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Question about a really late game fight: how do I kill that tank? I can't figure out where I am supposed to shoot at
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# ? May 18, 2013 01:50 |
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# ? Apr 27, 2024 15:00 |
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keyframe posted:Question about a really late game fight: Took me a while to figure out. You shoot what's glowing red. First the bar that links the wheels together, then the wheels, then the turret
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# ? May 18, 2013 01:51 |
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I feel really conflicted about the book 'Metro 2033'. I'm reading it and it feels like it's really slow-going, and that's holding me up from playing the game (and Last Light) because I promised myself I'd read the book first. But I like the book so far and I'm enjoying reading it so I dunno. My kindle says I'm 28% of the way through it, and I feel like I've been at it for a while. It's something I don't really like about digital books compared to print books - at least with print books I can get a sense of how many actual pages I have left, or feel in my hands how much of the book I've read, or flip forward to see when a chapter ends so I can set a goal or something. Maybe I just don't know how to use my kindle effectively, but I don't know how to do any of that with a digital book so it makes it seem like the reading journey has no discernible "end".
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# ? May 18, 2013 01:57 |
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It's a big book mate, so don't feel too bad. Honestly I'd play both the game and the book at the same time. They're different enough and don't really follow the same pattern, the beginning and the ends are close, but the middle is not. Largely because the book follows the narrative in such a way that playing it would be dull as poo poo.
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# ? May 18, 2013 02:34 |
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Is there a way to cheat filters in to the game? This is for Metro 2033. I just got to the Library and ran out of filters. Putting my mask on and off isn't an option. Also one of my new goals in life is to meet the developers, shake their hands, and then politely ask why the player can't buy filters at Polis. I'm not even mad, just utterly baffled by that design choice.
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# ? May 18, 2013 02:43 |
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Xenomrph posted:I feel really conflicted about the book 'Metro 2033' As a huge fan of the book, I'd definitely recommend that you finish reading it. However as Flipswitch said, there are a lot of differences between the book and the game, so don't feel as though you need to finish it before you can play the game. Whilst the book and game essentially tell the same story, the journey and the route taken are very, very different.
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# ? May 18, 2013 03:21 |
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Xenomrph posted:I feel really conflicted about the book 'Metro 2033'. I'm reading it and it feels like it's really slow-going, and that's holding me up from playing the game (and Last Light) because I promised myself I'd read the book first. Amazon lists it when an Ebooks has page numbers. I don't think anything I've ever bought off of Google Books has been missing them. So they still exist, it's just that they're sort of antiquated so a few books haven't bothered with them. I like page numbers, too.
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# ? May 18, 2013 03:26 |
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Fergus Mac Roich posted:Amazon lists it when an Ebooks has page numbers. I don't think anything I've ever bought off of Google Books has been missing them. So they still exist, it's just that they're sort of antiquated so a few books haven't bothered with them. Edit-- I'm on page 164 of 450-something in Metro2033.
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# ? May 18, 2013 03:40 |
loving hell. I'm out of ammo and medkits and the game checkpointed me in the middle of a chase. I'm stuck unless I want to go back another 45 minutes and redo everything. Ugggh. I'm with Khan trying to catch the train. I'm about to jump on but I have one bullet in my rifle and my other weapon, a hellsing, is absolutely useless due to the physics of the train ride. Is there really no way to replenish ammo midway through this? What a tremendous oversight. Edit: Spammed my grenades and knives. Seemed to kill enough that I didn't die before the cutscene. Woo. Edit: Page numbers in kindle books are dumb because pages would vary wildly depending on what device you're reading it on. You can turn it on with some of the old devices in favor of location but I don't really understand how it'd fix your problem. Location numbers still give an indication of how far you are because there's still the whole progress bar aspect so you can still see that location 42312 is roughly in the middle of the book, etc. I'd also have recommended you play the game Metro 2033 first, honestly. It's a good enough adaptation that it stands alone and reading the book after it would instead help flesh out the world. Flipswitch posted:It's a big book mate, so don't feel too bad. Honestly I'd play both the game and the book at the same time. They're different enough and don't really follow the same pattern, the beginning and the ends are close, but the middle is not. Largely because the book follows the narrative in such a way that playing it would be dull as poo poo. Also the book would be several times more depressing to play! Sankis fucked around with this message at 05:03 on May 18, 2013 |
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# ? May 18, 2013 04:48 |
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Late game boss fight spoilers: On my 2nd playthrough, I went and tossed all my throwing knives at Mama Bear since I knew there wasn't going to be any more opportunities to stealth against humans, and it worked really well. Much better than spamming MGR with a VSV, in fact. A few knives were enough to bring her HP down to SHOOT FLASHING RED STUFF levels each time. The funny thing was that after the boss fight ended, the knives that were stuck on her were left floating in the air at the location where she exits the arena. And I could still pick them up from the air!
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# ? May 18, 2013 06:22 |
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Spoilers about the above: I used claymores. They worked really well! A mate of mine who was watching me play told me I could use as much mil-spec ammo as I wanted now as there weren't any more traders for the rest of the game. So I'd drop a claymore, the bear would run into it, then the dog/rat nerds would jump on it and I was free to shoot it in the spine with an RPK + Drum mag full of military ammo. It didn't even hit me once!
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# ? May 18, 2013 08:16 |
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Is there a point that I should be saving Military grade ammo for? I'm at the Dead City and have about 400 rounds saved up, just thought I'd ask in case there's anything like the Amoebas from 2033.
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# ? May 18, 2013 10:05 |
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River posted:Spoilers about the above: Yeah this is pretty much the way developers obviously intended this fight to play out.
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# ? May 18, 2013 10:17 |
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Even knowing I have to look for the red flags the swamp section is the definition of anti-fun with all the infinitely respawning enemies, insta-kill water and poo poo obscuring your vision. Goddamn.
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# ? May 18, 2013 10:26 |
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Personally I found the swamp section to be incredibly fun, but then I love the atmosphere and exploring. Stalking through the reeds and abandoned ruins, looking for precious filters and ammo. Listening to the critters and monsters all around you as it slowly gets darker, to the point where you're struggling to see. And then suddenly: Nightvision goggles. It was especially intense for me as I'd really been dawdling and was running it really close to the line on filters. I'd keep finding a new one when I had less than a minute left. By the time I got to the bridge, however, I'm pretty sure I was capped at 60 minutes worth of filter time. Also, thirding the recent mention of claymores. They do a stupid amount of damage and are the go to weapon against "bosses"
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# ? May 18, 2013 10:41 |
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I love the music queues in this. You could almost do away with the light detector on the watch altogether.
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# ? May 18, 2013 10:51 |
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Beware if you are going for the no kills achievement. Taking the filter off a knocked out enemy counts as a kill.
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# ? May 18, 2013 11:19 |
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Pwnstar posted:Beware if you are going for the no kills achievement. Taking the filter off a knocked out enemy counts as a kill. Huh? No it doesn't.
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# ? May 18, 2013 11:35 |
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Cape Cod Crab Chip posted:Huh? No it doesn't. That is the word on the street. I could have been misinformed.
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# ? May 18, 2013 11:40 |
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GUI posted:Even knowing I have to look for the red flags the swamp section is the definition of anti-fun with all the infinitely respawning enemies, insta-kill water and poo poo obscuring your vision. Goddamn. Whaaat? The water instakilled you? I fell in quite a bit trying to jump over to the next bit of land while being chased by a bunch of those shielded bugs (what are they even called?), it was a blast, but I never died from it. But yeah, agreeing with that other guy, the marshes were really done well. I was on edge the whole time, especially when the big green bug started popping up every once in awhile. It really helped that the first thing that happened to me was picking up that gun that woke up the sleeping bug and pretty much pulling in three more from the water. Got cornered, used all my medkits, and my shotgun shells weren't downing them fast enough so I had to book it and that colored my experience for the rest of the level. I was running blind through the reeds looking for red flags and weaving into buildings to get away from those guys.
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# ? May 18, 2013 12:23 |
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I am only about an hour or two into the game but something just feels ... off? Am I wrong in thinking that Metro 2033 was a little bit better looking/polished ... somehow? It just feels rushed, and the game feels washed out when I am outside. I don't have the sense of dread I did in the first one and it doesn't seem to be taking itself as seriously. Maybe I am missing something or not far enough but at least the beginning doesn't feel as good as Metro 2033 did.
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# ? May 18, 2013 15:39 |
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Meowbot posted:I am only about an hour or two into the game but something just feels ... off? Am I wrong in thinking that Metro 2033 was a little bit better looking/polished ... somehow? It just feels rushed, and the game feels washed out when I am outside. I don't have the sense of dread I did in the first one and it doesn't seem to be taking itself as seriously. Maybe I am missing something or not far enough but at least the beginning doesn't feel as good as Metro 2033 did. Do you have the settings as low as possible or something?
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# ? May 18, 2013 15:46 |
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Jesus christ. I felt sort of disappointed at first at the lack of general creepyness in comparison to 2033, then i entered a room in the car-section: The part where you have to push a traincar while fending off watchmen. I jumped out and went into a sideroom and it was filled with weird silhouettes of people, some standing around, some lying in beds. You don't notice it at first, but as you look closer you realize you're surrounded by ghosts. It creeped me out more and more as i went further into the room, like i was being stalked. They were whispering to me. When i turn around the silhouettes have been replaced by real bodies and i make a dash for the exit and jump back into the car and drive the gently caress away. It was an optional thing, but i'm glad i didn't miss it. Just reached the swamp so i hope there's more of that to come. Amebx fucked around with this message at 16:11 on May 18, 2013 |
# ? May 18, 2013 16:04 |
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A side effect of Ranger mode, but the buckshot pistol (I forget it's name) is an absolute monster.
Flipswitch fucked around with this message at 16:33 on May 18, 2013 |
# ? May 18, 2013 16:08 |
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hopterque posted:Do you have the settings as low as possible or something? No it is maxed out besides SSAO. I mean the game is rushed in the sense that the way it goes from map to map just feels like it is moving at a really fast pace. The atmosphere just doesn't seem to feel the same as I remembered playing in Metro. It is dark, but even when I mess with the gamma it looks too washed out or too dark. I guess I gotta keep playing because it seems I have a polarizing opinion. I wasn't sure if others felt this way sorry.
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# ? May 18, 2013 16:40 |
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Meowbot posted:No it is maxed out besides SSAO. I mean the game is rushed in the sense that the way it goes from map to map just feels like it is moving at a really fast pace. The atmosphere just doesn't seem to feel the same as I remembered playing in Metro. It is dark, but even when I mess with the gamma it looks too washed out or too dark. I guess I gotta keep playing because it seems I have a polarizing opinion. I wasn't sure if others felt this way sorry. The reason I asked is the game shouldn't feel washed out or anything, might be something with your monitor.
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# ? May 18, 2013 16:42 |
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Meowbot posted:I am only about an hour or two into the game but something just feels ... off? Am I wrong in thinking that Metro 2033 was a little bit better looking/polished ... somehow? It just feels rushed, and the game feels washed out when I am outside. I don't have the sense of dread I did in the first one and it doesn't seem to be taking itself as seriously. Maybe I am missing something or not far enough but at least the beginning doesn't feel as good as Metro 2033 did. Something is wrong with your eyes or your computer if you think metro 2033 is better looking and polished. In any case the first hours of the game is way less impressive than what is to come later. It gets amazing starting from the Swamp.
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# ? May 18, 2013 16:49 |
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Flipswitch posted:A side effect of Ranger mode, but the buckshot pistol (I forget it's name) is an absolute monster. I never found the shotgun pistol, just the revolver and the semi-auto pistol, so I just had a little mini-carbine the whole game. Where was it?
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# ? May 18, 2013 17:29 |
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RBA Starblade posted:I never found the shotgun pistol, just the revolver and the semi-auto pistol, so I just had a little mini-carbine the whole game. Where was it? Sounds like he's talking about Ashots, which are all over the place. I'm more of a Shambler man, myself.
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# ? May 18, 2013 17:35 |
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RBA Starblade posted:I never found the shotgun pistol, just the revolver and the semi-auto pistol, so I just had a little mini-carbine the whole game. Where was it? A lot of the people carry them after your escape at the beginning, they are everywhere really. They look almost exactly like normal revolvers if you don't look really close though, but the barrel is a bit bigger. I didn't know the silenced "revolver" I was carrying was one of them until I tried to kill someone at range. Had to clear the room after that. edit: damnit. What guns should I carry on my ranger hardcore run? I love the power of the silenced revolver and I got a nice extended barrel revolver shotgun for nosailises (whatever). Feel like I'm missing out not having a rifle of some sort. Broose fucked around with this message at 17:38 on May 18, 2013 |
# ? May 18, 2013 17:35 |
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Broose posted:A lot of the people carry them after your escape at the beginning, they are everywhere really. They look almost exactly like normal revolvers if you don't look really close though, but the barrel is a bit bigger. I didn't know the silenced "revolver" I was carrying was one of them until I tried to kill someone at range. Had to clear the room after that. When you get a chance to upgrade your shotgun to a Saiga you should do it, the Saiga is loving beautiful. Alternately, you could get a quad-barrel shotgun - it will basically instantly kill anything short of a boss and will do huge amounts of damage even to boss enemies, but it chews through ammo at a loving ridiculous rate, which is a serious problem on Ranger mode. I'd keep at least one silenced weapon - the silenced revolver is pretty nice, although you could give consideration to upgrading to a silenced VSV later just so you'll have something that can fire MGR.
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# ? May 18, 2013 18:12 |
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Im having a blast with Last Light, this game is really fun. Im enjoying it more than 2033. I just got to the theater. Does anyone know why the screen lightens and you hear the water drop sound, it is some kind of factor that will change the game play? Ive excuted a few people who have surrendered an it made that sound.
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# ? May 18, 2013 18:47 |
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They're moral choice points, basically think if it as a score and it adds up and is partly the basis for what ending you're going to get.
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# ? May 18, 2013 19:00 |
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poo poo, Ranger Hardcore just makes my head hurt. I really like its combat difficulty, if anything it's too easy, but the decisions are just mindboggling. How could the character not know how many grenades he's carrying or whether he has 120 rounds or 8 rounds of AR ammo left? Or knowing how many rounds of ammo I'm going to give to a beggar or bet on whatever? Being unable to switch difficulty when you get autosaved into a big fight with nearly no ammo is the best part. It's really fun on the stealth levels but gently caress, it's so lazily implemented.
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# ? May 18, 2013 20:26 |
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Doniazade posted:It's really fun on the stealth levels but gently caress, it's so lazily implemented. Having put a number of hours into this bad boy, this is pretty true. HUDs exist as a means of conveying abstract information to the player in a predominantly visual medium. If their intention was to enhance the immersion by removing this conceit, fantastic, but they absolutely should have replaced it with something else, e.g., a 'look in pack' animation where you can see some visual representation of the number of magazines/rounds/consumables/etc (even if only an approximation) you have available. As it stands, I would argue that (in certain respects) the current implementation actually decreases immersion as it reminds the player that they are unable to perform such basic but critical actions as 'look at hand to see which throwable is equipped', 'look at magazine to see how many/which types of rounds are loaded', 'look at pack to determine how many filters are left', etc... I mean, I'm still always going to play Ranger Hardcore, but perhaps we can hope that 4A will pull a CDPR and put out something to address this issue.
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# ? May 18, 2013 21:53 |
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It's crazy to me that bland AAA stuff like Bioshock Infinite get perfect scores across the board and are hailed as masterpieces while games with genuine atmosphere and character like Metro get 7's (which may as well be 2's the way games journalism works). Yeah it's a little buggy and ranger mode as DLC is ridiculous but Last Light's still GOTY 2013 by a long shot so far.
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# ? May 18, 2013 21:54 |
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So I've reached The Swamp about 5 hours in or so and I've hit a wall. I start up the genny for the ferry, but by that I've only just run out of filters. So now I'm checkpointed right when I hit the button, and spend the next minute or two running around looking for filters before I just die. Am I just hosed? Or are there any more around I might have missed? E: Goddamnit There is a convenient box of ammo and filters hidden in some reeds not 2 feet from the generator I've been missing this whole loving time. Doctor Doctor fucked around with this message at 22:14 on May 18, 2013 |
# ? May 18, 2013 21:58 |
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Doctor Doctor posted:So I've reached The Swamp about 5 hours in or so and I've hit a wall. I start up the genny for the ferry, but by that I've only just run out of filters. So now I'm checkpointed right when I hit the button, and spend the next minute or two running around looking for filters before I just die. Am I just hosed? Or are there any more around I might have missed? Myself and a lot of other people ended up in that exact same position somewhere on that level, I fixed it by exiting to the main menu and starting the chapter anew and then speed-running both the swamp level and the following level after that. Unfortunately if you spend too much time on either levels you will end up stuck somewhere without any filters and you will never be able to make it to any spare ones in time.
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# ? May 18, 2013 22:07 |
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You know what? gently caress the claymores, they're useless against nosalysis. Either they jump over them, or it detonates on them as they leap over it...and take no damage. You'd think in those siege moments in the game, blocking off a particular access route would help to keep your back protected, but those bastards always jump over them without taking damage. And those throwing knives, I think those should be a little faster. It takes way too long for you to pull one out and throw it, especially at a charging mutant. They're usually in your face before you get it off. They were certainly more useful in the first game.
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# ? May 18, 2013 22:26 |
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# ? Apr 27, 2024 15:00 |
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Volvagia posted:It's crazy to me that bland AAA stuff like Bioshock Infinite get perfect scores across the board and are hailed as masterpieces while games with genuine atmosphere and character like Metro get 7's (which may as well be 2's the way games journalism works). Yeah it's a little buggy and ranger mode as DLC is ridiculous but Last Light's still GOTY 2013 by a long shot so far. Well if it's any consolation, GameSpot gave Last Light a 9.0/10. Then again, they gave BioShock Infinite the exact same score and this game is better than BioShock Infinite in every way. BioShock Infinite's first few hours were incredible but then it lost steam and never recovered. This game is immersive as hell from the beginning and sucks you in and never lets you go until the very end.
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# ? May 18, 2013 22:43 |