|
Do From Ashes ASAP, Leviathan doesn't have to be done all at once so you can spread it out and it doesn't matter when you do it, really, but you get some nice stuff in it. Same for Omega, just do it whenever you feel like getting some loot. Wait to do Citadel until you've met all your space bros from ME1 and 2 if you like, though IIRC only Jack, Jacob, Miranda and Tali are actually "missable" and Jack's mission comes up before you're able to do Citadel anyway. But definitely wait until you've met everyone to throw the party.
|
# ? Mar 11, 2013 10:32 |
|
|
# ? Apr 28, 2024 14:37 |
|
precision posted:Do From Ashes ASAP, Leviathan doesn't have to be done all at once so you can spread it out and it doesn't matter when you do it, really, but you get some nice stuff in it. Same for Omega, just do it whenever you feel like getting some loot. I disagree. Save Citadel for after the end of the game. It's got a much lighter tone to the rest of the story, and the very end of it really does feel like Bioware just saying thanks for playing the trilogy. The entire DLC is basically one last round of fun with the entire crew.
|
# ? Mar 11, 2013 10:47 |
|
Biggest human being Ever posted:Can anyone give some tips when the best time to play each dlc is? I'm about to start my second playthrough, this time with all the dlc. The DLCs I have are From Ashes, Leviathan, Citadel and Omega. Also, any tips for building/playing Adept would be appreciated, I've only played soldier so far and wanna switch things up a lil this time. For Adept, and any class focused around active talent use, read up on how the talent-combo mechanics work in ME3, and be mindful of how weapon loadouts impact talent cooldown times. As a useful rule of thumb, if your Adept is shooting guns as a matter of course, you probably aren't Adepting to the fullest Edit: Also, bear in mind that Warp can be both a *source* for combos, as well as a detonator. Remember that, and what might otherwise be some of the toughest (in 'ability to take damage' terms) enemies in the game will be enjoyably trivialised. magimix fucked around with this message at 10:51 on Mar 11, 2013 |
# ? Mar 11, 2013 10:47 |
|
Neddy Seagoon posted:I disagree. Save Citadel for after the end of the game. It's got a much lighter tone to the rest of the story, and the very end of it really does feel like Bioware just saying thanks for playing the trilogy. The entire DLC is basically one last round of fun with the entire crew. Oh, well yeah you can do that too, for sure. But he said it was his second playthrough, so he's already been exposed to the ending. If anyone were to be playing it for the first time with all the DLC, definitely do Citadel after beating the game to rinse your brain out.
|
# ? Mar 11, 2013 10:51 |
|
Biggest human being Ever posted:Can anyone give some tips when the best time to play each dlc is? I'm about to start my second playthrough, this time with all the dlc. The DLCs I have are From Ashes, Leviathan, Citadel and Omega. Also, any tips for building/playing Adept would be appreciated, I've only played soldier so far and wanna switch things up a lil this time. Play From Ashes as soon as possible.
|
# ? Mar 11, 2013 11:25 |
|
I read somewhere recently (possibly even in this thread) that someone's headcanon was that Citadel is set after the game. It makes Destroy the canon ending, and Citadel is set about 6 months later. They restored EDI from back-ups, and the Geth were rebuilt by the Quarians. This is post-war learning to relax again.
|
# ? Mar 11, 2013 11:26 |
|
The_Doctor posted:I read somewhere recently (possibly even in this thread) that someone's headcanon was that Citadel is set after the game. It makes Destroy the canon ending, and Citadel is set about 6 months later. They restored EDI from back-ups, and the Geth were rebuilt by the Quarians. This is post-war learning to relax again. This is basically my headcanon. gently caress you Bioware I'll make my own drat happy ending
|
# ? Mar 11, 2013 11:28 |
|
I've been going through youtube videos of the Citadel romance scenes. It's good to see that amidst all the Ending talk, there are a few holdouts keeping good old-fashioned Gay Romance Paranoia alive. (Cortez is aimed at neo-liberal children who don't know what a real homosexual looks like, kids)
|
# ? Mar 11, 2013 11:35 |
|
I... what? What does a 'real' homosexual look like then?
|
# ? Mar 11, 2013 11:50 |
|
So is Kai Leng deliberately supposed to be one of those annoying guys who talks about how great he is, you kick his rear end then he gets to "win" in a cutscene and continue to goad you for sucking so you want to kill him for the sheer satisfaction of not having to deal with his plot armor anymore, or was he genuinely supposed to be a super-badass ninja that is just too drat "cool and awesome" for Shepard to handle? Yeah, you can probably tell that I just completed Priority: Thessia
|
# ? Mar 11, 2013 12:02 |
|
Jerusalem posted:So is Kai Leng deliberately supposed to be one of those annoying guys who talks about how great he is, you kick his rear end then he gets to "win" in a cutscene and continue to goad you for sucking so you want to kill him for the sheer satisfaction of not having to deal with his plot armor anymore, or was he genuinely supposed to be a super-badass ninja that is just too drat "cool and awesome" for Shepard to handle? Don't worry, just just wait until you complete one of the final missions.
|
# ? Mar 11, 2013 12:08 |
|
Thanks for the advice, I'll do From Ashes asap and the rest when I feel like it. Also gonna get my warp on.
|
# ? Mar 11, 2013 14:24 |
|
Jerusalem posted:It made sense to me at the time! How was I know that EVERYBODY but the Salarian Dalatrass would change their mind about what was for the best for the Galaxy! Regardless of paragon or renegade affiliation, you never throw a tool away. Then again, I threw the collector base away. From Ashes should be played from the second you are capable of it. It's so clearly part of the base game that was ripped out. There's way too much interaction with story elements for the entire rest of the game.
|
# ? Mar 11, 2013 14:31 |
|
Jerusalem posted:So is Kai Leng deliberately supposed to be one of those annoying guys who talks about how great he is, you kick his rear end then he gets to "win" in a cutscene and continue to goad you for sucking so you want to kill him for the sheer satisfaction of not having to deal with his plot armor anymore, or was he genuinely supposed to be a super-badass ninja that is just too drat "cool and awesome" for Shepard to handle? It is very satisfying when you get to give this man what he's due. Say what you will, but by the end of the game I wanted to murder this man.
|
# ? Mar 11, 2013 14:40 |
|
Jerusalem posted:So is Kai Leng deliberately supposed to be one of those annoying guys who talks about how great he is, you kick his rear end then he gets to "win" in a cutscene and continue to goad you for sucking so you want to kill him for the sheer satisfaction of not having to deal with his plot armor anymore, or was he genuinely supposed to be a super-badass ninja that is just too drat "cool and awesome" for Shepard to handle?
|
# ? Mar 11, 2013 14:43 |
|
The series is 50% off on Origin through tomorrow. http://store.origin.com/store/ea/en...qTHRIWGAvfo_wGw
|
# ? Mar 11, 2013 15:05 |
|
Jerusalem posted:So is Kai Leng deliberately supposed to be one of those annoying guys who talks about how great he is, you kick his rear end then he gets to "win" in a cutscene and continue to goad you for sucking so you want to kill him for the sheer satisfaction of not having to deal with his plot armor anymore, or was he genuinely supposed to be a super-badass ninja that is just too drat "cool and awesome" for Shepard to handle? Judging by so many other "emotional" scenes in this game, he's a hilariously failed attempt at the latter.
|
# ? Mar 11, 2013 15:18 |
|
Geostomp posted:Judging by so many other "emotional" scenes in this game, he's a hilariously failed attempt at the latter. See, sometimes I would agree, but then you have Thane commenting on how Leng should be ashamed that all it took for him to fail his mission was a terminally sick drell, or his erudite comeback of “Sh-SHUT UP!" when Shepard mocks him for running away on both the Citadel and Thessia. Honestly, I'd be shocked if all the writers were on the same page with him.
|
# ? Mar 11, 2013 15:27 |
|
Geostomp posted:Judging by so many other "emotional" scenes in this game, he's a hilariously failed attempt at the latter. Indeed. I wouldn't mind it so much, but few things in games rankle as much, for me, as going through a combat encounter (usually a boss fight) which you can ostensibly win but then have to 'lose' in the following cut-scene because the story requires it. Many games have done it, and its always annoyed me when I've seen it. It feels like the game has wasted my time. The example in ME3 is particularly egregious because that fight is so easy to totally dominate in every respect, to the extent that your foe won't get to land a single attack on anyone. That said, I shouldn't be too reductive. I tend to frown on it as a device, but can look past that depending on how it is framed or contextaulised. ME2's Arrival DLC has an example of this kind of defeat, but it doesn't rankle so much there (for me), due to the structure of the encounter, and the way your defeat is presented. BreakAtmo posted:See, sometimes I would agree, but then you have Thane commenting on how Leng should be ashamed that all it took for him to fail his mission was a terminally sick drell, or his erudite comeback of “Sh-SHUT UP!" when Shepard mocks him for running away on both the Citadel and Thessia. Honestly, I'd be shocked if all the writers were on the same page with him. That is all well and good, but the way Shepard's response to the Thessia defeat is presented thereafter indicates clearly an expectation that the player is similarly invested, and bummed at being beaten. It fails though, because it is totally unearned, by virtue of how it was framed and presented. Again, other games (including other ME games) use the story-defeat thing, but have done a better job of securing a degree of investment from the player despite having no agency in the defeat. magimix fucked around with this message at 15:36 on Mar 11, 2013 |
# ? Mar 11, 2013 15:29 |
|
Is the music that plays right at the end of Citadel when you're all looking at the Normandy in dock on the soundtrack album that got released?
|
# ? Mar 11, 2013 15:48 |
|
Is there any point to not having Dr. Chakwas and the reporter lady on the ship? I wanna do a full renegade playthrough, so my instinct is to always go with the bottom option but one seems to be clearly better than the other here.
|
# ? Mar 11, 2013 16:20 |
|
Biggest human being Ever posted:Is there any point to not having Dr. Chakwas and the reporter lady on the ship? I wanna do a full renegade playthrough, so my instinct is to always go with the bottom option but one seems to be clearly better than the other here. Typically in terms of assets you will find another way to get them. the Paragon/Renegade options are typically about how you experience the story, not the actual tools you have in the end. There are all sorts of characters you can not have in me3 and it doesn't change the sorts of assets you acquire, just the kind of personal interaction you can have with them.
|
# ? Mar 11, 2013 16:57 |
|
Boy, people weren't kidding about the Spectre gear in the first game. The shotgun can pretty much one-shot most enemies from almost any distance on normal difficulty.
|
# ? Mar 11, 2013 18:56 |
|
The Phantom-lookin' armors you get from the Armax arena aren't color-tintable, right? I wanted to make space ninja Shep but, like, colorfully. In fact my squad doesn't step off the shuttle unless they are coordinated to at least four colors of the rainbow.
|
# ? Mar 11, 2013 19:18 |
|
magimix posted:Indeed. I wouldn't mind it so much, but few things in games rankle as much, for me, as going through a combat encounter (usually a boss fight) which you can ostensibly win but then have to 'lose' in the following cut-scene because the story requires it. Many games have done it, and its always annoyed me when I've seen it. It feels like the game has wasted my time. The example in ME3 is particularly egregious because that fight is so easy to totally dominate in every respect, to the extent that your foe won't get to land a single attack on anyone. Shepard's not just reacting to Kai Leng, though-- she's also reacting to the fact that Kai Leng making off with the macguffin coincided with the fall of a Council homeworld. It's not just that a mean ninja stole your lunch money, it's that on top of a huge setback in the war.
|
# ? Mar 11, 2013 19:38 |
|
Rincewind posted:Shepard's not just reacting to Kai Leng, though-- she's also reacting to the fact that Kai Leng making off with the macguffin coincided with the fall of a Council homeworld. It's not just that a mean ninja stole your lunch money, it's that on top of a huge setback in the war. I said 'Thessia defeat' - that covers the whole kaboodle, not just the matter of Kai Leng. Moreover, it doesn't really get to the core of my point, which is that the game didn't earn the buy-in and response it clearly wants from the player. Anyway, time to grind out the Geth assignments before hitting Virmire
|
# ? Mar 11, 2013 19:59 |
|
rypakal posted:Then again, I threw the collector base away. I will defend that decision to my dying day - if there is one thing that has been painfully, hilariously well-documented in this game is that anything slightly dangerous that gets into Cerberus' hands will completely blow up in their faces - either they'll "go rogue" or everybody dies or they lose complete control of the situation and need somebody to come mop it up. There was no way in hell I would have ever let them get their hands on the Collector Base. Edit: Same deal with killing the Rachni Jerusalem fucked around with this message at 23:22 on Mar 11, 2013 |
# ? Mar 11, 2013 21:44 |
|
The Citadel OST is available for no charge! http://social.bioware.com/me3citadelsoundtrack.php
|
# ? Mar 11, 2013 23:19 |
|
Is there a reason my Falcon rifle has topped out at level 8? There's no new upgrade in the weapons procurement, and I want it to be level 10 like the other weapons I use.
|
# ? Mar 12, 2013 00:11 |
|
Kai Leng was pretty clearly intended to be a Cerberus C-lister who got shuttled to the top of the ranks when Shepard walked off with and/or killed their best and brightest. She acts the way she does after Thessia out of shame. She lost for bullshit reasons (the
|
# ? Mar 12, 2013 00:30 |
|
The_Doctor posted:Is there a reason my Falcon rifle has topped out at level 8? There's no new upgrade in the weapons procurement, and I want it to be level 10 like the other weapons I use. Batham fucked around with this message at 00:54 on Mar 12, 2013 |
# ? Mar 12, 2013 00:51 |
|
Luminous Obscurity posted:Literally the only person in the series who takes him seriously is Anderson and as much as I love the guy, he's also the person who thought "my soldier had a vision of the apocolypse" was admissible in space court. I guess you can argue that it was bad writing and consistent writing at the same time
|
# ? Mar 12, 2013 00:53 |
|
Kai Leng constantly stumbles over himself anytime Shepard actually addresses him and gets burnt constantly. He's a thorn in Shepard's side, but anyone who thinks the writing team seriously thought Kai Leng was some sort of super badass, when they've got him blubbering 'sh-shut up!' towards the end of the game is probably deluding themselves.
|
# ? Mar 12, 2013 00:55 |
|
You parry and break Kai Leng's sword with your fist. He is not badass, he's a loser.
|
# ? Mar 12, 2013 00:58 |
|
Dan Didio posted:Kai Leng constantly stumbles over himself anytime Shepard actually addresses him and gets burnt constantly. He's a thorn in Shepard's side, but anyone who thinks the writing team seriously thought Kai Leng was some sort of super badass, when they've got him blubbering 'sh-shut up!' towards the end of the game is probably deluding themselves. He did do that ELITE HACKING of Alliance Command's space-Yahoo account. Probably the only thing he ever did correctly (even if it was stupid as hell). I love Kai Leng. He's literally a self-insert fanfiction badguy who's thrown face first onto an omniblade on purpose. He's every anime/James Bond super-mook wrapped into one convenient package that you eventually punch to death. That anyone takes him seriously, in and out of game, is testament to how goofy Mass Effect really is.
|
# ? Mar 12, 2013 01:05 |
|
Is there a recommended point in the story at which I should take on Omega? For that matter, what about Citadel? I finished Leviathan in one sitting last night, just after unlocking Grissom Academy, and while the story held up, more than half the enemies launched at me were way out of sequence. I've never gotten much farther than Tuchanka in the game, though I've long since spoiled myself on the 10kft overview of the story, if that makes a difference.
|
# ? Mar 12, 2013 01:36 |
|
I like to do it before Thessia, before Tuchanka would work well, for similar reasons.
|
# ? Mar 12, 2013 01:39 |
|
I haven't played through SP since release so I forgot how utterly terrible the Reaper fight on Rannoch is. That beam was nowhere near me, man.
|
# ? Mar 12, 2013 01:50 |
|
Play Citadel one week after you finish the game.
|
# ? Mar 12, 2013 02:10 |
|
|
# ? Apr 28, 2024 14:37 |
|
magimix posted:Indeed. I wouldn't mind it so much, but few things in games rankle as much, for me, as going through a combat encounter (usually a boss fight) which you can ostensibly win but then have to 'lose' in the following cut-scene because the story requires it. Many games have done it, and its always annoyed me when I've seen it. It feels like the game has wasted my time. The example in ME3 is particularly egregious because that fight is so easy to totally dominate in every respect, to the extent that your foe won't get to land a single attack on anyone. The best version of the hopeless boss fight that I've ever seen is the one in Jedi Knight II when you first fight Desann. He has Force powers, you don't, so of course you get stomped, and the actual gameplay during the fight reflects that.
|
# ? Mar 12, 2013 03:59 |