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Count Chocula posted:Ignore the advice in the Wiki and play Hardcore. It's doable on your first play through (I just beat it).. ... More Sleeping Dogs advice - Apparently I should save the DLC for after the main game is over because it tends to spoil the story? Also, any tips on dealing with grapplers, particularly in fight clubs? I usually save them for last because they take a lot of beatdown time to put down, and they also have an very annoying (and damaging) unblockable kick.
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# ? May 13, 2013 12:11 |
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# ? Apr 26, 2024 00:04 |
I love fighting grapplers, they don't block or dodge anything at all. They're great big human punching bags.
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# ? May 13, 2013 12:43 |
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I usually go after them first to get them out of the way. You can wail on them all you want because they don't block or dodge.
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# ? May 13, 2013 19:48 |
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I heard people say that the tips on the wiki for La Mulana are for the original and things have changed enough in the remake that following the same tips is bad, so does anyone have any tips for (specifically) the La Mulana remake?
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# ? May 13, 2013 20:16 |
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Anything for Din’s Curse?
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# ? May 13, 2013 20:19 |
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Anything for Dishonored? There isn't anything in the wiki. Seems straightforward - I'm mostly concerned about missable collectibles and useless skills I shouldn't put any points into.
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# ? May 13, 2013 20:25 |
owl_pellet posted:Anything for Dishonored? There isn't anything in the wiki. Seems straightforward - I'm mostly concerned about missable collectibles and useless skills I shouldn't put any points into. Upgrade blink, don't bother with a 100% pixel-perfect no-death thing the first time around, don't be afraid to go high chaos.
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# ? May 13, 2013 20:27 |
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owl_pellet posted:Anything for Dishonored? There isn't anything in the wiki. Seems straightforward - I'm mostly concerned about missable collectibles and useless skills I shouldn't put any points into.
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# ? May 13, 2013 20:29 |
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owl_pellet posted:Anything for Dishonored? There isn't anything in the wiki. Seems straightforward - I'm mostly concerned about missable collectibles and useless skills I shouldn't put any points into. If you are playing Pacifist (trying for no kills) be careful where you stash unconsious people; Rats can and will eat knocked out people they can reach, and if the person falls more than a tiny height it can kill them. I wouldnt recommend trying no kills on a first playthrough. That doesnt mean I recommend necessarily going balls out combat murderer either, just play it how you like. you can kill a suprising number of guards and still get low chaos if thats what you are trying for.
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# ? May 13, 2013 20:36 |
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owl_pellet posted:Anything for Dishonored? There isn't anything in the wiki. Seems straightforward - I'm mostly concerned about missable collectibles and useless skills I shouldn't put any points into. I think not only is High Chaos a lot more fun to play, but is more narratively satisfying. The game gives you a lot more tools for murdering fools and exacting bloody revenge than it does for being quiet. I did both play throughs and had a lot more fun murdering everyone. Bone charms are randomized, so depending on which ones you roll, you'll have an easier or harder time. That said, they're pretty minor in the scheme of things.
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# ? May 13, 2013 20:37 |
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SiKboy posted:If you are playing Pacifist (trying for no kills) be careful where you stash unconsious people; Rats can and will eat knocked out people they can reach, and if the person falls more than a tiny height it can kill them. I wouldnt recommend trying no kills on a first playthrough. That doesnt mean I recommend necessarily going balls out combat murderer either, just play it how you like. you can kill a suprising number of guards and still get low chaos if thats what you are trying for. To expand on this, I'd recommend not getting into the habit of quickloading whenever something goes wrong. Compared to a lot of stealth-focused games, Dishonored's skillset gives you a lot of interesting options for getting out of "oh poo poo" moments gracefully. The game is a lot more fun if you roll with the punches.
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# ? May 13, 2013 21:33 |
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Tomb Raider (2013), please and thank you.
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# ? May 14, 2013 01:58 |
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Count Chocula posted:Ignore the advice in the Wiki and play Hardcore. It's doable on your first play through (I just beat it).. Max Speech, whatever the Lockpick skill is, and Science, plus a weapon. Ignore Charisma. If you want to bump your stats early, get a high Luck, gamble, and buy upgrades at the New Vegas clinic. Every problem has a non-violent solution if you want it. You have Dead Money and Honest Hearts backwards. Also, you should be fine with a Luck of 7 - you can buy an Implant to get to 8 and raise it to 9 from there with equipment. There is little to-no marginal benefit to 10 luck because of the way Luck increases skills (only on odd values). Chevy Slyme fucked around with this message at 03:42 on May 14, 2013 |
# ? May 14, 2013 02:16 |
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9 is more than enough to clean out the casinos at any rate.
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# ? May 14, 2013 02:18 |
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Xander77 posted:Don't. Hardcore is very annoying without being really challenging (without specific mods which up the difficulty in ways unsuitable for a first playthrough). Also, your companions will find a way to die permanently in the dumbest ways possible, and you want to have companions (on your first run, but also in general). The main difference between Hardcore and regular is that stimpacks and food heal over time in hardcore, as opposed to instantly healing you. In the latter case, you are basically unkillable unless something one-shots you, since you can simply pause the game and use 4 stimpacks and seven Fancy Lads Snack Cakes to bring yourself from near death to full health. Hardcore means you have to actually think before wading into a fight.
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# ? May 14, 2013 05:24 |
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Chief Savage Man posted:Tomb Raider (2013), please and thank you. You don't need to grind every collectible unless you really want to or you need XP. If you do, look for treasure maps which help a lot in finding them. You can backtrack to most places to collect things you missed. Salvage is useful to collect, the weapon upgrades are pretty awesome. If you're playing on PC, the QTEs have a reputation for sometimes being a giant pain in the rear end - though I think a recent patch made them less painful. Don't hammer as fast as you can, try matching what's on screen. Also, the shrinking circle QTE wants you to hit the button while the shrinking circle is *inside* the static circle. I thought it was when it *matched* the static circle my first play-through which caused me no end of pain. Once you figure out the QTEs they're not too bad.
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# ? May 14, 2013 05:48 |
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Gynovore posted:The main difference between Hardcore and regular is that stimpacks and food heal over time in hardcore, as opposed to instantly healing you. In the latter case, you are basically unkillable unless something one-shots you, since you can simply pause the game and use 4 stimpacks and seven Fancy Lads Snack Cakes to bring yourself from near death to full health. Hardcore means you have to actually think before wading into a fight. I think the problem is more with having to manage the needs, rather than the switch to heal-over-time.
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# ? May 14, 2013 05:55 |
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Damegane posted:I think the problem is more with having to manage the needs, rather than the switch to heal-over-time. Companions getting themselves killed in the stupidest ways is still totally true, though.
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# ? May 14, 2013 06:24 |
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TBQH, the only legitimately annoying thing about Hardcore mode is ammo weight. Everything else is fine.
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# ? May 14, 2013 06:45 |
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Colon V posted:I'm the sort of nerd who downloaded survival mods into Skyrim and FO3, so seeing that as an option was great. There should have been an achievement for having EDE survive two fights on hardcore mode.
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# ? May 14, 2013 08:11 |
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Agnostalgia posted:There should have been an achievement for having EDE survive two fights on hardcore mode. What I always did was get ED-E, then just tell him to wait in Primm. You still get the Enhanced Sensor perk.
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# ? May 14, 2013 16:09 |
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Damegane posted:I think the problem is more with having to manage the needs, rather than the switch to heal-over-time. The needs are pretty minor. Basically, you carry a half-dozen bottles of water and a couple of hearty meals and you'll be good for a few days. Ammo weight, heal-over-time and more difficult limb repair are the big deals with hardcore mode. As someone who would usually deride the sorts of mechanics that New Vegas' hardcore mode introduces as pointless and cumbersome, I really enjoyed playing on hardcore, and would only play on normal mode if I wanted an explosives specialist.
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# ? May 14, 2013 16:14 |
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Anything I should know before diving in to Ultima VII? I'm playing it via Exult in case that matters at all. Thanks!
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# ? May 14, 2013 17:13 |
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A virtuous Avatar's job is mostly to steal the entire drat continent. Moving things around is bad. Moving things directly into your backpack is okay!... generally. Better if no-one's watching. But your followers will still complain about it, so inoculate them to the idea of stealing by first moving things directly into their backpacks. After that, they won't bitch at you about it. Never eat stuff directly off a table or a plate or out of a container, because the guards will do you for it even if you happen to be staying at the inn. Launder the food first by dipping it in your backpack.
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# ? May 14, 2013 17:20 |
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adocious posted:Anything I should know before diving in to Ultima VII? I'm playing it via Exult in case that matters at all. Save, save, save. I don't know if Exult fixes it, but the original had a showstopper bug where keys would vanish when you rested. Your companions need to eat, but will die unless you open their backpacks and shove food into their faces. Meat is best, silverleaves are worthless. Near Lock Lake is a shed. Blast the door open to get the Hoe of Destruction, an awesome melee weapon. Also, use Magebane to hose enemy spellcasters. I forget where that is, it's been a while. It's very, very linear with lots and lots of backtracking. I mean a LOT.
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# ? May 14, 2013 18:28 |
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So I just picked up the COmmand and Conquer Ultimate Collection from Amazon. It contains:
I've never played any of the C&C games before. I've had friends recommend Red Alert 3 and C&C 4, but is it worth going back to the first one? Anything to keep in mind going into it, or any of the others?
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# ? May 16, 2013 22:50 |
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The original, RA 1, RA 2 are worth going back too IMO. I liked RA 3 and Generals but I heard C&C4 was really bad.
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# ? May 16, 2013 23:00 |
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The friends who recommended RA3 and C&C4 either have extremely questionable tastes or are trolling the hell out of you, those two are considered the weakest games in the series. RA3 is just meh but C&C4 is absolute trash. If you like RTSs at all anything from the first game to Red Alert 2 are worth playing. Renegade is a pretty average FPS and Generals, while a good RTS, is C&C only in name. I haven't played C&C3 but I've heard it's decent enough. If you had to pick only one, Red Alert 2 is generally considered the best game in the series. E: Also worth mentioning that the original, Tiberian Sun, Renegade, 3 and 4 take place in the same timeline. The Red Alert games technically do too but they're very loosely connected and after the first game they basically became the light-hearted spin-offs compared to the fairly serious setting of the "base" games. Kanfy fucked around with this message at 23:14 on May 16, 2013 |
# ? May 16, 2013 23:09 |
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The original games are great but old as hell. I enjoy the hell out of Red Alert but maybe just because it's the first game I ever owned. There's a freeware version out there called RA+ that I think works better on modern PCs so try it out if the regular version gives you trouble. Try them and if the oldness scares you off, then Tiberian Sun is a bit more modern. Red Alert 2 is fantastic and I think hits the right balance story wise. Generals gets flak for not being a 'real' C&C game but imo, it is the best game of the entire series. Past Generals, I can't really say, other than C&C4 is unrepentant garbage and RA3 turned me off but you might like it.
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# ? May 17, 2013 00:51 |
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I'd try doing the Red Alert series in order if you could. Not for story purposes, but because the games get gradually more wacky as you go and I think the experience would be better if you played them in order, beginning with Einstein's mistake of erasing Hitler and ending with battling George Takei and his army of anime robots. Also Tim Curry.
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# ? May 17, 2013 01:01 |
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The first Red Alert game is easily the best. It irons out some of the weaker elements of C&C, it has a great story and it's not as stupidly wacky as the later games. RA2 is pretty good, but a little overly silly. I like Generals, but I've always felt it was bordering on racist. Scientastic fucked around with this message at 03:16 on May 17, 2013 |
# ? May 17, 2013 03:13 |
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I'll just say all the C&C games are really good for their own unique reasons (except C&C 4 which is really mediocre). The games do go downhill after RA2, my favorite in the series, and even Yuri's Revenge wasn't particularly great but still good. Renegade has a special place in my heart for being as unique as it was. It's a first person shooter with massive levels, crazy weapons, and bigass vehicles. There's really no equivalent to its insane design but I guess the closest description is a really early Crysis.
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# ? May 17, 2013 03:57 |
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Skip C&C4, RA3 owns, Generals owns, try the first Red Alert and if you like that consider trying the older C&C's, if not skip them. Renegade isn't great but it's different enough from basically everything that it's worth a try to see if it grabs you
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# ? May 17, 2013 04:20 |
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Renegade doesn't have an auto-save feature. Save often. Getting 45 minutes into a level and having to start completely over because you died will take you to new levels of rage. The later levels get really unfair as well. Saving after every room or two is a good idea then. If you do die always pick load save. If you hit restart you lose all of your weapons, except the pistol. Ion Cannon beacons shouldn't be hoarded. If you don't want to clear out a building, just beacon it. If you feel the need to clear out all the buildings, I would save destroying them till afterwards. You never get a flashlight and it makes them really dark. Most buildings are also the same no matter where they are. Been in one Hand of Nod, you've seen them all. don't forget you can destroy buildings with vehicles. If they have an engineer repairing them, it might not be possible. There isn't a way to repair your vehicles unless you mod the game. Playing online in this game was groundbreaking when it first came out and is still a lot of fun. For multiplayer you need to download RenList. If you get the chance to play a match of two, I HIGHLY recommend you give it a shot. limp_cheese fucked around with this message at 05:06 on May 17, 2013 |
# ? May 17, 2013 05:02 |
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So I tried to get into Mafia 2 a few months ago and found myself terribly bored with it after only 20 minutes are so. I've heard it's worth playing, but I'm not sure what the eventual appeal is.
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# ? May 17, 2013 06:11 |
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I appreciate all the C&C advice, everyone. I also appreciate that my friend trolled me so hard on C&C 4.
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# ? May 17, 2013 12:33 |
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If you do want to go back to the original C&C and Red Alert, the best strategy for tough levels is to do a suicide run to explore the entire map then replay with the knowledge of the map. Some levels give you limited troops and this is the only feasible way to complete them. It won't really work beyond Red Alert.
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# ? May 17, 2013 15:35 |
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Just bought Chrono Trigger for my phone because this is apparently the best RPG made ever + I wanted something to stress test my new phone with. So far, it seems like your standard final fantasy type RPG. Haven't run into any surprises so far. Anything useful to know about weapons/characters/stuff that if you don't pick up, you will permanently gimp your playthrough?
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# ? May 19, 2013 11:22 |
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Avalanche posted:Just bought Chrono Trigger for my phone because this is apparently the best RPG made ever + I wanted something to stress test my new phone with. Scattered around the world are black boxes. You can't open them until waaaaay near the end. When you do, examine them in 600AD but don't open them. Return to them in 1,000AD and you'll get a powered up item. Then you can go back to 600AD to get the regular item. I would also say to keep Ayla in your party until you get her charm ability which is one of her later skills. Aside from being one of the top damage dealers, charm lets you steal rare items. Pretty much every boss has a good and/or unique item and there are late game bosses called "golems" you fight several times that give really great items for charm. Other than that, Chrono Trigger is really straight forward. I'd say if you like the game enough towards the end you should just look at a guide to the "perfect" ending in one run. It basically involves doing all the side quests, rescuing someone, and then fighting the final boss directly.
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# ? May 19, 2013 11:34 |
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# ? Apr 26, 2024 00:04 |
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Avalanche posted:Just bought Chrono Trigger for my phone because this is apparently the best RPG made ever + I wanted something to stress test my new phone with. Don't just open every random treasure chest you see. If you leave them until you can visit the same place in the future, they'll have much better loot inside.
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# ? May 19, 2013 11:48 |