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achillesforever6 posted:Yeah they should have stuck with the Thebeans, but I guess they don't have the "Brand Recognition" as the Spartans do to modern audiences. Though weren't the Thebeans destroyed anyway by the time this game starts? Alexander sacked Thebes for getting to uppity, and never bothered to head down to Sparta. Thebes never recovered. Sparta hung around and made a coalition with Athens to fight the Macedonians as a part of the general slap fight there, before the Romans rolled up and cold-cocked them all. Has anybody made a patchwork map from all the previews yet? I think I remember it from a while back, but I can't find it or anything, can somebody confirm/deny so I know I'm not crazy? Slim Jim Pickens fucked around with this message at 07:35 on May 10, 2013 |
# ? May 10, 2013 07:25 |
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# ? Apr 28, 2024 08:04 |
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Slim Jim Pickens posted:Has anybody made a patchwork map from all the previews yet? I think I remember it from a while back, but I can't find it or anything, can somebody confirm/deny so I know I'm not crazy? Page 84: Krazyface posted:Perspective? Scale? Photoshop? What the gently caress are those? Anyway I stitched together the preliminary maps for Rome II:
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# ? May 10, 2013 08:17 |
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I don't really care to know the name of all those countries since I've always found all of the countries in TW games to be nameless little sponges of wealth when I get my war machine crankin'. Loot them all and set taxes really low so you get tons of growth and skip having to pay for militias for garrison happiness. The soldiers are paid in loot, not in taxes!
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# ? May 10, 2013 08:20 |
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You can see parts of the map in the collectors edition image.
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# ? May 10, 2013 09:33 |
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The whole Arabian Peninsula? That looks like fun, especially for the navies in that part of the world.
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# ? May 10, 2013 10:07 |
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Sheizerbrick posted:You can see parts of the map in the collectors edition image. Doesn't "Imperium potestas est" mean "Empire is power"? What a weird expression. And if that is the real map then more proof they learned from the mods of Rome I. Let's hope for the best.
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# ? May 10, 2013 10:12 |
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Mans posted:Doesn't "Imperium potestas est" mean "Empire is power"? What a weird expression. Imperium can also mean might or authority. from imperare, to command. So it could mean something like might is power. It's not an actual Latin expression but it is actual Latin.
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# ? May 10, 2013 10:17 |
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Imperium is also the specific term for the power of military command which you get as consul etc. If I was going to be loose with my translation, 'I have a bloody great army. They listen to me, so you drat well better perk up your ears too'.
Sleep of Bronze fucked around with this message at 10:50 on May 10, 2013 |
# ? May 10, 2013 10:45 |
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If you are preordering the game, this voucher GMG25-5GT67-87HJ9 will give you 25 % off on Greenmangaming.
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# ? May 10, 2013 11:03 |
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Hmm Greenman with that voucher code comes to £33.75, but Amazon is £29.99. Do you get the pre-order DLC with Amazon? Can you add an Amazon sale to steam? Edit: VV Tried on greenman (presumably UK) and it worked fine concerned mom fucked around with this message at 11:23 on May 10, 2013 |
# ? May 10, 2013 11:07 |
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Lord Tywin posted:If you are preordering the game, this voucher GMG25-5GT67-87HJ9 will give you 25 % off on Greenmangaming. Does this code work for outside of the U.S purchases of the game? Would we be able to avail of Steamworks mods if we purchased the game from GMG? I'm aware that GMG games can be added to Steam having purchased XCOM from GMG previously. Khagan fucked around with this message at 11:23 on May 10, 2013 |
# ? May 10, 2013 11:20 |
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Khagan posted:Does this code work for outside of the U.S purchases of the game? Yep, I live in Sweden and my purchase went through fine.
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# ? May 10, 2013 11:23 |
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Khagan posted:Does this code work for outside of the U.S purchases of the game? Yup and yup. GMG will send you a steam code which you input into Steam, and from there it's exactly the same as if you'd bought it from Steam itself.
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# ? May 10, 2013 11:24 |
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History question. Why didn't Mediterranean civilizations explore the coast of Africa? No profit in it? No adventurous naval spirit in the Hellenistic world? There was a time where Roman traders risked the Indian Ocean in Greek style galleys to get at that particular subcontinent, so I wonder why they didn't just hug the coast until the Cape of Good Hope, since their ships were so shallow bottomed.
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# ? May 10, 2013 13:39 |
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Aurubin posted:History question. Why didn't Mediterranean civilizations explore the coast of Africa? No profit in it? No adventurous naval spirit in the Hellenistic world? There was a time where Roman traders risked the Indian Ocean in Greek style galleys to get at that particular subcontinent, so I wonder why they didn't just hug the coast until the Cape of Good Hope, since their ships were so shallow bottomed. I don't actually know this for a fact, but I presume it's because firstly, galleys do badly in the Atlantic, and secondly, galleys need constant resupply and watering due to having all those oarsmen on board (near-daily need for resupply, I think) - finding a stable chain of supply ports all the way across Africa and across the different seas there at the time was probably beyond the resources of the Roman state, and even if they could pull it off the costs of constantly finding that much food and water was likely prohibitively expensive for any merchants making the trip. India, on the other hand, was a known and stable supply of rare goods as well as a decent market in its own right. Also, I presume you mean West Africa and so on? North Africa was pretty extensively developed during these times.
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# ? May 10, 2013 13:52 |
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Aurubin posted:History question. Why didn't Mediterranean civilizations explore the coast of Africa? No profit in it? No adventurous naval spirit in the Hellenistic world? There was a time where Roman traders risked the Indian Ocean in Greek style galleys to get at that particular subcontinent, so I wonder why they didn't just hug the coast until the Cape of Good Hope, since their ships were so shallow bottomed. A discussion of this exact topic begins in the Roman History thread Here. In short, they did, but we do not know how far exactly. There are stories of a circumnavigation, and we know the Carthaginians went way down the west coast.
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# ? May 10, 2013 14:05 |
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Somehow, I missed the fact that the three Greeks have been added to the factions page, with some information and screenshots that weren't in the other announcements. I'll probably end up doing a second version of that map sometime.
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# ? May 10, 2013 14:45 |
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Was slavery as a mechanic confirmed yet? Cause that Sparta page confirms they get a bonus to it.
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# ? May 10, 2013 14:58 |
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Krazyface posted:Somehow, I missed the fact that the three Greeks have been added to the factions page, with some information and screenshots that weren't in the other announcements. I'll probably end up doing a second version of that map sometime. Tee hee, those Athenians are wearing linothorax. I know people would feel more protected back then, especially since they were matched against bronze weapons, but from a 2013 viewpoint, going into melee essentially wearing a really thick shirt is humorous.
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# ? May 10, 2013 15:19 |
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Mans posted:Doesn't "Imperium potestas est" mean "Empire is power"? What a weird expression.
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# ? May 10, 2013 18:37 |
Have they yet mentioned any modding news with Rome 2?
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# ? May 10, 2013 18:45 |
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Someone has also made this map, I don't know how accurate it is though
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# ? May 11, 2013 04:24 |
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I think I like this map.
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# ? May 11, 2013 04:26 |
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Sober posted:Modders will expand the map all the way to China or Japan because CA something something antiquity is overrated something something I want to conquer Rome as Han China. I doubt it, no one has been able to mod the world map since the last engine change from Rome1 & Med 2 -> Empire.
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# ? May 11, 2013 04:28 |
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Ireland and Scotland are still nagging at me. Was it that hard to make it Hibernia et Caledonia and have the names over the places they're actually referring to?
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# ? May 11, 2013 04:36 |
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I wonder how far north the map will go, i'm still hoping for another amazon tribe to be hiding somewhere. I also like how Africa looks less like desolate wasteland that I have to litter with watch towers/waste 10 turns playing find the city in the middle of the Sahara Desert.
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# ? May 11, 2013 08:02 |
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Odobenidae posted:I wonder how far north the map will go, i'm still hoping for another amazon tribe to be hiding somewhere. I also like how Africa looks less like desolate wasteland that I have to litter with watch towers/waste 10 turns playing find the city in the middle of the Sahara Desert. The worst part of ME2:TW was destroying everything in the entire world and ruling it all, and then combing the desert for a 200 florin/turn 2000 population town for like 40 loving turns.
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# ? May 11, 2013 08:06 |
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Tried to play Shogun 2 tonight because of all the Rome hype and wanting to kick rear end with an entire army again. In the multiplayer Battle List, it says literally EVERYONE is using a different game version than I. I tried verifying my game files. What the hell is wrong?
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# ? May 11, 2013 08:09 |
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WoodrowSkillson posted:A discussion of this exact topic begins in the Roman History thread Here. We talked about it more earlier too. Roman traders went down the east coast to around Zanzibar, at least. There doesn't appear to have been much going on along the west coast.
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# ? May 11, 2013 08:18 |
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There is a massive difference between traveling in the Pacific ocean and the Atlantic ocean. While you can go down the Western coast with ease it's hell to come back up, with the lack of knowledge about the tricky waters, the wind direction and points of reference being hell on any sailor. While sporadic explorations on the west coast might've been possible they were never intentional or planned trips, that only started in the 15th century with Portugal.
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# ? May 11, 2013 08:53 |
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WHAT A GOOD DOG posted:The worst part of ME2:TW was destroying everything in the entire world and ruling it all, and then combing the desert for a 200 florin/turn 2000 population town for like 40 loving turns. All the Africa towns are on the coast. The only one in the deep desert is Timbuktu, and if you don't have its position memorized, well...
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# ? May 11, 2013 09:26 |
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WHAT A GOOD DOG posted:The worst part of ME2:TW was destroying everything in the entire world and ruling it all, and then combing the desert for a 200 florin/turn 2000 population town for like 40 loving turns. Yeah, but after you finally find it, you'll never forget where that fucker is again.
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# ? May 11, 2013 09:27 |
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Slim Jim Pickens posted:Alexander sacked Thebes for getting to uppity, and never bothered to head down to Sparta. Thebes never recovered. Sparta hung around and made a coalition with Athens to fight the Macedonians as a part of the general slap fight there, before the Romans rolled up and cold-cocked them all. Sacked is not strong enough. The city was destroyed by Alexander after a revolt and all inhabitants, except priests and some prominent pro-Macedonians were enslaved. A few years before their most famous military unit had been eliminated to a man at the Battle of Chaeronea, though that was only 300 men. Revolt or no, I don't think Thebes could have survived Alexander as he had a nasty habit of making brutal examples of Greeks who had a history of co-operating with the Persians, something the Thebans had done (and supposedly still were quite intent on doing). Especially nasty was an episode where he and his army encountered a settlement of Greeks somewhere in northeastern Iran (probably descended from someone forcibly resettled after being conquered or after some revolt) who feasted him and gave supplies to his army, after which Alexander proceeded to kill all the men and enslave the women and children, as reward for what he viewed as treachery. Randarkman fucked around with this message at 09:43 on May 11, 2013 |
# ? May 11, 2013 09:41 |
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Another news tidbit I had overlooked on the official forums: http://forums.totalwar.com/showthread.php/66714-TW-FORUM-EXCLUSIVE!-Q-amp-A-Session-with-CA?s=721f5791ad0aba869a167ef3f09a7b62 It's a Q&A with the devs and has some interesting campaign map details. quote:How far east does the Campaign Map go? "Optimal slave economy" is not something I ever expected to see in a TW game.
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# ? May 11, 2013 15:03 |
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Man I just want to see one screenshot of the campaign.
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# ? May 11, 2013 15:18 |
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Finally we get some info on the actual campaign. I am also finally somewhat excited.
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# ? May 11, 2013 15:19 |
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quote:Slaves diminish over time, so enslaving captives is essential if the economy is to run optimally. Note that although a populace may be enslaved following conquest, there is no explicit concept of population this time around. That's interesting. I presume that means we'll get a nice and simple 'slave population' bar that fills up as you get slaves and slowly depletes over time and you get different production/public order effects across the board. Kind of link how taxes work now except you won't be able to change them on the fly.
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# ? May 11, 2013 15:30 |
Everything about that sounds pretty awesome, and the army stances alone sounds like they will add miles to the strategy of the campaign.
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# ? May 11, 2013 15:39 |
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Captain Diarrhoea posted:Everything about that sounds pretty awesome, and the army stances alone sounds like they will add miles to the strategy of the campaign. I actually doubt that. We've had ambushes, control zones and fortifying since Rome and there's been a couple of iterations on them up to Shogun 2 - they can't alter the main problem that there's no reason whatsoever to care about an enemy army in the field when you can march up to a city/castle and take it by storm immediately for no risk. Unless supply lines become A Thing, or there's a rule that says you can't assault a city while there's an enemy army looming somewhere in the province, there's no real space in the game for exotic rules on army movement to be meaningful.
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# ? May 11, 2013 16:14 |
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# ? Apr 28, 2024 08:04 |
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Alchenar posted:Unless supply lines become A Thing, or there's a rule that says you can't assault a city while there's an enemy army looming somewhere in the province, there's no real space in the game for exotic rules on army movement to be meaningful. Really? I mean the fact of finally being able to get an army rushed up to a nearby province to man it's defences isn't something you've ever wanted to do in any previous TW? What about not knowing if your going to get ambushed when walking straight across enemy territory, even in full view of the road?
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# ? May 11, 2013 16:28 |