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ryan_woody posted:I've been hearing that Steam multiplayer is already broken and ruined by the easy creation of "perfect" sealed decks and editing the constructed decks. Is it as rampant as it seems, or is that the typical internet exaggeration? Well I just played a guy who somehow had two Day of Judements, two Rune-Scarred Demons and at least one Angelic Destiny. Beat him twice with my own non-cheating sealed deck then he raged and let the computer beat me. Pretty ridiculous that you can't turn off the AI takeover bullshit in this one.
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# ? Jul 12, 2013 04:21 |
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# ? Jun 4, 2024 13:13 |
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SNOT CORN posted:Well I just played a guy who somehow had two Day of Judements, two Rune-Scarred Demons and at least one Angelic Destiny. Beat him twice with my own non-cheating sealed deck then he raged and let the computer beat me. Pretty ridiculous that you can't turn off the AI takeover bullshit in this one. That's not terrifically unlikely. 29 Rares, you get 9. Angelic Destiny is a Mythic, sure, but I've opened plenty of slots with multiples of the same Rares. e: that said yes deck modding is easy and rampant on Steam.
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# ? Jul 12, 2013 05:19 |
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SNOT CORN posted:Well I just played a guy who somehow had two Day of Judements, two Rune-Scarred Demons and at least one Angelic Destiny. Beat him twice with my own non-cheating sealed deck then he raged and let the computer beat me. Pretty ridiculous that you can't turn off the AI takeover bullshit in this one. If you could turn it off, it would be easy to cheese the poo poo out of unlocks by playing private games with friends & dropping out to give them the win. But yeah, I don't see what it would hurt to give the option to just take the win in random match games -- especially since, in my experience, AI doesn't know how to play player-made sealed decks worth a poo poo.
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# ? Jul 12, 2013 06:26 |
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goferchan posted:If you could turn it off, it would be easy to cheese the poo poo out of unlocks by playing private games with friends & dropping out to give them the win. But yeah, I don't see what it would hurt to give the option to just take the win in random match games -- especially since, in my experience, AI doesn't know how to play player-made sealed decks worth a poo poo. Instead, we cheese the poo poo out of unlocks with Cheat Engine.
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# ? Jul 12, 2013 07:20 |
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Or beating the moorland zombies encounter two dozen times.Kanfy posted:So how are people building Hunter's Strength anyway? I don't like Hunt the Weak but it's practically removal which is in rather limited supply. Which big guys do you think are worth keeping? In my experience you don't want to keep any 5+ CC stuff that isn't removal (Enlarge is... Kinda removal, I guess) or total bombs. I'm trying out a build with only the Chroma beatstick and the Landfall tokenspawner as genuine fat right now and it seems to kinda sorta work.
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# ? Jul 12, 2013 07:53 |
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Huxley posted:The two biggest mental humps to get over when learning this game revolve around life. The first we've mentioned, that life is a resource and you only have to protect the from last point of damage (though with different decks, you have to start worrying about it at different points in the game). I just wanted to quote this because after reading this I had that lightbulb moment and have started altering my decks I think for the better. Thanks!
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# ? Jul 12, 2013 16:53 |
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The most important thing for new players to understand is how the stack works, specifically that destroying the source of an effect won't stop the effect from happening. Also things like Doomsday Specter, which says "when this enters the battlefield return a blue or black creature to your hand". A lot of new players don't understand that this means you'll have to return HIM to hand if you have no other targets.
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# ? Jul 12, 2013 17:14 |
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precision posted:The most important thing for new players to understand is how the stack works, specifically that destroying the source of an effect won't stop the effect from happening. That effect is so cool on Sawtooth Loon.
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# ? Jul 12, 2013 17:19 |
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Is anyone actually using ring of three wishes in an avacyns deck? Seems like a good card but the costs to cast and use seem excessive for that deck.
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# ? Jul 12, 2013 19:05 |
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Fingers McLongDong posted:Is anyone actually using ring of three wishes in an avacyns deck? Seems like a good card but the costs to cast and use seem excessive for that deck. It gives you options if you make it to the lategame and haven't already got the game locked down. I don't run it because there isn't enough removal in the format that running out of gas is a big problem for that deck, personally.
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# ? Jul 12, 2013 19:11 |
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Fingers McLongDong posted:Is anyone actually using ring of three wishes in an avacyns deck? Seems like a good card but the costs to cast and use seem excessive for that deck. I run it for 2HG, but in single player the game is often over to quickly
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# ? Jul 12, 2013 21:31 |
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Heavy neutrino posted:Instead, we cheese the poo poo out of unlocks with Cheat Engine. Speaking of which, did this get fixed? The one posted right after the game came out was working fine for me and I have been using it to unlock decks one at a time, but as of a few days ago it stopped working.
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# ? Jul 13, 2013 03:37 |
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On ranked matches is the AI suddenly taking over the equivalent of someone quitting? Also now that I have the full deck unlocked, what are people running with avacyns glory? Right now I'm focused on buffing weenies and producing a lot of small creatures consistently, with a few late game heavy hitters and a little control mixed in. Can't post my current deck at the moment.
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# ? Jul 13, 2013 07:42 |
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Fingers McLongDong posted:On ranked matches is the AI suddenly taking over the equivalent of someone quitting? Yes, it happens when someone concedes. It's a little obnoxious since conceding is routine among Magic players, but in Duels it also functions as a disconnect button, then the winner has to finish the game against AI. Promoted Pawn fucked around with this message at 12:50 on Jul 13, 2013 |
# ? Jul 13, 2013 12:48 |
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So were these supported on iPad previously? Will they patch it for bugs and give me a way to enter promo codes, or did the shittiness of the iPad version just get offset by my foil Scavenging Ooze?
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# ? Jul 13, 2013 12:58 |
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Bust Rodd posted:So were these supported on iPad previously? Will they patch it for bugs and give me a way to enter promo codes, or did the shittiness of the iPad version just get offset by my foil Scavenging Ooze? Duels 2013 for iOS had patch support, and worked quite well after the first patch.
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# ? Jul 13, 2013 13:05 |
Promoted Pawn posted:Yes, it happens when someone concedes. It's a little obnoxious since conceding is routine among Magic players, but in Duels it also functions as a disconnect button, then the winner has to finish the game against AI. Yeah, I really dislike this. I want to "concede" and go back to the lobby and say "gg, wanna go again?" not vanish and have an AI play out my defeat.
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# ? Jul 13, 2013 13:49 |
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Loving Life Partner posted:Yeah, I really dislike this. I want to "concede" and go back to the lobby and say "gg, wanna go again?" not vanish and have an AI play out my defeat. It's even worse because in previous versions you could uncheck the "AI Takeover" box so that if you or your opponent conceded, the match would end right away. Now it's not even an option on any platform. Lotta people quit on turn 2 or 3. Last night I had someone rage quit on me... and then the AI beat me. e: I didn't even notice I wasn't playing a human anymore until the victory screen
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# ? Jul 13, 2013 14:48 |
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Man, this aura deck is fun. Is there a term like Timmy for the dude who wants to draw as many cards as humanly possible? Because that's me against decks with bad creature removal who don't know that you need to kill those kor drops as soon as you see them. Anyone had success with aura against the mono black zombie deck? Because I really like the deck after removing the 3/1 cat dudes, but black (and sometimes masks with a perfect starting hand) will just choke my creature count until I'm too stalled to do anything.
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# ? Jul 13, 2013 18:46 |
This deck is fun when you win.
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# ? Jul 14, 2013 03:16 |
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^ Honestly the most surprising thing about that pic is that your opponent stuck around.
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# ? Jul 14, 2013 06:21 |
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I actually find Chant of Mul Daya pretty solid now that I've tuned it, though sometimes I have to do funny things like use Green Sun's Zenith to get a Grazing Gladeheart so I can live long enough to do other stuff. I got to cast Plow Under and Tooth and Nail in the same game last night. Now that's something I'm surprised the guy stuck around for.
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# ? Jul 14, 2013 14:01 |
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precision posted:I actually find Chant of Mul Daya pretty solid now that I've tuned it, though sometimes I have to do funny things like use Green Sun's Zenith to get a Grazing Gladeheart so I can live long enough to do other stuff. I agree. I used to think it sort of sucks but now that I've unlocked everything and trimmed it I have to say it's one of the best decks. Masks can be annoying to fight with all its disruption and Deadwalkers has too much removal to deal with, but it's perfectly able to handle the other decks.
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# ? Jul 14, 2013 17:54 |
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Simic clones! How!? I only seem to prevent a win from bio visionaries if use avncyn's glory or the zombie deck. Even then, he just clones my best monsters instead and I end up dying to my own monsters. What's the trick here?
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# ? Jul 14, 2013 18:05 |
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I beat that encounter with a poo poo tonne of removal, so run whichever deck you have with the most of that (probably Mind Maze or Deadwalkers).
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# ? Jul 14, 2013 18:15 |
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Snuffman posted:Simic clones! How!? It's one of the hardest encounters, but it is beatable with any deck. Admittedly, to beat it with Mul Daya you need a perfect hand and draw, but any other deck (in other words, the ones with more than 2 removal spells and with removal spells that cost less than 7 mana) can do it with only a decent hand/draw. Basically you want to kill his first Biovisionary as soon as he plays it because he's going to clone it next turn but doesn't draw another for several turns afterwards. The clone shouldn't be a big deal but you can zap it, too, as long as you save another removal spell for when he puts Followed Footsteps on his second Biovisionary (wait until then so you get the 2-for-1). Really, as long as you keep putting pressure on him and don't let that first Biovisionary live, it's not too hard.
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# ? Jul 14, 2013 18:35 |
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Snuffman posted:Simic clones! How!? The trick is to not let the first Biovisionary live to see another turn. Once you kill that the encounter does literally nothing but play lands for a few turns, though the AI will struggle mightily to try to find a play. Most any deck should be able to put the game out of reach with that kind of window.
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# ? Jul 14, 2013 18:40 |
Heavy neutrino posted:I agree. I used to think it sort of sucks but now that I've unlocked everything and trimmed it I have to say it's one of the best decks. Masks can be annoying to fight with all its disruption and Deadwalkers has too much removal to deal with, but it's perfectly able to handle the other decks. Definitely wrote it off as a mega Timmy deck at first. Which I guess it is. Weak vs blue / unsummon and cancel though. Starting hand is also extra-key.
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# ? Jul 14, 2013 20:36 |
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Masks of Dimir landing a first-turn Thought Scour really wrecks the clones encounter (and most others).
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# ? Jul 15, 2013 00:39 |
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Promoted Pawn posted:The trick is to not let the first Biovisionary live to see another turn. Once you kill that the encounter does literally nothing but play lands for a few turns, though the AI will struggle mightily to try to find a play. Most any deck should be able to put the game out of reach with that kind of window. It is also pretty easy if you can destroy their blue land early on, IIRC. It screws up what plays they really want to do.
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# ? Jul 15, 2013 00:46 |
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Because Stainless are idiots, on Steam it is now possible and easy to get the Promo Cards in your decks. I'll let you look for it if that's your thing. It's also possible on XBox but I have no clue about all that. Wizards said they'll be releasing one (1) promo code on "Magic Day", September 7th (apparently on this day you can also go to a comic book store and get free boosters and poo poo because it's the Birthday of Magic or some poo poo). In other news, Firewave is actually one of the best decks in the game and absolutely murders Mind Maze, Avacyn's Glory, and Deadwalkers. The caveat of course is you have to fully unlock it because almost every single card in the base deck is a card you want to replace.
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# ? Jul 17, 2013 15:53 |
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The first 2 unlocks are showing on every deck now. But yeah you need the promo codes to get them. Man I wanna get that extra Counterspell.
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# ? Jul 18, 2013 03:16 |
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With every other deck I run into having promo card unlocks, I feel like I have no choice but to get them too. They give such a huge power swing to a deck vs. one that doesn't have them. But then I get to feel like the douche when I stomp some non-promo deck into the ground. This is such a clusterfuck Wizards should just release all the codes now, to at least attempt to balance the playing field.
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# ? Jul 18, 2013 14:39 |
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Nehru the Damaja posted:The first 2 unlocks are showing on every deck now. But yeah you need the promo codes to get them. Man I wanna get that extra Counterspell. Yep, they're for San Diego Comic Con and PAX (I had no idea PAX was going on?) according to the in-game screens. Hopefully some crazy Russians will crack the codes early. And yeah they really should just release all the codes since Steam and 360 are flooded with people using them anyway.
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# ? Jul 18, 2013 14:49 |
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precision posted:In other news, Firewave is actually one of the best decks in the game and absolutely murders Mind Maze, Avacyn's Glory, and Deadwalkers. The caveat of course is you have to fully unlock it because almost every single card in the base deck is a card you want to replace. Could you post your build for this, if you get a chance? I'm almost finished with unlocking this one and I thought I was going about it the right way. It does beat Mind Maze more than some of the others I've tried but I still have huge trouble with Avacyn and Deadwalkers, and I lose more often than not to the Ajani deck. What's the secret?
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# ? Jul 18, 2013 14:51 |
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precision posted:Yep, they're for San Diego Comic Con and PAX (I had no idea PAX was going on?) according to the in-game screens. PAX Australia.
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# ? Jul 18, 2013 15:02 |
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Klungar posted:PAX Australia. Ah yes, the Australia of PAX's. Wait... Ronco Showtime posted:Could you post your build for this, if you get a chance? I'm almost finished with unlocking this one and I thought I was going about it the right way. It does beat Mind Maze more than some of the others I've tried but I still have huge trouble with Avacyn and Deadwalkers, and I lose more often than not to the Ajani deck. What's the secret? Can do. Gimme a second. 23 Mountain 2 x Goblin Arsonist Really shines this year against the hoards of 1/1 and 2/2s 2 x Grim Lavamancer This card has so much value they should sell it at Best Buy 1 x Flame Slash Why is there only one of these... sigh 3 x Kiln Fiend 2 x Final Fortune Such a hilarious and great card. 1 x Reverberate 1 x Searing Spear 1 x Wild Guess 2 x Chandra's Phoenix 1 x Chandra's Spitfire 2 x Pilgrim's Eye YES! I run two of these guys! It's crucial to hit land drop 5 and 6 and they can chump something. 1 x Browbeat 1 x Flamebreak 2 x Flames of the Firebrand 1 x Seismic Assault If you draw this, you are probably going to win, because now every Mountain you topdeck is a Shock, and if you have Grim Lavamancer out, it's 1.5 Shocks. 1 x Sulfuric Vortex Considering running both of these, needs more testing. 1 x Firewing Phoenix 2 x Chandra's Outrageous 2 x Fire Servant 1 x Magma Phoenix The animated art on this card is nice. I'd run 4 'em if I could. Magma Phoenix Best Phoenix. 1 x Cone of Flame 2 x Lava Axe 1 x Hostility 1 x Inferno Tittums 2 x Disintegrate
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# ? Jul 18, 2013 15:28 |
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Sulfuric Vortex definitely calls for both. You're more likely than them to throw combat math for a loop because you have more ability to do damage to the face, which fucks up their ability to calculate how many turns are left. Browbeat is so bad though...
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# ? Jul 18, 2013 16:39 |
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precision posted:Sweet Firewave build Aside from having good taste in television, I have always enjoyed your builds. This one alone completely swept the revenge campaign.
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# ? Jul 18, 2013 17:18 |
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# ? Jun 4, 2024 13:13 |
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precision posted:Ah yes, the Australia of PAX's. Wait...
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# ? Jul 18, 2013 17:23 |