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There is one argument for why 4E isn't really D&D. When someone says, "we're going to play D&D" there are a coupe of things I assume. 1) There is going to be a Wizard who memorizes spells from a spellbook on some kind of Vancian schedule. 2) There is going to be a Cleric who is like the Wizard, except he can fight in melee, and turn/control undead, and he memorizes his spells from Prayer. 3) There is going to be a lame rear end fighter of suck, who tricks you into thinking he might be cool, but isn't. 4) There is going to be a Paladin class with some flavor of Lay on Hands and limited clerical spells. 5) I am going to have str, dex, con, int,wis,cha and maybe one or two more stats rated 3-18+ based on 3d6 rolling. 6) There are going to be HP. 7) There is going to be AC. (even if the whole thac0 thing changed between 2nd and 3rd, we still had AC) 8) I'm going to have to roll saving throws. These are things I can count on in D&D. This is true of every single edition from 1st to 3rd. It doesn't really count for OD&D but lets be honest, how many gamers under 40 have even played OD&D once. When I say D&D, people think 1st-3rd and 4th. Very few of those actually apply to 4th Edition. It's a vastly different game than 1st-3rd.
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# ? Jul 10, 2013 00:12 |
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# ? Apr 28, 2024 12:15 |
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nobody is telling TSR or WotC to change poo poo, cause they can't. what people are telling them is to acknowledge the lie they has been saying for over a decade now. now i have outlined the games editions before showing where 1996 released 5th edition D&D, so i wont go through that again, someone wwanting it can search these forums. the important thing is the list i made recently: BD&D AD&D 3.x 4/E people could sit at the same table with 1st and 2nd edition books and play. they were that drat close. yes there are some that are buttsore about Devils and Demon being changed to appease bible thumpers, but there are also people that argue over Mind Flayer or Illithid, too. a random monster name means nothing. if you had 1st edition books, you still had the other name. BD&D was changed each time, but through out, was MOSTLY the same. it is this compatibility that that made D&D what it was for nearly 30 years before WotC came along and threw it away because THEY decide that NOBODY wanted it anymore. the same thing for AD&D that lasted 20 years. WotC sees itself as God's gift to gaming and they can do no wrong. look at 4th edition and what people TRIED to warn them about BEFORE it was ever released. they just sat in their ivory tower not listening, and the same is true for DDN. they won't listen to what people are telling the the "feel" is. the truth of the matter is WotC is no gaming god and Magic the Gathering is their ONLY success, and they have nearly destroyed it. the keep adding new and stupid gimmicks like split cards, planewalker cards, etc. how many games did WotC fail with? Chainmail Dreamblade Primal Order these are just RPG or D&D related games, but there is plenty more. WotC is incapable of making an RPG without the D&D name because without it that RPG would fail. It is why Peter Ad-whatever bought TSR in the first place. you saw the cries when 4th came out about people not wanting to switch to a new game, and thus WotC gave birth to Pathfinder. right, wrong, or indifferent, it is the successor to 3.x. or at least in the beginning it supported 3.x more closely. Hackmaster is in no way a method to support AD&D, nor are these clones based on d20 system. AD&D doesn't use the d20 system. WotC has seen the damage PF has done to it, and that is again why they are willing to support their, and ONLY their previous "D&D" editions in Encounters for DDN. they try to deny people enjoy AD&D and BD&D, and that is the problem. it was the same thing they tried doing when 3.x sales dropped was deny people enjoyed it as the reason for the loss in sales, so they made 4th. when you have so much confusion, then the name that was so hard fought to protect or buy, means nothing. you, also like many others, mistakenly assume that people only play D&D with "friends". I hated people like you on WotC forums and ENWorld, and i hate you here as well. you think your luck in having that many players around that you can select a few to enjoy playing with is how WONDERFUL the world works for everyone... just gently caress off with that. 1. playing with friends is a luxury, so take your 1% rich rear end philosophy elsewhere 2. new players don't have the option of playing with only friends 3. cons/store events don't let you just play with friends anyone that closes their mind to the point they think D&D is ONLY played with friends is arguing a corner case, not necessarily the majority view. it is about going FORWARD. WotC needs to stop acting like D&D never existed before them. they need to realize that when in trying to CLAIM to appeal to older edition fans, that not everyone wants to play "no child left behind so everyone graduates always in elementary school" DM fiat leveling. posit this as it is one of my gripes about 3.x+ editions: the DM assigns XP and rewards a bonus XP to the thief for doing something interesting and the game was more fun for all. the thief gains a level from the bonus XP. is this a problem in AD&D? does it make any of the other players feel left behind? is this a problem in d20? does it make any players feel left behind? AD&D the answer would be no, everyone has different XP rates. d20, EVERYONE should be the same level all the time, that is the ONLY reason to have unified XP amounts for every class for every level, so everyone not that thief feels like they were left behind. i have seen in 3.5 that exact thing happen and the exact defense used for the level system, IN A GAME! the fat that the mentality of the games is so different is the problem, and the reason for this thread. the mentality towards the game itself is either TSR systems and way of playing or WotC systems and way of playing. they cannot play together because not unlike the systems, the players are not compatible with what they seek from the game. another problem WotC created was to the same effect of "firing old players for new" or whatever you want to call it along those terms, that they are grasping for straws from the new audience. Note that most people feel that a "true gamer" plays more than one RPG, so it really makes no sense from a company standpoint that you would get them to stop playing these 5 other games for yours only. so why change it for that purpose? WotC d20 editions are ALL just sales gimmicks. they are not even games. this is why 3.0 had to be changed after what, 3 years to an incompatible edition? i am not sure how compatible 3.0 and 3.5 is, someone else is free to make a thread to explain that if they haven't already. then they just throw it out 5 years later? 4th edition was changed in... 2 years? then thrown out mostly 2 years later, and for nearly a year have not had a single product to sell. this is because it isn't a game, but a marketing gimmick. that or they really think D&D is like an iPhone and they have made some vast technological improvement that the older books no longer function in the world. they just need to acknowledge they hosed up and FURTHER retract what they have said and done, and SUPPORT older editions then maybe the animosity towards them and players of their editions will be relaxed or might even go away. They have this thing now that is "fixing" the Realms to remove the damage done by the Spellplague of 4th edition what people don't seem to realize, especially since someone said they shoudl slap the name D&D on a dish washing detergent or something like that is that this poo poo was done before! LW had D&D cross-stitch patterns, wood-burning kits, etc. Just using the name to sell things. Maybe you didn't live through that to where you got tired of seeing the name D&D lose any meaning even BEFORE WotC got it. well sadly that is the same thing WotC is doing right now. there is no RPG on the market today that is called D&D. This is the first time since 1977 that you couldn't buy D&D an RPG. I would love if WotC could fail like TSR did so that its employees would have to find new jobs and its management would be away from D&D, but sadly they are backed by HASBRO and they will just put D&D away forever as anything other than a name and use up the name until people stopped buying novels and board games. there are just so many factors, it isnt even funny. the question though would be, do WE the players care if 3.x had been named somethnig else and didn't sell that well for WotC? i bet those that liked it would have bought it and spread it around. and for those that would have been no D&D on the market, they are like many in this lead up to DDN, they would just rather let it die with dignity, than be on life support for the next century. so people shouldn't have to be "forced" to play 4th or even 3rd, or the playstyle and mentality they include. that is why D&D was created to offer a new type of game or two, that allows you to play your way, not forcing you to keep following status quo. d20 should have never been called D&D.
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# ? Jul 10, 2013 00:14 |
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they just need to acknowledge they hosed up and FURTHER retract what they have said and done, and SUPPORT older editions then maybe the animosity towards them and players of their editions will be relaxed or might even go away. They have this thing now that is "fixing" the Realms to remove the damage done by the Spellplague of 4th edition and this is WHY the are undoing the Spellplague of 4th edition to FIX the Forgotten Realms. maybe you should read current events? This is ALSO why they are bringing back Spelljammer, Ravenloft, etc settings. they ARE admitting they hosed up since 3rd on SOME levels. bringing back settings and support for them does NOT support the editions. Claiming Greyhawk has always existed so OD&D has always had support is just making a stupid claim and fooling yourself. Lying to yourself, actually. Mearls still ahs a job at WotC, but as far as I know, Jon Tweet, Monte Cook, and the other from 3rd; many involved with 4th (Dave Noonan, Bill S., Scott Rouse, Randy Beuhler (see GLEEMAX! incident))...no longer have their job. But WotC as a company, be it Greg Leeds the CEO put into place by HASBRO, or someone other than the equivalent of a PR butt-kisser like Scott Rouse was and like Randy Beuhler was needs to come forward and admit flat out, that they hosed up. Personally, I would have Mike Mearls, and would have prefered the douche Bill S to have apologized. Token offerings such as bastardized settings "we are making Spelljammer its own world!", "We are making Raveloft only a part of another plane instead of its own demi-plane", etc just to have the name for sale on products again of those "settings" is just trying to blow smoke up peoples rear end. you see MANY others business apologize in the world with recalls on items for things that are NOT even hazardous, just offensive to some. Backpedaling some call it, well either way DDN token gestures are NOT enough of an apology for many. WotC can get on the ground and lick the poo poo form the boots of ALL those people (including 3rd because well 4th) they made wade through the poo poo that they have done to D&D. a company sympathetic to the buyer is often the one that makes more money unless they are granted a monopoly against anti-trust laws such as telecomm which became worse than Standard Oil ever was. now i know you are Lorraine Willaims posting ont hese forums about D&D, and have no idea why you would even come close to D&D after the 90s and what you did to it and your hate for gamers. Cause: 1. D&D has long since been diluted in the 80s, the thing AD&D strove to fix when released in 1977. 2. D&D doesnt need to be put on loving chorssstitch patterns jsut to have product awareness or revenue because: A: WotC makes more than D&D B: HASBRO has revenue from more than just WotC So either you are Lorraine Williams, or just as loving stupid as she is/was. again, they need to stop trying to sell new editions, and just sell the core editions books, and make adventures old and new for ALL editions compatible. I have said this before, that THAT is the support needed, but they FEAR printing anything with terms like THAC0. How can you say you want to support older edition players and STILL slap them in the face by calling the game THEY choose to be worthless, which in turn is calling them worthless? WotC only believes D&D works as the d20 system, and that is what they need to apologize for and rectify. quote:If you find you're unable to recruit players, it indicates two possibilities - either the game is defective or you are defective as a DM. Again you prove yourself a fool. I am not one of those "collectors" that has 400 copies of the PHBs to let players use all the time, nor am i rich enough to do so. also not everyone just goes on and trusts places like Amazon for used books. SOME people like stores they can see and feel the book, and in the case of D&D and books in general SMELL the book to make sure it isnt covered in food stains and rot, or just general mildew and mold from improper care. The access to the main game isn't out there (legally) like the SRD that many people use as a PHB for 3.x. There are sites that have been linked to on here that illegally share the HTML files present on CD-ROM version of 2nd known as Core Rules 2.0, but that isn't something everyone condones. again like above, they are NOT supporting the edition for fear that people will want it, NOT their "new shiny". D&D editions should not be collector items like some special print edition of Trivial Pursuit or Nintendo/Star Wars Monopoly. the collector value of the originals was in PART kept by new cores for the reprints of 1st and 2nd, but also the materials used and copyright dates. THIS helps, but why do only a limited run? Why for so long did they fear PDF sales, when they had nothing to lose, and thus BROUGHT BACK older edition PDF sales? Why can't they have print form or print-on-demand for older editions? it is about ACCESS, which IS DENIED by WotC to older editions for fear their 2013 model car will sell less than the 2012 model, because it is competing with yourself. remember that 4th edition was claimed, by Scott Rouse on ENWorld, to have cost at LEAST 7 digits in development....MILLIONS of dollars. They need the expense to be recovered like Disney praying overseas sales covers the flop that is THE Lone Ranger which is still $200 million away from making ANY profits at all or even breaking even! It would cost less to fix 2nd than develop a new edition and release a fixed version with errata in place. Hell it would cost less to make a 2.4 edition that goes between 2nd and PO, or a 2.7 edition that keeps 2nd ideas but updates to some 3.0 ideas, without those things like feats and such...ergo turning THAC0 into BAB for those 2nd graders that cant do math with today's technology to be able to subtract negative numbers. but you are too blind to see any of that and think it is product failure or player failure. guess those are the reason i can no longer buy Twinkies huh? Company failure had NOTHING to do with Hostess, not does it have anything to do with TSR going bankrupt or WotC mismanaging D&D. it is ALL the fault of the players, and corporate management is never at fault. Glad you were born with a gold brick to suckle on when you popped out of your mothers snatch and didn't have to rely on her dirty fleshy teet and can live off that gold forever. Must be nice in your fantasy world...hope you don't have any goblins lurking in the shadows of the forest and you have your dice on hand to roll for an attack should they jump you. Most people live in the real world, not your fantasy one. you surely don't live in the bible-belt, and again live in the fantasy world where all pastimes ar allowed by everyone and obviously your fantasy world allows gay marriage to all should they so choose as well? you are oblivious of the real world. you have to be some rich pampered snob living in the shadow of reality in new york wandering around wall street or some poo poo, cause you don't know poo poo about reality. i bet you have probably never even heard of a "dry county" before either have you? i guess your posh mansion has rooms just for D&D and everyone you know has the same at your home or you actually have places that allow such things outside of a single comic store that has ONE table for it for people to use IF the CCG players arent already filling it. loving rich cock-suckers thinking they know everything. you are just yuppy trash. hope your diamond studded toilet paper from tiffanys doesnt mar your precious doesn't stink rear end! gently caress OFF! ---- I have to give shadzar a hand: it must take work to be that incoherent and loony.
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# ? Jul 10, 2013 01:11 |
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Rasamune posted:There is one argument for why 4E isn't really D&D. GROG TAX! ------------- quote:Simultaneous action can and has been represented quite well. Burning Wheel did it. Fudge did it. FATE did it. These are well respected games, widely considered to have good mechanics - and they somewhat suggest that "impossible" is questionable analysis at best. The only people who consider those games to have good mechanics are half or less of the handful of people who play them, the larger number of people who bought the system and never played it with a group but want to seem more uber nerd then the next guy online and so talk about it like they have played it even though they havent, and 50% or less of internet reviewers, who are just the 2nd group on crack. I've tried them all the best of the bunch is Fudge and its such a disjointed mess that I would rather sit down and play go fish.
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# ? Jul 10, 2013 02:01 |
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Thats because pathfinder players like the game we have. We didnt go looking for a new system, D&D came crawling to us after 4e failed. So searching for "solutions" to things we dont see as problems are not gonna do it. It 5e wants to get 3e PF players it needs to take the things that that system does well and jack them up to the next level, and spend a little effort minimizing what its not great at it. But dont worry much about that. We've had more then 10 years to figure those things out, they arent problems for us, dont try to solve them. Take the good stuff and make it better. 5e is running as fast as it can to 1e style play, which isnt a 180 from what we like, but its probably a 140, or more. The failure here is in understanding your target audience --------------- "You don't need to fix your game if you just sell the same poo poo you've been selling to customers who fired you, because they know how to fix it."
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# ? Jul 10, 2013 02:03 |
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Wow this guy has a mean DM https://www.youtube.com/watch?v=kDJ1UOpxjt4 also fundies are completely insane
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# ? Jul 10, 2013 05:11 |
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Rasamune posted:3) There is going to be a lame rear end fighter of suck, who tricks you into thinking he might be cool, but isn't. Literally "if fighters are allowed to have fun then it's not real D&D and isn't worth playing". No circumlocutions or twisted logic about how realistically magic would obviously be better or anything, just outright "fighters must always be worse". ------- quote:Then a mundane melee character of that level should be able to create a tsunami by punching the water, motivate people to do their bidding through inspiration or intimidation, and lop off the heads of those minions like it's nothing. Then all you have now is "Swordcasting". I agree with the "Kill minions like flies" part, but at that point in time your character is more akin too a god and magic and the mundane mix together. At epic levels you probably want that, but I think level 20 is VERY high fantasy, yet not epic.
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# ? Jul 10, 2013 18:23 |
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quote:ehh feats can die in a fire, but at worst thank god they are optional and i can play without them in next. quote:I am not sure that is an answer to the question: "What's your favorite feat in 3e or 4e? ". You're free to post, but maybe you clicked the wrong thread ? quote:no i didnt have a favorite feat in 3rd or 4th because after buying the books for those editions i sold them soon after. feats create an enviroment of powergaming that is unbalancing to campaigns. Also it promotes too much min/maxing. they could have implemented some feat type abilities as powers gained thru leveling and left it at that. how many of the 10k feats are playable and good, how many are reworded repeats?
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# ? Jul 12, 2013 01:36 |
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^ It's like he almost gets the point of how having a glut of feats is a really bad thing, but he wraps it up in some bullshit.The Idiot King of Grognard Land posted:
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# ? Jul 12, 2013 02:00 |
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WoD grog, on whether or not you could make "Steal Life" not a sin (a thread full of grog in it's own right): quote:Arcanewatcher, calm down. I understand my way of thinking it's quite different from yours but there's no reason to turn this topic in flame. quote:BEfore you slam me read thie passage from Manacle and coin Edit: A reply to the above post: quote:More humane? No, I don't think you can do that. If somebody sees slavery as inhumane, that's that. Experience tells me that nothing's gonna persuade them that enslaving people can be a humane thing. People are stubborn creatures. KirbyJ fucked around with this message at 13:43 on Jul 14, 2013 |
# ? Jul 14, 2013 13:32 |
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That doesnt bother me. He likes 4e and that was the oddball outlier that failed. Frankly he's the backwards mutant, he's just not self aware enough to realize it. So I get more of a chuckle out of that tone then offended.
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# ? Jul 14, 2013 22:50 |
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"I need some help making a tabletop game". Well, this thread seems innocent enough...quote:I have a group of friends who play tabletop games every week together and one of my friends jokingly said I should DM a game. I was running with the joke and started pitching fake ideas to him about what game I'd do. One thing I said was "Escape from Mt. Racism". After a few days of thinking about it, I kind of want to make something for that stupid idea. Oh, well, maybe- quote:I was thinking that the setting could be WWII and the Nazis succesfully invaded Russia so the game would take place in a Gulag type of concentration camp (hence fulfilling the Mt. Racism part). I want the game to be more about story telling than combat because we usually play pathfinder and I think it would be a nice break. I'm planning on it being just a one-off game or a two-parter if it runs too long. Well, ok, yikes. The guy wants to make a game that somewhat trivializes the Holocaust called "Escape from Mt. Racism", surely the replies will point out what a bad idea this is- quote:Call Of Cthulhu would fit just fine. Combat is wicked deadly, it has rules for that era and is easy to run. quote:New World of Darkness would do it well, as a mortals game (just need core book). GMs for it are called "Story Tellers" for a reason. Call of Cthulhu would not be bad either. quote:You want to play "The Farm"
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# ? Jul 15, 2013 00:11 |
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quote:I admit it: I'm a RPG fanatic from way back. I played all kinds of genres, although I was too cheap to invest in various rule books, because I was always the Game Master (or Dungeon Master if you prefer). AD&D, GURPS, V&V, Paranoia, Top Secret, Call of Cthulhu, Boot Hill, you name it. Like everybody else who has played the game, any game, I have lots of stories to tell about amazing adventures, incredible improvisations, great scenarios, and clever players outwitting impossible odds. quote:One of my favourites : My DM was describing a cobat setting that we had stumbled into. We were out numbered and as the dice were rolled apparently out gunned. As things went from bad to worse We found ourselves cut off with one door as a means of escape. It was of course locked. Our only thief pipes up and says " I try to pick the lock". The DM at this point reminds him of the melee going on around him. Our little thief insists. The DM basically got up and dropped a 25 piece jigsaw puzzle in front of him and told him " Here, you put this puzzle together while I beat you with a baseball bat. If you can finish it before I beat you senseless, we'll say that you get a shot at picking the lock"
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# ? Jul 15, 2013 13:41 |
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Boing posted:Our thief got the hint. ---- content King of Dunces posted:NPCs are a random collection of unique mechanics anyway, so whether they are "using" feats or not is entirely a point of view thing. Mearls thinks it's really cool to put all of an NPC's rules on their "card", and once you're doing that it doesn't really make a difference if you created them using optional subsystems or not. Dunce Calvary posted:What the loving hell? Dude, Forgotten Realms is dead. Bruce Cordell flayed it alive and giggled as it slowly died of bleeding and whole-body infection. What you should be doing is coming up with a massive reboot and consolidation of the setting, Marvel Ultimates style. Or just leave it dead and come up with your own campaign setting. Or just farm it out to the FR fans. Not taking another hookworm-infested bloody diarrhea dump over the corpse. Dunce Court Jester posted:this new format follows 4th edition and Bill Slavisek with his "imagine they are two basketball teams of players" concept along the lines of two DDM armies fighting a skirmish. you could use the ettercap with 2d4 spider or not. odds are in its "lair" the ettercap is working with spider, when not for some reason you might find a loan ettercap. DDN says ettercaps are always grouped up with spiders. don't want one, then don't use the other. that is NOT the same tenor in "flavor". likewise the association to hags is too specific and like others have pointed out, why do they work with these hags? why is it pixies and poo poo?
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# ? Jul 15, 2013 19:14 |
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quote:If it was just rules I cared about I would have purchased the current flavor of the week, so called OP army and ran them instead. quote:Or, you could have still bought Tau anyway for all the same reasons, and had the joy of knowing that the rules weren't garbage. quote:
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# ? Jul 16, 2013 19:31 |
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Pagan Racist Black Metal Murderer was arrested today. In celebration, here is the deity alignment chart he's making for his Pagan Racist (probably Black Metal and Murder-related) game. Why are the deities classified in categories, you ask? Because why, all European Gods are the same! Varg Vikernes posted:When I say that all the European gods are the same, that the different names of the gods and goddesses are but different faces of the European divine concept, I am often met with ridicule and aggressive contempt. For some reason many refuse to accept that the same divine being is called by different names in different parts of Europe – including in those areas that used to be European or ruled by Europeans, such as Ancient Egypt, Sumer, Persia and the Indus Valley. Well that looks kind of stupid but Deity archetypes being a thing could be applied to all mythologies, but at least it's not that offen- quote:To me it is obvious that all the Europeans had a common culture and religion in the past, and I hope that more and more of you begin to share this view with me. This will be important after the soon-to-come (i.e. in the coming years) collapse of the Judeo-Christian civilization, when we (or rather those of us who survive) are to rebuild Europe and reconstruct our common Pagan heritage, for use as our new European culture, world view and religion. We must make sure that we unite as a race, in a European tribal confederacy, and for all future stop all slaughter of racial brethren. Our race is our nation, and Europe is our homeland!
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# ? Jul 17, 2013 18:02 |
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M posted:
Z posted:People are apes. We are all apes, regardless of ethnicity. Historical slurs notwithstanding, it is pointless to take offense at being labeled accurately. Z posted:Anyone can choose to be offended by anything. James Sutter posted:For the record, as a representative of Paizo, I think it's perfectly reasonable and even *considerate* to tell us, "This piece of marketing material gives a poor impression of Paizo's take on race and ethnicity." The point of marketing is to show us in our BEST light, so if this is making people think poorly of us, that's a problem.
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# ? Jul 17, 2013 19:32 |
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Dr. Epic posted:Is it objectifying when I treat it like an RPG? Keld Denar posted:+3 Girlfriend is totally unoptimized. You are better off with a +1 Keen Witty girlfriend and then appling Greater Magic Make-up to increase her enhancement bonus. Dr. Epic posted:My class won't let me have a girlfriend with Greater Magic Make-up. I prefer the Natural Look feat for my girlfriend build. Though one or two ranks in Cosmetics isn't bad for optimization. Coidzor posted:But you still need a +3 Girlfriend to use the best augment crystals as a Rouge. Telonius posted:Ah, judging by that class restriction, I'm guessing you're looking for early entry into the Perfect Lifemate PrC? The crunch is powerful, but the fluff requirements are pretty steep.
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# ? Jul 17, 2013 21:03 |
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Just some consimworld grog I came across today that is basically csw.txt:quote:I think one of the great things about wargaming is precisely the opportunity to get away from women. It's a sanctuary away from female domestic hegemony and it's 'honey-do lists' and perpetual nagging. Why do we want them around?? We need time away.
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# ? Jul 17, 2013 21:16 |
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OP posted:How many women wargamers do you know? Most of the thread posted:Far fewer than I did 20 years ago. Don't be silly, girls don't wargame! posted:Hmm- I think this is like the: 'do female (fantasy) dwarves exist?' conundrum. Some people claim to have seen one, but others doubt they exist or think that they can't be told apart from the male of the species to the untrained eye. My former (non- wargaming but long suffering) girlfriends always seemed to get into smaller shows for free when they came with me, I always thought because none of the wargaming clubs running them had a percentage die big enough to roll for the infinitesimally small probability of a young female wanting to come in!
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# ? Jul 18, 2013 10:22 |
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How to assign the numbers are guidelines. That's why there are so many of them rather than a simple "Very hard is DC 25". I wasn't trying to be ghoulish. You're the one who kept bringing up the Circus. If you want to use real life references as part of the conversation, OK. Do you realize how many circus accidents there are? Not just that one act, but in general? Lots of them. And do you know how much those people practice? Every day, full time? Your thief acrobat isn't putting in anywhere near that practice. Sage Genesis just said the other day that it takes a year to get to level 20. I'm pretty sure it's no stretch to say that in the adventures going from level 1 to 20, your characters isn't spending 10 hours a day practicing the same routine over and over. There's a reason why circus acts have nets. Now, I realize that D&D is a game so no one really cares that your character leveling to 20 doesn't mirror real life dedication in a particular skill. But you're the one who brought up the comparison to a real life example more than once, not me. [Context: D&D Next has terrible maths, and a Cirque du Soleil acrobat died, therefore 20th level thief-acrobats should be incompetent]
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# ? Jul 18, 2013 10:24 |
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Thread Title: What's the biggest debacle in RPG history? Oh boy... quote:I'm not so knowledgable about "20th (21st?) century RPG history", but I'll start the bidding at either all of D&D4 or the whole sordid affair surrounding CGL and Coleman's finances. quote:Probably D&D4e to be honest. In terms of sheer scale it's the largest number of hemorrhaged fans in RPG history. Other game systems don't have that many fans to lose in the first place. quote:Yeah, 4E without a doubt, but White Wolf is right behind them in the way they hosed up their franchise. loving Justin Achilli. quote:Franks basically got it. As far as I can see it's quote:Anyway, just going by the size of the damage done, it would have to be some part of the D&D4E thing. Whether it's "releasing 4E itself" or "ending the days of the OGL/SRD" or "Oops I just turned our loyal material-creators into our rival!" That's right, everyone: Racial violence, the game? Guardians of the Order's collapse and refusal to pay their freelancers? The incompetence of White Wolf? FATAL? No, none of that. The biggest disaster in the history of the hobby is that edition of D&D I don't like.
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# ? Jul 18, 2013 11:01 |
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chrisoya posted:How to assign the numbers are guidelines. That's why there are so many of them rather than a simple "Very hard is DC 25". Someone in the Next thread was wondering when "pretty much impossible to do even mundane physical acts" would become justified and seen as the new norm alongside invincible Einsteins. Guess we have our answer! ~*~ This is a slippery slope fallacy. "The wizard can call down a meteor, so everyone should be able to do crazy stuff."
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# ? Jul 18, 2013 11:08 |
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quote:Where is D&D going? To hell in a handbasket since 2000. I figure this is likely it's swan song at this point. Wotc hasn't produced one version of this game that could hold my intrest in 13 years. The only thing this company has ever done for me is relent on their anti TSR version montra and produce reprints and pdf's. ( This is the only current D&D making money for them). This company divided it's fans, throws them away every 5-8 years, and believes legacy players like myself are going to buy their wana be retro 3.5 game just because it's labeled "Next". It's laughable.
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# ? Jul 19, 2013 02:37 |
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Chaltab posted:Thread Title: What's the biggest debacle in RPG history? quote:
Not having books in brick-and-mortar stores is a sign of absolute failure… quote:
…and having books in brick-and-mortar stores is just a different kind of failure!
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# ? Jul 19, 2013 07:05 |
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quote:The clouds across the sky rant was just a small part of 4e's marketing imploding on itself. Even WotC realized they had hosed up with the Gnome & Tiefling cartoon, naming it "The Gnome Problem" (a race used by 5% or less of characters is still used by 50% or more of gaming groups, because of compositional effects).
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# ? Jul 19, 2013 10:31 |
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Someone posted the question of whether Golarion is ethically problematic. There's some not-terrible discussion, but also some "Political Correctness gone mad!" some "You're the REAL racists!" and even some literal .quote:Why do you insist on interpreting it that way? THAT is racist. Talking gorilla civilization in African jungle area is a great setting idea. Jumping to the conclusion that talking gorilla = black person is trying way too hard to find racism in everything. Its a symptom of PC society. quote:Who yelled about anything? quote:People are apes. We are all apes, regardless of ethnicity. Historical slurs notwithstanding, it is pointless to take offense at being labeled accurately. quote:Based on the OP's description, the setting does seem to perpetuate some stereotypes. But I think it would be a stretch to call it racist, or especially to call the authors racist (that's getting into defamation territory, actually). quote:Is the Pathfinder setting ethically problematic? quote:A person can choose to be offended, or not, over any particular issue. However, it is a great waste of energy to be offended by biological truths. Humans are apes, and we are apes whether we like the notion, or not. Just because an ignorant racist likens a given group of people to a bunch of apes with pejorative intention, doesn't mean they aren't apes. Malicious intent doesn't invalidate the statement, it only invalidates the objective (in this case - racist cruelty). Calling someone an ape isn't an inherently racist statement, and allowing racism to co-opt, or taint, biological facts is ridiculous. quote:
quote:Anyone can choose to be offended by anything. quote:
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# ? Jul 19, 2013 15:48 |
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I'm not sure how grog this is, but it's culturally tone-deaf as anything:Silver Gryphone Games posted:Burning Crosses - Savage Worlds
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# ? Jul 19, 2013 23:57 |
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What the gently caress, dudes. It's nothing to do with people being over-sensitive and those grogs need to learn how to argue. It's really loving simple to defend the gorilla-folk in not-Africa. Here is the argument. A) Gorilla-folk is an awesome idea and should have a place in the world. B) Real Gorillas live in the jungles of Real Africa. C) Thus the logical place to put not-gorillas in not-earth is not-Africa. Having gorilla-folk in Africa is not a problem. If those gorilla-folk are described or depicted as having a culture akin to African cultures ... yeah, that's a bit racist. Grog tax: So some guy brought an intentionally broken character to an organized play event with the intention of trouncing every combat with a bison. Now from my outside perspective, this is hilarious trolling. The GM was unwilling to be a victim to this trolling and refused to let him play. Some responses from the fellows over at Paizo's forums. quote:Just because a character can solo a scenario, doesn't mean that the other characters don't get play, or that they won't have highly effective actions. quote:Slippery slope there - how are GM's hurt by players being successful? Not allowing excellent legal builds because they might work too well is akin to not allowing excellent legal ideas beause they might work too well. It is not and never should be GM vs. Players. quote:This is two things that can easily be unrelated. quote:I know people who build scenario-killer characters, they also happen to be great players to have at a table. The main reason being that they use their great power responsibly. Everyone is given a chance before the Uber-PC 'kills' the roadblock, and spends most the time just being helpful not OP. quote:If you've built a unique character who has powerful abilities, don't use them every encounter (unless party survival depends on it, of course).
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# ? Jul 20, 2013 02:11 |
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Indie+ (whatever that is) did a live internet interview with our old friend James Desborough. He lived down to expectations in every way.
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# ? Jul 22, 2013 01:46 |
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quote:This is what a d20 splatbook should be - focused on one aspect of roleplaying and weaving the rules around it. quote:Ive read through this product and it was well done. The layout is awesome and makes it easy to read. Everything is layed out in a perfect system. The pictures are awesome and coloring is beautiful. I like this product and I hope that T.Catt and gang put more products in the near future. So, what's all this ab-- ...No. quote:It's added an interesting and certainly enjoyable twist to my groups game. Thank you very much. quote:I will admit, I had been hoping for something a little less ... fanservicey ... and more a straight-up treatment of an alternative cleric class dedicated to a more generalized idea of pleasure and love as opposed to just orgasm. From what I've seen in offsite reviews (like gently caress I'm gonna read this)... nope. Not tasteful.
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# ? Jul 22, 2013 06:45 |
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quote:A minor point- I wish to discuss it, but I'm trying to word this tactfully to avoid coming across as trolling (though I don't mind healthy discussion on the points). Basically, were I playing a U.S soldier in the so-called Civil War and was being portrayed as a "good guy", I would feel "dirty". I would not feel so "dity" as a Confederate being so portrayed. grognards.txt: my indignation with the contradictions in the United States stance strongly outweighs my disapproval of slavery
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# ? Jul 22, 2013 13:27 |
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Surely "grogs.txt: Since I don't have that strong an empathy in the real world,"? (USER WAS PUT ON PROBATION FOR THIS POST)
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# ? Jul 22, 2013 15:12 |
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Jimbozig posted:What the gently caress, dudes. It's nothing to do with people being over-sensitive and those grogs need to learn how to argue. It's really loving simple to defend the gorilla-folk in not-Africa. Here is the argument. A) Gorilla-folk is an awesome idea and should have a place in the world. B) Real Gorillas live in the jungles of Real Africa. C) Thus the logical place to put not-gorillas in not-earth is not-Africa. Here is some grog involving D&D Next which also involves a Disney property: quote:In regards to my concern that it is 'inspired' by card or video games is something I call the 'Pirates of the Caribbean' problem. The ride inspired a movie, which inspired changes to the ride, newer movies spawned further changes in the ride, and now more movies based on the ride itself are scheduled to be made, when neither is going to resemble what people liked in the first place.
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# ? Jul 22, 2013 15:18 |
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Good to see that after years and years of refining his talents, T Catt's art still looks like poo poo. Anyway, a podcast comes out bashing Malifaux 2nd Edition, prompting a Wyrd forum-goer to declare victory. quote:Well it's easy for me to say I told people so, I've been an outspoken enemy of M2E sense the first ideas were released. Lets see why below...seeing this through guild eyes.
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# ? Jul 22, 2013 19:28 |
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D&D has become a storygame CODE RED CODE REDquote:I don't care if it's officially optional or not. If I'm playing Next, I won't be using this God-awful rule. quote:For certain games, this can be a benefit to the desired play experience. quote:Emulating other things because all the cool kids are doing it is sheep mentality. Its how you lose your individuality. D&D has a distinct feel. Working against that and blending in with all the other games is the fast track to loss of brand identity. quote:I am horrified. Really. I'm picturing a powdered Victorian gentleman typing that, pausing sometimes to flutter his hands disturbedly. quote:I'm really at a loss to think of what convinced Mearles this was a good idea. quote:Judging by the comments, this is a big hit among the narrative gaming crowd. D&D is now becoming an official story game. Wait I thought Fate Points/Hero Points weren't storygamey it is almost as though the goalposts keeps shifting at the whims of a single mad-man. quote:This is still a design whose designers fundamentally believe that the game system is the be all end all of the experience. They see everything under the lense of "how could we represent/support this or that through the rules?" There's a fundamental disconnect going on here. quote:A few things: I too base my enjoyment of things on my contempt for others. Also that last paragraph. There's a lot more of this in this thread.
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# ? Jul 22, 2013 21:29 |
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Please run, do not walk, away from D&D Next. Giving mechanical benefits for roleplaying in a roleplaying game is like giving someone who actually bet, extra cards in poker. I guess there just weren't quite enough ways to powergame with character build fiddly bits alone, so this is what we get. If no one roleplays without this its seriously time to ask yourself: am I gaming with the right people?
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# ? Jul 22, 2013 21:51 |
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ew who cares posted:If the two Exalts are Essence 4, and they're having sex in the Lunar's spirit shape, then the Lunar decides whether the child is a beastman, and the Solar decides whether it will be a Solar half-caste or not. I like your reasoning here thanks
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# ? Jul 22, 2013 22:07 |
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Bedlamdan posted:There's a lot more of this in this thread. Personally I prefer the comment section of the article quote:When I want to play FATE or Savage Worlds, I play FATE or Savage Worlds and not D&D. You guys are losing the narrative again on D&D being a simple game of exploration. You guys are losing the narrative of what I want D&D to be! You can't have exploration in a game using these....story game rules! quote:Inspiration = Achievements. And they said 4E was a videogame knock-off. The best ones are people who just don't even try to read the article quote:The article says this: No real joke about this one. Just some sad groggy dude who can't understand when or why to reward his players. Dude posted:A tool that eats up pages, word count, and time spent learning the game. It's no doubt a small amount of all of these, but there are practical reasons to not include something that's only going to be potentially useful. In an ideal situation where limitations of physical space in the book (and focus on the part of the DM/players) they'd be able to include every single rule that struck their fancy and just mark the questionable ones as optional. But since we don't have that ideal situation, they all need evaluated on the basis of how necessary they really are. Same Dude posted:Although, I must say I love the option of randomized background charts, even if I'm a little dubious about the amount of real-estate they might eat up in the book. One Dude's really worried about this rule being added because it's being added in would remove or keep out......something. Not sure what but something else desperately needs this space.
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# ? Jul 22, 2013 22:23 |
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# ? Apr 28, 2024 12:15 |
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quote:
Same guy on the topic of having default deities in the Player's Handbook. quote:they might as well go back to welcoming Jack Chick and Pat Roberts when they add detailed religions to the core of the game and such cause they might as well be doing what those people claim they were always doing in D&D, and trying to create a religion of their own.
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# ? Jul 22, 2013 23:11 |