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Dr_Amazing posted:People are way too desperate for commendations. People that are the worst on the team demand it every game. I find that the best way to get commendations is to be a great team player, give people commendations (and mention you are), and never ask people to commend you. Essentially, to generally be the opposite of those people.
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# ? Mar 29, 2014 18:31 |
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# ? May 16, 2024 05:18 |
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Dr_Amazing posted:People are way too desperate for commendations. People that are the worst on the team demand it every game. I'm really not bothered by most of the trolling that floods your average dota match but for some reason the "commend plz" thing really pisses me off. Feeding couriers or afking in fountain I can take in stride but the dagon/eblade NP on my team demanding positive reinforcement for his KSing skills gets under my skin something terrible. It just seems so senseless, I'm positive nobody's ever commended because the person requested it and commendations don't do anything anyway. Although I suppose by annoying me they've achieved their only aim. Just call me a noob bitch or something instead you pricks.
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# ? Mar 29, 2014 18:38 |
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The reason why Bloodstone is a bad item on Skywrath is because he's one of the few heroes that has a scaling nuke, and it scales quite well too! Sheepstick costs only a little more money to give you a cool disable (that also functions as an instant slow!), and to increase the damage on your Q by a decent amount (56 damage when you finish it, which adds up considering how often you can spam it). Sure, the mana regen isn't as sexy as Bloodstone but heck, it sure is a lot more versatile. It really pays off once the BKBs come out as well because if you're quick enough with the sheep you don't have to worry about your ult doing zero damage. Plus, more disables is never a bad thing.
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# ? Mar 29, 2014 18:41 |
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I report people when they're in the winning team and ask the losers to commend them on allchat Otherwise I usually save them to commend particularly chill people or good supports. I don't think I've ever used any commendation other than Friendly. To be honest the commend/report system should just be a simple thumbs up/thumbs down, because that's how I use it.
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# ? Mar 29, 2014 18:47 |
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e: Ugh. my post wasn't showing up for some reason.
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# ? Mar 29, 2014 18:47 |
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Srice posted:Well, the only consistent factor in all of your games is you. Whining about people whom you'll probably never play with again is pointless! If you want to raise your MMR you gotta HTFU and do everything you can to get better. I appreciate your analysis and will forward all that information to our jugg. I was skywrath. Also that zeus barely ulted unless it suited him rather than winning teamfights. He was at 0 kills for 90 percent of the game and would just pick off ours to look viable at the end. And as far as bloodstacking vs sheepstick I think being able lay out 4 out of 5 of the enemy team in one go gives my four other players. plenty of room to take out the one or two guys with a bkb. vvv Not a problem. The jugg I play with is a goon as well and read your stuff. That was probably his worst game as jugg I've ever seen and doesn't play it often and we morally gave up after 10 minutes. I had to persuade him that we may be able to win it. But the build analysis that you gave can carry over into other matches so that is always appreciated. Philosopher King fucked around with this message at 19:04 on Mar 29, 2014 |
# ? Mar 29, 2014 18:48 |
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My bad, the Jugg was the name I saw in both games on the Dotabuff there and I didn't see a name mentioned for the Dotabuff links so I just assumed the first name I saw in both links was the one! S'what I get for looking it over early in the morning I guess. I stand by what I said about that Zeus ulting though. Srice fucked around with this message at 18:56 on Mar 29, 2014 |
# ? Mar 29, 2014 18:53 |
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What should the policy be on towers? Suicide to save them? Or let them fall and regroup at the next tower when everyone has spawned? I'm honestly not sure what the better option is, but in every single game I have a bunch of people standing around, watching the enemy take the tower, and THEN engage once it goes down for some reason. The tower didn't just fall to spells and they sure as hell didn't stand there taking tower shots. Why on earth would you engage AFTER the tower is down? That creep wave you waited for will not help you as much as a tower in a teamfight. Personally, I think you should try and save the tower. You respawn, the tower does not, and even if the damage isn't great that is still permanent map control/awareness that is lost by losing a tower. I'm not saying that you should always suicide but hey, if running in and spamming your ult gets you killed, but it drives the enemy team back and saves the tower, by all means do that.
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# ? Mar 29, 2014 19:13 |
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Philosopher King posted:Agreed. I have a problem with tunnel vision on that. Because no sane team would ever want 15k worth of items on a skywrath. Seriously stop. You are the one actively trying to throw games by building dumb poo poo like that.
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# ? Mar 29, 2014 19:20 |
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Philosopher King posted:Also that zeus barely ulted unless it suited him rather than winning teamfights. He was at 0 kills for 90 percent of the game and would just pick off ours to look viable at the end. Yes, you were already told "THAT IS A GOOD THING", Do you want us to engrave it into a stone tablet for you?
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# ? Mar 29, 2014 19:34 |
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KyloWinter posted:Because no sane team would ever want 15k worth of items on a skywrath. Seriously stop. You are the one actively trying to throw games by building dumb poo poo like that. I would be more than happy to share more of that gold or even let someone take the last if everyone didnt instantly melt under the ion cannon. Besides, that buikd first started as a way to ensure lc won every single duel possible until he was balling out of control to take on the bkb's
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# ? Mar 29, 2014 19:39 |
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Philosopher King posted:hit I just clicked on 6 games at random, your team didn't have a Mek on half of them
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# ? Mar 29, 2014 19:57 |
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Philosopher King posted:Agreed. I have a problem with tunnel vision on that. I dunno man winning games where you die 14 times and someone else on your team died 18 is kinda low tier play.
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# ? Mar 29, 2014 19:57 |
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What do the chinese get for those little skeletons that the troll creeps raise out of the ground?
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# ? Mar 29, 2014 20:09 |
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Philosopher King posted:hit Your CS numbers are abysmal. Don't act like the last hits are yours to take or give out as if your mechanics cannot be contested. edit: What's your MMR currently and what do you think your TRUE MMR is? barkbell fucked around with this message at 20:18 on Mar 29, 2014 |
# ? Mar 29, 2014 20:13 |
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The easiest way to get a higher MMR is to take all of that energy that's focused on thinking about how your MMR is too low and how the system is unfair is instead to focus it on watching your own replays and realizing mistakes you make
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# ? Mar 29, 2014 20:19 |
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Went 6-0 in my first dota2 game(against humans) ever, go me.
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# ? Mar 29, 2014 20:21 |
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Philosopher King posted:Agreed. I have a problem with tunnel vision on that. You... you DO realize the second bloodstone doesn't actually gain charges, right? That you're spending 5050 again on just its raw numbers without any of the snowball potential the first one does? You could spend a bit over half that for a Eul's for some speed and utility while still getting some the regen you seem to have a giant boner for. Hell, Eul's+Atos, it's 5800 but the buildup is way easier and useful than a loving second bloodstone. The Atos will even help you land those Totally Sick Ults better.
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# ? Mar 29, 2014 20:25 |
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KyloWinter posted:Your CS numbers are abysmal. Don't act like the last hits are yours to take or give out as if your mechanics cannot be contested. On a character where I literally build only 1 +10 attack in my character the whoke game, have no flash farming abilities, and gnerate 15000 gold from kills alone I dont think I need to babaysit a creep lane that long. Though my tower damage does suffer for it. And my denies could be better. Creep score does not make a great player. I wouldnt say that 360 creep score tiny was amazing. In fact id say tbat was a mark against him for not ending the game sooner. And I didnt realize the super carry had mech responsibility. Nor that having a high rate of death while maintaining having a very high rate of kills and assists meant anything other than you being a threatening priority for the other team. They shoukd rename the thead "dota: give me enough time and I'll prove youre bad"
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# ? Mar 29, 2014 20:27 |
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As thread mascot it is my duty to inform you that you are really bad at dota.
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# ? Mar 29, 2014 20:31 |
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Did he just call Skywrath a super carry or did I misread something?
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# ? Mar 29, 2014 20:32 |
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Philosopher King posted:[Skywrath Mage].... I made a helpful guide for you
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# ? Mar 29, 2014 20:36 |
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FlyinPingu posted:Did he just call Skywrath a super carry or did I misread something? To be fair he is completely whack in games where nobody buys bkb, ganks his frail rear end or even supports buy force staff and laugh at his ult. The hero is really fun to play but against anyone half decent falls off so hard after the beginning.
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# ? Mar 29, 2014 20:37 |
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smdh if you've 5k luxury gold to spend on skywrath mage and don't buy an ethereal blade.
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# ? Mar 29, 2014 20:39 |
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Any Skywrath build that doesn't include a Rod of Atos and first item Boots of Travels is hot trash.
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# ? Mar 29, 2014 20:39 |
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Philosopher King posted:On a character where I literally build only 1 +10 attack in my character the whoke game, have no flash farming abilities, and gnerate 15000 gold from kills alone I dont think I need to babaysit a creep lane that long. Though my tower damage does suffer for it. And my denies could be better. Creep score does not make a great player. I wouldnt say that 360 creep score tiny was amazing. In fact id say tbat was a mark against him for not ending the game sooner. What's your MMR? Also let's play a game dude. e: added you barkbell fucked around with this message at 20:42 on Mar 29, 2014 |
# ? Mar 29, 2014 20:39 |
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Katana Gomai posted:There are obviously more intricacies to the system (team switch after 15 rounds, CT/T bias, etc.) but this isn't the CS thread and my point was just that in that game, it is at least possible to get back to a point where both teams are, gearwise, equally strong due to the nature of the game, and yet it has a concede option where Dota has none. I play both games and for the record, I can do without the option in both CS:GO and Dota, I just found it amusing. Comebacks are certainly possible in both games. And in Dota it's possible to have a gold disadvantage and still be in the dominant lategame position because your gold is concentrated on a character with better scaling, e.g. the Spectre game linked above against a Chaos Knight, Tidehunter, Silencer, Nature's Prophet, Axe team. Merely getting back to an even footing in CS, while still being down however many rounds, doesn't even come close to the innate comeback potential in a typical Dota game. Also, the original mention of CS:GO quote:It's worked in some games. It works pretty ok in CS:GO, though it does require that someone abandon first. I've had plenty of surrenders called there - sometimes people get pissed, but usually they don't. Games in Dota where someone has abandoned are already free to leave, so it's effectively the same system just without a formal vote.
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# ? Mar 29, 2014 20:41 |
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Having better last hitting skills will always benefit you no matter what role you play. Mid ganker? Hell yeah, it will help out a lot. Even as a support it doesn't hurt because sometimes nobody else will be around to farm that juicy minion wave, or to score the last hits when pulling waves. I recommend trying the Shadowfiend challenge. Make a private game with passive bots, go mid with SF with no items (and never use your skill points), and see how many last hits you can get by the 10 minute mark.
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# ? Mar 29, 2014 20:45 |
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Fish Cake posted:smdh if you've 5k luxury gold to spend on skywrath mage and don't buy an ethereal blade. I honestly don't know why I haven't considered this. I really have to try it. You just gotta compensate for force staff. If the first one doesnt land entirely you can probably pick them off with the 2nd ir 3rd volly. I considered rod a few times but sky already has a slow and I feel, as a skywrath savant, believe he benefits more from the greater mana pool, heath pool, and regen provided by bloodstone. I keep forgetting to up to boots of travel but like the armor tranqs provides and usually end up haning into them far too long.
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# ? Mar 29, 2014 20:50 |
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Sudoku posted:You... you DO realize the second bloodstone doesn't actually gain charges, right? That you're spending 5050 again on just its raw numbers without any of the snowball potential the first one does? You could spend a bit over half that for a Eul's for some speed and utility while still getting some the regen you seem to have a giant boner for. Hell, Eul's+Atos, it's 5800 but the buildup is way easier and useful than a loving second bloodstone. The Atos will even help you land those Totally Sick Ults better. You make a very compelling point. with atos I could land ion cannon on multiple targets. This sounds like a great idea but what is my overall mana gain or liss going eith one over the other? Another slow us nice but doesnt help if there isnt a follow up second or third volly. And my cs isnt horrible in lane, I just dont focus on it past laning unless I'm thowing back a wave or pushing. If I'm dominating ill weaken a wave for someone else to flash farm it if they're nearby. Vvv and I have a 1400 damage nuke that can be casted potentially about 7 times in a row in under 2 seconds. So I'm not sure your point. Philosopher King fucked around with this message at 21:04 on Mar 29, 2014 |
# ? Mar 29, 2014 20:55 |
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You've got a 250 damage (at level 16, with no additional int items!) nuke that costs 70 mana on a 2 second cooldown.
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# ? Mar 29, 2014 20:59 |
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Skywrath does enjoy having a huge mana pool but it is best when said pool is obtained via Int items instead of items that give a flat boost to mana. The scaling on his Q shouldn't be underestimated.
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# ? Mar 29, 2014 21:01 |
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Philosopher King posted:They shoukd rename the thead "dota: give me enough time and I'll prove youre bad" The thing is you're kind of doing the same thing to the teammates you view as the reason for your losses, that's why it's usually the thread's knee-jerk response to posts about MMR hell. When you're in the middle of a game you'll always see your team's failures more clearly than their successes. Conversely, when you have a bad game or just do the occasional thing wrong you can brush it off easily because it's balanced against all the good plays you remember well. You don't have that kind of perspective for the random people you're matched with. I'm only like 3.5k MMR so I won't pretend to be able to dissect your play. But I really recommend watching the replays of all your games several days after you played them and trying to assess what you did with the same critical eye you apply to your teammates. It's much easier to be honest about what you did right and wrong when you watch games a bit after they were played, and if you're systematic about it I'm sure you'll find games where you were the worst out of your team. Those times you were the anchor your teammates probably saw you the same way you saw that Zeus/Tiny. The bottom line is you're the only common factor in all your games, so if you want to increase your MMR the only thing worth paying any attention to is your own play. That's why everyone wants to prove your bad, because realizing the many ways in which you suck is the only real way to improve. Not praying for perfect teammates who never gently caress up. DrWhom fucked around with this message at 21:10 on Mar 29, 2014 |
# ? Mar 29, 2014 21:07 |
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Sudoku posted:You... you DO realize the second bloodstone doesn't actually gain charges, right? That you're spending 5050 again on just its raw numbers without any of the snowball potential the first one does? You could spend a bit over half that for a Eul's for some speed and utility while still getting some the regen you seem to have a giant boner for. Hell, Eul's+Atos, it's 5800 but the buildup is way easier and useful than a loving second bloodstone. The Atos will even help you land those Totally Sick Ults better. http://dotabuff.com/matches/276937637 Noted bad player Dendi seems to disagree with your Bloodstone mechanics. https://www.youtube.com/watch?v=6zJwVZoDbZs
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# ? Mar 29, 2014 21:12 |
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YouTuber posted:http://dotabuff.com/matches/276937637 Are you joking?
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# ? Mar 29, 2014 21:14 |
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Please... please stop. Please don't be that guy.
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# ? Mar 29, 2014 21:17 |
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YouTuber posted:http://dotabuff.com/matches/276937637 Multiple bloodstones don't gain charges. He rotates which one is in the highest priority slot to build up charges on the other ones.
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# ? Mar 29, 2014 21:22 |
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Skyl3lazer posted:Multiple bloodstones don't gain charges. He rotates which one is in the highest priority slot to build up charges on the other ones. I never said you would get 3 charges per kill.
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# ? Mar 29, 2014 21:23 |
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YouTuber posted:Some times it's great to have 3 bloodstones. Build and max them successively and you have unlimited mana essentially. ...He built 3 bloodstones because the game was a loving joke and it didn't matter at all, not because it's "good". He was playing in normal bracket that game, which means the search range expansion was enormous and/or he was playing with a friend that had 1k MMR. He could have built 6 soul boosters and achieved the same results.
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# ? Mar 29, 2014 21:25 |
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# ? May 16, 2024 05:18 |
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Honestly I feel like that would be more fun on Medusa than Skywrath. I wonder if anyone has done that, tried to become the invincible Medusa.
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# ? Mar 29, 2014 21:26 |