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Corbeau
Sep 13, 2010

Jack of All Trades
Oh man. I'd given up hope to the point where I blocked out what having light shotguns does to models. Maybe Ghulams will be legit beyond a cheap Lt. option.

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Serotonin
Jul 14, 2001

The history of all hitherto existing society is the history of *blank*
My gaming group has put together a short slow grow league to get us into the game. Looks liek we will be playing the Ftonline, Supply Run and Seize the Beacons.
Ive only got a few models and need some advice on what to buy, being mindful I suppose that 2 of the 3 scenarios need Lts, Engineers, FOs and Hackers to acheive the objectives.

So far Ive got the Haqqislam starter set (the one with the 3 ghulams, jannisary etc in), a Asiwara with Spitfire and a Lasiq Sniper. What would you recommend?

Cheers

Pierzak
Oct 30, 2010
Halqa forward observers.

Corbeau
Sep 13, 2010

Jack of All Trades
Speaking generally, a Naffatun blister is fantastic to have. Then your options are pretty wide. I'd suggest a Barid Hacker though: he's got great stats and goes really well with the Hunzakut from the starter thanks to the latter's Deployable Repeaters (I generally take the non-sniper Hunzakut Forward Observer for scenario play). It's also pretty hard to go wrong with a Spitfire Oda.

Corbeau fucked around with this message at 20:06 on Apr 27, 2014

Sephyr
Aug 28, 2012
I wonder if they will also recost some models like they did with Achilles. Some, like the Naffatun and the Chasseur, are a bit too cheap for their amazing utility. The chainrifle myrmidon, too.

Balancing the multirifle is a tricky act, though. Maybe removing the burst penalties for the special ammo? Boosting the AP option might be enough...or not.

Tohaa may require some fine-tuning as ell, particularly the Gorgos. I think their TAGs could use a special rule in that they require two failed ARM rolls in a row to insta-die.

Baron Snow
Feb 8, 2007


Asawira are feared at my LGS for holding an objective and not letting go. Djanbazan are your best(only?) bet for MSV L2 if you're dealing with T.O. Camo.

Serotonin
Jul 14, 2001

The history of all hitherto existing society is the history of *blank*

Baron Snow posted:

Asawira are feared at my LGS for holding an objective and not letting go. Djanbazan are your best(only?) bet for MSV L2 if you're dealing with T.O. Camo.

Ah I forgot I have a Djanbazan with HMG, and yeah he was immense in my first game as was the Jannisary.

Serotonin
Jul 14, 2001

The history of all hitherto existing society is the history of *blank*
OK how does this look for 300 points?

HAQQISLAM
──────────────────────────────────────────────────

GROUP 1 9 1 0

BARID Hacker (Hacking Device) Lieutenant Rifle + Marker / Pistol, Knife. (1 | 26)
GHULAM Doctor Rifle + Light Shotgun / Pistol, Knife. (17)
GHULAM Rifle + Light Shotgun / Pistol, Knife. (13)
DJANBAZAN HMG / Pistol, CCW. (1.5 | 36)
HUNZAKUT (Deployable Repeater) Sniper Rifle, Antipersonnel Mines / Pistol, Knife. (0.5 | 25)
NAFFATÛN Rifle + Light Flamethrower / Pistol, Knife. (10)
JANISSARY AP Rifle + Light Shotgun / Pistol, CCW. (45)
ASAWIRA Spitfire, Nanopulser / Pistol, Shock CCW. (2 | 59)
FIDAY Rifle + Light Shotgun, Smoke Grenades / Pistol, EXP CCW. (34)
HALQA (Forward Observer) Rifle + Light Shotgun / Pistol, Knife. (19)

GROUP 2 1 0 0

HALQA Rifle + Light Shotgun / Pistol, Knife. (16)

5 SWC | 300 Points

Open with Army 4

Im just slightly worried about the number of troops being 11- if I did run with this what would be best way to split command groups?

Signal
Dec 10, 2005

Serotonin posted:

OK how does this look for 300 points?
Im just slightly worried about the number of troops being 11- if I did run with this what would be best way to split command groups?

Personally, I never run any force that has between 11 and ~14 models. With the sole exception of a combat group including things like Yuan-Yuan, a Kameel with EVO, or similar things that don't necessary need more orders. Perhaps try dropping the Janissary and introducing another Naffatun and some Ghazis?

Serotonin
Jul 14, 2001

The history of all hitherto existing society is the history of *blank*

Signal posted:

Personally, I never run any force that has between 11 and ~14 models. With the sole exception of a combat group including things like Yuan-Yuan, a Kameel with EVO, or similar things that don't necessary need more orders. Perhaps try dropping the Janissary and introducing another Naffatun and some Ghazis?

Im quite wedded to the Jannisary, mainly becuase I aready own him and dont want to buy too many more models. I could drop a Ghulam and a Halqa giving me 29 points to play with. But not sure what to get with that.


EDIT ooh, changed the Fiday to the one with AP CCW to give 2 more points and then added in a Oda with spitfire. That seems legit.

HAQQISLAM
──────────────────────────────────────────────────

GROUP 1 9 1 0

BARID Hacker (Hacking Device) Lieutenant Rifle + Marker / Pistol, Knife. (1 | 26)
GHULAM Doctor Rifle + Light Shotgun / Pistol, Knife. (17)
DJANBAZAN HMG / Pistol, CCW. (1.5 | 36)
HUNZAKUT (Deployable Repeater) Sniper Rifle, Antipersonnel Mines / Pistol, Knife. (0.5 | 25)
NAFFATÛN Rifle + Light Flamethrower / Pistol, Knife. (10)
JANISSARY AP Rifle + Light Shotgun / Pistol, CCW. (45)
ASAWIRA Spitfire, Nanopulser / Pistol, Shock CCW. (2 | 59)
HALQA (Forward Observer) Rifle + Light Shotgun / Pistol, Knife. (19)
FIDAY Rifle + Light Shotgun, Smoke Grenades / Pistol, AP CCW. (32)
ODALISQUE Spitfire, Nanopulser / Pistol, Knife. (1 | 31)

6 SWC | 300 Points

Open with Army 4

Serotonin fucked around with this message at 21:42 on Apr 27, 2014

Pierzak
Oct 30, 2010
You're playing with the old rules where doctors aren't specialists, right? You want 3 specs at least, I usually take 4-5. That's why I said Halqa FOs, plural :v:

Corbeau
Sep 13, 2010

Jack of All Trades
Looks like three specialists to me (Hacker Lt. and two FOs). That said I tend not to use doctors in Haqq just because regeneration and/or NWI (or even Dogged) tend to be on most important units.

Signal
Dec 10, 2005

Corbeau posted:

That said I tend not to use doctors in Haqq

:aaaaa:

I am appalled.

Corbeau
Sep 13, 2010

Jack of All Trades

Signal posted:

:aaaaa:

I am appalled.

You only need doctors if you're crutching on lovely units like Lasiqs. :v:

Signal
Dec 10, 2005

Barid, Tuareg, and any Naffatun on the way. ;-*

Clawtopsy
Dec 17, 2009

What a fascinatingly unusual cock. Now, allow me to show you my collection...
Doctors don't see much play in our group as we tend to view them as a massive red herring - Spending orders to get into position to MAYBE heal a guy who may or may not be important, and in the case of ALEPH actually killing your own NWI'd dudes out of turn.

Signal
Dec 10, 2005

Mostly I tend to use them to patch up things that are strategically important. Since the change from Annihilation to objectives, it can become a lot more important to bring back up that specialist, or a hacker to disrupt the opponents activities. For many forces it's an opportunity cost, but Haqq can upgrade a stupid number of units to doctors for just a few points.

Serotonin
Jul 14, 2001

The history of all hitherto existing society is the history of *blank*
How about making the Barid just the hacker (dropping Lt on him) dropping the Oda, then adding a Djanbazan Lt? I think we are plying Docs as specialists so that would give me a Lt, Dr, Hacker and FO.

Signal
Dec 10, 2005

Depending on who you're facing of course, I think you'll find that Odalisque with Spitfire provides more potency to your force than another rifle. (even if it has MSV2) Especially since you would then need to play cautiously with that LT, whereas the Barid LT can use his order for hacking or speculative shots with the Marker.

Serotonin
Jul 14, 2001

The history of all hitherto existing society is the history of *blank*
Yeah that was exactly why in my noob type of way that I made the Lt the hacker. I hoped to keep him safe but still get use out of him. I will stick with the Oda list then.

HiveCommander
Jun 19, 2012

So for my Military Orders I have a box of Magisters and a Sepulchre Knight on the way, with my MO starter box what would be a good list to start trying out? I hear Linkteams of Magisters are pretty crazy with all those Panzerfausts.

Pierzak
Oct 30, 2010

Serotonin posted:

How about making the Barid just the hacker (dropping Lt on him) dropping the Oda, then adding a Djanbazan Lt? I think we are plying Docs as specialists so that would give me a Lt, Dr, Hacker and FO.

If docs are specialists (as per the 2014 rules), the LT probably isn't, better double-check.

ijyt
Apr 10, 2012

Sorry to interrupt, but what thickness of rod do I need for pinning and does it have to be brass rod, as I have some spare 1mm nails.

v: Cheers!

ijyt fucked around with this message at 10:51 on Apr 28, 2014

Pierzak
Oct 30, 2010
No it doesn't have to be a brass rod, I use normal pins (the cheap tailoring kind) and they work OK. 1 mm is definitely too big for human figures because of the non-heroic thin limbs &c., I'd recommend something like 0.6 mm bit and 0.5 mm pins.

Flipswitch
Mar 30, 2010


IJW just rehosted a huge selection (130+) photos from CB and I thought I'd rehost a couple here of upcoming stuff in case you guys had missed it:













Pierzak
Oct 30, 2010
The Invincible Army is looking better and better.

So you're saying that the HRMC is a cumbersome weapon that can only be mounted on TAGs? That's cute :smug:

Flipswitch
Mar 30, 2010


The extension?/ammo belt? on the Squalo looks like a loving Sim City road, I can't unsee it either and I can't take the concept art seriously because of it.

I agree on the new HI infantry though, they're looking incredible.

Condoleezza Nice!
Jan 4, 2010

Lite som Robin Hood
fast inte
gently caress me, that Spetznaz! Welp, back to my Ariadna force. :negative:

Sephyr
Aug 28, 2012
Those Invincibles look loaded to shoot down a starship.

Thamyris also looks quite decent. And I can already imagine the gritting of teeth of people trying to do the thin stripes on the undershirts of those spetznaz....

bhsman
Feb 10, 2008

by exmarx

Fanzay posted:

gently caress me, that Spetznaz! Welp, back to my Ariadna force. :negative:

Is there a historical reason for their emblem literally being the same as Batman? Not that I'm complaining... :allears:

Indolent Bastard
Oct 26, 2007

I WON THIS AMAZING AVATAR! I'M A WINNER! WOOOOO!

bhsman posted:

Is there a historical reason for their emblem literally being the same as Batman? Not that I'm complaining... :allears:

Nothing I could find, other than their mascot is a bat, because...bats?

Serotonin
Jul 14, 2001

The history of all hitherto existing society is the history of *blank*

ijyt posted:

Sorry to interrupt, but what thickness of rod do I need for pinning and does it have to be brass rod, as I have some spare 1mm nails.

v: Cheers!

Ive been able to get away with 0.8mm on some of the arm sockets but otherwise you are going to need 0.5mm.

Condoleezza Nice!
Jan 4, 2010

Lite som Robin Hood
fast inte

bhsman posted:

Is there a historical reason for their emblem literally being the same as Batman? Not that I'm complaining... :allears:

Look at the emblem for Spetsnaz GRU:
http://en.wikipedia.org/wiki/Spetsnaz_GRU

I'm phone posting, otherwise I'd just rehost the image.

HiveCommander
Jun 19, 2012

I have a really limited model pool so far, (a shotgun Magister is the only model not in this list) so how do you think this will do against an opponent who is in a similar spot model-wise? Any suggestions?

Also, how should I sort the link team with magisters? Have all 4 in, or leave the missile launcher out and deal with the Impetuous tax to stop him charging into the open?

MILITARY ORDERS
──────────────────────────────────────────────────

GROUP 1 10 0 4

KNIGHT OF THE HOLY SEPULCHRE Spitfire / Pistol, EXP CCW. (2 | 58)
TEUTONIC KNIGHT Lieutenant Combi Rifle, Panzerfaust / Pistol, AP CCW. (1 | 42)
MAGISTER KNIGHT Missile Launcher / Pistol, AP CCW. (1.5 | 49)
MAGISTER KNIGHT Panzerfaust / Pistol, EXP CCW. (29)
MAGISTER KNIGHT Panzerfaust / Pistol, EXP CCW. (29)
MAGISTER KNIGHT Panzerfaust / Pistol, DA CCW. (27)
ORDER SERGEANT MULTI Sniper Rifle / Pistol, Knife. (1.5 | 27)
ORDER SERGEANT Combi Rifle / Pistol, Knife. (13)
ORDER SERGEANT Combi Rifle / Pistol, Knife. (13)
ORDER SERGEANT Combi Rifle / Pistol, Knife. (13)

6 SWC | 300 Points

Open with Army 4

Aix Athanatos
Nov 3, 2011

HiveCommander posted:

I have a really limited model pool so far, (a shotgun Magister is the only model not in this list) so how do you think this will do against an opponent who is in a similar spot model-wise? Any suggestions?

Also, how should I sort the link team with magisters? Have all 4 in, or leave the missile launcher out and deal with the Impetuous tax to stop him charging into the open?

MILITARY ORDERS
──────────────────────────────────────────────────

GROUP 1 10 0 4

KNIGHT OF THE HOLY SEPULCHRE Spitfire / Pistol, EXP CCW. (2 | 58)
TEUTONIC KNIGHT Lieutenant Combi Rifle, Panzerfaust / Pistol, AP CCW. (1 | 42)
MAGISTER KNIGHT Missile Launcher / Pistol, AP CCW. (1.5 | 49)
MAGISTER KNIGHT Panzerfaust / Pistol, EXP CCW. (29)
MAGISTER KNIGHT Panzerfaust / Pistol, EXP CCW. (29)
MAGISTER KNIGHT Panzerfaust / Pistol, DA CCW. (27)
ORDER SERGEANT MULTI Sniper Rifle / Pistol, Knife. (1.5 | 27)
ORDER SERGEANT Combi Rifle / Pistol, Knife. (13)
ORDER SERGEANT Combi Rifle / Pistol, Knife. (13)
ORDER SERGEANT Combi Rifle / Pistol, Knife. (13)

6 SWC | 300 Points

Open with Army 4

I'd definitely run the missile Magister as the link leader for that sweet, sweet B2 Missile Launcher. You should also look up the rules regarding Dodge in a link team and abuse the heck out of their dodge bonus to run them across the field like deranged acrobats.

Something else to consider is possibly turning one or two of those Order Sergeants into specialist troops; when you start playing in tournaments with scenarios, having a handful of specialist troops is absolutely crucial for scoring the objective points you need to win rounds.

stabbington
Sep 1, 2007

It doesn't feel right to kill an unarmed man... but I'll get over it.
English version of the 3rd ed interview finally got posted. Will edit this post with summary for people who don't want to watch a 45m video.
https://www.youtube.com/watch?v=OwA5hY9cE6w

Fairly disorganized, basically transcribed as it appears in the video -

Replaces core rulebook with a new, much better translation. Same basic state for the fluff, largely rewritten and totally retranslated to be more approachable. Comparison between new resculpts of really old minis and updates to new text.
New units/profiles, stuff people have never seen before.
Remains compatible with Human Sphere/Campaign Paradiso.
Does a lot to address holes in rules, grey areas, stuff that needs FAQs.
Decision to do a 3rd edition was made after Campaign Paradiso.
Expansion after 3rd ed core book is Acheron Falls, a book much like Human Sphere, including a new wave of sectorials.
New artwork at the level currently in use.
3rd edition intended to lay a significantly more solid foundation for future expansion.
Release of USAriadna sectorial expected to create an influx of American gamers, and they know the current rules aren't really newbie-friendly.
More information coming as the year progresses.
New troops, new rules, redesigned old stuff. No Aleph/Tohaa in book because of fluff reasons, but new troops for them will appear on the website instead.
As before, all rules text will be available on the website.

New/updated units and such, too lazy to grab pics right now:
Interventors (Tunguska, Nomads) - updated profile with new skills/equipment/artwork. Tunguska Sectorial in Acheron Falls. Resculpted box in May/June. Comes with Fast Pandas, which are some sort of mobile repeater.

Zuyong Invincibles, Terracotta Soldiers (Invincible Army, Yu Jing) - IA Sectorial in Acheron Falls. Troop profile in 3rd ed book. Low-end heavy infantry, will basically be the starter pack line troopers for the IA sectorial.

Kazak Spetsnazs - (Kazak Army, Ariadna) Kazak Sectorial in Acheron Falls, troop profile in 3rd ed core. Two versions - Ambusher (Camoflage, sniper rifle/HMG loadouts), Para-trooper (drop troops, no camo, Rifle/BS/Grenades)

Kum, Motorized Troops (Gabqar Khanate, Haqqislam) Khanate in AF, includes existing troops like Halqa and Hunzakut. Models obviously already floating around. A second, different box of Kums coming later this year. Bikes are multipart models to allow for variations among troops.

Ghazi Muttawi'ah (Haqqislam) Resculpt. They didn't like the existing minis, currently being sculpted.

Neoterra Bolts (Neoterran Capitaline Army, Pan-O) Obviously already out in both starter form and special weapon box with revised Pan-O weapon styles. Like the Morat line infantry, showing off their ability to use 3D sculpting to get many variations of line troop-type models into the hands of players, cutting down on the need to proxy/convert. Wants to do similar for most other line troopers. Is a 3rd ed profile at heart, will make much more sense in 3rd ed - when the army's in retreat and Fusiliers flee, Bolts keep fighting.

Nikoul Ambush Unit (Tohaa) Viral Sniper Rifle. Mines. Symbiont armor. Sapper. Minelayer. Troop profile will show up on website/army builder, fluff in Acheron Falls like all coming Aleph/Tohaa units.

O-12 High Commissioner (O-12) Faction currently has no miniatures, is basically the UN. Has their own army. Commissioner is a politician that appears in a mission later this year.

Armored Cavalry, Squalo (Pan-Oceania) Rescuplted to not look like poo poo. Pan-O players rejoice. On a 55mm base. Emphasizes the heavy grenade launcher.

Sun Tze (Imperial Service, Yu Jing) Updated sculpt already in the wild, acting as a model for new Yu Jing heavy infantry. Getting a new profile in 3rd ed with new skills, new stuff to "allow him to be a better commander".

Thamyris, the Aoidos (Aleph) Coming in a few months. Journalist/Hacker from Campaign Paradiso. Most civilian-looking model in Aleph.

Tankhunters (Kazak Army, Ariadna) Classic troop profile (Autocannon tankhunter is one of the top 10 sellers to date). Non-autocannon tankhunters getting a rescuplt to bring them into line with modernity.

Tarik Manusri (Sectorial symbol I don't recognize, Haqqislam) New rescuplt already seen, took inspiration from Ajax and said "hey, let's make another big dude". Strategos 1, lieutenant option.

Unidron Batroid (Combined Army) New CA line troops in 3rd edition, similar to Dakini Tactbots. Intended to be line troops for new CA starter coming "maybe end of the year".

Warcors (Mercs) Has a normal version and a reward model for people in their evangelist/outrider/pressganger program. Additional promises of a much better translation for 3rd ed.

Assault Pack Controller & Antipodes (Kazak Army, Ariadna) Total resculpt for controller + Antipodes. Controller probably no longer huge, Antipodes look more militarized, scarred, wielding primitive weapons, quite big, and no longer emaciated. Box coming sometime this summer. New production structure is allowing them to turn out better models faster. Behave very specially in 3rd edition, have a rule just for themselves. "Like sending a missile to the enemy".

Every troop profile in 3rd edition has a Silhouette attribute to clarify model volumes, base sizes - simple numbers (Silhouette 1, 2, 3, etc) to simplify exposure and line of fire. Templates to make this easy will exist - if you see the template, you see the miniature. Encourages scenic basing, conversion. "Make it beautiful, enjoy the miniature".

A lot of work in 3rd edition going into making the rules very clear, black and white, no grey areas.

stabbington fucked around with this message at 09:48 on May 1, 2014

Fix
Jul 26, 2005

NEWT THE MOON

I like everything I'm hearing so far, and I really like that I'm hearing it.

Revamping the BRB but keeping Human Sphere and Paradisio as expansions in their current form. That's great.

Fix fucked around with this message at 08:56 on May 1, 2014

Pierzak
Oct 30, 2010

stabbington posted:

Tarik Mansuri (Sectorial symbol I don't recognize, Haqqislam) New resculpt already seen, took inspiration from Ajax and said "hey, let's make another big dude". Strategos 1, lieutenant option.
The sectorial symbol is Caliphate, the center of gene-engineered troops.

Also, new unknown units mentioned in passing: Dactilos, Estila (Aleph), Rasail (Tohaa). Unknown except from the names.

Deviant
Sep 26, 2003

i've forgotten all of your names.


Fix posted:

I like everything I'm hearing so far, and I really like that I'm hearing it.

Revamping the BRB but keeping Human Sphere and Paradisio as expansions in their current form. That's great.

Don't HS and CP have sectorial lists in them? Are they going to override those in the new BRB?

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Flipswitch
Mar 30, 2010


Deviant posted:

Don't HS and CP have sectorial lists in them? Are they going to override those in the new BRB?
They do, but each one is updated from the previous. So the CP ones are correct and HS one's arent. The same will take place here no doubt. The only changes typically are some updated AVA and newer units.

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