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Rascyc posted:I guess! It's no continuous movement that's for sure. I just used it to get any skill points where the boss flees. The thing that is easy to miss about Maximum Break is that it breaks all barriers and defensive bonuses, which makes it absolutely hilarious against, say, a certain early-game shithead who uses a Lambda Driver.
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# ? Apr 10, 2014 23:23 |
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# ? Apr 23, 2024 13:22 |
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My copy shipped today! Soon, I will be able to partake in the ridiculousness! I need my Stoner Sunshine fix so badly, I can taste it.
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# ? Apr 10, 2014 23:25 |
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I've been reading some things on the story It seems like after the new dimensional shift a lot of characters forgot people from the series that aren't around anymore. I'm curious to see where the story is going.
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# ? Apr 10, 2014 23:32 |
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ImpAtom posted:The thing that is easy to miss about Maximum Break is that it breaks all barriers and defensive bonuses, which makes it absolutely hilarious against, say, a certain early-game shithead who uses a Lambda Driver. I'm also starting to feel z-chip bonus is better used on grunts and pp-bonus is better used on bosses. The bosses don't seem to give much more z-chips. Some of the z-chip items feel so far away, but I guess it makes sense considering some of them are straight up pilot skills it seems?
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# ? Apr 10, 2014 23:35 |
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Rascyc posted:Yeah I just ran into this and had a feeling it would do this. Yeah, but a lot of 'em have to be unlocked anyway. I've only got the first page completed so far.
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# ? Apr 10, 2014 23:48 |
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So for the DLC, I was having a bit of a time figuring out what buttons did what but I think I got it downloaded. It seemed to download both Vita and PS3 if you hit a button to the left and didn't specify which, is that accurate? I ask only because I don't want to have mistakenly downloaded only the vita files.
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# ? Apr 11, 2014 00:03 |
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Levantine posted:So for the DLC, I was having a bit of a time figuring out what buttons did what but I think I got it downloaded. It seemed to download both Vita and PS3 if you hit a button to the left and didn't specify which, is that accurate? I ask only because I don't want to have mistakenly downloaded only the vita files. In general, the PS3 and Vita files are the exact same download, playable on both.
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# ? Apr 11, 2014 00:12 |
So I found the PS3 version on the PSN after some searching and it seems to be listed as a Disc Only release. This is probably why people have had to back-track to it from the DLC entries. You can still purchase and download it from the PSN just fine, but I'm guessing someone somewhere forgot to switch the Disc/DL tag.
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# ? Apr 11, 2014 00:36 |
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Charles Get-Out posted:So I found the PS3 version on the PSN after some searching and it seems to be listed as a Disc Only release. This is probably why people have had to back-track to it from the DLC entries. You can still purchase and download it from the PSN just fine, but I'm guessing someone somewhere forgot to switch the Disc/DL tag. That's weird. When I got it it was just there. I didn't have to backtrack anything.
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# ? Apr 11, 2014 01:01 |
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Rascyc posted:So is Hibiki's gimmick just saying constant engrish catch phrases? You missed the best one. "Cool as hell!" His gimmick is that he is a dumb kid.
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# ? Apr 11, 2014 01:34 |
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I love that SRW puts me in the position to go "Amuro, you take Riddhe's Knockoff Zeta Gundam, Kamille, you get Amuro's Knockoff Zeta Gundam. Katz, you get Kamille's Knockoff Zeta Gundam. Riddhe, you get to keep your old Knockoff Zeta Gundam. I may change this when I get an actual Zeta Gundam."
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# ? Apr 11, 2014 02:11 |
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It's Zetas all the way down in Z3. And hopefully that goes double for Z3.2.
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# ? Apr 11, 2014 02:30 |
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BlitzBlast posted:It's Zetas all the way down in Z3. And hopefully that goes double for Z3.2. Okay, that is hilarious. I too wish for doubling the Zetas in 3.2.
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# ? Apr 11, 2014 02:33 |
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So far my favorite thing is having real Kamille shoot down knock off CCA Kamille in a knockoff Zeta.
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# ? Apr 11, 2014 02:43 |
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I was a little concerned about animations for returning characters just being literal copy-pastes from Z2, but then I saw Orguss.
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# ? Apr 11, 2014 02:47 |
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Brunom1 posted:More BGMs incoming: This isn't really a thing to complain about, but "Tokkou Yarou" comes from the Japanese title of the A-Team. Trying to translate it directly kind of misses the reference.
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# ? Apr 11, 2014 03:16 |
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Hokuto posted:This isn't really a thing to complain about, but "Tokkou Yarou" comes from the Japanese title of the A-Team. Trying to translate it directly kind of misses the reference. Hmm, I didn't know that... I suppose I could translate it as "Elite Soldier?" to get it closer to that but I can't think of any way to translate 特攻野郎 into something that directly references the A-Team...
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# ? Apr 11, 2014 03:25 |
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Brunom1 posted:Hmm, I didn't know that... How about just calling it 'The A-Team?'
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# ? Apr 11, 2014 03:31 |
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Brunom1 posted:Hmm, I didn't know that...
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# ? Apr 11, 2014 03:32 |
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Endorph posted:'Crack Commando' is a phrase the A-Team intro uses. Ah, that's perfect - already changed it!
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# ? Apr 11, 2014 03:33 |
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Jesus. Stage 14 is the stage where they give you ALL the candy.
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# ? Apr 11, 2014 03:45 |
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BlitzBlast posted:It's Zetas all the way down in Z3. And hopefully that goes double for Z3.2.
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# ? Apr 11, 2014 04:17 |
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Mercury Crusader posted:I was a little concerned about animations for returning characters just being literal copy-pastes from Z2, but then I saw Orguss. Yeah, it seems they actually put in a decent effort at reanimating and updating stuff for every returning series... Except Dancouga Nova, for some reason. It's really jarringly bad compared to everything else in the game, which is a shame because I really like Dancouga.
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# ? Apr 11, 2014 04:23 |
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Mercury Crusader posted:I was a little concerned about animations for returning characters just being literal copy-pastes from Z2, but then I saw Orguss. Wait does Kei get Mome as a subpilot now?
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# ? Apr 11, 2014 04:46 |
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Man, Kaname and Sousuke have some GREAT portraits. I'd be disappointed if it was any less. I can't wait to see Melissa Mao and Misato meet up, they have so much in common. Speaking of her... Lostconfused posted:You missed the best one.
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# ? Apr 11, 2014 05:29 |
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Ah so you have to pretty much visit the D Trader after every map. I missed out on the 1000 Z Chips when it first opens up, but you get some kind of event and bonus after every map I guess.
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# ? Apr 11, 2014 05:48 |
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Has anyone translated the D-Trader stuff yet?
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# ? Apr 11, 2014 05:48 |
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KoB posted:Has anyone translated the D-Trader stuff yet? A lot of it is locked so it has to be unlocked before it can even be translated.
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# ? Apr 11, 2014 05:49 |
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Well you can read the descriptions before the item name unlocks for some reason, at least I think you can from what I can recall Looks like ignore size was changed too if this gfaqs poster is correct quote:For each level of Ignore Size, Damage modifications due to Size is reduced by one Size (so, with L1 Ignore Size, a size M will damage a size L the same as a size M and damage an LL the same as a size L) Levantine posted:So for the DLC, I was having a bit of a time figuring out what buttons did what but I think I got it downloaded. It seemed to download both Vita and PS3 if you hit a button to the left and didn't specify which, is that accurate? I ask only because I don't want to have mistakenly downloaded only the vita files. Rascyc fucked around with this message at 06:41 on Apr 11, 2014 |
# ? Apr 11, 2014 06:38 |
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Rascyc posted:Well you can read the descriptions before the item name unlocks for some reason, at least I think you can from what I can recall Maybe I missed it but it looked like it was the unlock requirements, not the item description. I'll check later when I'm at my system.
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# ? Apr 11, 2014 06:42 |
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Oh. That would make more sense, hah.
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# ? Apr 11, 2014 06:44 |
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I played some of SRW1HD, did anyone else? I didn't realize that there were no pilots in that game, it's just robots. Also when your robots get blown up they're gone forever. I guess it has no story to speak of either. I guess it's good as a curiosity, at least.
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# ? Apr 11, 2014 06:51 |
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There's a special kind of misery when you realize that you just begged for a video game from goddamn /m/ of all places.
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# ? Apr 11, 2014 07:35 |
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Rascyc posted:There's an in game menu for this too. It looks like they're planning on releasing like 20 DLC missions or something insane like that. Ah, alright. I don't have my copy of the game yet but I did get my digital code so I was trying to do some housekeeping before the disc arrives. Was not expecting that much DLC though!
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# ? Apr 11, 2014 11:39 |
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Rascyc posted:There's an in game menu for this too. It looks like they're planning on releasing like 20 DLC missions or something insane like that. The DLC missions appear to be already up. I got two free and neither is particularly impressive. They're basically gimmick missions where you get pre-defined units that can't power up/level up and fight easy enemies with a little plot. There's one that explains why Chirico was working with Mythril and such but they appear to be mostly there for some tiny extra plot + free items.
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# ? Apr 11, 2014 11:45 |
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Just got the game too, and does anyone else find the FMP units' animation kinda janky? It's like they're stiff or missing frames or something.
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# ? Apr 11, 2014 13:39 |
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Pureauthor posted:Just got the game too, and does anyone else find the FMP units' animation kinda janky? It's like they're stiff or missing frames or something. That's basically the biggest complaint with the game as far as I can tell.
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# ? Apr 11, 2014 14:25 |
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Samurai Sanders posted:I played some of SRW1HD, did anyone else? I didn't realize that there were no pilots in that game, it's just robots. Also when your robots get blown up they're gone forever. I guess it has no story to speak of either. I guess it's good as a curiosity, at least. Yeah, SRW1 was super simplistic, it was basically "Oh no, evil has taken over our robots!" Then you pick a team and make up the rest of the story. Pureauthor posted:Just got the game too, and does anyone else find the FMP units' animation kinda janky? It's like they're stiff or missing frames or something. They do look pretty stiff, when I saw them I thought "Oh, of course they don't look flashy, Sousuke's a professional."
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# ? Apr 11, 2014 14:26 |
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It makes sense to me when you see the Venom's lambda driver attack. What doesn't make sense is what's going on with the Arbalest and its lambda driver, or lack of it doing anything with the attacks. It's just another power up at the moment I'm at. I assume that'll change though since the best attack on the Arbalest is an ALL attack.
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# ? Apr 11, 2014 14:45 |
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# ? Apr 23, 2024 13:22 |
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FMP Unit animations have always been awkward in all SRW's in my opinion though, maybe its a choice by the design team.
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# ? Apr 11, 2014 14:50 |