KERNOD WEL posted:You could add computer shows to the list of obsolete technology. Do they even have those anymore? I remember in the 90s this ad played constantly on cable but with "AT THE DULLES EXPO CENTER IN CHANTILLY!!!" dubbed in: I think I (my dad) had that model. The 66 is is the mhz, that was like super fast, man.
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# ? Apr 26, 2014 02:28 |
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# ? Apr 19, 2024 22:25 |
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GOTTA STAY FAI posted:I also bought a https://www.youtube.com/watch?v=GJurseHnCoY I suppose that was the LED mousepad for it's time.
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# ? Apr 26, 2014 03:24 |
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Gosh, all this talk of computer shows kind of makes me sad! I really miss 'em. They were the thing me and gramps used to do when I was a kid. I loved seeing all the crazy new tech. I remember being absolutely taken with this motion-control joystick they had at one, a hell of a long time before the Wii was even a twinkle in Nintendo's eye.
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# ? Apr 26, 2014 03:49 |
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I went to a computer show once at age 14 or so, I was amazed by the Warez & Hacker tools software table.
GWBBQ has a new favorite as of 04:39 on Apr 26, 2014 |
# ? Apr 26, 2014 04:35 |
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GOTTA STAY FAI posted:
My best friend in high school had a side job working for Great Valley Products (https://en.wikipedia.org/wiki/Great_Valley_Products). His job was to troubleshoot hard drives that had been returned for service. So he'd get a defective hard drive and mount it and basically just steal any bit of data that was still readable. I had a Cindy Crawford calender in whatever bitmap files were on the Amiga. He had a raytracing package that was loving mindblowing. Sure, it would take 24 hours to render an image, but nothing else you'd have in your home would do that at that time. The Amiga was loving ridiculous for its day. Of course, so was the C64. https://www.youtube.com/watch?v=oBegD7k2wvo
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# ? Apr 26, 2014 05:14 |
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Phanatic posted:Of course, so was the C64. https://www.youtube.com/watch?v=oBegD7k2wvo Okay, that was pretty awesome. What's a good example of something really cutting edge made on the C64 back when the technology was current, though?
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# ? Apr 26, 2014 07:02 |
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Phanatic posted:My best friend in high school had a side job working for Great Valley Products (https://en.wikipedia.org/wiki/Great_Valley_Products). His job was to troubleshoot hard drives that had been returned for service. So he'd get a defective hard drive and mount it and basically just steal any bit of data that was still readable. I had a Cindy Crawford calender in whatever bitmap files were on the Amiga.
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# ? Apr 26, 2014 07:32 |
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I am still fairly sure that the C64 is filled with witchcraft. Given the right programmer, that computer can do some incredible things for its age. And dat SID chip
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# ? Apr 26, 2014 09:47 |
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Exit Strategy posted:Part of me misses computer shows. Best Sunday I had when I was 16 involved going to a computer show, then a gun show. In the same building. And buying poo poo at both. Literally the same, but also a youth group lock in the night before, falling a sleep in the parking lot of the gun show, only to have a friend's fathers wake us up and buy us some brisket. God Bless Texas.
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# ? Apr 26, 2014 10:04 |
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We never really had conventions in the small town I grew up in. But drat the local LAN parties at the college were a feast for the eyes of a 10yo me with a lovely P75. Also, I remember when this awesome stick came out: The dislapy unit in the local game store had a row of buttons to emulate certain types of feedback. Boggled my mind, and I haven't used anything equal to it since (well I never did buy a stick, and control pads just rumble - so it's an uninformed statement).
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# ? Apr 26, 2014 10:20 |
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Humphreys posted:Also, I remember when this awesome stick came out: I saved up money for what felt like an age and bought that, only to realize that I had very few joystick games. For some reason it came bundled with mdk and interstate 76. While both games are cool, it makes no sense to play either with a joystick. All I ever played with it was ms flight sim 98, and now computers don't come with the necessary port to plug it in :/
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# ? Apr 26, 2014 12:43 |
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I remember we had both a Precision Pro and a Force Feedback Pro. Both of them with a gameport plug (speaking of obsolete technology...). I remember using the Precision Pro as recently as 2008 (booting up Crimson Skies and X-Wing for a nostalgia kick), since the USB adapter still works for using it on modern machines. The FF Pro, not so much...
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# ? Apr 26, 2014 12:45 |
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Atal Vataman posted:interstate 76. Using the Numpad for directional stuff. Obsolete. drat I miss that game enough to actually reinstall it tomorrow.
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# ? Apr 26, 2014 12:49 |
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I remember going to what I'm pretty sure was an amiga specific show in Sydney in around 92-94. They had the pteradactyl vr game, a display of that pre- toy story ray -traced cartoon with the toys. My Dad picked up an early "golden image" optical mouse that worked by reading a specific pattern of bw dots on the included mousepad. https://www.qdev.de/downloads/files/goldenimagemousepad.png Once the mousepad became tattered, he went to the effort of replicating the pattern in deluxe paint and printing it out on an a4 sheet, which worked a treat.
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# ? Apr 26, 2014 15:49 |
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spleen merchant posted:I remember going to what I'm pretty sure was an amiga specific show in Sydney in around 92-94. They had the pteradactyl vr game, a display of that pre- toy story ray -traced cartoon with the toys. This post was pure nostalgia.
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# ? Apr 26, 2014 15:54 |
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spleen merchant posted:I remember going to what I'm pretty sure was an amiga specific show in Sydney in around 92-94. They had the pteradactyl vr game, a display of that pre- toy story ray -traced cartoon with the toys. https://www.youtube.com/watch?v=wtFYP4t9TG0 quote:My Dad picked up an early "golden image" optical mouse that worked by reading a specific pattern of bw dots on the included mousepad.
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# ? Apr 26, 2014 16:06 |
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Phanatic posted:Of course, so was the C64. https://www.youtube.com/watch?v=oBegD7k2wvo
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# ? Apr 26, 2014 19:29 |
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WebDog posted:I'm going to presume you mean this. I have one of those (disasembled) as the trackball in my MAME arcade machine. They were pretty popular in the early 2000s for MAME machines because they were easy to modify to mount through a control panel. And at the time, real arcade trackballs and PC encoders for them were really expensive. I really need to go back and fix my machine up and replace that thing with a real one. Humphreys posted:We never really had conventions in the small town I grew up in. But drat the local LAN parties at the college were a feast for the eyes of a 10yo me with a lovely P75. My favorite thing about that joystick was when you powered off or on your pc, the joystick would twitch upright in a quick spasm like you had given it a surprise prostate exam.
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# ? Apr 26, 2014 19:33 |
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Humphreys posted:We never really had conventions in the small town I grew up in. But drat the local LAN parties at the college were a feast for the eyes of a 10yo me with a lovely P75. This joystick (the force feedback and the non-force feedback one) were really bad about building up a static charge with that huge metal base and then ceasing to function until you discharged it somehow. I remember having one that refused to work when I tried to use it with all my computers at the time. I thought it was junked until I read a support thread for it on the Microsoft forums where someone suggested letting it sit on a folded towel overnight. Sure enough, it worked fine the next day and that's what I have to do every time I want to use it after getting it out of storage.
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# ? Apr 26, 2014 23:51 |
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minato posted:It should be a legal requirement for the programmers to eventually reveal How The gently caress They Did That. http://youtu.be/L8onlB0F1_A poo poo so cash.
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# ? Apr 27, 2014 00:39 |
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Speaking of Force Feedback, the Novint Falcon never caught on. https://www.youtube.com/watch?v=JxfjFRs22cg It makes Half Life 2 significantly more difficult because it vibrates like crazy when you take damage, and although that makes the game more immersive, it doesn't really make it any more fun once the novelty wears off. The motors in it are pretty fast and powerful, and it nearly broke my fingers during calibration. While looking through custom software people have developed for it (mostly plugins for first person shooters,) I found a teledildonics community where one intrepid fellow wrote software to make it thrust and attached a fleshlight to it.
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# ? Apr 27, 2014 00:50 |
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GWBBQ posted:I found a teledildonics community where one intrepid fellow wrote software to make it thrust and attached a fleshlight to it. There's a video/gif that shows some sort of trade show demonstration combining the Oculus Rift, Novint Falcon, and anime.
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# ? Apr 27, 2014 00:59 |
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GWBBQ posted:I found a teledildonics community
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# ? Apr 27, 2014 01:25 |
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Teledildonics is probably my favorite word in my vocabulary. Its a drat shame that there are so precious few occasions to break it out during casual conversation.
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# ? Apr 27, 2014 03:57 |
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Grumbletron 4000 posted:Teledildonics is probably my favorite word in my vocabulary. Its a drat shame that there are so precious few occasions to break it out during casual conversation.
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# ? Apr 27, 2014 04:05 |
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A photographer's recently's done some animated gifs on dated tech.
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# ? Apr 27, 2014 04:10 |
minato posted:It should be a legal requirement for the programmers to eventually reveal How The Feather They Did That. An incredible amount of dedication. I can't find a link right now, but I read a developer blog a while back that detailed how they used an FPGA to create their own framebuffer/rasterizer chip that added onto the C64 to render some of these types of effects. Essentially these people are hacking apart the hardware almost to the individual transistors and reprogramming them far beyond their original intended use. I'm glad that Fairlight video got linked because it's a great example of the kind of things that are still being done to this day. e: this video showed up in the Related tab, if you want the long, long answer
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# ? Apr 27, 2014 05:28 |
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I was thinking that it was sort of strange that the term teledildonics was old enough for me to recall seeing it on a mid-90s parody webpage, but apparently it was coined in 1975.
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# ? Apr 27, 2014 05:29 |
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Rollersnake posted:Okay, that was pretty awesome. What's a good example of something really cutting edge made on the C64 back when the technology was current, though? This, maybe? 1995 is still a long time after the C64 was released, but it's way closer.
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# ? Apr 27, 2014 13:52 |
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https://www.youtube.com/watch?v=FTIwdphFjzQ Elysion (1992) https://www.youtube.com/watch?v=o3wTE26TVQU Mentallic (1992) https://www.youtube.com/watch?v=Ke7V_I_X0Xo Digital Delight (1990) https://www.youtube.com/watch?v=7_U_kYdj5X0 So-Phisticated 3 (1989) If you want to watch some C64 demos on old-rear end TV's and marvel at the real SID sound, burn the hell of those DVDs: https://www.scene.org/dir.php?dir=%2Fdemos%2Fcompilations%2Fc64_demo_sampler/ laserghost has a new favorite as of 22:45 on Jan 8, 2015 |
# ? Apr 27, 2014 15:12 |
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1993's Mayhem in Monsterland is probably the best example of the techniques being used in an actual game. Skip to the "happy" versions of the levels to marvel at the really impressive fast, colourful stuff. Also marvel at the blatant nick of the the Tiny Toons music on the title screen
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# ? Apr 27, 2014 18:14 |
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GWBBQ posted:teledildonics community I have a sudden urge to change my username.
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# ? Apr 27, 2014 18:23 |
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Prenton posted:1993's Mayhem in Monsterland is probably the best example of the techniques being used in an actual game. Skip to the "happy" versions of the levels to marvel at the really impressive fast, colourful stuff. Worth noting for the young ones: this would've looked less stripey (because of blending) and less blocky (because of hardware antialiasing or "lovely picture" as it was called then) on a period VDU. Which usually meant the shittier CRT TV in the household because keep that loving computer poo poo out of the living room I'm tripping all over the loving cables! -- Mom.
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# ? Apr 27, 2014 18:31 |
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Phanatic posted:The Amiga was loving ridiculous for its day. That demo is only 18 months old, thus proving the C64 is still awesome.
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# ? Apr 27, 2014 21:25 |
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Sham bam bamina! posted:Please, share more. Grumbletron 4000 posted:Teledildonics is probably my favorite word in my vocabulary. Its a drat shame that there are so precious few occasions to break it out during casual conversation.
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# ? Apr 27, 2014 21:53 |
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Collateral Damage posted:Tin Toy? (made in 1988) Yeah that's the one! My parents had the A1200 up running again recently. It's impressive that you can turn it on and have Pinball Illusions launched within seconds. It still had a bunch of art and stuff we had created as kids. Most intriguing was a deluxe paint animation simply named "sadness" which featured two dudes launching poo at each other. The Amiga's ability to create art was such a big part of our childhood, even from the A500 in the late 80's we were rendering things in Imagine (all night for a low res, no shadow model of a combi van), creating mod music files in a sequencer, drawing and animating in deluxe paint...
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# ? Apr 28, 2014 14:26 |
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My dad did a lot of computer animation with Lightwave and started on the Amiga 500 with Video Toaster. It was incredible thinking back even today the kind of stuff that was possible when all I remember was playing floppy disc games like Dungeon Master on it. I had to junk the Amiga 500, 2000, and 3000 when I moved recently because although they started up fine, the floppy drives wouldn't read the disks, or the floppies had been hosed by sitting in a dank basement for years, either way the couple dozen games I had were all useless. I kept them anyways, though.
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# ? Apr 28, 2014 17:30 |
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On the topic of C64 demo's - this is one of my favorites: https://www.youtube.com/watch?v=ou3pKe5RvTU It makes use of an IDE64 (flash memory adapter for 64's cartridge slot) and it's kind of interesting to see what the 64 capable of when it has access to vast amounts of high-speed storage (the audio is from a CD by the way, though there's a fair bit of SID sampling in use). minato posted:It should be a legal requirement for the programmers to eventually reveal How The gently caress They Did That. https://www.youtube.com/watch?v=po9IY5Kf0Mo It involves:
laserghost posted:If you want to watch some C64 demos on old-rear end TV's and marvel at the real SID sound, burn the hell of those DVDs: https://www.scene.org/dir.php?dir=%2Fdemos%2Fcompilations%2Fc64_demo_sampler/
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# ? Apr 29, 2014 05:27 |
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I watched those talks linked above and they're really good. There's another one called "The ultimate C64 Talk" which is excellent, it covers everything about the C64 in 64 minutes, and includes everything from Commodore's history to information on hacks like how they draw outside the normal screen boundaries. It's all killer no filler, I highly recommend watching it: https://www.youtube.com/watch?v=ZsRRCnque2E I find it amazing the kind of effects that they can do when there's only ~20K CPU cycles per frame (at 50Hz) to do the calculations and/or modify the speedcode, and most CPU instructions take 2-3 cycles. By the time a single CPU cycle has passed, 8 pixels have been drawn. There's no multiply instruction so doing any 3D is going to involve some seriously optimized code. And finally the bitmap layout is rather odd; there's 8 pixels per byte, but the bytes of consecutive pixels are not arranged linearly in memory. On the PC in ModeX you'd calculate the address of a pixel with (Y*width + X), but the C64 arranged them in 8x8 tiles so the formula is (Y & 0xf8) * 40 + (x & 0xf8) + y & 7, and then you've got to set the bit# (7 - x&7) in the byte that points to. This really hampers efficiently writing to arbitrary places in video memory. The Amiga also had multiple pixels per byte (arranged in bitplanes) which make it inefficient at setting individual pixels, so effects like texture mapping were slow. I figured out a neat trick to do very efficient image rotation on the Amiga by pre-processing the source image a lot, but that method wouldn't work so well on the C64 due to the strange arrangement of video memory. Nevertheless, someone above linked a C64 demo where they've got full screen image rotation. It's just nuts.
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# ? Apr 29, 2014 06:30 |
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Collateral Damage posted:Tin Toy? (made in 1988) The loving baby in that is on the horrifying side of the uncanny valley In fact I have to wonder if that's Sid from Toy Story as an infant, what with Pixar's knack for throwing in references to their other stuff/previous movies and the fact that he abuses the hell out of his toys. I really want to mess around with Lightwave and Video Toaster one day. I don't think it's possible with emulation to use VT, sadly. Zeether has a new favorite as of 08:10 on Apr 29, 2014 |
# ? Apr 29, 2014 07:44 |