Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

nerdbot posted:

I'm pretty sure the whole world is hosed.

I like to think it's only Georgia.

Adbot
ADBOT LOVES YOU

Motherfucker
Jul 16, 2011

I certainly dont have deep-seated issues involving birthdays.
Its a shame carver was such a massive and outrageous oval office since he seemed to have a pretty good compound and slice of civilization going. I mean if he didn't do the whole slave labor and indiscriminate murder thing than you could pass him off as a well intentioned extremist.


Still, not every villain needs to be sympathetic.

RagnarokAngel
Oct 5, 2006

Black Magic Extraordinaire

Pharmaskittle posted:

They hosed up in the show and had a scientist say something like, "yep France is doing okay last I heard," if I remember right.

He said France was the last country to go dark, as in they held out the longest but ultimately fell most likely.

I didn't like that creative choice, personally. Post-apocalyptic fiction should try and limit how much information the viewer is allowed to know because it diminishes a lot of the setting. You can probably assume the entire world is hosed (otherwise wouldn't some other Developed country send rescue teams like immediately?) but you need to maintain that air of mystery so you have the same perspective the characters do.

1stGear
Jan 16, 2010

Here's to the new us.
Whatever causes the zombies in The Walking Dead triggers on ANY death, not just ones from zombie bites. So it wouldn't make any sense for other countries to be fine. This isn't the sort of thing you can just quarantine and contain.

laplace
Oct 9, 2012

kcab dneb smra ym semitemos tub ,reh wonk I ekil leef I

1stGear posted:

Whatever causes the zombies in The Walking Dead triggers on ANY death, not just ones from zombie bites. So it wouldn't make any sense for other countries to be fine. This isn't the sort of thing you can just quarantine and contain.

IDK, maybe it only affects people in America, due to all the flouride in our water :tinfoil:

It was an inside job!!!

Verviticus
Mar 13, 2006

I'm just a total piece of shit and I'm not sure why I keep posting on this site. Christ, I have spent years with idiots giving me bad advice about online dating and haven't noticed that the thread I'm in selects for people that can't talk to people worth a damn.

Motherfucker posted:

Its a shame carver was such a massive and outrageous oval office since he seemed to have a pretty good compound and slice of civilization going. I mean if he didn't do the whole slave labor and indiscriminate murder thing than you could pass him off as a well intentioned extremist.


Still, not every villain needs to be sympathetic.

Really? His wall was a couple of planks of plywood propped up by a stick, he spent resources boarding up stores nobody was allowed to enter with a door that wasn't locked, people were literally a window away from being eaten, guards responded to problems really slowly despite proximity. He left seriously bloodied but not-dead people untied in his office where they could have died/zombified and attacked him at any time (or ambushed him with a gun). Nothing about that compound suggested safe or useful other than the massive pile of food.

For a dude who talked about being strong and competent he was really bad at his job

Motherfucker
Jul 16, 2011

I certainly dont have deep-seated issues involving birthdays.

Verviticus posted:

Really? His wall was a couple of planks of plywood propped up by a stick, he spent resources boarding up stores nobody was allowed to enter with a door that wasn't locked, people were literally a window away from being eaten, guards responded to problems really slowly despite proximity. He left seriously bloodied but not-dead people untied in his office where they could have died/zombified and attacked him at any time (or ambushed him with a gun). Nothing about that compound suggested safe or useful other than the massive pile of food.

For a dude who talked about being strong and competent he was really bad at his job


Eh, I guess you're right. Although if it had better management there was a lot going for it as well, greenhouses, power, secure doors (in the main areas. Those empty stores with the plywood walls obviously unimportant to him.

They mention large, undefended and pointless extensions... Obviously carver was looking to expand his operations.

IncendiaC
Sep 25, 2011
I saw Carver as being a 'natural leader' type person, albeit a very violent one. He doesn't seem particularly good at managing the place (like the poorly barricaded 'expansion'). I feel like the reason he's even in charge is because he's a really intimidating person and the "at least we're still alive and relatively safe" sentiment.

anime was right
Jun 27, 2008

death is certain
keep yr cool
itd be cool to see the walking dead in another area, yeah. like some sort of almost suburban place but super dense, kinda like cali or nj.

laplace
Oct 9, 2012

kcab dneb smra ym semitemos tub ,reh wonk I ekil leef I
Don't they vaguely hint that something happened a while back to make Carver start acting more militaristic? I mean, Tavia really "believed" in the place, and in 400 days she even says there are tons of people there of all ages and denominations. It's quite different from the image we actually get when we're there, and I think *maybe* there were a few things that changed before this episode took place.

LadyPictureShow
Nov 18, 2005

Success!



Pharmaskittle posted:

They hosed up in the show and had a scientist say something like, "yep France is doing okay last I heard," if I remember right.

I think the line was more like 'France had scientists holding out the longest, but I don't know poo poo now because all communication went dark'.

I'd laugh if they gave us, like, Walking Dead: Australia. And aside from little things like an option to check a newspaper with the headline 'America still hosed' the game is just a regular, everyday work-simulator or something.

computer parts
Nov 18, 2010

PLEASE CLAP
Honestly the worst part about TWD is that there's always an army of zombies the writer can call forth to destroy everyone's plans in order to get them to scatter again.

What would be a novel idea is if there was a plague destroying everything and turning people to zombies like TWD...but the zombies have the same or less resistance to the natural environment, so the vast majority of them die after a month or two (also there's no "you die you turn" bullshit).

That would make actual rebuilding possible and still allow the meat of the series to exist - crazy bandits and warlords that want to gently caress everyone up.

IncendiaC
Sep 25, 2011
Speaking of the settlement, how many people were there anyways? Not counting the 400 Days people it looks like there's only like 10-15 people max. There were like 6-7 people on the roof at the end of the episode and probably a couple more defending inside.

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,


It's hard to judge the practicality of the compound, since the Walking Dead rarely focuses on logistics. You always have just enough bullets, except when you don't. Food is only an issue when it's an issue, etc. As for the population, Clementine was mostly kept in the prison section or escorted under guard from place to place, there might be a much larger "civilian" population that we just don't get much of a chance to see.

As for ending stuff, it's a tough situation for the writers. Clementine is the obvious successor to Lee, but there isn't really anyone else she could pass the torch to - that means they can't end the series by killing her unless they want to end on a seriously miserable and hopeless note, since nobody could pick up the thread. Then again, there aren't really any Happily Ever Afters in the Walking Dead, so it's hard to believably "end" the run in a decisive way.

Whatever they do, I hope they keep Sarah around for it, I think she's an interesting foil to Clementine and certainly provokes the right range of reactions from players, everything from "it's good Clementine has a normal friend!" to "she's a goddamn liability and I am pushing her down the Walker hole". Some decision like when Lee decided to drop Ben or not for being a liability might be a good way to sum up the whole "struggle to maintain humanity" thing, especially since it kind of relates to whether she'll grow up to be like Carver. Clem's got some messed up role models.

Comedy option - season ends with Clementine joining the protagonists in the comics, where she makes a cameo appearance in the actual comic once before getting eaten.

Dolash fucked around with this message at 03:31 on May 16, 2014

Ravenfood
Nov 4, 2011

laplace posted:

Don't they vaguely hint that something happened a while back to make Carver start acting more militaristic? I mean, Tavia really "believed" in the place, and in 400 days she even says there are tons of people there of all ages and denominations. It's quite different from the image we actually get when we're there, and I think *maybe* there were a few things that changed before this episode took place.
Bonnie essentially states it.

Allarion
May 16, 2009

がんばルビ!

computer parts posted:

What would be a novel idea is if there was a plague destroying everything and turning people to zombies like TWD...but the zombies have the same or less resistance to the natural environment, so the vast majority of them die after a month or two (also there's no "you die you turn" bullshit).


That's basically World War Z, the book version anyways.

Finisher1
Feb 21, 2008

IncendiaC posted:

Speaking of the settlement, how many people were there anyways? Not counting the 400 Days people it looks like there's only like 10-15 people max. There were like 6-7 people on the roof at the end of the episode and probably a couple more defending inside.

I assumed we were only seeing the prison part of the compound, and that there were more survivors in the main area.

kater
Nov 16, 2010

That felt like one of the weaker episodes overall.

Carver was a fun villain, but he wasn't around long enough. Sure he did a couple of hosed up things, but there wasn't really much tension. Kenny was never in any danger of dying twenty seconds after he shows up again. Killing Reggie really kind of ruins the tension more than builds any. It's like 'maybe this guy can be reasoned wit-nope, nevermind, he's insane, let's get the gently caress out of here.' The dopey redneck henchman was more interesting really. He seemed desperate to be a part of both cliques, I both hated him and felt bad for the guy.

I liked that you could spend the first part of the episode making GBS threads on Luke, but that felt bland too because he shows up again so quickly. Bonnie's conversation was pretty good at least.

No one else really did anything. Like, there were no real conversation trees or wander around and talk to people moments. Luke managed to do nothing, again. Rebecca's few moments were good. Like her sticking around with Kenny without an ounce of hesitation. I let the timer tick out on the decision to stay or go, not wanting to decide. It defaults to leaving, which was interesting. Carver's pathetic speech when you leave was pretty great.

The ending was lame though. Just cut to black after Yet Another Person Gets Biten?


I dunno, just felt pretty short without much happening, while at the same time it managed to burn through everything that's been built up.

Coolguye
Jul 6, 2011

Required by his programming!
I've generally liked this season more than the first, I think. It's got all the tension and uncertainty of the first season, but they seem to be pulling a lot of punches on the emotional terrorism. It's strange, I kind of felt like that was the defining thing in season 1 and would've told you that you could take it from me over my full and unopened wallet, but I don't miss it really. They do a good job of sucking me in and making me hold my breath without kicking me square in the nuts afterward.

Not that they've forgotten how. I played with you, doggins. :smith:

Seagull
Oct 9, 2012

give me a chip

kater posted:

The ending was lame though. Just cut to black after Yet Another Person Gets Biten?

I take it you killed the zombie :v:

THE PWNER
Sep 7, 2006

by merry exmarx

kater posted:

Just cut to black after Yet Another Person Gets Biten?

I did it the other way around and the ending pretty much floored me. the slow realization over about 5 seconds that yes, that's a jagged bone sticking out of where your arm was. And what do you mean yet another person gets bitten anyway? There have actually been relatively few Bite Deaths so far. Only 1 guaranteed one.


quote:

I dunno, just felt pretty short without much happening

It had pacing issues, but the ending sequence more than made up for them for me. poo poo went down.

laplace
Oct 9, 2012

kcab dneb smra ym semitemos tub ,reh wonk I ekil leef I
This is probably my favorite episode so far as a whole, and it is the episode that took me the longest other than S1E4.

not an endorsement
Mar 14, 2008


Personally, I think it's problematic that a sitting Senator has a racial slur for a last name.



computer parts posted:

Honestly the worst part about TWD is that there's always an army of zombies the writer can call forth to destroy everyone's plans in order to get them to scatter again.

What would be a novel idea is if there was a plague destroying everything and turning people to zombies like TWD...but the zombies have the same or less resistance to the natural environment, so the vast majority of them die after a month or two (also there's no "you die you turn" bullshit).

That would make actual rebuilding possible and still allow the meat of the series to exist - crazy bandits and warlords that want to gently caress everyone up.

TWD zombies don't really climb, right? I think an arc of a mountain settlement or something could be done in-universe where zombies are almost not in the picture at all but the usual supply problems would be.

Anyway, appreciated the parallel between Clem getting smacked, which is still cringe-inducing but otherwise easy to bounce back from, and Sarah, which was downright monstrous and damaging. Kind of partly due to who it came from, obviously, but just another highlight of the sheer difference in mental age and resilience between the two girls. I really wonder how Sarah will remember her father if we catch up to her alive again; have a sneaking suspicion it might be determined with that one comforting dialogue choice.

Coolguye
Jul 6, 2011

Required by his programming!

Feminition posted:

Anyway, appreciated the parallel between Clem getting smacked, which is still cringe-inducing but otherwise easy to bounce back from, and Sarah, which was downright monstrous and damaging. Kind of partly due to who it came from, obviously, but just another highlight of the sheer difference in mental age and resilience between the two girls. I really wonder how Sarah will remember her father if we catch up to her alive again; have a sneaking suspicion it might be determined with that one comforting dialogue choice.
Clem got rocked with the butt of an AK-47, I'm pretty sure she got the worse of the smacks from a physical trauma perspective. That said, yeah, Sarah definitely took her hit a lot harder mentally.

laplace
Oct 9, 2012

kcab dneb smra ym semitemos tub ,reh wonk I ekil leef I
The thing is, it's established that Clem can Withstand pain and torture because, in a sort of fridge terrifying reveal, Christa taught her how.

So seeing her Get smacked by the butt of a gun and come out with a bruise and a scrape only visually strengthens Clem's resolve and determination -- It's less a physical attack on her "Body" than it is a symbolic gesture of the obstacles she must overcome From a writing standpoint. On the otherhand, Sarah gets the poo poo smacked out of her by her father, who was previously her "protector", for literally just being herself (a goofy little girl with no friends). Not only is this possibly her first "physical interaction" with any of the actual characters so far, it's also a really thematically aggressive action.

So basically what I'm saying is Clem getting hit isn't as "shocking" because the writers are deliberately positing Clem as a character who can not only handle it, but who is operating on a different set of physical symbols/themes than, for example, Sarah. We've literally been forced to be compliant in Clem shoving a needle through her arm, because it's what needs to be done and both Clem and the player knows it. When we see her get hit, it's a product of a choice we've made, and we know that it was a "necessary" outcome. What happened to Sarah, on the other hand, is an aggressive reversal of her character's established symbols, and was due to nothing except a man with a grudge. That's what makes it so monstrous.

:eng101: Writing and Game design!

laplace fucked around with this message at 09:20 on May 16, 2014

Verviticus
Mar 13, 2006

I'm just a total piece of shit and I'm not sure why I keep posting on this site. Christ, I have spent years with idiots giving me bad advice about online dating and haven't noticed that the thread I'm in selects for people that can't talk to people worth a damn.

laplace posted:

The thing is, it's established that Clem can Withstand pain and torture because, in a sort of fridge terrifying reveal, Christa taught her how.

I went through the dialogue that talks about this but missed the latter part. How do you know christa taught her

Judge Tesla
Oct 29, 2011

:frogsiren:
I'll agree with posters above about the Magical Plot Zombies that only show up to gently caress everything up, it makes Carver look hilariously incompetent as his cardboard defenses would last seconds against the gigantic horde that was nearby, and he even knew about the mega horde, which made it worse.

I liked the episode but the mega horde showing up felt a little lame too me, it'd be really loving loud as well.

OldMemes
Sep 5, 2011

I have to go now. My planet needs me.

Judge Tesla posted:

I'll agree with posters above about the Magical Plot Zombies that only show up to gently caress everything up, it makes Carver look hilariously incompetent as his cardboard defenses would last seconds against the gigantic horde that was nearby, and he even knew about the mega horde, which made it worse.

I liked the episode but the mega horde showing up felt a little lame too me, it'd be really loving loud as well.


They did establish the hoard being there throughout the episode at least. Chekhov's gun and that.

laplace
Oct 9, 2012

kcab dneb smra ym semitemos tub ,reh wonk I ekil leef I

Verviticus posted:

I went through the dialogue that talks about this but missed the latter part. How do you know christa taught her

She explains in episode 1 that Christa taught her how to do amateur surgery using herself. "Just like Christa taught me... This is gonna suck." Add that to the whole "You know, You can control pain. It takes some practice... but..." you can put two and two together pretty well.

edit: I'm not saying that Christa casually waterboarded clementine in an attempt to make her grow up or anything, just that pretty much all of Clem's harder survival skills come from her.

laplace fucked around with this message at 14:10 on May 16, 2014

not an endorsement
Mar 14, 2008


Personally, I think it's problematic that a sitting Senator has a racial slur for a last name.



Wait, did anyone else get backhanded by Carver immediately after getting out of the truck? I know the whole Troy hitting you with the gun is universal, but I kinda assumed the other one was also permanently there for everyone.

Sushipants
Sep 8, 2010

Feminition posted:

Wait, did anyone else get backhanded by Carver immediately after getting out of the truck? I know the whole Troy hitting you with the gun is universal, but I kinda assumed the other one was also permanently there for everyone.

You only get smacked if you stare him down. I apologized, and he immediately went all nice-guy "Well, we'll just chalk it up to a lesson learned, little lady" *smiles*

Also, if you hold back Sarita instead of helping Kenny, you don't get hit by Troy.

Judge Tesla
Oct 29, 2011

:frogsiren:

Feminition posted:

Wait, did anyone else get backhanded by Carver immediately after getting out of the truck? I know the whole Troy hitting you with the gun is universal, but I kinda assumed the other one was also permanently there for everyone.

Is that the part where he tells you that its rude to listen in on people's conversations? I got backhanded by choosing the "Stare Silently" option, the other choices don't get you a smack I believe.

Spalec
Apr 16, 2010
I love how there were two chances where the choice was just [glare] at someone. I hope they keep letting you do that, just stare someone down. Change the '...' dialogue option and make Clem the disapproving stink-eye master.

Max
Nov 30, 2002

Judge Tesla posted:

Is that the part where he tells you that its rude to listen in on people's conversations? I got backhanded by choosing the "Stare Silently" option, the other choices don't get you a smack I believe.

Yeah, I told him that the walkie talkie got me in trouble once. He said "Good, don't gently caress with ours" and walked off.

Budget Prefuse
Sep 26, 2011

Judge Tesla posted:

Is that the part where he tells you that its rude to listen in on people's conversations? I got backhanded by choosing the "Stare Silently" option, the other choices don't get you a smack I believe.
sarcastically saying "i know" also gets you smacked

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,


Spalec posted:

I love how there were two chances where the choice was just [glare] at someone. I hope they keep letting you do that, just stare someone down. Change the '...' dialogue option and make Clem the disapproving stink-eye master.

Was glaring different than just picking silence, then? I figured maybe they thought people had become desensitized to the silence option and had started to throw in staredowns to make it clear that Clem's being aggressively silent.

Mokinokaro
Sep 11, 2001

At the end of everything, hold onto anything



Fun Shoe

Judge Tesla posted:

I'll agree with posters above about the Magical Plot Zombies that only show up to gently caress everything up, it makes Carver look hilariously incompetent as his cardboard defenses would last seconds against the gigantic horde that was nearby, and he even knew about the mega horde, which made it worse.

I liked the episode but the mega horde showing up felt a little lame too me, it'd be really loving loud as well.


Carver knew they were there. The plan was probably to just hole up in the store for a week or so until they passed. How he planned to do that with people in the outer yard and a fresh corpse on the ground is anyone's guess but TWD stories are heavily reliant on human error.

THE PWNER
Sep 7, 2006

by merry exmarx

Dolash posted:

Was glaring different than just picking silence, then? I figured maybe they thought people had become desensitized to the silence option and had started to throw in staredowns to make it clear that Clem's being aggressively silent.

It was actually there in Episode 1 too. You can give Nick the death stare after he almost shoots you.

Shard
Jul 30, 2005

There are a lot of emotionally powerful moments in the Walking Dead so far. Which one did you find the most powerful? For me it will always be Finding out Duck was bitten and everything that happened as a result of that . Before that, people had died yeah, but nothing like this. After that, I knew nothing was off limits.

Adbot
ADBOT LOVES YOU

THE PWNER
Sep 7, 2006

by merry exmarx

Spikeguy posted:

There are a lot of emotionally powerful moments in the Walking Dead so far. Which one did you find the most powerful? For me it will always be Finding out Duck was bitten and everything that happened as a result of that . Before that, people had died yeah, but nothing like this. After that, I knew nothing was off limits.

Regardless of how much I had to suspend disbelief for it, when Kenny showed up in episode 2 I got out of my chair and walked in circles for a bit. I figured it was either him or Lily, but even though I expected it, it still got me.

Of course there's always the ending of season 1 too, but that's kinda cheating.

  • Locked thread