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The Joe Man posted:Unimaginably lazy. Definitely disagree on this one. DiMaggio does an excellent job as the Joker.
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# ? Nov 10, 2013 08:06 |
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# ? Apr 24, 2024 17:56 |
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Sex_Ferguson posted:Uh, the voice acting in Under the Red Hood is by and large amazing and DiMaggio sells most of his lines very well (For the rather short time he's in the movie). I mean, in general it's very hard to not find a good voice with the Joker, he's a character that can be interpreted in a multitude of ways so just about any voice works really except Brent Spiner's. Brent Spiner was great as Puck in Gargoyles - I could imagine that voice as something close to the Joker.
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# ? Nov 10, 2013 08:33 |
Darke GBF posted:Definitely disagree on this one. DiMaggio does an excellent job as the Joker. I am with you here. This wasn't the manic almost freindly Joker of Hamil, this was a more menacing and dangerous version.
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# ? Nov 10, 2013 08:43 |
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Yeah with the tone of the movie, I've definitely got to say DiMaggio played a good Joker that fit the movie.
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# ? Nov 10, 2013 08:46 |
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Is there any way to play as Joker more than just that one part in the story? Cos that was loving fun.
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# ? Nov 10, 2013 08:47 |
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No, but I sincerely hope that they bust out some DLC that adds Joker as a playable character, if only for brawl challenges. Because a joy-buzzer combo takedown is loving cool.
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# ? Nov 10, 2013 08:51 |
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His entire moveset was really cool.
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# ? Nov 10, 2013 09:07 |
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Joker's moveset felt like it was taken straight from the ps3 exclusive "Play as Joker" materials in Arkham Asylum. I went into Origins hoping it'd be something like Splinter Cell's Pandora Tomorrow - which was basically splinter cell 1.5. Kept a lot of the features but also tweaked a few mechanics and created a totally different but interesting style of level design. Instead, Origins pilfers straight from City, with the only new "additions" either unbalancing the gameplay (shock gloves) or adding dull busywork (Riddler Towers). There's a lot of things that City tried to do that didn't quite work - but it felt BIG AND EPIC AND AMBITIOUS. Origins largely shanks the easy "Fun to play but not original" shot too. The bugs, the retreads, the long list of niggling flaws that all add up to a significantly weaker game. And yet, its clear the guys at WB Montreal aren't entirely a lost cause. The script is derivative (stealing rather well from The Nolan Films to The Killing Joke etc.) but tonally consistent, with a few memorable sections. I liked all of the new combat enemies, especially the martial artists and Venom thugs. They mixed up the combat in a logical way - shame to see there was so few opportunities to fight them. And I liked all of the Crime Scene sidequests, focusing on an area that Rocksteady largely just paid small homage to.
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# ? Nov 10, 2013 09:55 |
Their crime sidequests were GREAT! The enemy variety was wonderful, but there were far too many special thugs included in the fights coupled with the janky targeting. I loved that fight outside the Joker's lair in Asylum. Loved the sprinkling of 20+ fights in City, but even a simple 10 thug fight turned into a chore because you had two guys with shields and another two in armor and the knife guy just attacked from off screen and there goes your combo, but it didn't matter anyway because you hadn't opened the Shiva quest for Disarm&Destroy yet anyways. Special thugs are spice. Use too many and you ruin the dish.
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# ? Nov 10, 2013 10:21 |
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I started my I Am The Night run and on the GCPD roof several of the guys I was stalking suddenly were facing me and opening fire as I started to use Silent Takedown, and I ended up finishing up that section with only a single bar of life left I decided that was a good place to call it. I assume that I can do JUST the story missions in I Am The Night and I'll get the achievement? I'd hate to die on one of the optional bosses. Edit: And hey, while Origins isn't as good as Asylum and City, there must be something right about it because I do feel that same urge to do everything possible in the game like I did with the others. It didn't really hit me till today that I've already put 75+ hours into the game.
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# ? Nov 10, 2013 11:59 |
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Kilson posted:Brent Spiner was great as Puck in Gargoyles - I could imagine that voice as something close to the Joker. No no no... he was Joker on Young Justice I believe and all he tried to do was a crummy Heath Ledger take. Reaaaaal crummy. DiMaggio was good and he wasn't trying to be Hamil (which anyone who does at this point is nuts) his Joker fit that story pretty well. Michael McKean and Jeff Bennett both did really good Dick Sprang era Jokers in an episode of TBAS and Brave and the Bold respectively.
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# ? Nov 10, 2013 16:09 |
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Commissar Ken posted:No no no... he was Joker on Young Justice I believe and all he tried to do was a crummy Heath Ledger take. Reaaaaal crummy. DiMaggio was good and he wasn't trying to be Hamil (which anyone who does at this point is nuts) his Joker fit that story pretty well. Michael McKean and Jeff Bennett both did really good Dick Sprang era Jokers in an episode of TBAS and Brave and the Bold respectively. Origins has a great Hamilesque Joker, and it is better for it. I have no problem with people basically using Hamil as a model for their Joker because Joker is essentially a cartoon character in the same way Optimus Prime, Popeye, and Daffy Duck are. He basically has a voice thanks to Hamil and the only time going off model would work is if the Joker being portrayed is, himself, somehow "off model" like Heath Ledger. I'd say DiMaggio's Joker was pretty Hamilesque, just a lot deeper, but I liked it well enough. I really hope the next Arkham game basically adapts Under the Red Hood in addition to Hush. Then we can get some crazy Red Hood maps/challenges/story mode stuff.
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# ? Nov 10, 2013 18:53 |
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ToastyPotato posted:Origins has a great Hamilesque Joker, and it is better for it. I have no problem with people basically using Hamil as a model for their Joker because Joker is essentially a cartoon character in the same way Optimus Prime, Popeye, and Daffy Duck are. He basically has a voice thanks to Hamil and the only time going off model would work is if the Joker being portrayed is, himself, somehow "off model" like Heath Ledger. I'd say DiMaggio's Joker was pretty Hamilesque, just a lot deeper, but I liked it well enough. I don't think this is true at all. There have been many portrayals and interpretations of Joker of the years, Hamill is just one of them. A very good one but certainly not the 'definitive one'. I can't imagine Joker from 'A Serious House on Serious Earth' (also called Arkham Asylum), being voiced by Hamill. Or the Joke in Dark Knight Returns. I think the 'The Killing Joke' Joker would be well-served by Hamill though. I thought DiMaggio worked for Red Hood, but was very far removed from Hamil's joker.
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# ? Nov 10, 2013 19:08 |
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Emerson's Joker in Returns was pretty interesting as well I thought. Took a while to get used to Weller as Batman though.
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# ? Nov 10, 2013 19:10 |
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bonds0097 posted:I don't think this is true at all. There have been many portrayals and interpretations of Joker of the years, Hamill is just one of them. A very good one but certainly not the 'definitive one'. I can't imagine Joker from 'A Serious House on Serious Earth' (also called Arkham Asylum), being voiced by Hamill. Or the Joke in Dark Knight Returns. I think the 'The Killing Joke' Joker would be well-served by Hamill though. I know, which is why I made the "off model" comment. The vast majority of Joker portrayals in comics for the last 25+ years have been within a model that a Hamilesque performance simply works perfectly for. The Arkham games and BTAS were also within that model, despite being different from each other. I'd say Red Hood Joker is also within the model (since it is based on a main continuity comic story) and while DiMaggio obviously doesn't sound like Hamil, he's also not doing anything with the portrayal that Hamil wouldn't have done, since this this Joker was basically written well within the expected model for the character. Emerson was great for DKR, but that Joker is also pretty different from the established "basic" Joker model we've had for decades. Ditto for Heath Ledger.
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# ? Nov 10, 2013 19:18 |
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Yeah, Hamill's not the definitive Joker even if he is the most beloved voice for him. Much like how Kevin Conroy is basically the favorite Batman voice, but very few of the succeeding voices are actually inspired by him. I'd prefer it if everyone did their own take on a character rather than ape someone else's style, no matter how good said style is. For instance, Kevin Michael Richardson did a fantastic job as the Joker in The Batman. He doen't sound even remotely similar and his voice is pretty deep, but he's able to convey a wide range of emotion and styles because he knows what the character is. The only problem with The Batman's Joker is his design unfortunately which turns a lot of people off to that version.
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# ? Nov 10, 2013 19:22 |
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Welp, figured i'd give new game+ a go to get the last of the predator challenges but then the game freezes/crashes whilst saving and i lose everything i've done from the first predator room in the penguin's ship all the way to returning to the batcave to pick up the concussion grenade. gently caress this buggy mess. I've sank countless hours into the PC versions of both previous Arkham games and never once hit anything like this.
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# ? Nov 10, 2013 23:02 |
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Wait... that's it? That's the end of the game? 31% done, with most of my time played being on Riddler/other side-villain stuff... and that's it?! Holy poo poo. Arkham Origins is the shortest game in the series. So...Bane was the final boss, then. That's unbelievably lame. The first half is a literal rehash of the earlier fight, and the second half isn't even a fight. You just sneak around an area against a monster too dumb to check any hiding spots and get like 5 back attacks in. Joker's not a boss as there is no fight. With the moves he did during his combat sequence, I wanted an actual loving Batman vs Joker rear end-kicking match, ya know? The one time these chumps could've made their stupid counter-heavy boss fights work and they didn't do it. That said... it was nice hearing Troy Baker get a little singing in. Am I getting him confused with another high profile VA, or was he the one that had a band? I recall Joel saying in Last of Us that he played guitar, but he never sang in that one, right? So... unbelievably short, still haven't encountered a couple assassins (lazy bums), combat is clunkier than the other two games, yet another lackluster finale (which seem to be a series bulletpoint now), glue grenades on the water, and a really nice version of Cold Cold Heart.
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# ? Nov 10, 2013 23:05 |
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Scyantific posted:Did you get a comm from Gordon after that? That should have been the last one needed. Don't recall getting that, guess I have at least one more crime scene.
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# ? Nov 10, 2013 23:08 |
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There's definetely something with the timing of counters that seems off. Maybe it was the intention of the developers to illustrate how Batman is less experienced and thus not nearly as agile or responsive. Then again, same developers apparently felt like we needed more Batclaw-rafting. And with glue grenades, no less.
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# ? Nov 10, 2013 23:22 |
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DrBouvenstein posted:Don't recall getting that, guess I have at least one more crime scene. That was my last crime scene and I did get the call from Gordon. Did you do the Deadshot most wanted yet? That has a crime scene in it that may count towards the casefile completion.
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# ? Nov 10, 2013 23:29 |
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redbackground posted:Justice League: Crisis on Two Earths is pretty great, and James Woods is PERfectly cast as alternate-earth Batman. I also enjoyed Superman vs. The Elite. It's got a different art style to it and Superman's chin seems to grow larger and larger every scene, but I enjoyed Robin Atkins Downes as Manchester Black. There's a really great scene where Superman just goes "gently caress it" and doesn't hold his full power back.
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# ? Nov 10, 2013 23:36 |
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I gotta admit, I pretty much marathoned both Asylum and City right before Origins came out as I didn't own the games before, and especially with City, I can see how Origins gets compared unfavourably in regards to quite a few things. Even though there probably was a little too many filler optionals to find in City, it generally felt more rewarding, a fair few optional encounters I missed my first time were really quite interesting, and well, this time I DID notice something different about the combat compared to Origins, where my relative inexperience translated well into the new timings. Still having fun with the MP, enough to consider an effortpost of sorts about it, but it already seems really hard to find a game on the PC and from what I hear here, seems the consoles are no different.
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# ? Nov 10, 2013 23:49 |
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Soonmot posted:t it didn't matter anyway because you hadn't opened the Shiva quest for Disarm&Destroy yet anyways. Special thugs are spice. Use too many and you ruin the dish. Shive is critical hits. You get disarm and destroy from Bird. Which is goddamn stupid since you can only get that most wanted in the final act of the game.
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# ? Nov 11, 2013 00:05 |
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I really do not understand how so many people depend on Disarm and Destroy to the point they are incapable of functioning without it. If you have a takedown to use D&D, you can use any other takedown. Default Takedown also works on armed enemies. All it does is keep their weapons in play so you may have to use it again later. With the new Double Takedown feature you can even just use a Power Explosive right into multi-Batarang takedown to defeat half the map in a single attack.
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# ? Nov 11, 2013 00:08 |
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Finally got to the Deadshot most wanted, and I intended to use this encounter to get rank 6 of Worst Nightmare, but I'm hosed. I can't get the explosive gel takedown to work. Because of the stupid proximity upgrade, the wall explodes when someone is barely within range, so all it does is knock them back, then they get up five seconds later. I know it's one of the "stronger"/brick walls that does result in a real knockdown, because I used the other wall right next to it in the first bank encounter for a knockdown and it worked. I tried putting it on one side and using a sonic batarang top lure them to the other side, but it still blows too early and just knocks them back a few feet. gently caress you, developers. Now it seems I have to start over on NG+ to finish this track. Which reminds me of a question: I know that the challenge tracks start off where you left off in the first story when you start NG+, but then it does transfer back over? That is to say, I start NG+, get to a point where I can do rank 6, do it, can I then go back to my original story that's just doing side missions and finish off the Worst Nightmare track there, or am I doomed to HAVE to finish it in NG+? DrBouvenstein fucked around with this message at 00:11 on Nov 11, 2013 |
# ? Nov 11, 2013 00:08 |
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Sober posted:Took a while to get used to Weller as Batman though. Robocop has been Batman for a long time though.
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# ? Nov 11, 2013 00:15 |
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ImpAtom posted:I really do not understand how so many people depend on Disarm and Destroy to the point they are incapable of functioning without it. If you have a takedown to use D&D, you can use any other takedown. Default Takedown also works on armed enemies. All it does is keep their weapons in play so you may have to use it again later. With the new Double Takedown feature you can even just use a Power Explosive right into multi-Batarang takedown to defeat half the map in a single attack. It's not that I can't function without it, it's that the animations for Disarm and Destroy are so loving satisfying
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# ? Nov 11, 2013 00:17 |
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Oh yeah someone mentioned the explosive gel upgrade, I swear it didn't auto detonate unless you were in trouble. It's hard to lure a few thugs into a trap when it auto detonates on the first one arriving. Was that always the case with AA/AC? I swear if you weren't in combat during a predator room it would just flash up the "hostiles" in proximity (in AC anyway).
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# ? Nov 11, 2013 00:41 |
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Stairmaster posted:Robocop has been Batman for a long time though. That doesn't seem real at all but on the off chance it is I MUST read it.
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# ? Nov 11, 2013 00:45 |
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ImpAtom posted:With the new Double Takedown feature you can even just use a Power Explosive right into multi-Batarang takedown to defeat half the map in a single attack. I was doing one of the challenge maps (the one outside Blackgate prison) and managed to take down something like 95% of the thugs with an explosive gel/multi-Batarang takedown combo and it just felt so loving satisfying. There were like three guys left standing and their 20 friends were just all KOed in the space of a few seconds. Also, does anybody else absolutely hate the Overflow and Overflow Extreme challenges? That crowded little space just infuriates me.
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# ? Nov 11, 2013 01:08 |
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Commissar Ken posted:That doesn't seem real at all but on the off chance it is I MUST read it. Unfortunately it's a fake. The real B&TB issue 111 is Baman and The Joker.
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# ? Nov 11, 2013 01:10 |
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Jesus christ, gently caress this Deadshot encounter. I can sort of reliably get the 4 exotic takedowns...hardest part is that the gel only takes down the guy maybe half the time, but I try for it first and just restart if it doesn't. But the second/third portion when he takes the guy hostage? It always ends RIGHT AWAY and says I was seen even though I wasn't. Like...it's counting the fact that I was just bearing him up before he runs to the hostage as being seen...WTF?! So I have to NOT beat him up before then? How do I know when to stop? It's been five times now...and considering it resets my challenges, I have to keep trying for the 4 exotic takedowns every time so I've been stuck on this thing for over an hour.
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# ? Nov 11, 2013 01:29 |
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Don't do beatdowns in that fight stick to silent takedowns on him at all times the beatdowns just lead to issues.
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# ? Nov 11, 2013 01:35 |
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Jerusalem posted:Also, does anybody else absolutely hate the Overflow and Overflow Extreme challenges? That crowded little space just infuriates me. Definitely the hardest for me. The challenge maps, especially the earlier ones, seem to be a lot tougher to meet the medal requirements than in City where you could get scores ridiculously higher than required with ease.
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# ? Nov 11, 2013 01:39 |
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For the person asking about I Am the Night Mode and 100% completion: I Am the Night Mode does not count toward 100% completion. Also, while playing through New Game+ I spotted this in the base of the bridge during the Firefly segment. In Arkham City it probably just would have been a riddle. Anyway, who the gently caress are the Court of Owls? edit: Isn't there a way to spoiler images? I could swear I've seen spoiler tagged images before... THE CHORSE fucked around with this message at 02:17 on Nov 11, 2013 |
# ? Nov 11, 2013 02:15 |
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THE CHORSE posted:For the person asking about I Am the Night Mode and 100% completion: Well poo poo, then why is my save on 99% THE CHORSE posted:In Arkham City it probably just would have been a riddle. Anyway, who the gently caress are the Court of Owls? I haven't read the story myself, but I know they appeared in a somewhat recent Batman cross-over event, so it looks like a pretty neat easter egg/reference.
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# ? Nov 11, 2013 02:20 |
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Jerusalem posted:Well poo poo, then why is my save on 99% May very well be a bug.
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# ? Nov 11, 2013 02:21 |
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Orv posted:May very well be a bug. In this game? I dunno...
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# ? Nov 11, 2013 02:21 |
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# ? Apr 24, 2024 17:56 |
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THE CHORSE posted:In this game? I dunno... Horrifying to consider, I know.
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# ? Nov 11, 2013 02:22 |