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paint dry posted:I still don't see what's wrong with my post. Not liking what he likes, obviously.
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# ? Oct 25, 2013 12:02 |
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# ? Apr 23, 2024 20:14 |
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paint dry posted:I still don't see what's wrong with my post. No no, I just meant in response two "are you the same people", your post is perfectly fine. Wanting a sequel to have significant mechanical variation or adaption for full price is perfectly reasonable.
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# ? Oct 25, 2013 12:02 |
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Sorry Paint Dry, I quoted the wrong guy, didn't mean you at all. Just these two fellas posted within a post or two of each other, and I wondered if there was some story behind it. (Your post was between them, and I misclicked like an idiot)Dr. Video Games 0029 posted:He rolled his eyes and went to bed. Dr. Video Games 0031 posted:The world being bigger and more open was a huge difference. It also affected the way you got around with the new gliding mechanics, and it completely changed how sidequests were encountered. Your entire experience between going through the core storyline events was completely different in the two games. They also added a lot of new gadgets to the mix, and a lot of new enemy types that required different ways to defeat them. It felt like Rocksteady wasn't content just resting on their laurels and releasing the same game with a new coat of paint as a sequel, and actually set out to alter pretty significant parts of the formula. Are they the same guy? Is there some joke reason why they have the same name save for 2 digits? Is Doctor Video Games "insert number" some meme or something that I've just missed out on? Funso Banjo fucked around with this message at 12:06 on Oct 25, 2013 |
# ? Oct 25, 2013 12:04 |
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Funso Banjo posted:Are they the same guy? Is there some joke reason why they have the same name save for 2 digits? Is Doctor Video Games "insert number" some meme or something that I've just missed out on? Name buying orgy some time back in a certain thread/subforum, I forget the exact details. They are different people and there used to be way more than the four or five still rolling around.
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# ? Oct 25, 2013 12:06 |
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Funso Banjo posted:Sorry Paint Dry, I quoted the wrong guy, didn't mean you at all. It's from YCS, I think. A bunch of posters were given names like that because they posted in a name change thread. Edit: ^^^^^ yeah
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# ? Oct 25, 2013 12:07 |
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I've only played a little bit so far (got to the bit with the Christmas Tree seen in the trailer) but so far I'm having a blast and I absolutely love how poo poo-scared everybody is of Batman - not really believing he exists, freaking out just at his appearance etc. It feels great to be moving through Gotham proper too, and seeing characters before they became established.
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# ? Oct 25, 2013 12:48 |
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I've a quick question about Arkham City. I'm playing through it now and my current objective is to locate Ra's al Ghul and get a sample of his blood. Following the signal I've somehow found myself in the sewers underneath the restricted area en route to Wonder Tower, it seems, and suddenly I'm fighting Joker's goons who have captured some medical intern. Am I going in the right direction? It kinda feels like I'm not supposed to be down here yet.
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# ? Oct 25, 2013 12:50 |
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Glare Seethe posted:I've a quick question about Arkham City. I'm playing through it now and my current objective is to locate Ra's al Ghul and get a sample of his blood. Following the signal I've somehow found myself in the sewers underneath the restricted area en route to Wonder Tower, it seems, and suddenly I'm fighting Joker's goons who have captured some medical intern. Am I going in the right direction? It kinda feels like I'm not supposed to be down here yet. Yeah, keep going.
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# ? Oct 25, 2013 12:52 |
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Glare Seethe posted:I've a quick question about Arkham City. I'm playing through it now and my current objective is to locate Ra's al Ghul and get a sample of his blood. Following the signal I've somehow found myself in the sewers underneath the restricted area en route to Wonder Tower, it seems, and suddenly I'm fighting Joker's goons who have captured some medical intern. Am I going in the right direction? It kinda feels like I'm not supposed to be down here yet. It's been a while but I'm fairly certain you are heading in the right direction.
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# ? Oct 25, 2013 12:52 |
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Not sure how spoiler-y this is, but it's game-breaking until it gets patched, so I feel I need to warn people. DO NOT TRY TO SOLVE THE TOWER PUZZLE IN BURNLEY. You will be trapped because there's a glitch in it right now that means you can't complete the puzzle.
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# ? Oct 25, 2013 12:54 |
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All right, I'll keep going. Thank you!
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# ? Oct 25, 2013 12:55 |
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Eagerly waiting for the mail before the weekend holdup and all I've gotten so far was a phonebill, that is Joker-levels of evil
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# ? Oct 25, 2013 13:23 |
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VogeGandire posted:Not sure how spoiler-y this is, but it's game-breaking until it gets patched, so I feel I need to warn people. Out of curiosity, isn't this a large problem? So far I haven't been able to get into any of the towers until the plot demands it. Or are only the plot important towers locked, and the rest open whenever? e: For those encountering odd gameplay bugs outside of that, have you verified your files? If you unpacked through a VPN, there's a good chance some files might have been unpacked incorrectly. My AV also flagged a few files from the game as it was unpacking, so if you have a lovely AV, it might have just autovaulted them without telling you. Verifying the game this morning had it redownloading 17 files, which fixed a few of the bugs I had the first time around. Rookersh fucked around with this message at 13:29 on Oct 25, 2013 |
# ? Oct 25, 2013 13:26 |
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VogeGandire posted:Not sure how spoiler-y this is, but it's game-breaking until it gets patched, so I feel I need to warn people. I really hope they fix this soon, my bat-OCD is going nuts already. Just got out of the sewers, and the game has been really solid so far. Gamespot's review left me kind of bummed, 'cause I feel like this game is gonna get much more flak than it actually deserves simply because Rocksteady isn't at the helm.
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# ? Oct 25, 2013 13:29 |
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I'll try again, can anyone tell me where to go after solving the second murder case, the one where you pick up a breifcase at the end. I have no main quest waypoint just a 'Find the Black Mask' objective.
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# ? Oct 25, 2013 13:32 |
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Rookersh posted:Out of curiosity, isn't this a large problem? So far I haven't been able to get into any of the towers until the plot demands it. You can get INTO the Burnley tower (at least at the point of the story I'm at) but you have to climb through a vent during the puzzle, but you have to grapnel up to it. When you do, you can only hang from the vent, not actually climb into it, and when you started the puzzle, the entrance you used to get in locks behind you. So you get trapped inside and the only way out is to load an earlier checkpoint. One negative point I've found: Gliding feels...off. I dunno what's changed between AC and now, but I much preferred AC's gliding. Plus the no-fly areas seem much more abundant and obtrusive. More than once I've been gliding to an objective and I've just...run out of places I can grapnel. Gyro Zeppeli fucked around with this message at 13:45 on Oct 25, 2013 |
# ? Oct 25, 2013 13:41 |
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Brumaldo posted:Gamespot's review left me kind of bummed, 'cause I feel like this game is gonna get much more flak than it actually deserves simply because Rocksteady isn't at the helm. That doesn't seem to be what's going on at all. Or, at least, I think that the new developer played things relatively safe (probably out of necessity) and the result might draw perfectly fair criticism for not being as inspired as the first two games. I also disagree with the earlier opinion that the Gamespot review was poorly written. She clearly communicated her experience with the game, why it worked for her and why it didn't. It's just as valid to expect a spark of creativity as it is to be happy with more of the same of a good thing.
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# ? Oct 25, 2013 13:42 |
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I'm glad to hear I'm not the only one with the tower in Burnley problem. Out of curiosity, those who have problems with it: What platform are you playing the game on? Mine's PC. I looked up a video on youtube of it and saw they didn't have the same problem, so I presume it may work on the consoles.
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# ? Oct 25, 2013 13:54 |
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PC too. So yeah, might be a PC-only problem.
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# ? Oct 25, 2013 13:57 |
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I only played the game for 5 minutes last night before going to bed and got past the first group fight sequence. It's probably been picked up but one thing I noticed was that the way they end the fights has changed (unless i've misremembered or something). Basically, in AA and AC, after you get into the swing of things and beat the poo poo out of a bunch of guys i noticed that once you'd reduced the mob to one, a single standard attack, at the end of a long combo, was all that it took to finish off the last thug (unless they were a special type). It happened with such regularity in every fight that i was convinced there was some kind of modification to the last guys health to make sure this always happened. Last night i got into the first fight and knocked the guys about with a combo but when it came down to the last guy, i punched him and he just fell on the floor, dazed instead of finished off. I had to activate a ground takedown to finish him off with the slow-mo action before the combo was going to break and he was going to get back up. Like i said, i could be misremembering or was too tired, but it didn't "feel" right.
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# ? Oct 25, 2013 13:58 |
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PC version doesn't seem that great this time, unfortunately. The UI is really bothersome to navigate with a mouse and keyboard for one.
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# ? Oct 25, 2013 13:58 |
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Kin posted:I only played the game for 5 minutes last night before going to bed and got past the first group fight sequence. You are misremembering in this case. I went out of my way to leave a single guy in City in order to finish him off in unique ways and in challenge mode in both Arkham and City if was often useful to leave a single guy left so you could get him into a ground pound for the variation bonus without getting punched. Especially in Arkham Asylum the key to high scores was to use a Ground Pound at the end of a long combo for the maximum modifier. A long freeflower combo (especially with criticals) is more likely to leave you with a huge damage multiplier that wrecks a dude in one hit but it isn't assured, especially on harder difficulties. ImpAtom fucked around with this message at 14:02 on Oct 25, 2013 |
# ? Oct 25, 2013 14:00 |
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Kin posted:I only played the game for 5 minutes last night before going to bed and got past the first group fight sequence. You're probably misremembering, all it takes is one hit in freeflow to finish off the last guy standing, just like the other games. Brumaldo fucked around with this message at 14:03 on Oct 25, 2013 |
# ? Oct 25, 2013 14:01 |
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I've had a glitch so far while fighting Killer Croc where if he got near the fence while I was near them then the game would lose sound and then proceed to crash. This is already off to an absolutely wonderful start. Also, did the 360 controls of the previous games have the gadgets mapped to the left trigger, because it feels very awkward to use L2 to use gadgets on my PS3 controller with Motioninjoy.
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# ? Oct 25, 2013 14:05 |
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I've got the same bug with the vent in the tower. Reloaded the checkpoint three times now, it's just completely broken. This is fun...
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# ? Oct 25, 2013 14:18 |
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VogeGandire posted:You can get INTO the Burnley tower (at least at the point of the story I'm at) but you have to climb through a vent during the puzzle, but you have to grapnel up to it. When you do, you can only hang from the vent, not actually climb into it, and when you started the puzzle, the entrance you used to get in locks behind you. So you get trapped inside and the only way out is to load an earlier checkpoint. Or you could do it like I did the first time around. I didn't realise you could zipline through the window, so I dropped down on the parapet outside and used the analyzer to hack the panel from there. Queue the bars dropping over the window and me wondering why that didn't seem to clear the tower
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# ? Oct 25, 2013 14:19 |
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Didn't have very high expectations for this being not from the same developers and all but daaaaamn it is good and I'm an idiot for ever worrying. It's more of the same really and I mean that in the best possible way because I absolutely loved the previous Arkham games. Currently getting my rear end handed to me by Deathstroke but I think I'm too tired to concentrate on countering properly so I'll be sensible and go to bed.
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# ? Oct 25, 2013 14:21 |
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Doctor Albatross posted:I've got the same bug with the vent in the tower. Reloaded the checkpoint three times now, it's just completely broken. This is fun... PC version out of curiosity?
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# ? Oct 25, 2013 14:22 |
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Yep. Looking on the Steam forums, looks like this is a common bug.
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# ? Oct 25, 2013 14:23 |
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Doctor Albatross posted:Yep. Looking on the Steam forums, looks like this is a common bug. Sounds like it. I haven't seen it reported on consoles at all but it sounds like the PC port's shoddy.
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# ? Oct 25, 2013 14:24 |
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Disappointing; because outside of the bugs, it's well-optimized and looks great...
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# ? Oct 25, 2013 14:26 |
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Anyone have impressions on Blackgate? I'm waiting to see if it's worth it on the Vita.
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# ? Oct 25, 2013 14:31 |
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Any of you guys want to go try something? Few people on the Steam forums are saying they managed to get past the glitch by holding down crouch/forward while using the batclaw/at the vent. At least thats what I think they are saying, it's hard to tell with the Steam forums.
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# ? Oct 25, 2013 14:34 |
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Batman has a 'Walk the Dinosaur' button now. Right click(Default controls) while no one is around.
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# ? Oct 25, 2013 14:34 |
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Hakkesshu posted:PC version doesn't seem that great this time, unfortunately. The UI is really bothersome to navigate with a mouse and keyboard for one. I've always appreciated the series for putting more effort into the PC versions than your average console port, so this is super disappointing to hear.
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# ? Oct 25, 2013 14:35 |
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Doctor Albatross posted:Yep. Looking on the Steam forums, looks like this is a common bug. Yep, I just hit it too. Second game I've ever had to wait for a patch to complete (the first being FO:NV)
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# ? Oct 25, 2013 14:37 |
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IchGestalt posted:Batman has a 'Walk the Dinosaur' button now. Right click(Default controls) while no one is around. https://www.youtube.com/watch?v=Gx5MB-FvpDA He's always had that.
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# ? Oct 25, 2013 14:38 |
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Crappy Jack posted:https://www.youtube.com/watch?v=Gx5MB-FvpDA Good to know they made sure to include the most important feature in the game then.
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# ? Oct 25, 2013 14:40 |
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miscellaneous14 posted:I've always appreciated the series for putting more effort into the PC versions than your average console port, so this is super disappointing to hear. It's not that bad
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# ? Oct 25, 2013 14:52 |
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# ? Apr 23, 2024 20:14 |
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miscellaneous14 posted:I've always appreciated the series for putting more effort into the PC versions than your average console port, so this is super disappointing to hear. Apart from the bugs mentioned in the thread already, PC version is still cool. I'd recommend a controller though, as these games always feel much better with one.
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# ? Oct 25, 2013 14:53 |