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I got Rome 2 and man, I don't think I care for it very much. It's buggy (my guys sometimes wouldn't charge when I wanted them, archers simply wouldn't fire, and even though graphics were low and I made sure things wouldn't crawl via the benchmark it stuttered a lot. So it looks like I'm gonna go back to Shogun 2 or maybe even Napoleon.
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# ? Sep 11, 2013 01:29 |
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# ? Apr 23, 2024 22:37 |
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SeanBeansShako posted:FOTS has two different types of realm divide. One is where you pick a side and eventually when you gather enough favour with the Emperor/Shogun you get promoted to their 'official' clan. All the clans in that side loyally follow you from that point. Rudi Starnberg implied that divide is different in Rise.
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# ? Sep 11, 2013 01:35 |
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As far as I know, realm divide in ROTS is your sister clan turning on you
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# ? Sep 11, 2013 03:19 |
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RentACop posted:As far as I know, realm divide in ROTS is your sister clan turning on you Heh, I had my sister clan turn on me before realm divide. Got pissed off that I owned most of the territories they wanted I think.
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# ? Sep 11, 2013 03:31 |
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Are there any mods for MTW2 that don't mess around with the existing rosters too much but do things like expand the map, add factions, and improve diplomacy? I tried Stainless Steel for a bit and I'm not a fan of how insanely slow everything is and I just found out from my brother (who plays SS almost exclusively) that elite units can take up to 3 turns to train. Basically, I like Stainless Steel a lot but I can't stand how there's ~50 units per faction now and everything taking forever to build.
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# ? Sep 11, 2013 03:35 |
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On that note would you guys recommend ROTS in general? Does it do anything different/better than the base game, or is it just a change of pace sort of thing?
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# ? Sep 11, 2013 03:38 |
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Business Gorillas posted:Are there any mods for MTW2 that don't mess around with the existing rosters too much but do things like expand the map, add factions, and improve diplomacy? I tried Stainless Steel for a bit and I'm not a fan of how insanely slow everything is and I just found out from my brother (who plays SS almost exclusively) that elite units can take up to 3 turns to train. Basically, I like Stainless Steel a lot but I can't stand how there's ~50 units per faction now and everything taking forever to build. There's a mod called Custom Campaign Mod which doesn't mess with the rosters, lets you play as Timurids, Aztecs, Mongols. It also has a "fantasy" map where the guy just made a new map and stuck a bunch of the current factions on it. Not sure about any changes to diplomacy though.
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# ? Sep 11, 2013 03:39 |
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Stainless Steel with real recruitment turned off and just Lusted AI is pretty much what you want, except for the multi turn units. I'm fairly certain multi turn recruitment was in vanilla as well.
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# ? Sep 11, 2013 04:02 |
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I don't see why everyone says MTW's Stainless Steel's AI is so great. It does a really lovely job on sieges. The first siege by the AI, basically had them break down the gate, then charge everything through the front gate only to be slaugthered by all my troops packed directly behind the gate. Second siege was just awful, the ram died, and did all but 1 of the ladders, so the AI decided to basically try and force its entire army to climb that one stupid ladder, i basically sat there reading while on 4x, as the enemy basically climbed one by one to their death. I never realized how much letting the Shogun 2 AI climb the walls helped.
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# ? Sep 11, 2013 06:43 |
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The AI has literally never been good at sieges. Siege pathfinding has never been better than horrible.
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# ? Sep 11, 2013 07:11 |
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Business Gorillas posted:Are there any mods for MTW2 that don't mess around with the existing rosters too much but do things like expand the map, add factions, and improve diplomacy? I tried Stainless Steel for a bit and I'm not a fan of how insanely slow everything is and I just found out from my brother (who plays SS almost exclusively) that elite units can take up to 3 turns to train. Basically, I like Stainless Steel a lot but I can't stand how there's ~50 units per faction now and everything taking forever to build. Deus Lo Vult (heavily scripted campaign, can get kinda hard) http://www.twcenter.net/forums/forumdisplay.php?309-Deus-Lo-Vult Lands to Conquer (can't remember having tried it extensively, Lusted's work of art so it has some degree of quality nontheless) http://www.twcenter.net/forums/forumdisplay.php?302-Lands-to-Conquer Pro Deo et Rege (retardedly huge rear end map and area of recruitment areas) http://www.twcenter.net/forums/forumdisplay.php?437-PRO-DEO-ET-REGE
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# ? Sep 11, 2013 07:15 |
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Slim Jim Pickens posted:The AI has literally never been good at sieges. Siege pathfinding has never been better than horrible. Yeah, the best challenge is to just let them come to the walls, and limit yourself to defending the city center, or individual streets with non phalanx units. It's just too easy to cheese the AI by abusing chokepoints. Then, against the AI, you force yourself to take the walls, and not just rush everyone through the gates which lets you separate all the units on the walls from the other ones.you can basically steal well garrisoned cities by rushing the flag, and then just delaying the garrison as it comes down from the walls.
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# ? Sep 11, 2013 07:17 |
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I only ever play m2tw with lands to conquer as I think it does the best fixing of the game without adding any bloat. I can't speak highly enough about it.
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# ? Sep 11, 2013 09:06 |
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Business Gorillas posted:I tried Stainless Steel for a bit and I'm not a fan of how insanely slow everything is and I just found out from my brother (who plays SS almost exclusively) that elite units can take up to 3 turns to train. Basically, I like Stainless Steel a lot but I can't stand how there's ~50 units per faction now and everything taking forever to build. I disliked that as well. However, some fiddling with the game files cleared that poo poo right up (as well as changing how often unit pools replenish to 1 turn and increasing the unit size to max for infantry and 120 for cav). Made the game much better and I had more epic battles too
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# ? Sep 11, 2013 10:00 |
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stanislaus posted:On that note would you guys recommend ROTS in general? Does it do anything different/better than the base game, or is it just a change of pace sort of thing? Aside from a more limited roster (which isnt shogun 2's strength to begin with) it improves on vanilla in nearly every way, so yeah it's worth getting. CA has always made really good expansions.
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# ? Sep 11, 2013 14:48 |
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ROTS is great fun. Having monks rampage over hostile lands inspiring rebellions so you can walk your agents in and simply buy the regions from the newly installed rebels is delicious. It's different from S2 in that it's focused way more heavily on negotiation and moves away from combat. FOTS is the pinnacle of the series, but ROTS is a really fun expansion in its own right.
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# ? Sep 11, 2013 14:52 |
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Is there a suggestion for a newbie faction for a stainless steel campaign. I tried Byzatine (TWCenter recommended this one), except i am completely overwhelmed with all the provinces i start off with.
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# ? Sep 11, 2013 21:20 |
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UberJumper posted:Is there a suggestion for a newbie faction for a stainless steel campaign. I tried Byzatine (TWCenter recommended this one), except i am completely overwhelmed with all the provinces i start off with. If you're experienced with M2TW then you should be good to go with pretty much any faction in stainless steel. If you don't want to play a huge faction, then play a smaller one like an Italian state, or Denmark/Norway or Scotland or England or something. The Byzantine Empire is probably the biggest faction on the map in stainless steel, other than like the HRE or the egyptians or whatever.
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# ? Sep 11, 2013 21:23 |
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An Arab faction, because they have the best music. I`m doing Egypt right now, but they get lovely late game units. I kind of wish I did the Khwarezmian empire; they get a good starting location, good units throughout, and only really have to worry about the Mongols which provides some nice mid game spice anyways.
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# ? Sep 11, 2013 21:25 |
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Someguy posted:An Arab faction, because they have the best music. I`m doing Egypt right now, but they get lovely late game units. I kind of wish I did the Khwarezmian empire; they get a good starting location, good units throughout, and only really have to worry about the Mongols which provides some nice mid game spice anyways. The Khwarezmians would probably be pretty fun for someone who enjoys a challenge like the Mongols, I guess. In literally every campaign of SS I've run, the K empire gets totally and utterly steamrolled by the Mongols.
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# ? Sep 11, 2013 22:01 |
If you want the exact opposite of being overwhelmed by provinces, I believe Portugal in the early era campaign starts with one province.
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# ? Sep 11, 2013 23:05 |
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Started a new game as Venice, became friends with HRE, and some of the other italian states. Clean up the italian rebels, and capture a few more cities. Now what? I can't really attack anyone around me, since everyone seems to be allied with the HRE. Fine so i will go to the south and go after those arabs. Except next turn Byzantine declares war on me, for absolutely no reason. I move my armies to fight them even though they have 6x the amount of troops that i have. Then at the same time i cannot recruit troops fast enough, i have upgraded recruitment buildings, and i can only recruit 6 units a turn. Yet Byzantine has 4 doomstacks. Is there a mod for stainless steel that makes recruitment more like Shogun 2?
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# ? Sep 11, 2013 23:34 |
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Isn't unit recruitment capped in Shogun 2 as well? If you're being attacked by the hungry AI, they see you as weak. Try to build up a standing army as a deterrent. You can always attack Milan or Sicily if you want. Alliances aren't automatic like in Shogun, so attacking an ally of an ally will only break the alliance. The HRE isn't even that scary.
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# ? Sep 12, 2013 01:04 |
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Slim Jim Pickens posted:Isn't unit recruitment capped in Shogun 2 as well? Every single turn so far i have been building units as they become available. I just cannot build enough troops fast enough.
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# ? Sep 12, 2013 01:28 |
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I don't believe this. I installed Shogun 2, which as you know is thirty gigs. This is also the monthly cap we have in my country. There was a problem. Right at the start. I tried every bit of advice on the steam forums and most other areas, to no avail. So I spend two months downloading this thing and it turns out to have an issue: It won't do anything after the splash screen. It just dies. What the gently caress do I do?
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# ? Sep 12, 2013 01:33 |
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Do you have either Recruitment mods turned on, and how many cities do you have?
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# ? Sep 12, 2013 01:33 |
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Slim Jim Pickens posted:Do you have either Recruitment mods turned on, and how many cities do you have? I have 5, and i am pretty sure i disabled Real Recruitment.
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# ? Sep 12, 2013 01:59 |
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EDIT: Aww man WarpedNaba, that sucks! I used to run a wireless 20gb/month connection myself on which I'd be lucky to break 180 kb/s on a steam download, hope you find a fix mate! Thanks in part to goon advice and my own discoveries (unchecking the "lock group formations" button) I'm well into what I think is a "long" campaign as the Date in Shogun 2! I'm just about to hit realm divide, I've only got two minor vassals in the Mogami and Takeda (1 province each). I also have a very friendly ally in the Hojo who are happily distracting/getting murdered by the rampant Hattori in the south whilst I raid them from the north. It kind of sucks how realm divide will mess up my diplomacy, but on the other hand these chumps are in the way of my expansion and countering constant peace offers from those Ikko Ikko psychos with demands for huge amounts of $$$ is pretty funny. Plus I get to destroy and humiliate Takeda all over again which is fine by me! Basically I love this game I guess! Units climbing the walls makes sieges so much less painful/reliant on siege weapons than I remember in Rome 1, even if there's a lot more of them. Frankly fucked around with this message at 02:19 on Sep 12, 2013 |
# ? Sep 12, 2013 02:08 |
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WarpedNaba posted:I don't believe this. Does it crash to desktop? Or just hang there after the splash screen?
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# ? Sep 12, 2013 02:24 |
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You have tried just leaving it a good while, right? Shogun 2 takes loving ages to load and sits on that splash screen for what feels like forever.
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# ? Sep 12, 2013 04:57 |
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Wafflecopper posted:You have tried just leaving it a good while, right? Shogun 2 takes loving ages to load and sits on that splash screen for what feels like forever. I think it will be pretty funny if this ends up explaining it. I could totally see someone trying to load it for the first time, getting nothing for like 45 seconds, and then killing the process thinking the game is hung up. I'm not sure what's the longest the load could take, but I imagine if your computer barely makes spec it could like three minutes.
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# ? Sep 12, 2013 05:11 |
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Yeah and I think the first time always takes even longer. For me it feels like 5 minutes.
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# ? Sep 12, 2013 05:47 |
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I thought that at first. Nope, just crashes to desktop, doesn't even do me the kindness of saying what the error was.
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# ? Sep 12, 2013 11:39 |
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Go through your data folder and delete/rename any patch*.pack files.
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# ? Sep 12, 2013 11:49 |
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Stainless Steel Question: Why did my treasury just drop from 4000+ gold to -1000 in one turn? My army maintenance is nowhere near this amount, and the treasury summary doesn't indicate where the money went to.
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# ? Sep 12, 2013 11:58 |
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JosephWongKS posted:Stainless Steel Are you using that Grim Reality thing? SS has some army upkeep that goes up when you have them in the field, and that Grim reality submod makes this go through the roof. Did you click on any of the events that cost money? There are periodic things that pop up like minstrels that cost 1000 but buff your princesses, and there is 5000 gold "fight pirates" event as well. If you were hurridly clicking through your notifications that could be it.
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# ? Sep 12, 2013 12:47 |
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Does Total War generally bottleneck at Memory or Graphics card? I've got 4GB of memory and a pretty beefy graphics card, so I'm trying to figure out where my upgrade money should be spent.
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# ? Sep 12, 2013 16:16 |
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SquadronROE posted:Does Total War generally bottleneck at Memory or Graphics card? I've got 4GB of memory and a pretty beefy graphics card, so I'm trying to figure out where my upgrade money should be spent. CPU usually. Though TW isn't really that taxing. If you want more shineys, then a better graphics card will obviously help, but most of the engine problems are down to lovely optimisation. My average system runs Shogun 2 flawlessly maxed out while Rome 2 runs like rear end. Plavski fucked around with this message at 16:20 on Sep 12, 2013 |
# ? Sep 12, 2013 16:17 |
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quote:Did you click on any of the events that cost money? There are periodic things that pop up like minstrels that cost 1000 but buff your princesses, and there is 5000 gold "fight pirates" event as well. If you were hurridly clicking through your notifications that could be it. No. WoodrowSkillson posted:Are you using that Grim Reality thing? Yes. quote:SS has some army upkeep that goes up when you have them in the field, and that Grim reality submod makes this go through the roof. That's probably it. Man, that level of upkeep is really harsh. Do people who play Stainless Steel usually turn the Grim Reality sub-mod on or off?
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# ? Sep 12, 2013 16:20 |
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# ? Apr 23, 2024 22:37 |
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Plavski posted:CPU usually. Though TW isn't really that taxing. If you want more shineys, then a better graphics card will obviously help, but most of the engine problems are down to lovely optimisation. My average system runs Shogun 2 flawlessly maxed out while Rome 2 runs like rear end. Hmm. I'll keep an eye on my CPU the next time I load up Shogun 2.
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# ? Sep 12, 2013 16:24 |