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Tomn posted:(If we're going to try and laugh it off, I recommend working this line in here somewhere - "Come now, my good knife - I know the king of Ibleam is a tyrant, but he is not THAT bad!") Actually heck yeah, genuine +1 for this. It's funny enough to me (and hopefully to NPCs, since they seemed to like "Balls of Labaras") that we can get away with excusing ourselves from an obviously lovely start to the trip. If we come back broke having wasted our time people will blame Enkidel for choosing to follow a stupid knife. But if we change direction and we don't have much luck people can't really argue that there would have been more monsters on the Ibleam road. Captain Mediocre fucked around with this message at 02:15 on Jan 26, 2014 |
# ? Jan 26, 2014 02:12 |
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# ? Apr 19, 2024 02:54 |
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Tomn posted:(If we're going to try and laugh it off, I recommend working this line in here somewhere - "Come now, my good knife - I know the king of Ibleam is a tyrant, but he is not THAT bad!") Haha, I dig that too!
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# ? Jan 26, 2014 02:14 |
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We'd have to follow this road for a day or two anyway if we went to harpy town right? So lets just go for now, then re-spin and rig it if needed at the turnoff.
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# ? Jan 26, 2014 02:25 |
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1. You... B. Follow the road to Ibleam for a few days. The harpy nests are more less in that direction too, and we'll likely make better time travelling along the road than through the wilderness. Travelling along the river will also let us keep our water supply topped off, and allow the men to wash in the river. We are unlikely to find monsters in the first few days, but staying with the river will make the trip a little more pleasant as we get into our rhythm. We can veer off whenever we like, without throwing the dumb knife again. 2. When you do travel, what pace do you take? D. A normal pace. Though if we stay on the road we should make better time than we would through the scrub anyway. 3. Did you bring your flute? J. Yes. It takes up almost no room, and a little music around the campfire some nights will be pleasant, even if it isn't magic. 4. You have two pounds of silver left to your name. Did you bring them? L. Yes. If we do end up in Iblem somehow we'll probably need it. 5. Write in. Is there anything noteworthy you would like to bring? Maybe a few pots of Mighty Man slop, the breakfast of champions. Basic medical supplies for binding wounds.
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# ? Jan 26, 2014 02:29 |
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1. C Just head southeast. Play the knife off as a joke with Tomn's line. 2. E 3. J 4. M
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# ? Jan 26, 2014 02:42 |
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Vavrek posted:5. A token from Naomi. Some fine rope.[/b] (I'm tempted to take a pot for good luck. Pots are good luck, right?) This. Some religious supplies. We brought a priest, lets make sure he has what he needs and maybe a few "luxury" religious items. Remember, the statue option for the manhood trial gains in sacrificial value as a result of having been dragged all the way out there, so some religious incense or whatever Zepatha uses should also gain in value as we head deeper into the wilderness.
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# ? Jan 26, 2014 02:43 |
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Don't forget dice and cards and whatnot. We can win their shares and come back with all the loot.
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# ? Jan 26, 2014 03:17 |
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A statue or incense won't gain value in the eyes of El unless it was something difficult to do. We have a bunch of donkeys with us, so it will probably not count.
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# ? Jan 26, 2014 03:17 |
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Seconding this:Angela Christine posted:1. You... And... 5. Write in. Is there anything noteworthy you would like to bring? I think survival basics are covered, so I'll second rope, Naomi token, and some light, portable religious item(s). We're wearing the charm we got from Indor, it's in the shape of a goat (relating to what we presume is a Melachim) so I kind of feel like we should balance things out by bringing some El-related thing. Not with the intent to sacrifice it, but just as a token.
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# ? Jan 26, 2014 03:57 |
Tomn posted:(If we're going to try and laugh it off, I recommend working this line in here somewhere - "Come now, my good knife - I know the king of Ibleam is a tyrant, but he is not THAT bad!") +1 for this
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# ? Jan 26, 2014 04:16 |
A few write ins for basic medical supplies and alcohol. You already have band also have basic medical supplies. You have some wine, but there were not enough votes to spend your wealth for some high quality wine. Before you left, you asked Naomi for a token, to speed you back to her. She smiled and took her favorite ring off and pressed it into your hands. "Bring it back to me safley Enkidel and then, we can be wed." ...back in the present. You take your lucky stone knife, the first really good stone knife that you made and hold it up in the air. You say to your men "Where fate points us, we shall go." You throw your knife high into the air, it spins as it may and then lands upon the ground. It points directly down the road. Towards Ibleam. Billy gives you... a look, but says nothing. Your men nod. Paebel says "Come now, my good knife - I know the king of Ibleam is a tyrant, but he is not THAT bad!" This produces a round of laughter from your men. Off your men march. You walk with the son and rest when it sets, making camp beside the river. You pass a leather merchant on his way to Ibleam as well, along with four of his guards and so they make camp alongside you. With Snarls nose, you manage to track down two rabits, to add a bit of fresh meat to dinner. Tales are sung around the campfire that night and song sung. Your band moves faster than the merchants and so on your men march. You continue along the road. The next day follows without incident as well as the next. By the fourth day, Paebel suggests making a sharp turn south so your band can finally fond some monsters to kill. You check with Snarls nose. Green-biters. That way. Many. A big den. A day? Snarls points south east. You are almost to the portion of the river where it turns north, if you walked another day, you could expect to reach it tomorrow afternoon. The path men follow is alongside the river. If you simply continued east, you would head away from the river, into a bend of wilderness. 1. You... A. Keep following the road. B. Follow the road, till it turns, once it turns, continue east, the way the knife pointed, a few days prior. C. Go south east, after the goblins. D. Go north in search of fearsome beasts. E. Throw the knife again. F. Throw the knife and pray to El to guide it. G. Just pray to El to guide which way to go. H. Something else. Fill in. Diogines fucked around with this message at 04:38 on Jan 26, 2014 |
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# ? Jan 26, 2014 04:35 |
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Ok, so I know we aren't getting credit for goblin foreskins any more. But wiping out a den of them would be a good warm up for our band in preparation for larger prey, and increase their confidence. I say we go for it: C..
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# ? Jan 26, 2014 04:40 |
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JT Jag posted:Ok, so I know we aren't getting credit for goblin foreskins any more. But wiping out a den of them would be a good warm up for our band in preparation for larger prey, and increase their confidence. I say we go for it: C.. Seconded Yeah, a good warm up never hurt anybody. It's bad for trade for a den to be this close to the road anyhow.
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# ? Jan 26, 2014 04:47 |
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C Yeah let's gank some low level noobs for easy xp.
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# ? Jan 26, 2014 04:48 |
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Kill those goblins! I heard they started a war against dwarf France!
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# ? Jan 26, 2014 04:55 |
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C. Green Biters it is.
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# ? Jan 26, 2014 04:59 |
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C Practice working our men and send back any scrubs with the goblin parts.
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# ? Jan 26, 2014 05:06 |
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D Let's not waste time with small fries.
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# ? Jan 26, 2014 05:11 |
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C - Lets limber up
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# ? Jan 26, 2014 05:13 |
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HiHo ChiRho posted:Kill those goblins! I heard they started a war against dwarf France! Creatures chilling in a hole? Murder time. C
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# ? Jan 26, 2014 05:16 |
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C. I'm down with blooding the men a bit against relatively easy prey. That said, I wonder how easy they are, exactly. Diog, how large is a large den? Have we ever faced a similarly large den before while hunting with Aaron? How much loot could we expect from the goblins? How are goblins looked upon in Zepathan society? Would the men disdain them as worthy prey, or would they consider them as good to kill as anything else?
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# ? Jan 26, 2014 05:32 |
Tomn posted:C. I'm down with blooding the men a bit against relatively easy prey. That said, I wonder how easy they are, exactly. You ask snarls. Many-lots Snarls has a limited ability to count. quote:How much loot could we expect from the goblins? quote:How are goblins looked upon in Zepathan society? Would the men disdain them as worthy prey, or would they consider them as good to kill as anything else?
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# ? Jan 26, 2014 05:37 |
Trust the knife.
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# ? Jan 26, 2014 05:44 |
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JT Jag posted:Ok, so I know we aren't getting credit for goblin foreskins any more. But wiping out a den of them would be a good warm up for our band in preparation for larger prey, and increase their confidence. I say we go for it: C.. Yuuuuuuuuup. Goblin time to whet our appetite.
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# ? Jan 26, 2014 05:44 |
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1. C - golbin slaying I want to keep going straight east, but we should give our men something to slay. Goblins seem like a good warm up.
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# ? Jan 26, 2014 06:22 |
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1 C (Just don't tell people we know goblins are ahead, in case it looks like we're trying for low hanging fruit)
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# ? Jan 26, 2014 06:29 |
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JT Jag posted:Ok, so I know we aren't getting credit for goblin foreskins any more. But wiping out a den of them would be a good warm up for our band in preparation for larger prey, and increase their confidence. I say we go for it: C.. Yeah.
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# ? Jan 26, 2014 06:43 |
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dyzzy posted:1 C (Just don't tell people we know goblins are ahead, in case it looks like we're trying for low hanging fruit) , as dyzzy put it. I want our men to have an easy victory, and not be untested in combat when we're dealing with harpies, minotaurs, etc.
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# ? Jan 26, 2014 06:57 |
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C. It's clobbering time.
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# ? Jan 26, 2014 06:57 |
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Vavrek posted:, as dyzzy put it. I want our men to have an easy victory, and not be untested in combat when we're dealing with harpies, minotaurs, etc. Echoing this. Also, I love your avatar.
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# ? Jan 26, 2014 07:49 |
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I have been surprised by the hivemind votes recently. First we want to follow the fates with the knife and now we want ignore it and kill stuff elsewhere. Stuff we don't need. We changed up our weapon to the spear, teamed up with a witch and didn't ask our dad a million questions about why he did this. I normally just ride the tide and try to point a few things out, only voting when I think it is important. Just interesting is all... Edit: grammar WhiteOutMouse fucked around with this message at 12:23 on Jan 26, 2014 |
# ? Jan 26, 2014 08:24 |
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WhiteOutMouse posted:I have been surprised by the hivemind votes recently. Poor Ogkindel is cracking under the stress of command.
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# ? Jan 26, 2014 08:37 |
WhiteOutMouse posted:I have been surprised by the hivemind votes recently. It's only a day out, and we may not need it monetary-wise, but it'll be a good warmup for our band and a good morale boost after 4 days of marching. If we can have our first real fight be against something that's not gonna murder us, that'll be good too. Lets us work out the kinks. Voting C, JT Jag Nettle Soup fucked around with this message at 13:30 on Jan 26, 2014 |
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# ? Jan 26, 2014 12:21 |
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C. A dead goblin is a slightly better goblin. Take the forskins just because.
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# ? Jan 26, 2014 12:43 |
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C: Avenge the murdered French hobbits Real reason: We could use some practice fighting in a shield-wall before going up against the hard stuff. It could also help us improve our tactics, like "When we snuck up on them we could totally have launched some spears at them first before charging" or "The rocks gave my bow perfect cover, I should have knocked out a few of them before leading the shield-wall. Edit: voting No foreskin harvesting as they're ineligible. Imperialist Dog fucked around with this message at 15:10 on Jan 26, 2014 |
# ? Jan 26, 2014 15:08 |
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# ? Jan 26, 2014 15:16 |
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C Goblins are a good warm up for our men. We should then continue in the direction the knife pointed us in. Question for Diog: Would the caves that goblins tend to live in be likely to hamper our shield formation?
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# ? Jan 26, 2014 15:23 |
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C Goblins should provide a decent warmup, and if we have difficulties with them then we're in serious trouble.
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# ? Jan 26, 2014 16:44 |
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Angela Christine posted:Poor Ogkindel is cracking under the stress of command. Goon schizophrenia is a terrible condition that afflicts dozens of CYOA characters every year, negatively impacting their social life, health, and general welfare. Fortunately, there is a cure. By donating no more than fifteen dollars, you can help a CYOA character make the transition to novel protagonist. Give generously and help a CYOA character develop a saner, more logical mindset* today. *Disclaimer: Novelization is indicated only for conditions of schizophrenia resulting from goon control. The FDA has not yet approved novelization for treatment of depression, unfortunate coincidences, tragic character arcs, or paranoid schizophrenia developing from causes unrelated to goon control. Happiness not guaranteed.
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# ? Jan 26, 2014 17:28 |
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# ? Apr 19, 2024 02:54 |
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Angela Christine posted:Poor Ogkindel is cracking under the stress of command. At least we finally got that helmet.
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# ? Jan 26, 2014 17:38 |