DNF. It was a garbage game that people were always going to buy simply for the spectacle. No studio on earth could have turned it into anything remotely decent without reworking it from the ground up. If you per-ordered it thinking it was going to be decent or even good...well, I'm afraid that's on you.
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# ? Feb 13, 2013 08:54 |
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rizuhbull posted:All they had to do was create a fun 3D Duke Nukem game, that's it. The burden of proof is on you to demonstrate that this is even possible.
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# ? Feb 13, 2013 08:59 |
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rizuhbull posted:DNF was rebuilt from the ground up, though. Likely several times judging from the screens we've gotten over the years. Gearbox had all the time in the world and they still hosed up. All they had to do was create a fun 3D Duke Nukem game, that's it. It had no restrictions placed on it. Eh, 3D Realms had all the time in the world. Gearbox had a couple months.
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# ? Feb 13, 2013 09:00 |
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After showing my father, who is a rabid Alien/Aliens fan, the trailers/gameplay for this he literally cringed with disgust. It's a shame because I was looking forward to enjoying the story with him. ACM is just another title to add to the mountains of garbage associated with the Alien franchise. I'll probably play it eventually with some buddies from uni.
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# ? Feb 13, 2013 09:00 |
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Zombies' Downfall posted:The burden of proof is on you to demonstrate that this is even possible. 30.5 Days posted:Eh, 3D Realms had all the time in the world. Gearbox had a couple months. rizuhbull fucked around with this message at 09:05 on Feb 13, 2013 |
# ? Feb 13, 2013 09:01 |
If you pre-ordered this game after seeing what Gearbox shat out with Duke Nukem, especially with Pitchford's incessant hyping of it, you got exactly what you deserved. Gearbox has made one good game in the recent past, I don't know why people keep buying into their hype.
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# ? Feb 13, 2013 09:02 |
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rizuhbull posted:Haven't played it myself (not a fan of the series) but Duke Nukem 3D is a great game, isn't it? For the era it was released in? Yeah. It hasn't aged well, but it was quite good when it was new.
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# ? Feb 13, 2013 09:03 |
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I'm laughing waaaay too much at this https://www.youtube.com/watch?v=8J8SzBhjqaQ
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# ? Feb 13, 2013 09:06 |
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quote:DNF was rebuilt from the ground up, though. Likely several times judging from the screens we've gotten over the years. Gearbox had all the time in the world and they still hosed up. All they had to do was create a fun 3D Duke Nukem game, that's it. It had no restrictions placed on it. The Duke Nukem Forever Gearbox "worked" on was the same one 3DRealms was making between 2007-2009. All they did was patch together all the complete/nearly complete levels then save all the unfinished ones for that even more awful Clones DLC. It's funny some people are talking about how everyone expected it to suck since in the official thread this forum had back then everyone was circlejerking about how it was going to own. The discussions after the demo came out were hilarious and it's too bad the thread was deleted.
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# ? Feb 13, 2013 09:06 |
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GUI posted:The Duke Nukem Forever Gearbox "worked" on was the same one 3DRealms was making between 2007-2009. All they did was patch together all the complete/nearly complete levels then save all the unfinished ones for that even more awful Clones DLC. rizuhbull fucked around with this message at 09:13 on Feb 13, 2013 |
# ? Feb 13, 2013 09:10 |
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rizuhbull posted:Haven't played it myself (not a fan of the series) but Duke Nukem 3D is a great game, isn't it? Here is the wiki link to Gearbox's involvement on DNF. Basically, it seems like they didn't do much besides a small amount of developing, polishing and a console port. DNF is very much a 3D Realms game with minor help from Gearbox. EDIT: I cannot blame them for rushing out a game with a history as poisonous as DNF's to help cover the cost of a license. I stick to my opinion that you could not judge Colonial Marines on Gearobx's performance on DNF, a game that was not made entirely by them. Dapper Dan fucked around with this message at 09:28 on Feb 13, 2013 |
# ? Feb 13, 2013 09:12 |
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Multiplayer from the looks of it looks decent enough. The one thing that doesnt' seem to be mentioned alot though that I noticed right away is that I just feel like the aliens should be way faster in MP.
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# ? Feb 13, 2013 09:14 |
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rizuhbull posted:And what's their execuse for the glitches? Or the segments that drag on and on and on? They couldn't end the lovely mini-driving section earlier? This on top of the fact they released it with their name under the pretense that it was Gearbox quality. That quality, as we're learning, is awful to average at best. Being empathetical makes sense when it's obvious they company has been screwed over (Obsidian), but not when it's their own fault. Because they knew that despite professional reviews people would buy it anyway due to its infamous development cycle. Thankfully for the gaming industry, Forever still bombed in sales.
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# ? Feb 13, 2013 09:17 |
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GUI posted:Because they knew that despite professional reviews people would buy it anyway due to its infamous development cycle. Thankfully for the gaming industry, Forever still bombed in sales.
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# ? Feb 13, 2013 09:21 |
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Dapper Dan posted:So the reason that this game is in shambles is because Gearbox scored a big, juicy contract and then decided to gently caress off and concentrate on their own flagship property (that is if this is true, but it is more probable than improbable). I cannot blame them for DNF. It was a garbage game that people were always going to buy simply for the spectacle. No studio on earth could have turned it into anything remotely decent without reworking it from the ground up. If you per-ordered it thinking it was going to be decent or even good...well, I'm afraid that's on you. I doubt it's enough to sink them in many publisher's eyes, borderlands 2 was still a big hit, badonkadonks aside.
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# ? Feb 13, 2013 09:22 |
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rizuhbull posted:And what's their execuse for the glitches? Or the segments that drag on and on and on? They couldn't end the lovely mini-driving section earlier? This on top of the fact they released it with their name under the pretense that it was Gearbox quality. That quality, as we're learning, is awful to average at best. Being empathetical makes sense when it's obvious they company has been screwed over (Obsidian), but not when it's their own fault. The issue that they released that bad game under their name is a completely different matter and doesn't speak about their game development skills but rather about their greed.
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# ? Feb 13, 2013 09:23 |
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Someone linked me to this story, because I said that "Everything is canon in Alien". Apparently, it isn't:quote:One, the Sega-published shooter has been inducted into the “official canon” of the Alien universe by 20th Century Fox. Chris Faylor, the Community Manager for developer Gearbox Software, told us that all previous expanded universe material (including the novels, the comics, and all the Alien vs Predator stuff) has been thrown out. The only productions currently considered canon are the first four films (yes, even Alien 3), Aliens: Colonial Marines, and maybe Ridley Scott’s Prometheus (since there’s still the possibility it’s not a prequel). If it isn't just something he's pulling out of his rear end, it actually makes me sad, as some of the comics weren't all that bad.
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# ? Feb 13, 2013 09:27 |
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Palpek posted:You're jumping from argument to argument here. Your first post about the DNF issue was "Gearbox had all the time in the world and they still hosed up. All they had to do was create a fun 3D Duke Nukem game, that's it." which isn't true - as people pointed out they only put together what 3d Realms developed and NOT develop the game themselves from the ground up.
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# ? Feb 13, 2013 09:28 |
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Pretty much the only sliver of hope I have left is that the backlash from the public will be so damaging to Gearbox, Sega, and the reputation of the Aliens IP itself, to the point where they'll have no choice but to admit that they released a shoddy product and pull the game from steam to rework the entire thing into something vaguely-passable, just to save face. Buyers who didn't immediately return their purchase could get to keep the game as being a part of an "exclusive beta". And then right afterwards Sega will release AVP 2 classic on Steam for free as an apology
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# ? Feb 13, 2013 09:29 |
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ChickenHeart posted:Pretty much the only sliver of hope I have left is that the backlash from the public will be so damaging to Gearbox, Sega, and the reputation of the Aliens IP itself, to the point where they'll have no choice but to admit that they released a shoddy product and pull the game from steam to rework the entire thing into something vaguely-passable, just to save face. Buyers who didn't immediately return their purchase could get to keep the game as being a part of an "exclusive beta". And they'll hire supermodels to parachute directly into your house to give you blowjobs while you wait on the download.
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# ? Feb 13, 2013 09:34 |
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rizuhbull posted:I suck with words. What I'm trying to say is it's Gearbox's fault. I felt like "Gearbox didn't make DNF" (which I can understand), is an execuse, but that probably wasn't GUI's intention and instead was me misunderstanding, which is all on me. Also to put the outsourcing scapegoat to rest, here's what SEGA had to say about it: quote:As [SEGA’s senior producer, Matthew J. Powers] told Playnews during the Italian Aliens: Colonial Marines’ launch event: “Absolutely not, the game has been developed by Gearbox Software. Other studios [like Timegate] helped Gearbox on the production of single and multiplayer.” Palpek fucked around with this message at 09:39 on Feb 13, 2013 |
# ? Feb 13, 2013 09:36 |
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Lord Lambeth posted:I doubt it's enough to sink them in many publisher's eyes, borderlands 2 was still a big hit, badonkadonks aside. Oh, I don't think this is enough to sink them. Not even with Sega, if sales figures turn out alright. And I'm sure Take 2 is very happy with how Borderlands 2 came out. Just that giving them a game to develop for any IP but their own would be a mistake (and buying that game would be an even bigger one) since they obviously don't seem to give a poo poo about it.
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# ? Feb 13, 2013 09:38 |
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# ? Apr 23, 2024 10:10 |
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Iacen posted:Someone linked me to this story, because I said that "Everything is canon in Alien". Apparently, it isn't: Piece of poo poo Aliens: Colonial Marines whos story makes no goddamn sense is canon but the jury is still out on Prometheus which was amazing? gently caress them.
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# ? Feb 13, 2013 09:38 |