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alg posted:All of the games you are describing are on tiny scales compared to Battlefield 4 except Planetside 2, which has had tons of issues (and static terrain, no doors...tons of technical sacrifices). Try comparing this game to ARMA 2 or 3. Bandwidth isn't the only consideration when it comes to network code as you seem to believe; it's easy to attack the video when you understand the issue. Finally someone with some sense and an understanding of just how much poo poo BF4 has to send across the net. And no it's not "just like BF3 and that worked fine". BF4 sends a lot more data because now physics are synced too. That's a giant pile of stuff that they didn't have to care about in BF3.
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# ? Feb 12, 2014 16:49 |
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# ? May 4, 2024 22:01 |
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Sounds perfectly balanced to me!
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# ? Feb 12, 2014 16:50 |
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canyoneer posted:Some stupid pubbie on my team that had gone 4-17 and had ~2,000 points at the end of the round sasses me, saying I'm playing the MAA wrong and staying too close to the spawn. Yeah, good idea pubbie. Getting our MAA killed by one of the three enemy tanks roaming around is a better idea than shutting down every single enemy air asset I've been told I'm spawn camping in the MAA on Golmud when I'm sitting 100 meters from where the D train starts. Pretty sure the guy just got killed by a scout helicopter and decided that since I wasn't shooting at the thing that was shooting him, obviously I wasn't shooting at anything.
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# ? Feb 12, 2014 16:58 |
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Am I crazy, or has capture the flag replaced air superiority in the server browser? Unless I'm wrong, it appears that it's now impossible to filter searches for that mode
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# ? Feb 12, 2014 16:59 |
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n0n0 posted:Instead of attacking the person who made the videos and performed the analysis, you could try attacking the argument that they're making. That might be a good idea, and something for you to look into. You could, in preparation for your rebuttal, which I am certain will be well-reasoned, google ad hominem in order to broaden your mad debating skill set. Quake 3 ticked at 20 out of the box. All the COD games probably still do. QL is 40.
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# ? Feb 12, 2014 17:12 |
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n0n0 posted:Edit: In most of the games I've listed, it's possible for a server admin to manually change the tickrate. Why is this not possible in BF4, do you think? Probably because servers are rented - there are no player hosted dedicated servers. I guess they probably want to maximize the performance & number of games on a single box VS having to compromise with giving more bandwidth to one server over all the others. The money machine in motion. Major INTERSpess fucked around with this message at 17:45 on Feb 12, 2014 |
# ? Feb 12, 2014 17:25 |
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I think all of these essay length arguments about specific details of lag or whatever are missing out on the larger point that this game is just a boring copy/paste of battlefield 3 with a bunch of insubstantial bells and whistles tacked on. You're arguing about the molecular details of one corn kernel and ignoring the big piece of poo poo it's wedged in.
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# ? Feb 12, 2014 17:29 |
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That's weird, I went and played BF3 for a night a while back and it felt like I took a major step back.
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# ? Feb 12, 2014 17:34 |
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I'm sure the other guy's subjective opinion is more correct or whatever
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# ? Feb 12, 2014 17:41 |
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the least weasel posted:I'm sure the other guy's subjective opinion is more correct or whatever Yeah, but his subjective opinion is clearly wrong! I feel strongly about Video Games!
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# ? Feb 12, 2014 17:45 |
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Lazyfire posted:Yeah, but his subjective opinion is clearly wrong! I feel strongly about Video Games! Your anecdotal evidence is bullshit whereas mine has Youtube videos!
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# ? Feb 12, 2014 17:47 |
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Inspector_666 posted:Your anecdotal evidence is bullshit whereas mine has Youtube videos! Tickrate! Netcode! Lag Comp!
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# ? Feb 12, 2014 18:20 |
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Are all things that exist, no need to when people talk about them.
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# ? Feb 12, 2014 18:27 |
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TangentEnigma posted:this game is just a boring copy/paste of battlefield 3 with a bunch of insubstantial bells and whistles tacked on. I played like 80 hours of BF3 total, most of which were after Back to Karkand came out. Vanilla BF3 sucked. The maps sucked, the game sucked, everything about it was a huge step back from BC2. BF4, even with all of it's flaws is so much better.
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# ? Feb 12, 2014 18:27 |
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Someguy posted:Are all things that exist, no need to when people talk about them. No. "Netcode" doesn't exist. It isn't a thing. Even if we take OneEightHundred's definition of what "netcode" is, it's so generic that it encompasses the entire game start to finish. It’s a worthless buzzword that spergs have latched onto to give them something to rage about on YouTube and user forums. You know what; I think the current tickrate is fine. I don’t think two frames of animation lag is going to account for all of these problems especially the one frame kill problem. The FAMAS fires one round every 60 milliseconds. This means at 60 Hz you need 3.75 frames of animation to fire a single round from a FAMAS. You need 15 frames of animation to hit with four rounds for a kill. Somehow the game is dropping 14 frames of animation! That isn’t going to be fixed by upping the tickrate. (assuming my math is right but I'm doing this at work between tickets so I admittedly could be wrong here) This is why I rage when people say things like “…tell us what the 'real' problems are if they aren't bad netcode and abysmally low tick rate?” You have no earthly idea what the real problem is and you just want to have a target for your impotent nerd rage. SwitchbladeKult fucked around with this message at 18:48 on Feb 12, 2014 |
# ? Feb 12, 2014 18:45 |
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Who gives a poo poo about tick codes and netrates; Obama now wants crankshafts. 50 million of 'em #crankshaftsforobama Sir DonkeyPunch fucked around with this message at 18:56 on Feb 12, 2014 |
# ? Feb 12, 2014 18:49 |
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fknlo posted:I played like 80 hours of BF3 total, most of which were after Back to Karkand came out. Vanilla BF3 sucked. The maps sucked, the game sucked, everything about it was a huge step back from BC2. BF4, even with all of it's flaws is so much better. Thank you, this is exactly how I feel.
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# ? Feb 12, 2014 19:01 |
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fknlo posted:I played like 80 hours of BF3 total, most of which were after Back to Karkand came out. Vanilla BF3 sucked. The maps sucked, the game sucked, everything about it was a huge step back from BC2. BF4, even with all of it's flaws is so much better. Just being able to play on a team with my crew without getting team switched on lovely servers all the time makes BF4 automatically better
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# ? Feb 12, 2014 19:05 |
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Sir DonkeyPunch posted:Who gives a poo poo about tick codes and netrates; Obama now wants crankshafts. The cruel tyranny of Obama's America
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# ? Feb 12, 2014 19:05 |
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SwitchbladeKult posted:No. "Netcode" doesn't exist. It isn't a thing. Even if we take OneEightHundred's definition of what "netcode" is, it's so generic that it encompasses the entire game start to finish. It’s a worthless buzzword that spergs have latched onto to give them something to rage about on YouTube and user forums. quote:This is why I rage when people say things like “…tell us what the 'real' problems are if they aren't bad netcode and abysmally low tick rate?” You have no earthly idea what the real problem is and you just want to have a target for your impotent nerd rage. Tell us more about impotent nerd rage. edit vvv: yeah posting a couple videos about game's broken multiplayer sure does qualify, why don't you go back to recording LPs or some lovely podcast that no one will ever watch or care about you giant baby? Someguy fucked around with this message at 19:19 on Feb 12, 2014 |
# ? Feb 12, 2014 19:10 |
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Someguy posted:Tell us more about impotent nerd rage. Why should he tell you more about it when your post history over the last couple months is like a loving museum to it.
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# ? Feb 12, 2014 19:15 |
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My hate for the omnipresent hill wookie population and their noobcannon-barrage on every bloody map far surpasses any negative feeling I have toward what for me is essentially a very stable and enjoyable game. Sorry to hear someone blew up your fun. You should play in goonsquads more, we talk so much poo poo on the knifeback mumble our biggest problem is holding the mouse steady while laughing most nights...
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# ? Feb 12, 2014 19:22 |
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Someguy posted:Tell us more about impotent nerd rage. Someguy posted:edit vvv: yeah posting a couple videos about game's broken multiplayer sure does qualify, why don't you go back to recording LPs or some lovely podcast that no one will ever watch or care about you giant baby?
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# ? Feb 12, 2014 19:23 |
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Until I played BF4, I had never been shot after passing a corner in a multiplayer FPS. I never had a death where a killcam showed me in a different spot than where I was on screen or shot at a guy's head and hit nothing. The lag in this atrocity of a "game" should make all top corporate guys at EA resign in shame.
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# ? Feb 12, 2014 19:27 |
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Sir DonkeyPunch posted:Who gives a poo poo about tick codes and netrates; Obama now wants crankshafts. I wonder if the Gold pack items for Community Mission is predetermined or random... Can't wait to get 1 obtuse angle, 1 swirl, 1 atomic diarrhea paint, 1 another generic knife and 1 Battlelog emblem of Irish eating pudding. ... wait, I want that atomic diarrhea paint!
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# ? Feb 12, 2014 19:30 |
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Someguy posted:Netcode is simply the term used for describing the part of the game that handles information between servers, clients and peers, it certainly is a 'thing', short hand for people that want to talk about a certain aspect or function of a game that involves multiplayer over the Internet. You're throwing a massive fit over some simple short hand terminology, and it's hilarious. GOD THIS GAME IS SO loving BROKEN AND STUPID AND I HATE IT. *makes forum posts whining about terrible game* *continues playing the game* *posts videos about how bad the game is* *continues playing the game* *bitches more about broken things in game* *continues playing the game* So..stop playing the game I guess? I continue playing the game because it is fun. When it stops being fun. I'll stop. Despite the bugs. The wonky issues that it has. The game is still fun and that is why I play games because they are fun. EDIT: to stop the derail. Woo top 11% with the MTAR only 22k kills to #1
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# ? Feb 12, 2014 19:31 |
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Hopper posted:My hate for the omnipresent hill wookie population and their noobcannon-barrage on every bloody map far surpasses any negative feeling I have toward what for me is essentially a very stable and enjoyable game. He's on the Xbox360, he just likes to post stuff all over the place.
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# ? Feb 12, 2014 19:32 |
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Sir DonkeyPunch posted:Who gives a poo poo about tick codes and netrates; Obama now wants crankshafts. They know exactly how many vehicles are destroyed on average each week. I don't understand these things
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# ? Feb 12, 2014 19:39 |
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Sir DonkeyPunch posted:Who gives a poo poo about tick codes and netrates; Obama now wants crankshafts. If you jihad vehicle someone, that counts as two vehicles destroyed right? Allahu Akbar!
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# ? Feb 12, 2014 19:42 |
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I think some of you may have to accept that the game isn't real and the bullets aren't real and your avatar doesn't really exist and the simulation of real world physics may be imperfect. If you're going to get mad maybe you should get made about spawning into vehicles crashing the game or the bad implementation of team balances that breaks goon group up. My summary is that the game is fun and if you can't have fun parachuting off of a building dropping C4 packages on a tank like some kind of insane Santa then stab someone with a machete once you hit the ground while jets and helicopters fight it out above you maybe video games aren't for you.
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# ? Feb 12, 2014 19:44 |
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OGS-Remix posted:If you jihad vehicle someone, that counts as two vehicles destroyed right? Allahu Akbar! Welp time to Jihad all day erryday. #jihadforobama
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# ? Feb 12, 2014 19:55 |
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ShiroTheSniper posted:I wonder if the Gold pack items for Community Mission is predetermined or random... I would love an avatar of Irish eating pudding. He seems like a big guy, probably could slam a 4 pack no problem
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# ? Feb 12, 2014 19:58 |
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Kibayasu posted:I've been told I'm spawn camping in the MAA on Golmud when I'm sitting 100 meters from where the D train starts. Pretty sure the guy just got killed by a scout helicopter and decided that since I wasn't shooting at the thing that was shooting him, obviously I wasn't shooting at anything. Been admin-killed for "spawn camping" in the MAA on Dawnbreaker at C, the bridge section. Proved I wasn't be then re-spawning at C and climbing back inside to continue murdering their helicopters and LAVs.
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# ? Feb 12, 2014 20:02 |
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OGS-Remix posted:If you jihad vehicle someone, that counts as two vehicles destroyed right? Allahu Akbar! Kinda related to this, but does battlelog track c4 kills for the support class yet?
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# ? Feb 12, 2014 20:04 |
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Chronojam posted:Been admin-killed for "spawn camping" in the MAA on Dawnbreaker at C, the bridge section. Proved I wasn't be then re-spawning at C and climbing back inside to continue murdering their helicopters and LAVs. Man we got mass banned from a server yesterday for defending the affordable care act and asking the admins to check their privilege. Battlefield truly has the worst admins.
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# ? Feb 12, 2014 20:05 |
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CAPTAIN CAPSLOCK posted:Kinda related to this, but does battlelog track c4 kills for the support class yet? Nope, I'm still sitting at 3 total C4 kills when I actually have like two service stars with it at this point.
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# ? Feb 12, 2014 20:06 |
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CAPTAIN CAPSLOCK posted:Kinda related to this, but does battlelog track c4 kills for the support class yet? no it doesn't. I only have 11. I really would like to see how many I actually have. I should have 196. That's how many kills I have that aren't attributed to a gun/vehicle. Merica fucked around with this message at 20:09 on Feb 12, 2014 |
# ? Feb 12, 2014 20:07 |
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Someguy posted:Netcode is simply the term used for describing the part of the game that handles information between servers, clients and peers, it certainly is a 'thing', short hand for people that want to talk about a certain aspect or function of a game that involves multiplayer over the Internet. You're throwing a massive fit over some simple short hand terminology, and it's hilarious. Good players continue to do well consistently, bad players do poorly. What is the problem with the netcode exactly? I play a lot of domination in BF4 and I played a lot of Close Quarters in BF3. They both have the same problem of dying after you thought you made it to cover -- the BF3 thread was rife with complaints about it. Be honest, you're not upset with BF4 because of tickrate or netcode, you're upset with BF4 because of balance and gameplay changes.
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# ? Feb 12, 2014 20:11 |
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Someguy posted:Netcode is simply the term used for describing the part of the game that handles information between servers, clients and peers, it certainly is a 'thing', short hand for people that want to talk about a certain aspect or function of a game that involves multiplayer over the Internet. You're throwing a massive fit over some simple short hand terminology, and it's hilarious. Sorry I blew up your whining spergy so bad you went and listened to my podcast and read through my posting history, bro. Please post more about your netbeans and fairyrates or something. #crankshaftsforobama
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# ? Feb 12, 2014 20:25 |
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# ? May 4, 2024 22:01 |
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SwitchbladeKult posted:Sorry I blew up your whining spergy so bad you went and listened to my podcast and read through my posting history, bro. Please post more about your netbeans and fairyrates or something. I'm sorry that the idea that netcode is a real thing that exists makes you really upset, enough to rage out over it, but don't think anyone ever cared enough to read your post history. Thanks for letting us know you have a podcast though, that explains some things. edit: also look up irony in the dictionary for fucks sake Someguy fucked around with this message at 20:54 on Feb 12, 2014 |
# ? Feb 12, 2014 20:33 |