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Even as leery as I am of funding another project from InXile before Wasteland 2 is done and judged, I loved Planescape: Torment so much that I'm willing to take my chances on a game that promises to be similar thematically and with a deep story telling element.
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# ? Mar 6, 2013 17:07 |
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# ? Apr 28, 2024 01:01 |
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Fintilgin posted:Chris Taylor is going to drink himself to sleep tonight. But how is this possible? Wildman failed because of Kickstarter fatigue! It started to wear itself out!
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# ? Mar 6, 2013 17:12 |
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Kickstarter is a lottery and I shall not partake in it!
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# ? Mar 6, 2013 17:14 |
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Other people may want to make sure bet nostalgia game cash ins, but I wanted to do something fresh, new, and innovative.
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# ? Mar 6, 2013 17:41 |
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I wonder how much he could have kickstarted "SupCom 3: SupCom 2 never happened" for.
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# ? Mar 6, 2013 17:42 |
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Fintilgin posted:Other people may want to make sure bet nostalgia game cash ins, but I wanted to do something fresh, new, and innovative. ... seriously though, there are innovative cool Kickstarters hitting every day, it seems like. Or do you mean innovative cool and also with a million dollar budget from a big studio? Those, yes, are rarer - possibly because it takes nostalgia to hit those funding levels still, though maybe not, who knows.
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# ? Mar 6, 2013 17:49 |
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It's over $500k now. All of the one thousand Collector's Editions at the $100 tier are gone as well; people are moving to the next tier at $110. The $250 tier has only half of it available, too. People are throwing all their money on this. I really hope it turns out well for their sake.Shalinor posted:seriously though, there are innovative cool Kickstarters hitting every day There sure are, but in this case I think Fintilgin was joking along about Chris Taylor's dumb statements. The man truly believed his MOBA thing was a unique snowflake, and it obviously failed because it was a new IP. And there's Kickstarter fatigue. And Kickstarter is a lottery.
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# ? Mar 6, 2013 17:49 |
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Shalinor posted:In a few months, when I throw our new Kickstarter in here, I'm going to point back at this post and go "mmm hmmmm" until you pledge I'm mocking one of the Chris Taylor pity party interviews. Look at my avatar, I love old school poo poo, and Wildman looked dull as dishwasher to me. Should have had a link, but I'm on my phone.
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# ? Mar 6, 2013 17:53 |
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Fintilgin posted:I'm mocking one of the Chris Taylor pity party interviews. Look at my avatar, I love old school poo poo, and Wildman looked dull as dishwasher to me. Regardless, "sadvertising."
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# ? Mar 6, 2013 17:57 |
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NTRabbit posted:Petroglyph just joined the ranks of bigger studios on kickstarter with Victory quote:World War II setting
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# ? Mar 6, 2013 17:57 |
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Oh yeah, speaking of new IPs, I don't think anyone mentioned, but it's a shame the new project from Commander Keen's creator failed miserably five days ago. They still managed to get $100k out of the $400k required, but with just 1000 backers it was never going to happen.
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# ? Mar 6, 2013 18:06 |
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Making a new MOBA just isn't very smart. MOBA players don't like switching games, because it means re-learning the intricacies of the new game when you've already got your old game (and the giant community of your old game) down pat. RPGs and such are different--people love picking up new games, new stories, etc. Cicero posted:Looking at that list and the little graphics about tactics, this pretty much sounds like Company of Heroes: Obvious Cash Grab Edition. Come on dudes, be a bit more creative with your settings!
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# ? Mar 6, 2013 18:10 |
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I think the Torment kickstarter broke amazon Not able to process payments for some reason, going to a white screen with an error message.
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# ? Mar 6, 2013 18:14 |
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Saoshyant posted:Oh yeah, speaking of new IPs, I don't think anyone mentioned, but it's a shame the new project from Commander Keen's creator failed miserably five days ago. They still managed to get $100k out of the $400k required, but with just 1000 backers it was never going to happen. Oh God, I'm currently fighting my repressed 4chan urge to just greentext "$400k" and "required". While I'm not an expert developer, that goal seemed absolutely massively bloated for the intended final product, and for once I'm not just being snobbish about the art. Sure, the man ran an entire company, but the product just didn't justify it if you compare the goals of various kickstarters.
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# ? Mar 6, 2013 18:15 |
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When Brian Fargo fires everyone at InExile tomorrow you'll see what a busted flush Kickstarter is! YOU'LL SEE!
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# ? Mar 6, 2013 18:19 |
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Wow, I didn't even have time to mourn Project Awakening before those migrated straight to Torment. I know the Awakening guys said they already had a lot of it done, but I think the $500k budget turned people off nonetheless.
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# ? Mar 6, 2013 18:22 |
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Urdnot Fire posted:Wow, I didn't even have time to mourn Project Awakening before those migrated straight to Torment. I know the Awakening guys said they already had a lot of it done, but I think the $500k budget turned people off nonetheless. It was a very unfortunate situation, it looked too good for a $500k budget to be anywhere near enough while also very a large sum for a relatively unknown studio to ask for.
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# ? Mar 6, 2013 18:29 |
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I'm predicating Awakening getting picked up by a publisher if they can show there's some depth there. Kickstarter got them enough attention.
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# ? Mar 6, 2013 18:37 |
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No reason to not get in on the Torment Kickstarter now at the $20 limited range since it doesn't end for another 30 days even if you change your mind.
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# ? Mar 6, 2013 18:52 |
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I decided to try to jump in at $45 because I wasn't paying attention to Kickstarter for Wasteland 2.
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# ? Mar 6, 2013 19:01 |
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Megazver posted:"Needs more guro! ... Quest for Glory, what's that?" Something like KQ 6 or Battle Chess would work for me. Right now the combat animations just looks lifeless.
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# ? Mar 6, 2013 19:03 |
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At the current pace I wouldn't be surprised if Torment hits its goal before noon Pacific time. (that's in the next two hours) Is this some sort of record? EDIT: Kicktraq's predictions are basically broken because of the rate of pledging. If pledging continued at the current pace (it won't) they would hit over 21 million at the end of the 31 days. Kenshin fucked around with this message at 19:12 on Mar 6, 2013 |
# ? Mar 6, 2013 19:07 |
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Verdugo posted:Backers are already waiting on Wasteland 2, they already got our money already with no product yet, why do it again? I mean it's good that they're trying to get their next project lined up but at least make some significant progress on your first kickstarter before you go out, hat in hand, for more money. Video pitches don't prove they can release. If they start working and thus using the money for another game people will freak out, and rightly so. They got money for Wasteland 2, not for any other game they might happen to want to make now. Also, you can ask them to keep working full-time on one game until release only if you know nothing about game development. All those people who were the busiest during pre-production such as writers? They have nothing to do now so why shouldn't they make something else in the meantime? When Wasteland 2 is done and they finished pre-production on Torment 2 all the other guys who now have nothing to do can keep working. Not all the staff are going to be busy from the start until the end unless you planned to sit the writers down to do some programming.
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# ? Mar 6, 2013 19:11 |
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ReV VAdAUL posted:Can you give any examples? I don't doubt you, I'd just like to know which projects to absolutely avoid. I knew someone would ask this, but I posted it anyway I don't really have any specifics, but it has come up in this thread before. One of the bigger names, I want to say Obsidian, said that a publisher came to them with that suggestion and they told them where to put it, but obviously if anybody does or has gone for a similar deal they wouldn't want you to hear about it. I'm not 100% on Torment, but I threw in $20 now and I'll either take my hat back out of the ring in the next four weeks, or I won't.
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# ? Mar 6, 2013 19:44 |
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Arnold of Soissons posted:I knew someone would ask this, but I posted it anyway No worries, it was hoping too much that this was being done in the open.
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# ? Mar 6, 2013 19:48 |
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Arnold of Soissons posted:I knew someone would ask this, but I posted it anyway Yeah, I think Fergus Urquhart(?) of Obsidian said a publisher approached them, and basically asked them to be the 'front' for a Kickstarter, where the publisher would get all the money raised, keep the IP, the bulk of the profits, and pay Obsidian to make the game exactly like a standard publishing contract. I don't think it's too difficult to imagine his reaction, although I got the impression that he didn't think the publisher was literally trying to exploit them so much as they didn't 'get it', and thought it would be a good way to work with Obsidian. EDIT: Now with link and quote! http://www.pcgamer.com/2012/09/19/obsidian-reportedly-approached-by-publishers-looking-to-exploit-their-kickstarter-success/ Fergus posted:“We were actually contacted by some publishers over the last few months that wanted to use us to do a Kickstarter,” said Urquhart in a comment, as reported by Destructoid. “I said to them ‘So, you want us to do a Kickstarter for [you], using our name, we then get the Kickstarter money to make the game, you then publish the game, but we then don’t get to keep the brand we make and we only get a portion of the profits.’ They said, ‘Yes’.” Fergus posted:I think they were trying, honestly, to be able to do something with us and they felt that was the easiest way to do it. They would then not need to go get budget approved and deal with the challenge of that. What I don't think they did was to think about our side of it and what they were really asking. Fintilgin fucked around with this message at 19:57 on Mar 6, 2013 |
# ? Mar 6, 2013 19:50 |
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I've done some negotiations with various companies and clients and these are exactly the offers you get from places you don't want to deal with. They have no concern for the other party and will screw you over in the end anyway. It's sort of like Pawn Stars actually.
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# ? Mar 6, 2013 20:11 |
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It seems like Torment will hit full funding in the next few hours. They're at ekuNNN fucked around with this message at 20:24 on Mar 6, 2013 |
# ? Mar 6, 2013 20:20 |
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I gave them $125 because I'm a naive optimist. I want to believe, and Wastelands 2 will be the proving ground.
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# ? Mar 6, 2013 20:29 |
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If Obsidian are smart, they'll do a second Kickstarter when they release South Park, before any of the Kickstart RPGs are out to disappoint us.
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# ? Mar 6, 2013 20:37 |
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I caved, kicked $20. But I kicked a lot more for Wasteland 2 and Project Eternity. They need to do a lot to sell me on spending more money.
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# ? Mar 6, 2013 20:43 |
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A new torment? Man, this is awesome. I love things!
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# ? Mar 6, 2013 20:59 |
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Jesus, $920k and rising funded for Torment in six hours.
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# ? Mar 6, 2013 21:08 |
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GaistHeidegger posted:Jesus, $920k and rising funded for Torment in six hours. there are already 5 backers at the $10,000 level. Kenshin fucked around with this message at 21:13 on Mar 6, 2013 |
# ? Mar 6, 2013 21:10 |
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Well those of us who thought people would be leery about this have been proven utterly wrong. I really am amazed they didn't have any difficulty at all raising the money.
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# ? Mar 6, 2013 21:13 |
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I wonder what amount they'll end up on. I'm guessing ~3 or 4 million probably?
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# ? Mar 6, 2013 21:16 |
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ReV VAdAUL posted:Well those of us who thought people would be leery about this have been proven utterly wrong. Not only no difficulty, but could easily reach 3-4 million.
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# ? Mar 6, 2013 21:16 |
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Kenshin posted:That's gotta be a new record. A couple of them are the obvious ones, Notch and Dengler(Dracogen).
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# ? Mar 6, 2013 21:16 |
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ReV VAdAUL posted:Well those of us who thought people would be leery about this have been proven utterly wrong. I really am amazed. Even the most cynical view would see this as a good thing though, as it means that there's extra cash floating around to ensure Wasteland 2 happens.
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# ? Mar 6, 2013 21:18 |
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# ? Apr 28, 2024 01:01 |
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Mojo Jojo posted:Even the most cynical view would see this as a good thing though, as it means that there's extra cash floating around to ensure Wasteland 2 happens. They've already said that it's an entirely separate pot. No money from this is going to Wasteland, and vice versa.
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# ? Mar 6, 2013 21:20 |