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John Magnum posted:It turns out that you can climb onto a tank and stay standing there even as it drives around. This is excellent news. Can you stand on the wings of planes? If not no sale.
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# ? Nov 14, 2013 20:59 |
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# ? Apr 28, 2024 19:02 |
John Magnum posted:It turns out that you can climb onto a tank and stay standing there even as it drives around. This is excellent news. Even on hardcore? I feel like if I even look at a friendly vehicle the wrong way it will kill me
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# ? Nov 14, 2013 21:04 |
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I dunno about Hardcore, I just did it on Normal. Maybe it'll somehow run over you from beneath? Worth investigating.
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# ? Nov 14, 2013 21:09 |
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The ticket thing is a joke. I hope the new weapon progress isn't reverted though, they're not visible anywhere but in game and if you get kills with them it's not recognized in battlelog even. The MTAR-21 is as good as it used to be and I didn't even know it was coming back until today so I'm really happy about that.
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# ? Nov 14, 2013 21:10 |
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If you fly slow enough just above the ac130 your landing gear will drop. Which makes me wonder things...
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# ? Nov 14, 2013 21:11 |
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Full Notes:quote:NOVEMBER 14 PC GAME UPDATE PATCH NOTES
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# ? Nov 14, 2013 21:12 |
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The ticket thing isn't a problem except for Rush (64p rush with 100% tickets sucks) and TDM, which isn't designed around larger numbers of players at all. As I don't have a SSD, those modes are pretty much out of the question for me. However, CQ, CQ Large and Domination are perfectly fine with 100% tickets. I won't be surprised if the change wasn't intentional, though.
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# ? Nov 14, 2013 21:15 |
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Liberatore posted:The ticket thing isn't a problem except for Rush (64p rush with 100% tickets sucks) and TDM, which isn't designed around larger numbers of players at all. As I don't have a SSD, those modes are pretty much out of the question for me. What's the standard number of tickets for CQ large? 800 per side or something like 400? All I've been playing on are servers with 800 each.
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# ? Nov 14, 2013 21:26 |
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DrPop posted:What's the standard number of tickets for CQ large? 800 per side or something like 400? All I've been playing on are servers with 800 each. I'm sure I've played CQ games with 1000+ tickets.
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# ? Nov 14, 2013 21:27 |
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WastedJoker posted:I'm sure I've played CQ games with 1000+ tickets. After the client patch? Supposedly they've restricted Ranked servers to 200% tickets with the patch. Not sure how many tickets 100% is (default).
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# ? Nov 14, 2013 21:35 |
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Liberatore posted:The ticket thing isn't a problem except for Rush (64p rush with 100% tickets sucks) They could change the mode pretty easily to accommodate 64p; since the issue with that many players tends to be suffocating defense, just make it so that you only have to destroy one of each set of MCOMs to move to the next stage. Split the focus of the defenders a little more. Ideally, of course, you'd just have maps designed for bigger Rush games, but this way could mitigate the problem a little.
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# ? Nov 14, 2013 21:35 |
I feel kinda bad for the devs. I mean look at that changelog, they must be busting their asses. It's unfortunate that people are still having problems though. Software is complex, I can only imagine the complexities involved with a game like this and a large team working on it. Hopefully they iron out the rest of the kinks soon, because this game is fun as gently caress when it works right.
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# ? Nov 14, 2013 21:39 |
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This ticket thing is absolutely freaking retarded. Three minutes to load for a five minute game.
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# ? Nov 14, 2013 21:41 |
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Rhymenoserous posted:Awesome. Went from being able to play the game with only the occasional crash to near constant crashing. Same. Might be coincidence but each time I've crashed it has been immediately after the suppression bug (the one where your vision blurs even while you're not being shot at which was introduced with the client patch). Tommy 2.0 posted:This ticket thing is absolutely freaking retarded. Three minutes to load for a five minute game. Fortunately you crash every 5 minutes so it balances out!
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# ? Nov 14, 2013 21:46 |
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fletcher posted:I feel kinda bad for the devs. I mean look at that changelog, they must be busting their asses. It's unfortunate that people are still having problems though. Software is complex, I can only imagine the complexities involved with a game like this and a large team working on it. Hopefully they iron out the rest of the kinks soon, because this game is fun as gently caress when it works right. And BF4 was an EA-published game released close to a Call of Duty. I can imagine that being in the dev team was a pretty frustrating experience at times.
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# ? Nov 14, 2013 21:48 |
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DrPop posted:What's the standard number of tickets for CQ large? 800 per side or something like 400? All I've been playing on are servers with 800 each. I think it's 800, just because that's what PURE is running at for CQ Large, and they're sticklers for defaults.
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# ? Nov 14, 2013 21:50 |
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DrPop posted:What's the standard number of tickets for CQ large? 800 per side or something like 400? All I've been playing on are servers with 800 each. I was going to check to make sure, but the BL scoreboard thing isn't working. Either way, I believe it's 800 tickets for CQ large and 400 for CQ small. Most CQ large servers seem to be running at 100% after the patch so odds are if you're playing on 800 ticket servers, that's the default.
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# ? Nov 14, 2013 21:51 |
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Party Plane Jones posted:24 seconds. It's right in the description. Is this your only source? Because the reason I ask is that the description text for a lot of Battlefield guns/gizmos is completely worthless. Don't get me wrong, it sounds reasonable (as does the ~30 ballpark figure), but I want to be sure.
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# ? Nov 14, 2013 21:53 |
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hi somebody please tell me in 50 words or less what is going on with the new patch and what I need to tell mustard plant and ragzilla to do
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# ? Nov 14, 2013 21:54 |
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Does anyone use battlescreen on a tablet while playing? I'm thinking about getting a win8 tablet and wondering how good it will be for this.
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# ? Nov 14, 2013 22:00 |
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Is this worth getting yet or is it still a hot mess of bugs?
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# ? Nov 14, 2013 22:04 |
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TenementFunster posted:hi somebody please tell me in 50 words or less what is going on with the new patch and what I need to tell mustard plant and ragzilla to do Shanghai still crashes but not when the skyscrapper falls. Servers crash during map transition. Rubber-banding on large servers seems to have stopped, but that might be server provider-related. Add maps other than Shanghai back into rotation, I guess?
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# ? Nov 14, 2013 22:05 |
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Risky posted:Is this worth getting yet or is it still a hot mess of bugs?
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# ? Nov 14, 2013 22:09 |
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mad.radhu posted:Probably a thrown grenade, I think underbarrel launchers are a different category. I used impact grenades. Also, it's worth pointing out that Demize - the guy who is mostly responsible for weapon balance - is on vacation for a while, so you can forget about the L85 being tuned down to be something other than a bullpup BF3 M16. I don't know what they were thinking, but that thing is just so, so good. Smegmatron fucked around with this message at 22:13 on Nov 14, 2013 |
# ? Nov 14, 2013 22:09 |
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Zeike posted:Does anyone use battlescreen on a tablet while playing? I'm thinking about getting a win8 tablet and wondering how good it will be for this. I use it on my iPad and it works a charm. Really surprised by how well it works, actually.
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# ? Nov 14, 2013 22:09 |
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Crap, I don't know what they did but my game is not accepting any input...... The game loads, the level loads it just does not accept any keys or mouse presses. How the gently caress...... Unplugging mouse and keyboard does not work..... It was working fine before, except for the shanghai crashes that is.
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# ? Nov 14, 2013 22:10 |
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Less Fat Luke posted:Hot mess but it's reaaaaally good when it works. Which makes it all the more frustrating really.
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# ? Nov 14, 2013 22:12 |
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Liberatore posted:Servers crash during map transition. Oh I thought this was just me and my lovely PC. edit: quote:Fixed a bug that occasionally killed all sounds on the server if you fired the QBU-88 with an attached silencer. Was that the only source of the intermittent losing all sound on server bug? No one else experiencing the sound drop out anymore? hambeet fucked around with this message at 22:16 on Nov 14, 2013 |
# ? Nov 14, 2013 22:12 |
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hambeet posted:Oh I thought this was just me and my lovely PC. Nah. So far I've only found one server that doesn't crash during map transition. Big or small, any game mode, it doesn't matter. At least stats are saved, and the large (60-64p) servers I've played on have stopped crashing mid-match so no more losing your stats just as a 30 minute game is about to end. Battlelog currently has an announcement mentioning the crashes and that they're working on it. They also admitted they hosed up. So hopefully the issue will be resolved soon. hambeet posted:Was that the only source of the intermittent losing all sound on server bug? No one else experiencing the sound drop out anymore? As far as I know, that was the only source of the server-wide all sound goes out bug. But some people are still having sound issues in Lancang Dam and Golmud Railway. I've played both maps a few times and haven't encountered any problems since the patch, though. Liberatore fucked around with this message at 22:19 on Nov 14, 2013 |
# ? Nov 14, 2013 22:16 |
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What's with this weird TV color shift effect every couple of seconds? The game already was the "Can't-see-poo poo-simulator 2013", now there are some additional effects? mcbexx fucked around with this message at 22:26 on Nov 14, 2013 |
# ? Nov 14, 2013 22:18 |
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Has anyone ever played diffuse?
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# ? Nov 14, 2013 22:18 |
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Liberatore posted:Nah. So far I've only found one server that doesn't crash during map transition. Big or small, any game mode, it doesn't matter. At least stats are saved, and the large (60-64p) servers I've played on have stopped crashing mid-match so no more losing your stats just as a 30 minute game is about to end. Hmm cheers. Funnily enough some rounds I thought I'd lost stats on in opening week caught up on my battelog the other day. The 'round played' time was wrong but it was definitely the maps I thought I'd lost the stats all together. I was playing absolutely poo poo though so it wasn't really a big loss at the time. Acquire Currency! posted:Has anyone ever played diffuse? Not I. I should really branch out into other modes besides just CQ and Domination. edit: Thanks Liberatore, haven't had the chance to play the last couple of nights and it sounds like I've missed out on some fun. hambeet fucked around with this message at 22:22 on Nov 14, 2013 |
# ? Nov 14, 2013 22:19 |
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Less Fat Luke posted:Hot mess but it's reaaaaally good when it works. Let's don't go comparing it to SimCity or anything. Oh wait. You said "when it works". Sorry!
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# ? Nov 14, 2013 22:25 |
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After a reboot still no input.... Time to update my video drivers. Anyone else have this issue? It's just too retarded for words.
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# ? Nov 14, 2013 22:26 |
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TenementFunster posted:hi somebody please tell me in 50 words or less what is going on with the new patch and what I need to tell mustard plant and ragzilla to do They didn't test R10 at all as they had to rush that poo poo out. They know it's hosed up and is rolling out a new config file (not a server patch) soon.
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# ? Nov 14, 2013 22:26 |
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Is anyone else having screen tearing issues? I can run this on mixed High/Ultra settings with good framerate, but with lots of screen tearing. I tried v-sync, and putting in a frame cap in the console and with Nvidia Insepctor, but nothing works. EDIT: Ugh, I'm actually looking at youtube videos for the fix. I hate that way nerds speak when they can't hear their own voices because of headphones.. "Upin up thisis foller called baffield four." Plan Z fucked around with this message at 22:42 on Nov 14, 2013 |
# ? Nov 14, 2013 22:28 |
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mcbexx posted:What's with this weird TV color shift effect every couple of seconds? That's the "blur bug" that came with the new patch. There is a fix, but ymmv: https://www.youtube.com/watch?v=Jc0mqgtjWII
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# ? Nov 14, 2013 22:30 |
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Acquire Currency! posted:Has anyone ever played diffuse? I haven't but as far as I can tell it's a (designed for 5v5) CS-inspired mode. Otherwise known as Search & Destroy in Call of Duty. Basically, one team defends, one attacks. Each person gets only one life per round. If attacking team plants the bomb and it goes off, they win. If defending team defuses the bomb, they win. If either team is wiped out, they lose. Whoever wins the most rounds wins the match. Mr Shiny Pants posted:After a reboot still no input.... Time to update my video drivers. Have you tried deleting the settings folder in your BF4 folder? I haven't seen this problem mentioned anywhere else at all.
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# ? Nov 14, 2013 22:31 |
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Liberatore posted:As far as I know, that was the only source of the server-wide all sound goes out bug. But some people are still having sound issues in Lancang Dam and Golmud Railway. I've played both maps a few times and haven't encountered any problems since the patch, though. I still got sound drops on Golmud when I played earlier. Pretty annoying but not as bad as the crashes so whatever.
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# ? Nov 14, 2013 22:33 |
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# ? Apr 28, 2024 19:02 |
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Today I learned that if you're in some type of air vehicle when the round ends you have a good chance of getting killed when it just kind of falls out of the sky. I'm also unable to unlock the suppressor for the ace 23 although I have 164 of the 160 kills I need to get it.
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# ? Nov 14, 2013 22:36 |