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Xander77
Apr 6, 2009

Fuck it then. For another pit sandwich and some 'tater salad, I'll post a few more.



Count Chocula posted:

Ignore the advice in the Wiki and play Hardcore. It's doable on your first play through (I just beat it)..
Don't. Hardcore is very annoying without being really challenging (without specific mods which up the difficulty in ways unsuitable for a first playthrough). Also, your companions will find a way to die permanently in the dumbest ways possible, and you want to have companions (on your first run, but also in general).

...

More Sleeping Dogs advice - Apparently I should save the DLC for after the main game is over because it tends to spoil the story?

Also, any tips on dealing with grapplers, particularly in fight clubs? I usually save them for last because they take a lot of beatdown time to put down, and they also have an very annoying (and damaging) unblockable kick.

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scamtank
Feb 24, 2011

my desire to just be a FUCKING IDIOT all day long is rapidly overtaking my ability to FUNCTION

i suspect that means i'm MENTALLY ILL


I love fighting grapplers, they don't block or dodge anything at all. They're great big human punching bags.

A Real Happy Camper
Dec 11, 2007

These children have taught me how to believe.
I usually go after them first to get them out of the way. You can wail on them all you want because they don't block or dodge.

flatluigi
Apr 23, 2008

here come the planes
I heard people say that the tips on the wiki for La Mulana are for the original and things have changed enough in the remake that following the same tips is bad, so does anyone have any tips for (specifically) the La Mulana remake?

KoB
May 1, 2009
Anything for Din’s Curse?

owl_pellet
Nov 20, 2005

show your enemy
what you look like


Anything for Dishonored? There isn't anything in the wiki. Seems straightforward - I'm mostly concerned about missable collectibles and useless skills I shouldn't put any points into.

scamtank
Feb 24, 2011

my desire to just be a FUCKING IDIOT all day long is rapidly overtaking my ability to FUNCTION

i suspect that means i'm MENTALLY ILL


owl_pellet posted:

Anything for Dishonored? There isn't anything in the wiki. Seems straightforward - I'm mostly concerned about missable collectibles and useless skills I shouldn't put any points into.

Upgrade blink, don't bother with a 100% pixel-perfect no-death thing the first time around, don't be afraid to go high chaos.

Accordion Man
Nov 7, 2012


Buglord

owl_pellet posted:

Anything for Dishonored? There isn't anything in the wiki. Seems straightforward - I'm mostly concerned about missable collectibles and useless skills I shouldn't put any points into.
Every collectible is missable one you leave a main area, though you can beat the game without getting every rune or bone charm easy enough, so don't sweat it. There are no truly useless abilities, just pick the ones that will suit your playstyle i.e. don't get Summon Rats or Shadow Kill if you're planning on a pacifist run.

SiKboy
Oct 28, 2007

Oh no!😱

owl_pellet posted:

Anything for Dishonored? There isn't anything in the wiki. Seems straightforward - I'm mostly concerned about missable collectibles and useless skills I shouldn't put any points into.

If you are playing Pacifist (trying for no kills) be careful where you stash unconsious people; Rats can and will eat knocked out people they can reach, and if the person falls more than a tiny height it can kill them. I wouldnt recommend trying no kills on a first playthrough. That doesnt mean I recommend necessarily going balls out combat murderer either, just play it how you like. you can kill a suprising number of guards and still get low chaos if thats what you are trying for.

Woffle
Jul 23, 2007

owl_pellet posted:

Anything for Dishonored? There isn't anything in the wiki. Seems straightforward - I'm mostly concerned about missable collectibles and useless skills I shouldn't put any points into.

I think not only is High Chaos a lot more fun to play, but is more narratively satisfying. The game gives you a lot more tools for murdering fools and exacting bloody revenge than it does for being quiet. I did both play throughs and had a lot more fun murdering everyone.

Bone charms are randomized, so depending on which ones you roll, you'll have an easier or harder time. That said, they're pretty minor in the scheme of things.

Agnostalgia
Dec 22, 2009

SiKboy posted:

If you are playing Pacifist (trying for no kills) be careful where you stash unconsious people; Rats can and will eat knocked out people they can reach, and if the person falls more than a tiny height it can kill them. I wouldnt recommend trying no kills on a first playthrough. That doesnt mean I recommend necessarily going balls out combat murderer either, just play it how you like. you can kill a suprising number of guards and still get low chaos if thats what you are trying for.

To expand on this, I'd recommend not getting into the habit of quickloading whenever something goes wrong. Compared to a lot of stealth-focused games, Dishonored's skillset gives you a lot of interesting options for getting out of "oh poo poo" moments gracefully. The game is a lot more fun if you roll with the punches.

csm141
Jul 19, 2010

i care, i'm listening, i can help you without giving any advice
Pillbug
Tomb Raider (2013), please and thank you.

Chevy Slyme
May 2, 2004

We're Gonna Run.

We're Gonna Crawl.

Kick Down Every Wall.

Count Chocula posted:

Ignore the advice in the Wiki and play Hardcore. It's doable on your first play through (I just beat it).. Max Speech, whatever the Lockpick skill is, and Science, plus a weapon. Ignore Charisma. If you want to bump your stats early, get a high Luck, gamble, and buy upgrades at the New Vegas clinic. Every problem has a non-violent solution if you want it.

Get the DLCs and do them in this order: Honest Hearts, Dead Money, Old World Blues, Lonesome Road.

Join the New Vegas thread to chat with one of the developers and get more help.

You have Dead Money and Honest Hearts backwards.

Also, you should be fine with a Luck of 7 - you can buy an Implant to get to 8 and raise it to 9 from there with equipment. There is little to-no marginal benefit to 10 luck because of the way Luck increases skills (only on odd values).

Chevy Slyme fucked around with this message at 03:42 on May 14, 2013

csm141
Jul 19, 2010

i care, i'm listening, i can help you without giving any advice
Pillbug
9 is more than enough to clean out the casinos at any rate.

Gynovore
Jun 17, 2009

Forget your RoboCoX or your StickyCoX or your EvilCoX, MY CoX has Blinking Bewbs!

WHY IS THIS GAME DEAD?!

Xander77 posted:

Don't. Hardcore is very annoying without being really challenging (without specific mods which up the difficulty in ways unsuitable for a first playthrough). Also, your companions will find a way to die permanently in the dumbest ways possible, and you want to have companions (on your first run, but also in general).

The main difference between Hardcore and regular is that stimpacks and food heal over time in hardcore, as opposed to instantly healing you. In the latter case, you are basically unkillable unless something one-shots you, since you can simply pause the game and use 4 stimpacks and seven Fancy Lads Snack Cakes to bring yourself from near death to full health. Hardcore means you have to actually think before wading into a fight.

chimz
Jul 27, 2005

Science isn't about why, it's about why not.

Chief Savage Man posted:

Tomb Raider (2013), please and thank you.

You don't need to grind every collectible unless you really want to or you need XP. If you do, look for treasure maps which help a lot in finding them. You can backtrack to most places to collect things you missed. Salvage is useful to collect, the weapon upgrades are pretty awesome.

If you're playing on PC, the QTEs have a reputation for sometimes being a giant pain in the rear end - though I think a recent patch made them less painful. Don't hammer as fast as you can, try matching what's on screen. Also, the shrinking circle QTE wants you to hit the button while the shrinking circle is *inside* the static circle. I thought it was when it *matched* the static circle my first play-through which caused me no end of pain. Once you figure out the QTEs they're not too bad.

Damegane
May 7, 2013

Gynovore posted:

The main difference between Hardcore and regular is that stimpacks and food heal over time in hardcore, as opposed to instantly healing you. In the latter case, you are basically unkillable unless something one-shots you, since you can simply pause the game and use 4 stimpacks and seven Fancy Lads Snack Cakes to bring yourself from near death to full health. Hardcore means you have to actually think before wading into a fight.

I think the problem is more with having to manage the needs, rather than the switch to heal-over-time.

girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?

Damegane posted:

I think the problem is more with having to manage the needs, rather than the switch to heal-over-time.
I'm the sort of nerd who downloaded survival mods into Skyrim and FO3, so seeing that as an option was great.

Companions getting themselves killed in the stupidest ways is still totally true, though.

Chevy Slyme
May 2, 2004

We're Gonna Run.

We're Gonna Crawl.

Kick Down Every Wall.
TBQH, the only legitimately annoying thing about Hardcore mode is ammo weight.

Everything else is fine.

Agnostalgia
Dec 22, 2009

Colon V posted:

I'm the sort of nerd who downloaded survival mods into Skyrim and FO3, so seeing that as an option was great.

Companions getting themselves killed in the stupidest ways is still totally true, though.

There should have been an achievement for having EDE survive two fights on hardcore mode.

Gynovore
Jun 17, 2009

Forget your RoboCoX or your StickyCoX or your EvilCoX, MY CoX has Blinking Bewbs!

WHY IS THIS GAME DEAD?!

Agnostalgia posted:

There should have been an achievement for having EDE survive two fights on hardcore mode.

What I always did was get ED-E, then just tell him to wait in Primm. You still get the Enhanced Sensor perk.

Male Man
Aug 16, 2008

Im, too sexy for your teatime
Too sexy for your teatime
That tea that you're just driiinkiing

Damegane posted:

I think the problem is more with having to manage the needs, rather than the switch to heal-over-time.

The needs are pretty minor. Basically, you carry a half-dozen bottles of water and a couple of hearty meals and you'll be good for a few days. Ammo weight, heal-over-time and more difficult limb repair are the big deals with hardcore mode. As someone who would usually deride the sorts of mechanics that New Vegas' hardcore mode introduces as pointless and cumbersome, I really enjoyed playing on hardcore, and would only play on normal mode if I wanted an explosives specialist.

dodecahardon
Oct 20, 2008
Anything I should know before diving in to Ultima VII? I'm playing it via Exult in case that matters at all.

Thanks!

Stelas
Sep 6, 2010

A virtuous Avatar's job is mostly to steal the entire drat continent.

Moving things around is bad. Moving things directly into your backpack is okay!... generally. Better if no-one's watching. But your followers will still complain about it, so inoculate them to the idea of stealing by first moving things directly into their backpacks. After that, they won't bitch at you about it. Never eat stuff directly off a table or a plate or out of a container, because the guards will do you for it even if you happen to be staying at the inn. Launder the food first by dipping it in your backpack.

Gynovore
Jun 17, 2009

Forget your RoboCoX or your StickyCoX or your EvilCoX, MY CoX has Blinking Bewbs!

WHY IS THIS GAME DEAD?!

adocious posted:

Anything I should know before diving in to Ultima VII? I'm playing it via Exult in case that matters at all.

Thanks!

Save, save, save. I don't know if Exult fixes it, but the original had a showstopper bug where keys would vanish when you rested.

Your companions need to eat, but will die unless you open their backpacks and shove food into their faces. Meat is best, silverleaves are worthless.

Near Lock Lake is a shed. Blast the door open to get the Hoe of Destruction, an awesome melee weapon. Also, use Magebane to hose enemy spellcasters. I forget where that is, it's been a while.

It's very, very linear with lots and lots of backtracking. I mean a LOT.

McCoy Pauley
Mar 2, 2006
Gonna eat so many goddamn crumpets.
So I just picked up the COmmand and Conquer Ultimate Collection from Amazon. It contains:

  • Command & Conquer
  • Command & Conquer The Covert Operations
  • Command & Conquer Red Alert
  • Command & Conquer Red Alert Counterstrike
  • Command & Conquer Red Alert The Aftermath
  • Command & Conquer Tiberian Sun
  • Command & Conquer Tiberian Sun Firestorm
  • Command & Conquer Red Alert 2
  • Command & Conquer Red Alert Yuri's Revenge
  • Command & Conquer Renegade
  • Command & Conquer Generals
  • Command & Conquer Generals Zero Hour
  • Command & Conquer 3 Tiberium Wars
  • Command & Conquer 3 Kane’s Wrath
  • Command & Conquer Red Alert 3
  • Command & Conquer Red Alert 3 Uprising
  • Command & Conquer 4 Tiberian Twilight

I've never played any of the C&C games before. I've had friends recommend Red Alert 3 and C&C 4, but is it worth going back to the first one? Anything to keep in mind going into it, or any of the others?

MMF Freeway
Sep 15, 2010

Later!
The original, RA 1, RA 2 are worth going back too IMO. I liked RA 3 and Generals but I heard C&C4 was really bad.

Kanfy
Jan 9, 2012

Just gotta keep walking down that road.
The friends who recommended RA3 and C&C4 either have extremely questionable tastes or are trolling the hell out of you, those two are considered the weakest games in the series. RA3 is just meh but C&C4 is absolute trash.

If you like RTSs at all anything from the first game to Red Alert 2 are worth playing. Renegade is a pretty average FPS and Generals, while a good RTS, is C&C only in name. I haven't played C&C3 but I've heard it's decent enough.

If you had to pick only one, Red Alert 2 is generally considered the best game in the series.

E:

Also worth mentioning that the original, Tiberian Sun, Renegade, 3 and 4 take place in the same timeline. The Red Alert games technically do too but they're very loosely connected and after the first game they basically became the light-hearted spin-offs compared to the fairly serious setting of the "base" games.

Kanfy fucked around with this message at 23:14 on May 16, 2013

csm141
Jul 19, 2010

i care, i'm listening, i can help you without giving any advice
Pillbug
The original games are great but old as hell. I enjoy the hell out of Red Alert but maybe just because it's the first game I ever owned. There's a freeware version out there called RA+ that I think works better on modern PCs so try it out if the regular version gives you trouble. Try them and if the oldness scares you off, then Tiberian Sun is a bit more modern. Red Alert 2 is fantastic and I think hits the right balance story wise. Generals gets flak for not being a 'real' C&C game but imo, it is the best game of the entire series. Past Generals, I can't really say, other than C&C4 is unrepentant garbage and RA3 turned me off but you might like it.

OilSlick
Dec 29, 2005

Population: Buscuit
I'd try doing the Red Alert series in order if you could. Not for story purposes, but because the games get gradually more wacky as you go and I think the experience would be better if you played them in order, beginning with Einstein's mistake of erasing Hitler and ending with battling George Takei and his army of anime robots. Also Tim Curry.

Scientastic
Mar 1, 2010

TRULY scientastic.
🔬🍒


The first Red Alert game is easily the best. It irons out some of the weaker elements of C&C, it has a great story and it's not as stupidly wacky as the later games.

RA2 is pretty good, but a little overly silly. I like Generals, but I've always felt it was bordering on racist.

Scientastic fucked around with this message at 03:16 on May 17, 2013

al-azad
May 28, 2009



I'll just say all the C&C games are really good for their own unique reasons (except C&C 4 which is really mediocre). The games do go downhill after RA2, my favorite in the series, and even Yuri's Revenge wasn't particularly great but still good.

Renegade has a special place in my heart for being as unique as it was. It's a first person shooter with massive levels, crazy weapons, and bigass vehicles. There's really no equivalent to its insane design but I guess the closest description is a really early Crysis.

The Chad Jihad
Feb 24, 2007


Skip C&C4, RA3 owns, Generals owns, try the first Red Alert and if you like that consider trying the older C&C's, if not skip them. Renegade isn't great but it's different enough from basically everything that it's worth a try to see if it grabs you

limp_cheese
Sep 10, 2007


Nothing to see here. Move along.

Renegade doesn't have an auto-save feature. Save often. Getting 45 minutes into a level and having to start completely over because you died will take you to new levels of rage. The later levels get really unfair as well. Saving after every room or two is a good idea then. If you do die always pick load save. If you hit restart you lose all of your weapons, except the pistol.

Ion Cannon beacons shouldn't be hoarded. If you don't want to clear out a building, just beacon it. If you feel the need to clear out all the buildings, I would save destroying them till afterwards. You never get a flashlight and it makes them really dark. Most buildings are also the same no matter where they are. Been in one Hand of Nod, you've seen them all. don't forget you can destroy buildings with vehicles. If they have an engineer repairing them, it might not be possible.

There isn't a way to repair your vehicles unless you mod the game.

Playing online in this game was groundbreaking when it first came out and is still a lot of fun. For multiplayer you need to download RenList. If you get the chance to play a match of two, I HIGHLY recommend you give it a shot.

limp_cheese fucked around with this message at 05:06 on May 17, 2013

PantsBandit
Oct 26, 2007

it is both a monkey and a boombox
So I tried to get into Mafia 2 a few months ago and found myself terribly bored with it after only 20 minutes are so. I've heard it's worth playing, but I'm not sure what the eventual appeal is.

McCoy Pauley
Mar 2, 2006
Gonna eat so many goddamn crumpets.
I appreciate all the C&C advice, everyone.

I also appreciate that my friend trolled me so hard on C&C 4.

al-azad
May 28, 2009



If you do want to go back to the original C&C and Red Alert, the best strategy for tough levels is to do a suicide run to explore the entire map then replay with the knowledge of the map. Some levels give you limited troops and this is the only feasible way to complete them. It won't really work beyond Red Alert.

Avalanche
Feb 2, 2007
Just bought Chrono Trigger for my phone because this is apparently the best RPG made ever + I wanted something to stress test my new phone with.

So far, it seems like your standard final fantasy type RPG. Haven't run into any surprises so far. Anything useful to know about weapons/characters/stuff that if you don't pick up, you will permanently gimp your playthrough?

al-azad
May 28, 2009



Avalanche posted:

Just bought Chrono Trigger for my phone because this is apparently the best RPG made ever + I wanted something to stress test my new phone with.

So far, it seems like your standard final fantasy type RPG. Haven't run into any surprises so far. Anything useful to know about weapons/characters/stuff that if you don't pick up, you will permanently gimp your playthrough?

Scattered around the world are black boxes. You can't open them until waaaaay near the end. When you do, examine them in 600AD but don't open them. Return to them in 1,000AD and you'll get a powered up item. Then you can go back to 600AD to get the regular item.

I would also say to keep Ayla in your party until you get her charm ability which is one of her later skills. Aside from being one of the top damage dealers, charm lets you steal rare items. Pretty much every boss has a good and/or unique item and there are late game bosses called "golems" you fight several times that give really great items for charm.

Other than that, Chrono Trigger is really straight forward. I'd say if you like the game enough towards the end you should just look at a guide to the "perfect" ending in one run. It basically involves doing all the side quests, rescuing someone, and then fighting the final boss directly.

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Neddy Seagoon
Oct 12, 2012

"Hi Everybody!"

Avalanche posted:

Just bought Chrono Trigger for my phone because this is apparently the best RPG made ever + I wanted something to stress test my new phone with.

So far, it seems like your standard final fantasy type RPG. Haven't run into any surprises so far. Anything useful to know about weapons/characters/stuff that if you don't pick up, you will permanently gimp your playthrough?

Don't just open every random treasure chest you see. If you leave them until you can visit the same place in the future, they'll have much better loot inside.

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