Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
Laphroaig
Feb 6, 2004

Drinking Smoke
Dinosaur Gum
Also you guys were not kidding about how much of a hassle assembling these tiny metal mans can be. I love the level of detail but I absolutely need to learn how to greenstuff or I am going to be constantly worried that pieces will fall off.

Adbot
ADBOT LOVES YOU

Indolent Bastard
Oct 26, 2007

I WON THIS AMAZING AVATAR! I'M A WINNER! WOOOOO!

Laphroaig posted:

Also you guys were not kidding about how much of a hassle assembling these tiny metal mans can be. I love the level of detail but I absolutely need to learn how to greenstuff or I am going to be constantly worried that pieces will fall off.

Don't forget to pin stuff as well. Greenstuff is useful, but pinning is essential.

Sephyr
Aug 28, 2012

Pierzak posted:

No no no, that's actually a very good idea. My new tactic is to drop them just behind someone, preferably a link team. They don't get to SS2-attack because AD landing is not an attack. However, there is now a live mine in range, if they ARO-turn to face, I poke one of them with DA sniper ammo in the back and if they do anything the mine goes off. If they don't turn, I can hatch in peace :v:

That's a neat idea. Won't they start keeping a model looking back to cover the rear after a couple of times, though?

Serotonin
Jul 14, 2001

The history of all hitherto existing society is the history of *blank*
Only the Barid left to do and my 150pts are painted for my first league game on Tuesday!

Condoleezza Nice!
Jan 4, 2010

Lite som Robin Hood
fast inte

WAR FOOT posted:

Without fail, it results in most his opponents spending bullets on one point models. :v:

That fact didn't even register. It would definitely work on me :shepicide:

Pierzak
Oct 30, 2010

Sephyr posted:

That's a neat idea. Won't they start keeping a model looking back to cover the rear after a couple of times, though?
Yes, and then they'll start covering the DZ with Suppression Fire zones, and by then I'll have my Caskuda assembled and ready to crush human hopes and dreams* :unsmigghh:

* for a reasonable price. Call War Contract Department now! Rates negotiable in exchange for salvage/mining rights!

MisterShine
Feb 21, 2006

So started in the escalation league this week. Brought my ISS to face up against the Iron Phalanx. Got my poo poo wrecked by Ajax. That dude is very good at dodging.

tokenbrownguy
Apr 1, 2010

Fanzay posted:

:frogout:

No but really, :getout:
I want to play my French mans, leave me alone.

Just arrived!
:getin:


I didn't even notice the lovely anime until I hosted the photo. What the heck CB?

Clawtopsy
Dec 17, 2009

What a fascinatingly unusual cock. Now, allow me to show you my collection...
Paratrooper HMG is the most Arnie model.

tokenbrownguy
Apr 1, 2010

I'm still trying to figure out what's going on with his hat. Was he on a long bicycle ride before his ~TOP SECRET~ drop? Nasty ambush knock him into a sporting good store? Is he a young professional with an environmentally conscious carbon footprint (and heavy machinegun)?

MJ12
Apr 8, 2009

Verr posted:

I'm still trying to figure out what's going on with his hat. Was he on a long bicycle ride before his ~TOP SECRET~ drop? Nasty ambush knock him into a sporting good store? Is he a young professional with an environmentally conscious carbon footprint (and heavy machinegun)?

It's clearly supposed to be reminiscent of the hockey helmets Delta Force wore in Black Hawk Down. Basically, helmets that protect you against bullets are heavy, restrict your hearing, and are really tiring if you spend a lot of time turning your neck to look in every direction (this is something special forces do a lot). So Delta Force, because they figured "seeing the guy so you could shoot them first so they can't shoot you" was more important than "a helmet that protected you against shrapnel and not rifle bullets", ditched their armored helmets in favor of hockey helmets, because they wanted protective headgear that provided protection against hitting your head against things even if they thought being protected against pistol bullets and shrapnel wasn't worth all that much.

Guy's clearly doing that Black Hawk Down aesthetic. If you paint the helmet black, the resemblance will be more obvious.

The Lone Badger
Sep 24, 2007

WAR FOOT posted:

Our Nomad player runs the Chimeras and Pupniks as often as possible, as they advance up the table he mutters 'yiff yiff yiff...'

It's wargaming psychological warfare taken to a whole new level.

It's apparently canon

Corvus Belli website posted:

Pupniks take part in spectacular and bloody death combats in circuits as marginal as they are exclusive, in which great sums of money are exchanged in the form of bets. Usually, the winners of these combats are sold to a spectator, who pays an elevated sum of money for having sex with the creature, as at the end of the fight its excitation levels are very high due to adrenalin and the taste of blood.
:stare:

Baron Snow
Feb 8, 2007


Thanks for yet another example of why I think the fluff in this game is dumb as hell.

Hortism
Oct 25, 2010

Finally got a game of Infinity in at the LGS after a decently long absence, and somehow lost two knights to trying to take out a freakin Ikadron, who shrugged off a hail of gunfire and DA CC hits.

Little dude cost me dearly.

Also, drat flamethrowers on cheap models own.

Flipswitch
Mar 30, 2010


Auxbots are the best for it.

Just came back from holding the first little micro tournament at our store, had 5 of us turn up which was a bit low, but it's early on a friday so it makes sense. 4 people playing in two rounds, winners of first round play each other etc. Everyone put in £2 and winner got a blister, which was nice. :)

We used ITS4 as it was our players first interaction with ITS which was nice to see too. A lot of people were a bit :stare: at how fast paced the games went.

Serotonin
Jul 14, 2001

The history of all hitherto existing society is the history of *blank*

Baron Snow posted:

Thanks for yet another example of why I think the fluff in this game is dumb as hell.

I've been desperately trying to overlook some of the dumb anime broken backed women models because the rules are cool. But that fluff is quite the thing. Please tell me that's a one off terrible thing.

Pierzak
Oct 30, 2010

Serotonin posted:

Please tell me that's a one off terrible thing.
That's Bakunin, explicitly the place where the weirdos, furries and other 4chan-lookalikes moved/were herded into (and most aren't allowed outside the ship; well, except combat because who gives a gently caress when the witnesses are dead). The rest of the setting is considerably more normal.

Clawtopsy
Dec 17, 2009

What a fascinatingly unusual cock. Now, allow me to show you my collection...

Hortism posted:

Finally got a game of Infinity in at the LGS after a decently long absence, and somehow lost two knights to trying to take out a freakin Ikadron, who shrugged off a hail of gunfire and DA CC hits.

Little dude cost me dearly.

Also, drat flamethrowers on cheap models own.

D'awww, the lil' dude EARNT those kills.

I'm the staff member who runs that gig.

Hortism
Oct 25, 2010

WAR FOOT posted:

D'awww, the lil' dude EARNT those kills.

I'm the staff member who runs that gig.

Yeah, figured as much.

Cheers, too. it's awesome to finally get some games in around the CBD.

TastyAvocado
Dec 9, 2009
New Raiden, as cool as the last:






TastyAvocado fucked around with this message at 20:00 on May 9, 2014

Pierzak
Oct 30, 2010

TastyAvocado posted:

New Raiden, as cool as the last:
Come on, he's not that bad. Still not convinced he'll be able to shoot the HRL from the hip. Unless it's supposed to be a "drawing the sword" pose, then it's plain ridiculous.

Pierzak fucked around with this message at 20:06 on May 9, 2014

ijyt
Apr 10, 2012

He looks like he just saw some gross. "Gyah!"

Laphroaig
Feb 6, 2004

Drinking Smoke
Dinosaur Gum

Pierzak posted:

Come on, he's not that bad. Still not convinced he'll be able to shoot the HRL from the hip. Unless it's supposed to be a "drawing the sword" pose, then it's plain ridiculous.

Also, tables :rant:

I'm 100% certain that is a "drawing the sword" pose but the sword is his dick. I mean gun. I mean dick gun.

Corbeau
Sep 13, 2010

Jack of All Trades
Taking this to the correct thread this time. I'm joining an Escalation league that started this past week. The problem is that I'm using MO, so low-point games should be... special. I'll be playing both my games on Monday (both the week I missed and the current week), so I've had to come up with lists and I especially need to get painting. Here's what I'm planning:

Game 1: 120pts (no Lt.)

Panoceania - Military Order | 5 models
________________________________________________________

Teutonic Knight Combi (42|0)
Order Sergeant TO Sniper (39|1.5)
Order Sergeant Combi (13|0)
Order Sergeant Combi (13|0)
Order Sergeant Combi (13|0)
________________________________________________________

120/120 points | 1.5/2 swc


Game 2: 150pts

Panoceania - Military Order | 6 models
________________________________________________________

Teutonic Knight Lieutenant (42|1)
Order Sergeant TO Sniper (39|1.5)
Magister Knight EXP CCW (29|0)
Order Sergeant Combi (13|0)
Order Sergeant Combi (13|0)
Order Sergeant Combi (13|0)
________________________________________________________

149/150 points | 2.5/3 swc

It's pretty much the starter box, twice. Feels like I'll get manhandled by a lot of the factions with versatile LI if they know what they're doing, so I figure that I'll bring my TO Sniper and pray nobody brought MSV2.

Flipswitch
Mar 30, 2010


Out of box MO is pretty good, but you're still vulnerable to Account Siphon.

Laphroaig
Feb 6, 2004

Drinking Smoke
Dinosaur Gum

Flipswitch posted:

Out of box MO is pretty good, but you're still vulnerable to Account Siphon.

Hey Flipswitch, your PanO guide is super helpful. What do you think CB is intending to do with Bolts? Leave them in an awkward position of sucking? Put out stuff that utilizes a lot of Zero G? Because right now they cost x2 the price of a Fusilier but they are not x2 as good.

I love the sculpts and am currently using my bolts as Fusiliers, but I was hoping the bolts would get new rules. Or there will be a new fusilier sculpt I can really get behind.

In terms of Account Siphon, its not a problem with MO because your list should just be nearly entirely made up of Order Sergeant Specialists anyway~

Flipswitch
Mar 30, 2010


I love these threads.

The Bolts, they're getting a profile overhaul in the next edition and I think they might be moved closer to a Bagh-Mari style profile of a generalist, the problem is though their rules are so narrow compared to BM that they're a bit of a odd pick.

I've taken Bolts once or twice and they've performed well, but as you've said they aren't exactly the best priced model in the range. I've been using them basically as PanO Wildcats and they've worked pretty well there, but the lack of Engineer option really breaks them for me, I was hoping they'd end up a WIP13 Engineer option (like the Kamau is for Pano Hackers).

Pierzak
Oct 30, 2010
What the hell is an Account Siphon?

Flipswitch
Mar 30, 2010


Pierzak posted:

What the hell is an Account Siphon?
Android Netrunner card, a fair few who post in this thread also post in the Netrunner thread. Corbeau posted there the other day by mistake.

Pierzak
Oct 30, 2010
Want to explain what it does and how it's relevant to Infinity?

Deviant
Sep 26, 2003

i've forgotten all of your names.


It's a joke, howdy.

Pierzak
Oct 30, 2010
Ah. I thought it was something specific. Thanks.

Corbeau
Sep 13, 2010

Jack of All Trades
Netrunner is also a game about hacking. Take from that what you will.

Corbeau
Sep 13, 2010

Jack of All Trades
League night happened tonight and I got to play both my Week 1 (120pt) and Week 2 (150pt) games. The former was against Aleph while the latter was against Nomads. Both were low model count lists - but surprisingly, the Nomad player had brought even fewer models than the Aleph player (despite the 30 extra points). But he brought an Intruder sniper. That's a model with Camo, a Multi-Sniper Rifle, and loving MSV2. I got very lucky in both games to win sniper duels against the odds, especially the Nomad game. My BS12 Sergent Sniper was a sad panda when his TO camo was completely neutralized by MSV2.

Other lessons learned: Hyper-Dynamics is fantastic, Panzerfausts (especially with BS14) are sublime, and it's easy to over-extend with knights on your active turn. I won both games, almost shooting both of my opponents off the table entirely, but none of my knights survived.

I need good ways to deal with TO Camo snipers though. It seemed to be the theme of the night, even looking at other tables. Though the Bakunin player running a Chimera was also the talk of the league tonight. Apparently the Chimera is (as discussed recently in the thread) really efficient for her points. Sure wish I had some Zero-V Smoke in MO.

e: Aside from luck, I think a lot of the reason that I won both games is because both times my opponent won the initial WIP roll, but chose to deploy second in order to take the table edge that I considered inferior. Being able to both go first and take the table edge better suited for my force was a pretty huge deal.

Considering the following list for 200 pts:

Panoceania - Military Order | 8 models
________________________________________________________

Teutonic Knight Lieutenant (42|1)
Order Sergeant TO Sniper (39|1.5)
Magister Knight EXP CCW (29|0)
Brethren combi (26|0)
Order Sergeant MSV2 Spitfire (25|1.5)
Order Sergeant Combi (13|0)
Order Sergeant Combi (13|0)
Order Sergeant Combi (13|0)
________________________________________________________

200/200 points | 4/4 swc
open with Aleph Toolbox : http://goo.gl/rZialD

Corbeau fucked around with this message at 09:14 on May 13, 2014

Serotonin
Jul 14, 2001

The history of all hitherto existing society is the history of *blank*
We start out slow grow league tonight and I'm taking this list.


Haqqislam
Points: 150
SWC: 3.00

Regular: 6
Irregular: 0
Impetuous: 0

Squad: 1
Unit: 1
Ghulam Infantry - Light Grenade Launcher
LI - Line Troops
Regular, No Cube, Not Impetuous
Wounds: 1
MOV: 4 - 4
CC: 13, BS: 11
PH: 10, WIP: 14, ARM: 1, BTS: 0
Rifle, Light Grenade Launcher, Pistol, Knife
Cost: 14, Swc: 1

Unit: 2
Hassassin Barid - Forward Observer
LI - Specially Trained Troops
Regular, No Cube, Not Impetuous
Wounds: 1
MOV: 4 - 4
CC: 14, BS: 12
PH: 10, WIP: 14, ARM: 1, BTS: -3
Religious Troop, Hacking Device, Forward Observer
Rifle, Marker, Pistol, Knife
Cost: 29, Swc: 0

Unit: 3
Ghulam Infantry
LI - Line Troops
Regular, No Cube, Not Impetuous
Wounds: 1
MOV: 4 - 4
CC: 13, BS: 11
PH: 10, WIP: 14, ARM: 1, BTS: 0
Rifle, Light Shotgun, Pistol, Knife
Cost: 13, Swc: 0

Unit: 4
Ghulam Infantry - Rifle
LI - Line Troops
Regular, No Cube, Not Impetuous
Wounds: 1
MOV: 4 - 4
CC: 13, BS: 11
PH: 10, WIP: 14, ARM: 1, BTS: 0
Rifle, Light Shotgun, Pistol, Knife
Cost: 13, Swc: 0

Unit: 5
Djanbazan - HMG
Tactical Group
MI - Elite Troops
Regular, Cube, Not Impetuous
Wounds: 1
MOV: 4 - 2
CC: 14, BS: 12
PH: 11, WIP: 14, ARM: 2, BTS: 0
Multiterrain, Regeneration, Multispectral Visor L2
HMG, Pistol, CCW
Cost: 36, Swc: 1

Unit: 6
Janissaries - AP Rifle
HI - Veteran Troops
Regular, No Cube, Not Impetuous
Wounds: 2
MOV: 4 - 2
CC: 15, BS: 13
PH: 14, WIP: 14, ARM: 4, BTS: -3
Religious Troop
AP Rifle, Light Shotgun, Pistol, CCW
Cost: 45, Swc: 0


Really looking forward to it, only my 2nd game ever of Infinity. I will be facing Ariadna, Combine, Aleph, Nomads and Yu Jin, so a real nice mix of factions.

Serotonin
Jul 14, 2001

The history of all hitherto existing society is the history of *blank*
Game reports!

First game (150pts) was against a Ariadna player running a Merovingian RRF sectorial force. Cant remember his exact force but he had a 4 man Loup-Garous link team. Very close game, I had some luck and managed to out shoot the link team with my Jannisary, Barid and a Ghulam after a tense scrap. He was however able to use his Adheisve Lanucher to immobilise my Jannisary which was a pain in the arse! I put his force into retreat but in his final turn he was able to take his Lt ( Moblot) and take out my Djanbazan HMG dude who was dominating the centre zone, ending the game as a 3-3 draw which felt a fair result.

Second game was against a Nomad Bakunin force. He had a 5 man link team of Moderators, a Sin eater, and Chimera and Pupkins, as well as a Camo HAcker type and someone else iirc. I was able in my first turn to take out the Sin Eater, which was lucky considering his Neurocinetcs ability, but it all went downhill after that and his link team ran amok. I was able to take out his Chimera and Pupkins as they charged my Djanbazan HMG. Game should have turned when I managed to get in behind the link team with a Ghulam and DJanbazan HMG, shooting them in the open from behind, hitting 6 times between my two troops, but only killing 1 due to some amazing damage rolls from my opponent. Game ended with him in retreat but with his final impetuous order of running a Moderator back, I AROd him with my HMG, missed and he killed me, giving him domination of the zone and putting his kill total to more than mine. I lost 5-2.


Good fun games, but (and not wanting to be that noob) Link teams seem really loving good. Maybe its because we were only playing at 150pts, but in both my games, my opponents link teams dominated the game, having the majoirty of the orders spent on them, and tearing up the board putting down some nasty fire power. Even in reaction they are tough to take out having +1 B. Am I overstating things, and is it more about the low points level, or is there a balance issue here? Im hoping at 300 pts where my list will have a lot more flexibility in troop choices that the link team advantage wont seem as bad, but at this point Im thinking I cant really see any reason not to play with a Sectorial list with a link team included.

Corbeau
Sep 13, 2010

Jack of All Trades
I genuinely believe that most sectorials are weaker than their vanilla counterparts. I certainly think that's the case for Haqq, which is the main faction I've played with. Link teams are a blunt instrument most of the time. That's useful - very useful - but a sectorial army gives up many options in exchange for link teams. Countering an enemy unit with the appropriate equipment for the situation is worth more to me than the link team bonuses.

If you're trying to out-shoot a link team head to head then they will definitely seem overpowered. That's their strength though; exploit their weakness (lack of dispersion and limited loadout versatility) rather than trying to match their strength. My counter to link teams has, so far, been to use smoke to bring template weapons into range. I'll happily trade away a 12 point Naffatun in order to set half of a link team on fire. That extra burst doesn't matter much when you can't use it to stop a template. I seriously recommend a couple of HFT Naffatun and a smoke-LGL Muyib (which is economical on the dollars too, since that's a grand total of two blisters).

Corbeau fucked around with this message at 10:22 on May 14, 2014

Pierzak
Oct 30, 2010
I wanted to tell you to switch the Barid to a couple of HFT Naffatuns, but I figured eh, intro games, whatever. Now I see I should have.

Natural enemies of link teams are mines (remember that placing a mine is an attack so it can trigger SS2) and direct template weapons like chain rifles and flamers. Also, AD with good weapons if you're playing against someone who doesn't cover all angles of fire (keeps all the guys turned to front so you can spitfire them one by one in the back.) If you're running a vanilla list, you may want a Yuan Yuan, the chain Yuans are ridiculously cheap suicide attackers.

The main advantage of link teams in lower point games is order efficiency. A 5-man Keisotsu team (2 FO, 2 HMG, 1 ML) costs 85/1.5. Maybe that's an extreme example because Keis are so ridiculously cheap in SWC, but you get the idea. You take lovely grunts, make them into a decent fighing and ARO-ing force with specialists and anti-armor, and still get the 5 regular orders if a supporting HI or bikers need them.

That said, your actual options:
- go QK and you have better links
- Naffatuns
- a shitload of Naffatuns
- any other DTW (chain Kum, chain YumYum, Ghazi)
- Jammer on Ghazi
- mine-equipped Fiday, watch as they cry broken
- speculative LGL if they're bunched up
- take them one by one if they're lovely with cover (that said, don't do the "now I'm moving 1.63 but not 1.65 mm outside the cover so I can see one and only one of your guys" thing, nobody likes that poo poo)

ed: Also, I see that someone hasn't encountered Toni Macayana and a Regulars link at 150pt yet :v:

Pierzak fucked around with this message at 12:44 on May 14, 2014

Serotonin
Jul 14, 2001

The history of all hitherto existing society is the history of *blank*
Thanks for the advice guys. I did feel the lack of template weapons in my list and will probably add in a Nafatun or 2. What are the TAGs like for Haqq? I see they have flamethrowers. Are they decent and a good counter?

Adbot
ADBOT LOVES YOU

Flipswitch
Mar 30, 2010


The Spidertank/Maghriba is alright, it's nothing special as far as TAG rules go but it is a big model and can have a lot of issues moving about depending on terrain. Stat wise it's average as can be as far as heavy TAGs go. I don't think I've ever seen the Braces rule used effectively either.

  • Locked thread