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Doomsayer
Sep 2, 2008

I have no idea what I'm doing, but that's never been a problem before.

I'm well aware but in that context it was, uh, pretty drat rape-y.

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Lurks With Wolves
Jan 14, 2013

At least I don't dance with them, right?

CirclMastr posted:

Edited out the picture, kept the character. Some women are into that sort of thing, after all. :colbert:

Yeah, but most people aren't into seeing softcore porn in a recruit thread. Kind of kills the mood.

Edit: Also what Doomsayer said. Man, that picture made that whole app way creepier than it had any reason being.

Lurks With Wolves fucked around with this message at 04:29 on Nov 19, 2013

FewtureMD
Dec 19, 2010

I am very powerful, of course.


I went in and switched around a few of my skills.

Cardinal Ximenez
Oct 25, 2008

"You could call it heroic responsibility, maybe," Harry Potter said. "Not like the usual sort. It means that whatever happens, no matter what, it's always your fault."
DOSSIER: Greg "TWOBIT" Mercer



High Concept: DIY Cyborg on a Budget

Gregory Adam Mercer (DOB XX/XX/2003), hereafter known by the codename TWOBIT --

TWOBIT is a significant asset in forensic investigations and tactical operations which do not require subtlety. The agent is augmented by a flexible loadout of cybernetic components, mostly of his own design, allowing for literally superhuman feats of speed, strength and perception.

However, high maintenance requirements, obviously identifiable inhuman traits and mediocre personal skills make him a poor choice for most long-term assignments.


Phase One: Early Adopter of Literally Everything

TWOBIT was born with amelia of both legs, and has been using prostheses since the age of 5, and was homeschooled for most of his early life. He has a GED, but no other formal training. However, the agent has shown and proved great competence with electronic and biotechnological engineering, and competent programming skills.

The agent first came to our attention in late 2028, during the Rare Earth Crisis, as an apparent consultant for -------------------------, a small Chinese microprocessor firm. He was briefly considered as a possible target in PROJECT REI, before it's abrupt termination, but was not found to be a threat to industrial interests.

Further investigation found TWOBIT to be a pioneer in the then relatively new field of neurointerfaces. Substantial regulatory barriers had limited the proliferation of his much more inexpensive hardware designs. The agent was recruited with hopes that Sigma Protocol could benefit from low-cost cybernetic systems.

The program was initially a moderate success, but its popularity with other agents was limited, due to lack of tolerance to implanted systems, and high self-maintenance requirements.


Trouble: Requires Implanted Mood Homeostasis Device to Function

As a result of constant switching of neurointerfaced components, TWOBIT necessarily needs a brain-implanted recalibration device to use his prostheses without a significant training period. The neurotransmitter imbalance that this generates requires, in turn, an additional brain implant to regulate emotion and mood. (Long-term exposure to this state has not been studied on the agent himself, but in animal tests has consistently resulted in ultra-elevated stress, followed by catatonia.

Due to the current limits of neurochemistry, fine-tuned emotional control in response to external stimuli remains out of reach with currently existing technology. TWOBIT has thus configured his mood to default to the perceived optimum for service: constant moderate happiness.

The effects of this on unit cohesion have been noted in multiple reports. The most common complaints are a perceived lack of empathy or gravitas. The agent is self-aware enough not to deliberately appear callous, but such behavior is imperfect.


Refresh: 2


Skills:
  • Crafts +4
  • Athletics +3, Physique +3
  • Investigate +2, Notice +2, Shoot +2
  • Fight +1, Lore +1, Provoke +1, Will +1

Stunts:
  • Grafting Experience - +2 to Crafts when creating an advantage for yourself via cybernetic augmentation.
  • DIY Principle - You may use Crafts instead of Resources when attempting to acquire high-tech gadgets.
  • Wa-wa-wa-wa-wanh-wanh - +2 to Athletics when overcoming an obstacle which would require superhuman strength or agility.
  • Replacement Parts - You may spend a Fate Point after a physical recovery action to recover from a mild consequence instantly, a moderate consequence after a scene, or a severe consequence after a session.

Mitama
Feb 28, 2011



Penelope "Sterling" Spencer

High Concept: Penny Spencer, (Former) Teen Super Sleuth!

"Oh, hello. Yes, hi. How are you doing? Just working on one last story for my paper, have to set all my obligations aside before I commit to Sigma after all. Eager to get to work as well, I assume? I haven't been this excited for a briefing ever since we planned that daring raid on Dr. Morpheus' dream lab!

Don't recognize me, then? I suppose it's been a while. My name is Penny Spencer. I used to help solve crimes for the police back in London. Well, more like stumbled into them while I juggled a high school life and all that. Quite a whirlwind of adventures back then. Curious felonies, colorful criminals, long hours pouring over clues and mysteries, the ever tantalizing quest for the truth. They even wrote an e-novel series about me! 'Penny Spencer, Teen Super Sleuth'! Quite proud of it, if I say so myself, even if it makes me feel old now.

What happened since? Oh, er, well... I graduated. Got into journalism and the fame sort of faded away while I dug into my Master's degree. Scotland Yard soon found another teen genius to replace me, bloody ingrates."
    Invokes: plan carefully, operate like a classy detective, pull strings using past fame
    Compels: stop and look for clues that probably aren't there, get spotted in a crowd when she needs to be clandestine, deal with past villains
Trouble: Still After the Glory Days

"Don't get me wrong, I love what I do and the magazine I work with puts me on dangerous assignments like I want. Plenty of risky stories all over the world that needs someone with a careful eye, a quick mind and some small application of self-defense. But reporting awful injustices all over the world doesn't quite give the same satisfaction, don't you agree? I used to change things back then. I caught the bad guys, figured out ridiculous plots, solved age-old crime sprees and made a difference! These days, I have stick to "journalistic objectivity". As if that's even possible when you put your life on the field. Maybe I should have taken up Law.

Ah well, here's to another shot in saving the world, then! I admit, I haven't done the sneaking around and fighting bad guys routine for... years, I suppose? It should all come back to me, though. I'll do my best to keep up with the rest of you!"
    Invokes: plan carefully... THEN jump into action!
    Compels: take a shot at something to reenact the old days, even though she's not really as spry as before...
Adventure: Well-Traveled With Trouble

"Oh yes, Sigma Protocol found me. And I stumbled into them as well. It's a bit tricky, let me explain. See, I took a trip back home after investigating some human rights violations in... well, you should buy next week's issue to read the article. Doesn't matter now. On the airport, I discovered that I was being followed. I learned to be wary about people after me while I'm in other places, since I tend to start trouble with exactly the wrong people. But to think I'd find one right here in London? Did they really follow me all the way here?

So carefully maneuvered around my pursuer, lost him for a bit in the London streets, until I turned the tables around and caught him by surprise. We made small talk. I wanted answers. He didn't own up to much, until he tried to convince me that he worked for some clandestine organization. Also my life was in danger.

That last bit certainly led to a dramatic turn when someone opened fire on my very position. One of my old nemeses back from my high school, out on parole and out for revenge. Well, the agent covered for me and helped me out of there with my hide intact. That's when he called in backup to sort things out..."
    Invokes: declare that she's been here before and find the best place to hide out, pull up knowledge of current events
    Compels: stir the hornet's nest, gain a new enemy from every place she visits...
Skills

+4 Investigate
+3 Notice, Lore
+2 Athletics, Fight, Rapport
+1 Will, Empathy, Shoot, Resources

Stunts
Indomitable: If you give her a goal, Penny will walk to the ends of the earth to get to it, a hundred mooks, a pit of sharks and a death ray be damned. She can spend a Fate Point to temporarily ignore the negative effects of all her consequences (free invokes and compels) for the remainder of that scene and just keep barreling on. After that scene ends, she must take a compel from one of her consequences, but she won't get a Fate Point for accepting the compel.
Today Is A Good Day To Die: Penny hasn't actually practiced karate in years, but she has seen enough late night marathons of old shows to know exotic martial arts such Klingon moQbara' and the Hokuto Shinken. She gets a bonus +2 to Fight to Create Advantages while emulating fictional martial arts and explaining exactly how this move is supposed to stymie them.
A Penny for Your Thoughts?: Years of interviewing people for clues or stories gives Penny a knack for reading peoples' thought patterns and emotions immediately, if not always understanding the motivations behind them. She can use Investigate in place of Empathy to create advantages with careful questioning and observation.

Doomsayer
Sep 2, 2008

I have no idea what I'm doing, but that's never been a problem before.

Oh man, speaking of super sleuths, have you seen Mystery Team? I feel like it'd be great character research.

Mitama
Feb 28, 2011

Doomsayer posted:

Oh man, speaking of super sleuths, have you seen Mystery Team? I feel like it'd be great character research.

Looks like I have something to watch tonight! :)

Doomsayer
Sep 2, 2008

I have no idea what I'm doing, but that's never been a problem before.

TurninTrix posted:

Looks like I have something to watch tonight! :)

Unfortunately I don't think it's on Netflix streaming anymore :ohdear:

Doomsayer
Sep 2, 2008

I have no idea what I'm doing, but that's never been a problem before.

Most likely saturday will be the draft day!

MadRhetoric
Feb 18, 2011

I POSSESS QUESTIONABLE TASTE IN TOUHOU GAMES
Can I be hacker!Pam?

I want to be hacker!Pam.

e: gently caress it, I am hacker!Pam



Name: Marguerite "F-Disk" Weiss
High Concept: HR's Hollywood Hacker
Trouble: I've Seen Some poo poo
Pre-Sigma Protocol: Nothing Too Crazy

QUARTERLY WORKPLACE SELF-EVALUATION
DATE: __/__/20__
EMPLOYEE: W____, M_______
FIELD DESIGNATION: F-DISK

QUESTION 1: HOW WELL DO YOU FEEL YOUR CURRENT POSITION SUITS YOU?


"Look, I really don't know what I'm doing in HR. I'm terrible with people. I've had people tell me, to my face, that I'm 'upsetting' if not 'terrifying'. I'm like this close to being socially retarded. I mean, I'm good at finding dirt on people and stuff, but that's because I have a compulsion to know about people without interacting with them. Maybe they thought putting me in HR would be easier on my psyche than what I did in Hakone, but sometimes I'd rather be back there. I can't go back there, though. Because reasons. What's more likely is they think that I'm too hosed up for field work. Honestly, they're right."

QUESTION 2: HOW DOES THIS PLACE OF EMPLOYMENT COMPARE TO YOUR PREVIOUS PLACE(S) OF EMPLOYMENT?

"This place is better. Much better. I don't have to deal with loving rear end in a top hat cyborg transvestites for one thing. Goddamned things with their wrist tazers and their laughing. They were always laughing like everything's a loving joke. And then everyone is like 'Save us Marge! Use your magic hacking skills!' and I'm all 'kinda busy keeping the entire system online' and they're like 'Why aren't you helping? Oh god that's not supposed to go in my eye!' and I'm just 'Bitch don't kill my vibe'. You have to understand how much of a shitshow this was: all the monitors are throwing up Goatse, there's orange poo poo coming out of the coolant fans and I'm pretty sure one of the towers caught fire. And the cyborgs. loving cyborgs killed my best friend, but she was kind of a bitch so it was okay maybe?

Good times."

QUESTION 3: WHAT DO YOU FEEL IS YOUR MOST USEFUL ASSET?

"Outside of you know what, I'd like to think my most useful asset is that I'm comfortable with weird poo poo. Weird poo poo is my middle name. Actually, it's Eva, but you get the idea. Once you've seen the things I've seen, everything else kinda seems...simple? Like a puzzle or something, that doesn't go all apocalyptic on you when you mess up. Maybe that's why I'm in HR: there's a lot of weird poo poo in the lives of these kind of clandestine organization things. Heh, I mean, you guys hired me after all. Crazy understands crazy and I'm pretty crazy."

Refresh: 2

Skillz:
4: Lore
3: Empathy, Provoke
2: Notice, Shoot, Investigate
1: Will, Fight, Athletics, Burglary

Insane-o Like Drain-o: You can use Provoke to enter the kinds of contests that you'd normally need Physique for whenever being completely batshit would be useful or relevant.

I Read It On The Net: As I Read it in a Book!

Lateral Thinking: As The Power of Deduction

NOT TO BE hosed WITH*: At the start of a conflict, choose Will or Athletics. You can use Provoke instead of that skill to defend, but only until the first time you're dealt stress in a conflict.

MadRhetoric fucked around with this message at 09:00 on Nov 21, 2013

Kellsterik
Mar 30, 2012
Putting together an extremely agent motivated not by money or power, but garmonbozia. I wanna childishly Provoke the bad guy so many times over the course of the game that he holds off from an easy escape just so he can finally shut me up :toot:

Doomsayer
Sep 2, 2008

I have no idea what I'm doing, but that's never been a problem before.

MadRhetoric posted:

Can I be hacker!Pam?

I want to be hacker!Pam.

Yes please.

K Prime
Nov 4, 2009



Han "Xiaolong" Feizi

High Concept: Like A Chinese Gymnast, Except With Guns

"Foreigners are always complaining about the way we train our kids to be the best at something from a young age. 'Choice,' they say. 'It's torturing children' they say. Well as someone who went through that sort of thing... It did hurt. There were a lot of days where I just wanted to be anything, anybody else, so I could go home and not have to drill on gun stripping and hand-to-hand combat with a Sambo expert for the dozenth time.

"That's all in the past now, though. I succeeded. I'm the best wetworks operative that any training program could produce, I guarantee it.

"You know why that is? You pay for excellence with choice. Every skill you gain you have to give something up for. They took my choice from me and they handed me perfection and you know what? I'm happy with it."

Trouble: Wet Behind the Ears

"....well, you are correct in saying that I haven't actually been field tested yet. They did send me through every scenario they could think of in training but they also reminded me that real life isn't nearly so easy to deal with. I didn't exactly get out of the compound much either. They trained me on how to be a honeypot too but outside that training I've never even touched a girl. I've never fired on a resisting opponent.

"I'm sure I can do it, though. My training was perfect."

Adventure: A Bloody Graduation

"Well, in the Academy there were three of us... I can't tell you their real names but let's call them 'Sun' and 'Song.' I was the best fighter, Sun was the best at talking, and Song was the best at the sneaky stuff, the dead drops and the hiding in plain sight. I'm a May baby, so the final 'test' was right after my birthday. Some birthday.

"They drove us to an abandoned city section (Yes, those do exist in China, though I bet they had to roust a few squatters) and gave us the briefing. One of us was going to the MSS, the other to this "Sigma Protocol" thing. The third was going to get backposted to some shitheap milint position with the PLA forever.

"Well you can bet that really put the fire under our feet. All three of us were given a message and told to get it to the other end of town whatever way we could.

"Sun was at an immediate disadvantage; her talents were useless here, while Song knew every trick in the book to evade the agents they sent to slow us down. I had to knock a few people out to keep moving forward myself. Through sheer dumb luck I caught up with Song.

"Now, I liked Sun. She was a nice girl. Song on the other hand was a devious backstabbing weasel, which admittedly means he's a good spy but didn't make me like him any more.

"So I may have broken his legs.

"Obviously, I got sent here. Sun's with the MSS now; technically, she's my hometown support if this SP thing goes belly up. Song's probably still really pissed, but what can he do from the Taklamakan?"

Skills

+4 Shoot
+3 Fight, Investigate
+2 Athletics, Stealth, Notice
+1 Will, Empathy, Rapport, Provoke

Stunts (All custom)
Drilled Memory: China's intelligence dossiers are extensive, and as much of them as possible has been fed into Feizi's mind as can be reasonably managed. Once per scene he can spend a Fate Point to immediately reveal an aspect about a location, agent, or operation that China could conceivably have a dossier on.
Secret Asian Man: Technically, "Han Feizi" ceased to exist years ago. The benefit to creating a spy from childhood is that you can remove all trace of him oh so easily from your records and anyone else's. Combined with his blandly handsome features and he's a ghost. Feizi gets +2 on Stealth when using it to conceal his identity, whether in person or from record searches.
Ten Courts of Training Hell: While he lacks real world experience, never let it be said that his training was easy. Every manner of stressor was used against him, from sleep deprivation to outright torture, in order to prepare him for the real deal. Feizi gets +2 on Will when using it to resist any sort of mental fatigue, assault, or pain.

Destrado
Feb 9, 2001

I thought, What a nice little city, it suits me fine. It suited me fine so I started to change it.
Yo so I don't know how this whole "saturday" concept works with time differences but there should be an odd Heck/Boggs/Mulder thing going on in this post after I get back from work in, say, 9 hours.

Doomsayer
Sep 2, 2008

I have no idea what I'm doing, but that's never been a problem before.

Okey-doke. Waiting on Captain_Walker's character too.

Destrado
Feb 9, 2001

I thought, What a nice little city, it suits me fine. It suited me fine so I started to change it.
Edit: Played around with his mechanics a bit.



Name: Mark "Spooky" Taupe

High Concept: Compulsive Conspiracist

Taupe's history is somewhat clouded. Not by secrecy, or redacted paperwork, but by the sheer volume of ludicrous data available. According to police interview transcripts, internet posts, and his vlog channel hurriedly shot in airport bathrooms, Taupe has apparently been trained to the peak of physical ability as part of Project Talent, unlocked latent psychic abilities during the Stargate Project, and repeatedly dosed with LSD by MKULTRA. He's claimed to be abducted by aliens no less than 8 times, apparently because he made such a great impression the first time that they kept coming back to hang out. The sheer implausibility of his explanations (as well as their chronological impossibility), hasn't stopped him from telling it to anyone - from bank tellers, to late night talk-back radio, to the security teams that inevitably catch him trying to break into sensitive facilities to 'seek the truth', or at least a higher caliber of bullshit. He's about as good with spycraft as one can get by having a roll of duct tape and a saved eBay search for anything marked 'Tactical'.

Phase One: The Truth Is Way Out There

Somewhere in the stream of internet-grade ramblings, however, a few restricted codewords have emerged. Sometimes he knows a little more than a compulsive wikipedia reader might. Sometimes the command filters down, from unknown channels, to let him walk free. His shotgun approach to the truth may have actually winged something. For the covert team who were tasked to bag him from his booby-trapped spiderhole in the mountains, roughly shave him and throw a black suit on him, this is the only explanation they can come up with.


Trouble: Langley Spooked

Taupe distrusts authority. Or anyone vaguely authoritarian. Or suspected authority sympathisers. While he's happy to play along if he thinks he's getting closer to (something resembling) 'the truth', everyone he meets is suspected of harbouring a secret agenda in the grand conspiracy of his life.
And by 'suspected', understand that he once attacked a parking inspector with a pen for being a reptiloid.



+4: 1 Deceive
+3: 2 Crafts, Provoke
+2: 3 Investigate, Athletics, Notice
+1: 4 Fight, Will, Lore, Physique

Stunts: A Blitzkrieg of Bullshit (rejigged Fast Talk): "I dunno boss, I mean what if he is in a secret militant branch of the Internal Revenue Service?" (+2 to deceit where an explanation is just too extravagantly detailed to quickly disprove.)
Always Outnumbered, Also Frequently Outgunned: Taupe's history with being jumped by authority figures has resulted in some unusual combat tactics. It's difficult to subdue a target when he's biting the back of your knee. (+2 to Fight when facing multiple opponents on his own.)
Trust No One: That's just what a reptiloid would say. (Can defend against Deceive with Deceive)

Destrado fucked around with this message at 01:16 on Nov 24, 2013

Hashtag Yoloswag
Mar 24, 2013

...I'm sorry. I can't seem to remember any of the rest.
Davin if you could talk to me on IRC that would be super swell! I want to drag Peacock into my Phase One but not without permission. :v:

Davin Valkri
Apr 8, 2011

Maybe you're weighing the moral pros and cons but let me assure you that OH MY GOD
SHOOT ME IN THE GODDAMNED FACE
WHAT ARE YOU WAITING FOR?!
By all means, go right ahead! The more the merrier! :gay:

Hashtag Yoloswag
Mar 24, 2013

...I'm sorry. I can't seem to remember any of the rest.
:sissies:



Name: Christine "Gossip" Culpepper
High Concept: Reporter That Never Misses a Scoop
I work for the biggest news group in New Chicago. I'm also their most famous reporter...for better or worse. Or maybe I should say infamous. That infamy comes with reliability though. Boss needs someone to do an interview with a crime lord? No problem. As long as I haven't pissed him off, that is.
Invoke: A good reporter has a lot of contacts.
Compel: A better reporter isn't as reckless as Christine.

Trouble: A Knack for Danger
Your average journalist only tackles the safe stories: political scandals, food recalls, cute animals doing funny tricks. That boring poo poo ain't for me. I like darker stories - the intrigue and suspense of a murder mystery. But that attracts a certain crowd, y'see. When you've got valuable information on a dead man, you're a target. Nothin' like waking up in the morning to a hot cup of coffee and a mafioso pointing a gun at your face.
Invoke: She's good at keeping her cool in a dangerous situation.
Compel: There's a lot of people that want her dead.

Phase One: The Tip
You know what they call people that take the law into their own hands? A vigilante. But that ain't me - I ain't in it for the justice. I just loves me a good mystery. So there was a string of arson cases in New Chicago, and the cops were stumped. Someone called the office one day and gave me a hot tip. Don't know who it was, don't care. Maybe they were trying to get me into trouble; I wouldn't be surprised. Anyone else would have called the cops right away and passed the tip on to them, but that doesn't make a good story. They gave me a time and place - I was there, early, and armed. You never know what kind of freak you're dealing with in this kind of case, so it's best to be prepared, right?

Turns out the arsonist wasn't real. Or, well, he was, but it was completely unrelated. This was a trap laid by the mafia to get me alone and in a place where they could off me without being seen. The Don sent his best hitman, too. When you've been in this business as long as I have, you see some pretty weird poo poo, even if you don't go looking for it. I ain't never seen anything like this guy though. Skinny as a rail, all done up like some kinda cheap hooker. Really, you'd mistake him for a woman from across a busy bar. I don't know why he let me live. He didn't seem like the type to dishonor a contract. It's not like I'm not thankful, but he left me with an unsolved mystery. I can't rest until I've found out why he let me live.
Invoke: If anything, she's learned to be more cautious. Only a little.
Compel: Is life a fair price for the truth? Maybe.

Skills
+4 Contacts
+3 Investigate, Notice
+2 Lore, Will, Stealth
+1 Shoot, Physique, Athletics, Deceive

Stunts
Mudslinger Given time and patience, Christine can dig up dirt on anyone. She can use Contacts as a social attack as long as she has the time and resources.
The Inside Story Sometimes a quick glance around a room is all Christine needs to solve a case. Other times, it takes a little more observation. When she succeeds with style on an Overcome action to carefully examine something, she can give it a new situation aspect with a free invoke instead of a boost.
Who Needs Editors Sensationalism is bad when an entire story is exaggerated. Sensationalism in small doses, however, can spice up an otherwise boring report. When using Deceive to Create an Advantage, Christine only needs to succeed by 2 shifts to succeed with style.

Captain Walker
Apr 7, 2009

Mother knows best
Listen to your mother
It's a scary world out there

Doomsayer posted:

Okey-doke. Waiting on Captain_Walker's character too.

Coming up oh god

FewtureMD
Dec 19, 2010

I am very powerful, of course.


I just went and added in some stunts! :D

KweezNArt
Jul 30, 2007
Added stunts, too. Am trying to come up with a 4th "Sleeper Hold" style stunt that works around...well, a subduing mechanic...without being too far out of the rules paradigm. Any advice appreciated, otherwise I'll just go with what I've got and maybe take it later.

MadRhetoric
Feb 18, 2011

I POSSESS QUESTIONABLE TASTE IN TOUHOU GAMES

KweezNArt posted:

Added stunts, too. Am trying to come up with a 4th "Sleeper Hold" style stunt that works around...well, a subduing mechanic...without being too far out of the rules paradigm. Any advice appreciated, otherwise I'll just go with what I've got and maybe take it later.

Aspects are always true so either something like:

Sleeper Hold: +2 to Fight when creating advantages to subdue an opponent

or

Sleeper Hold: When you Succeed with Style on a Fight Attack, you may add the Aspect Sleeper Hold with a free invocation instead of a boost.

KweezNArt
Jul 30, 2007

MadRhetoric posted:

Aspects are always true so either something like:

Sleeper Hold: +2 to Fight when creating advantages to subdue an opponent

or

Sleeper Hold: When you Succeed with Style on a Fight Attack, you may add the Aspect Sleeper Hold with a free invocation instead of a boost.

I kinda like that second one. We'll go with that. Will have to copy-paste it later when not posting from mobile. Thanks!

Captain Walker
Apr 7, 2009

Mother knows best
Listen to your mother
It's a scary world out there
If there is not a character here in the next 3 hours, go ahead and announce your picks. As was said in IRC no spy worth his salt disarms the bomb without leaving only seconds left on the clock.

Doomsayer
Sep 2, 2008

I have no idea what I'm doing, but that's never been a problem before.

No rush, today's been a lovely day of helping my roommates recuperate from their respective benders and dealing with my roommates' absolute oval office of a "friend".

Radioactive Bears
Jun 27, 2012

Creatures of horrid visage and disposition.

Bob “Doc” Austerlitz

SIGMARECRUITMENT posted:

His name was only found after a routine sweep for caught or disavowed Sigma agents, as he had been unwittingly using an agent's name as an alias during an unrelated criminal prosecution. He had been found infiltrating his local police department's evidence locker in search of a device confiscated from a drug raid. It was apparently one of his, and after a tense stand-off where he dosed a number of officers with LSD and locked himself in a trunk, he was caught. After his swift prosecution, and swifter solitary confinement after using another prisoner's digestive track to catalyze explosives, his genius for invention was discovered by prison staff. It has since come to our attention Austerlitz possesses the necessary ingenuity and disregard for personal safety that mark most of Sigma's R&D staff. Direct recruitment should be easy, given he escaped sometime recently.

High Concept: Not a Medical Doctor

Doc Austerlitz is something of an idiot savant. Despite his frequent prison stays, he's invented a number of devices he hoped to aid in escape at one time or another, often out of simple materials. His ingenuity is something to be admired. The only problem is that he often overstretches his talents, leading his inventions to cause himself and others personal injury, or frequently combustion. This is probably due to the fact...

Trouble: Not Even the Other Kind... Technically

… that Doc Austerlitz is not so much a doctor but a con-man. It doesn't appear he even finished schooling. His understanding of science is spotty at best, and prone to frequent misunderstandings about simple concepts. Luckily, his complete disregard for how things actually works does not hinder his ability to invent cutting edge tech, despite the obvious danger his inventions pose.

Phase One: Rolling Probable Cause

(Doc Austerlitz has a sweet, albeit totally illegal Van)

Austerlitz escaped prison and immediately stole his van back from a local impound lot. Knowing the police had a roadblock in place to prevent his escape, Austerlitz modified the van in ways that sane men would dread. Literally hitting the road-block with his van, Austerlitz barreled through and managed to lead the police on a long chase before his van flipped and exploded into a shower of shrapnel and broken dreams. Luckily for Doc, his modified van exploded in such away that he crawled away with only moderate injuries, and a semi-intact blueprint for similar vehicular modifications.

Skills

+4: Craft
+3: Deceive, Shoot
+2: Drive, Will, Lore
+1: Burglary, Notice, Provoke, Physique

Stunts

Presto as Always Making Useful Things
Signals as Lies Upon Lies
Hold Your Fire as Called Shots
Caress of Steel as Ramming Speed

Radioactive Bears fucked around with this message at 07:01 on Nov 24, 2013

Davin Valkri
Apr 8, 2011

Maybe you're weighing the moral pros and cons but let me assure you that OH MY GOD
SHOOT ME IN THE GODDAMNED FACE
WHAT ARE YOU WAITING FOR?!
Considering the themes of the game, may I recommend one of these two for the "opening theme"? Unless you wanna go with, I dunno, the Prisoner or something.

EDIT: Ooh! Ooh! Sam and Max works too! Maybe this one too!

EDIT AGAIN: Amazing what else there is, huh?

Davin Valkri fucked around with this message at 16:48 on Dec 5, 2013

Captain Walker
Apr 7, 2009

Mother knows best
Listen to your mother
It's a scary world out there
Kept you waiting, huh? Only thing that needs adding are Invoke/Compel summaries


David "Snake" Carver

High Concept: Covert Ops Veteran
Carver's file puts War and Peace to shame. It's almost as thick and much more difficult to follow. In his twenty years in the US armed forces and intelligence services, Carver has changed branches seven times: Army rifleman, Delta Force, Navy SEAL...basically everything after that is classified, save for his code name "Snake" (the origin of which is also classified). One thing becomes clear, though: while he's no slouch in a firefight, his true skill set lies in finding ways to breach enemy defenses and infiltrate secure facilities undetected, whether to assassinate, extract, or just retrieve intel. In a world where too many spies sit behind a desk, Carver is the rare man who gets things done with his own two hands.

Trouble: Too Old for This poo poo
Carver's preference for covert operations is not entirely by choice. Approaching the wrong side of 45, he no longer has the stamina or mental fortitude to regularly handle the protracted firefights common in a war zone. There is also the small matter of his right eye; the cornea was burnt off by the muzzle flare of a would-be executioner in his last mission with the US, and while specialized cybernetics can replicate their function, the Pentagon did not want to pay for the surgery.

Phase One: In Search of the Truth
Sometimes, you can't shake the nagging feeling that all those loose ends that haven't tied themselves up themselves across your career are somehow connected. Intel that doesn't match the situation on the ground; targets that don't seem to know anything about what you're killing them for, that sort of thing. So it was with Carver, and when he was asked by an old CO, James Ronald, to come out of retirement--unofficially--and investigate a mysterious island facility in the Caribbean, he agreed, hoping to wrap things up. Bypassing security and reaching the compound's core, Carver discovered a bare room containing only a desk, with a computer monitor and Carver's file on it. The screen read:

The wise men have held council. Their judgement has been passed.
The truth remains lost to the snake in the grass. Pursue further, and death awaits.
This is your only warning.


Far from its intended effect, Carver's resolved was strengthened. After making his escape, he examined his career and discovered a pattern: a number of his missions in Central and South America had the signs of outside manipulation around them. It wasn't much, but it was a start. Colonel Ronald had gone into hiding, so Carver's next move is to find some way to get back in the game, without getting back on the grid.

Skills
Great +4: Stealth
Good +3: Burglary, Shoot
Fair +2: Fight, Investigate, Notice
Average +1: Contacts, Empathy, Physique, Will

Stunts (Refresh 3)
CQC (Backstab): You can use Stealth to make physical attacks against enemies that are unaware of your presence.
Focused Aim (Called Shot): During a Shoot attack, spend a fate point and declare a specific condition you want to inflict on a target, like Shot in the Hand. If you succeed, you place that as a situation aspect on them in addition to hitting them for stress.
Magic Box Trick (Ninja Vanish): Once per scene, you can vanish while in plain sight by spending a fate point to hide in a nearby box, barrel, locker, or other human-sized container. This places the Just a Box boost on you. While you’re just a box, no one can attack or create an advantage on you until after they've succeeded at an overcome roll with Notice to suss out where you went (basically meaning they have to give up an exchange to try). This aspect goes away as soon as you invoke it, or someone makes that overcome roll.

Doomsayer
Sep 2, 2008

I have no idea what I'm doing, but that's never been a problem before.

Alright, picks will be made later today!

Doomsayer
Sep 2, 2008

I have no idea what I'm doing, but that's never been a problem before.

Cardinal Ximenez posted:

DOSSIER: Greg "TWOBIT" Mercer



If the engine sounds and tires crunching on gravel hadn't given his presence away, the frenzied clucking of the chickens and the dogs barking would have. The engine clicks off, the slow tic-tic-tic-tic the only sound after the animals had calmed down.



Col. Josué Blancs, Ret. opens the thin manila folder, glancing over the contents. A weatherworn finger presses at a hidden spot behind his ear: "You know Command, I have better things to do than check up on ex-asset burnouts living in Bumfuck, Mexico."

After a moment a woman's voice crackles back: "Don't give me that, you know you'd just be in your office playing Minesweeper with one hand, your fourth scotch of the day in the other."

"Heh. I guess you know me too well Command."

The door slams shut and the colonel's boots crunch toward the lonely corrugated shack surrounded on all sides by sand and cactuses. A few sharp knocks. No answer. A few more.

"Command, there's no answer."

"Blancs, recruiting is a cushy gig and you know it. If you want to keep your new job, you'll have to be more assertive with the targets."

"*sigh*... Fine. I can do assertive."

The door slams open after a judicious application of boot. The "house" is mostly empty, save for an old porcelain tub full of ice in the center of the room. Inside is a man poking at something or other in his chest with a screwdriver, a bag of what is probably legally-obtained blood hanging from a hat rack overhead.

"Good afternoon Mr. Mercer." The colonel pulls up a chair. "I was wondering if you might be interested in a job?"



Mr. Fowl posted:

Name: Jo “Boo” Nin (Born Junko Ninomiya)


The wind howls, ice threatening to flay skin from bone. One couldn't see more than three feet in front of their face, if you could even keep your eyes open. Perfect place for a hidden temple, home to a secret school for shadow operatives for centuries.

Granted, most ancient schools of ninjitsu aren't located in the Appalachians, but beggars can't be choosers.

It takes a few tries, but Blancs' fingers finally find purchase in the huge old door. Several long bolts slam into the door as soon as its opened a crack.

"Whoa, hey, knock it off!" The colonel tosses the folder through the thin crack. "I'm looking for Ms. Ninomiya! I wondered if she might be interested in a job!"



FewtureMD posted:


Name: Jacob "BMOC" Hernandez

"Mr. Hernandez!" The professor's voice cuts through the reverie of sleep like a knife. "I do apologize if the lecture is boring you, but perhaps you could be persuaded to maintain a certain level of decorum?"

Thirty minutes later the lecture ends, students are packing up to leave, the clacking of closing laptops and backpacks being zipped up more familiar than his own mother's voice. Jacob stands to head to his next-

"Mr. Hernandez!" Professor Smythe crooks a finger, beckoning him to the front of the room. Within two minutes the lecture hall had emptied, leaving just the teacher and the student. "Please wait here for a moment, Mr. Hernandez. A colleague of mine would like to speak with you." The professor exits, leaving Jacob alone in the room. After a few seconds, and older man with a snowy beard walks in holding a paper folder.

"Mr. Hernandez?" He asks. "Jacob Hernandez?"

Jacob nods.

"I was wondering if you'd be interested in an internship?"



Radioactive Bears posted:


Bob “Doc” Austerlitz

The rain is cascading down, soaking the colonel to the bone, his jacket doing nothing against the downpour. He double-checks the scrap of paper, the ink runny and barely visible. Still, by this point he knows the address by heart, mostly because he couldn't believe it.

"I never knew 'back-alley doctor' could be taken so literally Command."

He turns the corner, the walls of the buildings on either side pressing in, a lake of filthy water lapping up over the top of his feet. An unmarked steel door is set into one wall giving no indication that he's in the right place, and yet there's really no doubt that it could be. He gives a couple sharp knocks at the door. There's a lot of grunting and shuffling around inside before a butcher answers the door, white apron covered in pink smears. His hands are wiping off a large butcher's cleaver.

"Oh, my apologies sir, I'm looking for-" He checks the folder. "uh, Dr. Austerlitz?"

"Uh... No hablar ingles?"

"You know we're in China, right?"

The good doctor doesn't answer.

"Look, I was wondering if you'd be interested in a job?"



Lurks With Wolves posted:


Name: Dean "Wesson" Pynchon

The bell over the door rings, signalling the first customer the gun shop has had all day.

"Dean Pynchon?" The Colonel asks, wiping some rain off his sleeves.

The salesman nods.

"You have no idea how happy I am to see you."

"Why's that?"

"Because I have a feeling you'll be easy."

The colonel throws a paper folder and a small stack of hundred dollar bills on the counter.

"I was wondering if you'd be interested in a better-paying job?"



TurninTrix posted:


Penelope "Sterling" Spencer

"Ms. Spencer?" Penny turns, looking at the older gentleman slowly approaching her.

"Not that kind of bar buddy." She takes a draught of her beer.

"And I'm not that kind of patron."

She eyes him carefully, scooting her chair out of the way.

"Come on Spencer, I thought you were a Super Sleuth?"

He tosses the folder onto her table.

"How's that MA treating you? I know it didn't do me much good. Speaking of which... I was wondering if you might be interested in a job?"



K Prime posted:


Han "Xiaolong" Feizi

The lights in the bare concrete room are painfully bright, aimed directly at Han's eyes. It's not helping that it's immediately following having a black hood pulled off his head after a long car ride.

"My apologies for the theatrics, Mr. Feizi." An older man, grey beard, casual suit not fitting well around the stomach. He's flanked on either side by guards, each holding an assault rifle. "I was wondering-"

Finally one of the legs of the chair gives in, and Han is able to leap to his feet. The first guard gets a face full of chair, knocking him clean unconscious. The other flinches just long enough to find Feizi's manacles around his throat, just tight enough to deliver a convincing threat: "让我离开这里或者我撕开了他的喉咙!" though there's not quite enough fire behind it.

The old man is already on the other side of the room, gun drawn and leveled at Feizi's head. "You know, it's impolite to interrupt." He flicks the safety on and flips the gun in his hand, offering the handle to Xiaolong. "I was going to say, I was wondering if you would like a job?"



Davin Valkri posted:


Name, First "TAC" Last: Leslie "Peacock" Dorien

Blancs hears the shower turn on, currently holding an admittedly quite lovely naked blonde woman. The colonel himself is only clad in an old pair of boxers, his slacks and shirt draped over the endtable.

"Command, not that I'm complaining, but was it really necessary I take the target up to my room?"

"We needed to get you two alone, the lobby and bar were too public."

"Still, she's awfully, you know, naked."

"Don't worry colonel, it'll all be over soon. Just lie back and think of England."

"Ha ha, Command."

"Who were you talking to?" The leggy woman stands in the doorway to the bathroom, wearing nothing but the towel she's using to dry her hair.

"Uh... no one. Just-"

"Ah, say no more. I under-"

She's cut off by a hail of glass, a side effect of the window being blown open. A figure streaks in through the window, drawing a large pistol in one smooth motion. Before the last of the glass hits the floor, the woman is full of several high-caliber holes.

"Thank Christ, that was starting to get awkward." The Colonel stands and begins pulling on his shirt.

"Don't move." Leslie whirls on one foot. "Paloma Alejandra, International Assassin at Large here I'm familiar with. You I don't know."

"My name's not important." He fishes the other arm through the sleeve. "But I work for an organization called Sigma Protocol." He tosses the folder through the air with a free hand.

"...and I was wondering if you would be interested in a job?"



Captain Walker posted:


David "Snake Bardick :colbert:" Carver

The door eases open, letting in the first light The Wooden Awl Tavern's seen in several hours. The grey-haired gentleman sits down at the bar, next to a similarly-built grey-haired gentleman sipping on a large glass of an unidentified brown liquor.

"Buy you another drink?"

The patron doesn't answer, merely sipping with one hand and wrapping the other around an unseen armament under his coat.

"Friendly. Fine then, I'll cut to the chase."

He tosses a white folder onto the bar.

"I was wondering if you might be interested in a job?"



:siren:Please welcome Sigma Protocol's Newest Agents!:siren:

1. Cardinal Ximinez as Greg "TWOBIT" Mercer
2. Mr. Fowl as Jo “Boo” Nin
3. FewtureMD as Jacob "BMOC" Hernandez
4. Radioactive Bears as Bob “Doc” Austerlitz
5. Lurks With Wolves as Dean "Wesson" Pynchon
6. TurninTrix as Penelope "Sterling" Spencer
7. K Prime as Han "Xiaolong" Feizi
8. Davin Valkri as Leslie "Peacock" Dorien
9. Captain Walker as David "Snake Bardick :colbert:" Carver

Yes, I'm well aware that's a holy-poo poo-big-rear end team, but A) I was absolutely floored by the quality of applications and B) Statistically like 12 of you are going to drop in the first week anyway so :toot: enjoy your huge platoon of covert spies!

Anyway, thank you so much to everyone who applied, all the entries were great! I'm only sorry I couldn't take you all on!

But now it's time for Phase Two of Aspect generation!

The way this will work is slightly different than how it's outlined in the rulebook! Instead of being involved with each characters Adventure, you will all SHARE an adventure, your first big op with Sigma, and will be sharing mini-adventures instead.

So, without further ado:

quote:

Your First Operation with Sigma Protocol

At the tail end of 2031 the US/New United Arab Emirates war had reached its height. Worldwide outrage had grown rampant against the US' actions in the war and it had come to blows. Every day saw gun battles in the streets, assassinations being carried out, caravans being attacked, etc. Then Sigma Protocol got involved. It was a large, wide-ranging op, stretching from corner-to-corner across the warzone.

It was also your first op.

Nearly every agent was pulled from their posts and reassigned to bringing the war to an end. Any individual agent couldn't tell you the effect their work had on the war, but they know they spent several months battling in one of a few different sandy hellholes.

That's where you all met. And got shot at.

So, the way this'll work is that each of you share a new Adventure with the next person on the list above, giving the person higher up numerically a new Aspect. That's a little confusing so for example:

Cardinal Ximinez and Mr. Fowl will describe the adventure they had together, which ultimately gave Cardinal Ximinez a new Aspect. Then Mr. Fowl and Fewture MD shared an Adventure, giving Mr. Fowl a new Aspect, and so on. It ends when Captain Walker and Cardinal Ximinez share an Adventure, giving Captain Walker an Aspect.

The easiest way to do this is for you to post a mission you had in the middle east (assassinating a target, assaulting an oil derrick, whatever) and then the next person in line will describe how they helped/contributed/hosed it up/whatever.

This is probably easier done in IRC if possible! Remember: #Circadia on synirc.

Okay, uh, I think that's everything for now. Lemme know if I missed anything.

Doomsayer fucked around with this message at 02:31 on Nov 25, 2013

MadRhetoric
Feb 18, 2011

I POSSESS QUESTIONABLE TASTE IN TOUHOU GAMES
Waitaminute, the two most Archer-y characters are two of the only three that didn't get in when you specifically asked for Archer-y characters.

I don't usually get salty about these kinds of things, but the gently caress man?

Doomsayer
Sep 2, 2008

I have no idea what I'm doing, but that's never been a problem before.

I calls 'em like I sees 'em.

Doomsayer
Sep 2, 2008

I have no idea what I'm doing, but that's never been a problem before.

Oh, and you do not need to stick to the actual order! That was just so everyone had a partner by default. If you really want to do Adventures with someone else, that's fine.

Winson_Paine
Oct 27, 2000

Wait, something is wrong.

CirclMastr posted:

Edited out the picture, kept the character. Some women are into that sort of thing, after all. :colbert:

Don't ever do this again.

Doomsayer
Sep 2, 2008

I have no idea what I'm doing, but that's never been a problem before.

Winson_Paine posted:

Don't ever do this again.

:toot:

I Am Fowl
Mar 8, 2008

nononononono
First part of my Phase 2 with FewtureMD:

"Yet To Be Named Aspect"

When I was just a little genin, my momma taught me the ninja ways, like Ninja Way #4: No Plan Survives Contact With Reality. So when I went pro, I took it to heart that I'd have to improvise even when it comes to little things, like warzone extractions. Even with a deskmonkey chirping in your ear, walking you through it like it's a trip to the supermarket. This time, the monkey had a name--MODOK or BMOC or something--he had the air of "home electronics tech support guy" that a lot of career desk monkeys get. You know the type, the guys who every time weapon proficiency trials come up, they just fail the small arms practicals and they shrug and give that loving little grin. I know what you're doing Kevin, you spineless little worm. Sometimes I get real sick of this chickenshit little outfit, and I haven't even been here that long.

Anyway, if he knew what I was putting in his coffee, he'd try to get out of the office more. Well, once he regains a little bone density. So back to the extraction mission. The guy was maybe a diplomat? Technician? Not one of ours or theirs, I think. Probably not. Whatever, he was there and he needed to be out. The mission specifics, however, I had down pat. The guy was holed up in his hotel under an assumed name and needed to be moved to a neutral embassy, where arrangements were made for his extraction. Just take a chubby little official and move him ten blocks; simple, I didn't even have to get him out of the country!

Yeah, first off: He had kids with him. What. The. gently caress. I spent maybe a bit too long yelling at the deskmonkey for that bad briefing. Ninjas don't play that way. Had to adjust the plan; leaving kids behind looks bad. I'd have to forget about using Sigma Protocol as a future reference. We had a bit of luck; war had heated up again outside, so there was a cloud of dust and chaos to obscure our movement. Didn't help all that much in the end when a goddamn flashbang may have...sort of hit me in the head, knocking me out cold. When I came to, tubbo and his kids were gone and BMOC was still chattering away in my ear. I don't know how, but not five minutes after I was up, he found out where they had been taken. It was a bombed-out apartment building at the other end of the city. I swiped a jeep and jetted over, making the last few blocks over rooftops. When I landed on the roof of the supposed hideout, I heard the popping of bubblewrap under my feet. "Those cunning motherfuckers. Ninjapaper." That's when it all really went to poo poo.

Davin Valkri
Apr 8, 2011

Maybe you're weighing the moral pros and cons but let me assure you that OH MY GOD
SHOOT ME IN THE GODDAMNED FACE
WHAT ARE YOU WAITING FOR?!
Ooh, I got in, yay!

Okay, KPrime, it looks like we both write up parts of your story, and since I don't want to toot Peacock's horn too much in Han's aspect, you write it up first, leaving space for me to jump around. We talked in IRC and agreed that the story would be something like "Han and Leslie are both assigned to kill someone--Han sneaks and punches his way to the target, only to find that Leslie (almost?) got there first by schmoozing around".

Captain Walker, for my part, your character has actually inspired me to do something like the first part of MGS1. Peacock and Snake both have to infiltrate somewhere. Peacock does it in his usual way, but gets caught and locked up. While there, some interrogators try to beat info out of him, but he's too freaky and expresses his pleasure several times--some of the questioners walk out in disgust. Eventually Snake comes in without getting caught, pulls Peacock's bacon out of the fire, and they do a Snake-and-Meryl act on their way out." Not sure about the name yet, but a sample invoke would be something like "resist questions by being weird" and a sample compel would be "blab something important while sweet-talking". How's that sound to you?

Captain Walker
Apr 7, 2009

Mother knows best
Listen to your mother
It's a scary world out there

Davin Valkri posted:

Captain Walker, for my part, your character has actually inspired me to do something like the first part of MGS1. Peacock and Snake both have to infiltrate somewhere. Peacock does it in his usual way, but gets caught and locked up. While there, some interrogators try to beat info out of him, but he's too freaky and expresses his pleasure several times--some of the questioners walk out in disgust. Eventually Snake comes in without getting caught, pulls Peacock's bacon out of the fire, and they do a Snake-and-Meryl act on their way out." Not sure about the name yet, but a sample invoke would be something like "resist questions by being weird" and a sample compel would be "blab something important while sweet-talking". How's that sound to you?

I like the idea. I am a little worried though, after Winson just dinged this thread for a rape joke and porn we might be on his naughty list. Should probably keep things tame to start off.

I should point out my code name is no longer actually Snake, a little too on the nose. I'd change it to Cobra or something but Doomsayer seems set on Bardick. As for the aspect name Hurt Me More is just too perfect to pass up, I'm sorry Santa Paine.

E: Cardinal Ximinez, so Twobit is a penny-ante cyborg with no common sense or proper emotional spectrum? I'm envisioning a situation that calls for a delicate touch, where you pick up on a danger that I'm unable to detect, and react to it in a completely inappropriate, irresponsible manner. Due to Twobit's incredible physical prowess and some quick thinking from whatever my dude's name is, somehow we get the job done, but Command is not amused at our antics. At least, that's what they tell us, but you know they're dubbing the Benny Hill theme over the security footage for future use.

Captain Walker fucked around with this message at 22:26 on Nov 25, 2013

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Doomsayer
Sep 2, 2008

I have no idea what I'm doing, but that's never been a problem before.

Meh, that doesn't sound too bad unless you get graphic with it.

And you don't have to be Bardick, I just thought it was a :krad: code name.

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