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It's a real shame that was bugged, because I love the Obsidian Roll Call Of poo poo You've done. Whenever I play New Vegas I try to gently caress up all of Caesar's plans before going to see him so he can reel off that huge list of reasons he's pissed at me. Alpha Protocol had some great ones too: Betraying Leland at the end and listing all the contacts you've made to show that you don't need his help, and convincing Parker to help you by explaining how you've countered every single one of his plans. Plus listing all the stuff you've actually done to convince your brain to reunite with you is cooler than referring to falling in love and smelling flowers, neither of which you can do in the game. Is there a list out there of all the stuff it was meant to refer to? I'm sure there was a bunch.
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# ? Jun 13, 2013 22:21 |
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# ? Apr 24, 2024 00:46 |
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Man, I know that people usually assume that "the school" and "the principal" are things that are meant to be in future games like the Commonwealth, but man, I think it's more effective if you never know what they actually were. It's something that will most likely be gone by the 2280s, and reading the log was just so disturbing because you didn't know what the school was, but you know it wasn't good.
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# ? Jun 14, 2013 00:57 |
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There was another DLC that had an area much like a school, with a character who referred to himself as a principal, so that's what I think that log was referring to.
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# ? Jun 14, 2013 01:49 |
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Timeless Appeal posted:Man, I know that people usually assume that "the school" and "the principal" are things that are meant to be in future games like the Commonwealth, but man, I think it's more effective if you never know what they actually were. It's something that will most likely be gone by the 2280s, and reading the log was just so disturbing because you didn't know what the school was, but you know it wasn't good. Yeah, I always thought that was the case. Seemed pretty straightforward.
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# ? Jun 14, 2013 04:02 |
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Timeless Appeal posted:Man, I know that people usually assume that "the school" and "the principal" are things that are meant to be in future games like the Commonwealth, but man, I think it's more effective if you never know what they actually were. It's something that will most likely be gone by the 2280s, and reading the log was just so disturbing because you didn't know what the school was, but you know it wasn't good.
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# ? Jun 14, 2013 09:20 |
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LividLiquid posted:Are you talking about the school section of Big MT? I seriously don't know what you're talking about here. What log? One of the Survivalist logs in Honest Hearts.
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# ? Jun 14, 2013 09:26 |
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Huh. I know I read them all. Must've forgotten that one. Good thing it's next up on the playthrough.
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# ? Jun 14, 2013 09:27 |
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Yeah, it's the backstory for the Sorrows. 2house2fly posted:There was another DLC that had an area much like a school, with a character who referred to himself as a principal, so that's what I think that log was referring to.
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# ? Jun 14, 2013 13:09 |
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2house2fly posted:There was another DLC that had an area much like a school, with a character who referred to himself as a principal, so that's what I think that log was referring to. There are just the words "school" and "principle" in the log and that's a bit to vague for there to be a connection. I reckon it's more likely for that school to be scomething else in the Fallout setting that we simply haven't seen. Raygereio fucked around with this message at 14:30 on Jun 14, 2013 |
# ? Jun 14, 2013 14:20 |
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Smol posted:Reportedly, patches cost around $40,000 on the Xbox 360 and the PS3. That's a big reason why so few console/multiplatform games see more than a handful of patches. If only that would encourage better testing. Is there any resource for saves? I just picked up some DLC on PC, but lost my New Vegas save, and I don't want to play through all that story content again to get high enough to play the DLCs. For some reason I can't see what I'm typing in the console due to my screen resolution so saves would be easier.
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# ? Jun 14, 2013 14:24 |
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Raygereio posted:I really don't think that's it. The log doesn't mention or hint at anything from OWB or Borous' high school trauma specifically. And in OWB's X-8 research center there isn't anything that mentions or hints at experiment subjects that fled. Yeah, I agree. I feel like they would've made the reference a little more explicit, honestly. Like many of the various references littered throughout New Vegas, it's probably a reference to rope kid's PNP Fallout campaign or some Van Buren concept or something. As long as we're talking mysteries though, there was always sinister implications in Dead Money about the other company that picked up the slack on weaponizing the holograms after Big MT deemed it too expensive. N.E. or something. It could've just been a one-off evil pre-war corrupt corporation, but eh, I feel like the logs mentioning them hinted at their being a little more to it. I suppose only Avellone knows
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# ? Jun 14, 2013 16:56 |
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I feel like a lot of these are hooks you left for possible other games in the series, even though there's no guarantee Obsidian will ever make another Fallout. If they do, these references give them a couple of concepts they can work into the new game that callback the old one in a cool way; if not, they're subtle enough to not be annoying. Specifically I feel the Survivalist stuff doesn't reference OWB because all the other stuff that ties the DLCs together is a lot more explicit about it, and this was really vague. Also they would have been lobotomized.
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# ? Jun 15, 2013 02:42 |
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The escape took place about 45 years after the war, early in the Think Tank's robo-existence; maybe they started lobotomising people after the children escaped, possibly because of the children escaping, to stop such a thing happening again by making test subjects easier to control also possibly they didn't lobotomise people until they were adults, for reasons to do with Science Yeah it's probably not what the writers intended, but it's fun to speculate about, which is the main thing.
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# ? Jun 15, 2013 03:10 |
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I like the idea of the fallout world as being so full of postapocalyptic dystopias that they're just leaking out of the woodwork. A thousand years from now, they'll still be unearthing lost civilizations that were seperated from the rest of the world by the bombs.
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# ? Jun 15, 2013 03:25 |
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And on that day the Canadians will finally rule.
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# ? Jun 15, 2013 03:31 |
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SlothfulCobra posted:I like the idea of the fallout world as being so full of postapocalyptic dystopias that they're just leaking out of the woodwork. Isn't one of the big themes of Fallout that the old world was so bad that it getting blown away by nukes could only be an improvement?
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# ? Jun 15, 2013 03:49 |
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Well, unless you were an average city dweller in 2077.
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# ? Jun 15, 2013 03:54 |
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2house2fly posted:Well, unless you were an average city dweller in 2077. Yeah, it was less an improvement, and more an inevitability.
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# ? Jun 15, 2013 17:39 |
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Tsh, another lame bug. Can't blow up the Monorail for the Legion, as I can't get on the train car. I'm blocked by an invisible wall and a "Press E to go to The Strip" prompt. Apparently it has to do with talking to the traitor guy without getting Hsu's permission to look for a spy, which I can't do because I have no Speech and NCR hates me. Oh well.
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# ? Jun 15, 2013 18:09 |
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I get really really sad during the slideshows for New Vegas. I don't know what it is, maybe it's the guy's voice, but for some reason I get really . I don't even know why, really. Am I crazy?
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# ? Jun 15, 2013 19:53 |
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It's that slideshow song, it's so good. Also something about everyone chiming in and rotating around, Dead Money does a really good job at that.DeathChicken posted:Tsh, another lame bug. Can't blow up the Monorail for the Legion, as I can't get on the train car. I'm blocked by an invisible wall and a "Press E to go to The Strip" prompt. Did you try just tcl-ing in? Or use resetquest 000e790f to start from scratch.
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# ? Jun 15, 2013 20:04 |
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Ernie Muppari posted:Yeah, it was less an improvement, and more an inevitability. The fact that the West Coast came through in better shape despite being so much closer to China is a pretty solid indication of how bad things on the Eastern Seaboard were by then, IMO.
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# ? Jun 15, 2013 20:10 |
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Mr.Hotkeys posted:It's that slideshow song, it's so good. Also something about everyone chiming in and rotating around, Dead Money does a really good job at that. I really love that piece. It does such a good job of wrapping everything up in a way that feels final.
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# ? Jun 15, 2013 20:29 |
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Yeah, I don't think I've ever played a game with an ending that made me feel like New Vegas' ending did. The music combined with the narration just does something to you, it's kind of sad, but it's also really fulfilling. It makes you feel like your choices had an impact on the world, and now your story is over. I don't know of many games that can do that.
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# ? Jun 16, 2013 10:24 |
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Man, the bonus to Sneak from the Stealth Suit makes me wish I'd dumped points there. With just that bonus, I'm pulling all manner of hilarious poo poo. "Caesar demands you hand over your weapons before entering." *Proton Axe to the back* "You must enter Caesar's tent alone. Your companions must wait here." *Proton Axe to the back*
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# ? Jun 16, 2013 12:50 |
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I really, really wish you could skip the slideshows at the end of OWB. It practically gives me enough time to start brewing coffee, take a shower, and then get a cup of coffee before it's done telling me about every single component of the sink. They droned on a bit long the first time and the second time really did not get any more tolerable.
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# ? Jun 16, 2013 15:04 |
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Of all the options there are to explain yourself to House when you kill him, I wish I could have given him the real one. "Well, it's nothing personal, but I plan to eat your dehydrated beef jerky corpse to absorb your good luck."
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# ? Jun 16, 2013 16:16 |
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House: WHY? Hannibal: I'm curious to see what will happen.
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# ? Jun 16, 2013 16:29 |
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I've run through all the scenarios in my head and I still can't think of a good reason to kill Mr. House. The guy wants the best for everyone, except the legion, which also is the best for himself!
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# ? Jun 16, 2013 17:30 |
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He was mean to my bros the Kings.
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# ? Jun 16, 2013 17:33 |
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Sock The Great posted:I've run through all the scenarios in my head and I still can't think of a good reason to kill Mr. House. The guy wants the best for everyone who doesn't question his absolute authority, killing anyone who stands in his way, which also is the best for himself! FTFY
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# ? Jun 16, 2013 17:41 |
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THS posted:He was mean to my bros the Kings. That's the only thing that upset me about the House ending! For sure I could have brokered some kind of peace between House and the Kings.
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# ? Jun 16, 2013 17:42 |
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For all the complaints about Fallout 3, the biggest for me was the ending not addressing anything I did in the wasteland. Those slides give your actions so much more meaning, and after Fallout 2 I was fully expecting them. Instead, I got shoved into an irradiated toilet for no reason and that was that. Nothing I did mattered. Hrmf. I need to begin again and let go.
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# ? Jun 16, 2013 17:46 |
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But whose really standing in his way? Caesar? New Vegas is unquestionably a more peaceful place without the Legion in charge. The NCR? House brokers a relative peace with them, the rule of law still stands while NV keeps its sovereignty from the massive NCR bureaucracy. Having seen each ending, the Courier / Yes Man seem to be the greatest threat to New Vegas. Place goes straight to hell with them in charge.
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# ? Jun 16, 2013 17:49 |
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Sock The Great posted:I've run through all the scenarios in my head and I still can't think of a good reason to kill Mr. House. The guy wants the best for everyone, except the legion, which also is the best for himself! He's a FYGM Randroid wasteland warlord, basically. That's two reasons.
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# ? Jun 16, 2013 17:50 |
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Sock The Great posted:That's the only thing that upset me about the House ending! For sure I could have brokered some kind of peace between House and the Kings. House supports the Kings if you don't allow them to broker a peace with the NCR squatters/spies.
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# ? Jun 16, 2013 18:03 |
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My favorite thing about the Kings is getting Pacer to give you extra bribe money to not say anything RE him sabotaging NCR-Kings relations to the King, and then saying "Thanks. Now gently caress off, I'm going to go tell him everything."
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# ? Jun 16, 2013 18:17 |
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Defiance Industries posted:The fact that the West Coast came through in better shape despite being so much closer to China is a pretty solid indication of how bad things on the Eastern Seaboard were by then, IMO.
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# ? Jun 16, 2013 18:34 |
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I think the only real reference to Montana was that the Lonesome Drifter lived there, and worked in a coal mine. There are Followers of the Apocalypse in Wyoming, and it's where the White Legs go if you run them out of Utah.
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# ? Jun 16, 2013 18:40 |
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# ? Apr 24, 2024 00:46 |
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Sock The Great posted:Having seen each ending, the Courier / Yes Man seem to be the greatest threat to New Vegas. Place goes straight to hell with them in charge. Defiance Industries posted:Or if you destroyed the Securitron updater, because then you don't have the muscle to keep order. If you aren't evil or without Securitrons, though, the Independent ending turns out pretty okay. Right, right. If you're evil, or a self-defeating idiot, then sure, The Mojave ends up worse off. Keeshhound fucked around with this message at 20:43 on Jun 16, 2013 |
# ? Jun 16, 2013 18:47 |