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Only in this thread would someone say "you ain't a true collector unless you have [x obscure developer item]" and be met with a "o rly" image response
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# ? Jun 6, 2014 01:19 |
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# ? Jun 11, 2024 16:13 |
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Quidnose posted:Only in this thread would someone say "you ain't a true collector unless you have [x obscure developer item]" and be met with a "o rly" image response It's a good learning experience for some of us. I had no idea there was a Test PS3. I now need to find one.
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# ? Jun 6, 2014 01:27 |
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For those of you who don't read the 3DS thread, Natsume announced they're bringing the new Ressha de Iko/Take the A-Train game for 3DS in North America:quote:Combining the best of both city simulation games and transportation simulation games, A-Train: City Simulator for 3DS is sure to be a hit with fans of both genres! As the newly promoted head of the local transportation agency, it’s your job to make sure that both the city and its transportation system run smoothly! From buses, trains, and subways, you’ll have to think about the best way to incorporate these into the city while avoiding possible bottlenecks and frustrated citizens!
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# ? Jun 6, 2014 01:28 |
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BisterdDave posted:It's a good learning experience for some of us. I had no idea there was a Test PS3. I now need to find one. It's not as necessary since I can only think of one region-locked PS3 game. Being able to up- and downgrade at will is nice, though, so I was able to downgrade to 3.50 with one PUP then update to a 4.50 DEX CFW. e: Though I will say the existence of this option entirely justifies it :v Only Shallow fucked around with this message at 01:57 on Jun 6, 2014 |
# ? Jun 6, 2014 01:38 |
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BisterdDave posted:It's a good learning experience for some of us. I had no idea there was a Test PS3. I now need to find one. Technically, a PS3 Testkit is just a factory-fresh fat PS3 with the Testkit firmware. I can verify this from experience, as I have flashed fat PS3s into Testkits and vice versa.
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# ? Jun 6, 2014 02:22 |
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PaletteSwappedNinja posted:For those of you who don't read the 3DS thread, Natsume announced they're bringing the new Ressha de Iko/Take the A-Train game for 3DS in North America: Nice. I just got A-Train 8 a little while ago for my PC and haven't been able to dig into it much, but putting a building game on a portable system is always nice. Only Shallow posted:It's not as necessary since I can only think of one region-locked PS3 game. There's actually two of them that I can recall but the other one is a really special situation where the movie included as a bonus on the disk was the hang up rather than trying to region protect the game. Random Stranger fucked around with this message at 02:27 on Jun 6, 2014 |
# ? Jun 6, 2014 02:25 |
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SilentW posted:Technically, a PS3 Testkit is just a factory-fresh fat PS3 with the Testkit firmware. I can verify this from experience, as I have flashed fat PS3s into Testkits and vice versa. Although that sounds great, it would bother me knowing it's not the real thing. This is what keeps me from getting flash carts. Only Shallow posted:e: Though I will say the existence of this option entirely justifies it :v Can you explain what this option does? BisterdDave fucked around with this message at 02:38 on Jun 6, 2014 |
# ? Jun 6, 2014 02:36 |
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BisterdDave posted:Can you explain what this option does? Sets the PS3 to use Circle as the main selection button instead of X, for some reason it was switched on US systems going back to the PS2 days. If you look at the layout it's obvious circle was supposed to be "yes" and X "no" and that's how it is on Japanese systems.
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# ? Jun 6, 2014 02:42 |
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BisterdDave posted:Can you explain what this option does? That is awesome if it is what I think it is. On Japanese Playstation systems, O is "accept" and X is "cancel." On Western systems this is reversed. There is no way to override this setting on a stock system. Furthermore, game programming can take one of two approaches: Either a game will be programmed to "use O and X" or a game will be programmed to "use the accept button and the cancel button." The problem is if you're using an American PS3 or PS4 this will be reversed, so for example I'll be playing a Japanese Yakuza game and get a button prompt telling me to press O, except I have to push X. But only for certain prompts, others are programmed differently and work normally.
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# ? Jun 6, 2014 02:45 |
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d0s posted:Sets the PS3 to use Circle as the main selection button instead of X, for some reason it was switched on US systems going back to the PS2 days. If you look at the layout it's obvious circle was supposed to be "yes" and X "no" and that's how it is on Japanese systems. It is a neat option, but I'm fine with muscle-memory telling me to press X for "yes". Since I love watching cutscenes in games, I hate how pressing "Start" in hopes of just pausing the cutscene will actually skip the whole thing. This always happens during the intro too, so you either suck it up and move on, or restart just to watch it. BisterdDave fucked around with this message at 03:03 on Jun 6, 2014 |
# ? Jun 6, 2014 02:59 |
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BisterdDave posted:It is a neat option, but I'm fine with muscle-memory telling me to press X for "yes". Never play a Japanese version of a game.
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# ? Jun 6, 2014 03:00 |
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d0s posted:Sets the PS3 to use Circle as the main selection button instead of X, for some reason it was switched on US systems going back to the PS2 days. If you look at the layout it's obvious circle was supposed to be "yes" and X "no" and that's how it is on Japanese systems. That option exists on regular PS3's as well, doesn't it? I thought I stumbled across it but it turned out that not every game recognized the setting.
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# ? Jun 6, 2014 03:01 |
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Japanese Yakuza games get a bit finicky about that sometimes. It's mildly irritating.
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# ? Jun 6, 2014 03:03 |
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univbee posted:Never play a Japanese version of a game. I can adapt if the game is good enough. I think the harder part would be knowing what the game is saying and when it's asking for my yes or no input.
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# ? Jun 6, 2014 03:11 |
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SilentW posted:Technically, a PS3 Testkit is just a factory-fresh fat PS3 with the Testkit firmware. I can verify this from experience, as I have flashed fat PS3s into Testkits and vice versa. Sony likes to break those so I wouldn't bother if the real thing is available.
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# ? Jun 6, 2014 03:34 |
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Ok so I randomly come across a picture that has raised a pretty big question, and one I've never once thought about. What's the story with the TMNT cover art? Obviously I realize they are in (I think/assume) comic mode and aren't wearing their tv show colors, but what's the scoop with this full on picture? What's the original image from or based on? -- I'm looking at my TMNT box now (which is beat up to poo poo I must add) and whoaaaa I never noticed the image wraps around the side too!! --- Found this randomly too haha Tyson Tomko fucked around with this message at 04:43 on Jun 6, 2014 |
# ? Jun 6, 2014 04:39 |
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time It's depicting a scene from issue 4 of Mirage (the original TMNT comics all other TMNT things spawned from). Yeah, they wear all red. The machine they are standing on is a Transmat machine, which is basically a device that warps stuff across space. The dudes they are fighting are Utroms. They are little brain-ish aliens that use man-shaped robot suits to blend in with humans. You can see the suit closest the the camera has a skin-like covering that is falling off. Anyway the turtles break into the Utrom's building and the art is based on a battle that happened then. Then the Transmat sends them off to another planet and they go on a space adventure. The art was used as the issue's cover. http://turtlepedia.wikia.com/wiki/Teenage_Mutant_Ninja_Turtles_issue_4_%28Mirage%29
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# ? Jun 6, 2014 05:02 |
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drat! I'm glad I checked this thread again before going to bed because that was interesting and cool as hell to read. I can even see the teleportation "sparkles" now that I look at it again. Thanks for the coolness man. VVV Just to clarify my coolness, I was aware they all wore red but had no clue about pretty much anything else. The Utroms and transmat seem cool as hell. Tyson Tomko fucked around with this message at 06:01 on Jun 6, 2014 |
# ? Jun 6, 2014 05:22 |
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The cover's based on the original Mirage TMNT comics, where every turtle had a red bandana. edit: goddamn it Just to make this post not worthless, TMNT 3: The Manhattan Project also features another Mirage Comics TMNT villain on the cover: the Triceratons!
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# ? Jun 6, 2014 05:57 |
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My dad got me that game for me as a kid and that always confused the poo poo out of me. To say my mind has been blown is an understatement, thanks for the full digest on the pic. My step brother will poo poo his pants tomorrow when we talk about it. Since we have someone that knows TMNT, what brought about the change from all red to the colored bandanas? Just a new series in the comic?
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# ? Jun 6, 2014 05:59 |
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flyboi posted:
It was the original TV show so they could tell them apart and make it so you could sell toys.
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# ? Jun 6, 2014 06:05 |
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Silhouette posted:Just to make this post not worthless, TMNT 3: The Manhattan Project also features another Mirage Comics TMNT villain on the cover: the Triceratons! Which were introduced in the arc that started at the aforementioned transmat fight! Casey is on that cover too, barely, on the far side. The Taint Reaper posted:It was the original TV show so they could tell them apart and make it so you could sell toys. This is pretty much it, yeah. Somewhere in the negotiations with Playmates toys, probably. Light Gun Man fucked around with this message at 06:32 on Jun 6, 2014 |
# ? Jun 6, 2014 06:29 |
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It's been forever since I read the comics but I remember the turtles individual personalities being far less exaggerated and distinct in them, so the sort of uniform bandanna made sense for a gang of vengeful murderers.
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# ? Jun 6, 2014 07:15 |
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Just came across this translated excerpt from Ken Sugimori's art book - apparently Sega gave them (Game Freak) the option of making a Phantasy Star sequel, but he chose to make Magical Taruruto-kun instead. Oh, what could have been... http://www.siliconera.com/2014/06/05/manga-artist-game-designer-ken-sugimoris-work-pokmon/
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# ? Jun 6, 2014 07:35 |
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Tyson Tomko posted:drat! I'm glad I checked this thread again before going to bed because that was interesting and cool as hell to read. I can even see the teleportation "sparkles" now that I look at it again. Thanks for the coolness man. If I remember correctly the 4kids tv show (mid 2000s) did an arc based on the stuff that was just described to you. Utrons, transportation to another world, Triceritons, etc.
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# ? Jun 6, 2014 07:43 |
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Yeah the 2003 show had a LOT of episodes that were fairly straight adaptations of Mirage issues. VVVV: Yeah it is a fun show. 2003 may be my personal overall favorite of the shows though. PaletteSwappedNinja posted:Just came across this translated excerpt from Ken Sugimori's art book - apparently Sega gave them (Game Freak) the option of making a Phantasy Star sequel, but he chose to make Magical Taruruto-kun instead. Oh, what could have been... Sugimori's old website had some drawings he did (presumably more recently) of some Phantasy Star characters. If you look at his twitter pictures he actually comes off as a Sega fan, it is interesting. I wonder which Phantasy Start this would have been, two or three maybe? Light Gun Man fucked around with this message at 08:10 on Jun 6, 2014 |
# ? Jun 6, 2014 08:03 |
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Light Gun Man posted:Yeah the 2003 show had a LOT of episodes that were fairly straight adaptations of Mirage issues. the new show in nick isn't bad either, it had Rosanne barr voice Krang Prime.
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# ? Jun 6, 2014 08:08 |
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I just found out that apparently Battle Arena Toshinden was made without a dev kit or API. That's fairly impressive considering that game was considered somewhat of a graphical and audio powerhouse when it first came out on PS1. Too be fair, a lot of cool games have been made by people who built their own dev software (Quinty!) but the idea of doing it for what was at the time a genre where companies went to flex their graphical muscle is cool.
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# ? Jun 6, 2014 08:15 |
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OK, now that I (finally) have some chargers in hand, my Game Boy Advance SP, Nintendo DS Lite, and (new old) Game Boy Color are all back up and running. Please suggest unto me your favorite GB Advance, DS, and GB/GBC games so I can start adding to the paltry selections I happen to have with me at the moment. Once I pick up a charger for my PSP, I'll be back with a similar request, so if you feel so inclined, go ahead and suggest PSP games too. I only brought Space Invaders Extreme, Every Extend Extra, and Lumines with me when I moved (the rest are in storage).
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# ? Jun 6, 2014 08:23 |
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Light Gun Man posted:Sugimori's old website had some drawings he did (presumably more recently) of some Phantasy Star characters. If you look at his twitter pictures he actually comes off as a Sega fan, it is interesting. Well, Phantasy Star 3 came out in Japan in 1990, and Taruruto-kun came out in 1992, so you'd imagine it'd have to be after PS3, at least. I figured it might have been a bit later, seeing as they said they were offered a game based on a fast food franchise which sounds like it may have been offered to Treasure (McDonalds' Treasure Land Adventure), but who knows. PaletteSwappedNinja fucked around with this message at 08:30 on Jun 6, 2014 |
# ? Jun 6, 2014 08:23 |
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minidracula posted:
Not knowing your current selection of games, you can't go wrong with the Castlevania's for NDS and GBA. Also, for the GBA, the Zelda titles (Minish Cap and 4 swords) for GBA, warioware for mini games. The two Metriod titles for GBA are also pretty good. They remade Final Fantasy 1 and 2, and the 6th one as well. Gameboy and GBC, tetris or Picross is a good choice, the Zelda titles are good. I'm kind of the person that loves to crank on puzzle games or RPG's for the GB and GBC as a lot of action or adventure games are really short. Any of the Final Fantasy's or Ultima games are good for RPG. Pokemon, if that is what you are into.
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# ? Jun 6, 2014 13:19 |
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minidracula posted:OK, now that I (finally) have some chargers in hand, my Game Boy Advance SP, Nintendo DS Lite, and (new old) Game Boy Color are all back up and running. Mega Man & Bass on GBA -- 99% of the time this game is in the GBA slot of my DS fat because it looks awesome and is fun as poo poo to play. Final Fantasy Legends 2 on GB -- I've never played the first one and still need to, but when I got this for $5 from a kid mid bus trip in 7th grade to 6 Flags I was pumped. AMAZING music, fantastic story, would recommend to absolutely anyone old enough to enjoy RPGs. I'm a huge fan of laid back turned based RPGs so if that's not your thing pass on it. Metroid Classic Series GBA -- Nothing super new or different compared to the NES Metroid, but I seem to see this cheap all over the place and it's worth it if only to pop in every once in a while for the music alone haha. Ace Attorney games on DS -- Game involving court cases, detective work, evidence gathering, proving people wrong, sounds lame and dry right? OBJECTION! It's so much fun and every one of the sequels is just as fun in my book. I haven't played the new 3DS one yet but definitely plan to.
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# ? Jun 6, 2014 14:28 |
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Tyson Tomko posted:drat! I'm glad I checked this thread again before going to bed because that was interesting and cool as hell to read. I can even see the teleportation "sparkles" now that I look at it again. Thanks for the coolness man. James Rolfe does a retrospective of the TMNT color comics collections which was an interesting watch because I've had a rocky relationship with the property. I never liked the show, which alienated me from a lot of friends who had TMNT themed parties every loving year. But I loved the movies (at one point I could recite the entirety of the first movie), video games, and the occasional Mirage comic which felt so unique set apart from the boring rear end X-TREME 90s style where everyone grits their teeth and flexes their muscles while not doing anything. Eastman and Laird were obviously influenced by manga and European comics (they even purchased the Heavy Metal label) and there were few American comics like it. I wish the Turtles would get some more video game love. I look at Rocksteady's Batman games and think how appropriate they would be with the turtles with the hybrid stealth/action gameplay. But that last Turtles game was gently caress awful and they somehow screwed up the remake of Turtles in Time, I don't understand how you can mess that game up it should build itself! minidracula posted:OK, now that I (finally) have some chargers in hand, my Game Boy Advance SP, Nintendo DS Lite, and (new old) Game Boy Color are all back up and running. Oh boy, to be ignorant of Nintendo's handheld library. I'll go with non-Nintendo choices because those are obvious Contra 4. This game will kick you in the crotch repeatedly. Dragon Quest 1-6 are available in their most playable forms. 100+ hours of classic RPG loving right there. Retro Game Challenge. RGC2 recently finished its translation patch. Ace Attorney series. They're all good, even the so-so Apollo Justice. Infinite Space is a very strange, hard, and engaging futuristic RPG. Astro Boy Omega Factor. Trust me on this one. I would go on but there's so many good games I'm just coming up empty. al-azad fucked around with this message at 14:45 on Jun 6, 2014 |
# ? Jun 6, 2014 14:34 |
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minidracula posted:OK, now that I (finally) have some chargers in hand, my Game Boy Advance SP, Nintendo DS Lite, and (new old) Game Boy Color are all back up and running. Retro Game Challenge for DS. This is a game loosely based off Game Center CX (although some of the references are removed in the official English version). It is a collection of old Famicom games, but it does the following amazing things to give you the full 80's gaming experience: 1. None of the games are actual Famicom games, they are Famicom-alikes but are drat near indistinguishable from actual similar Famicom games from that era. Think Mega Man 9/10. 2. You are given challenges by Arino's evil spirit to complete with each game. 3. You have been sent back in time and play with Arino as a child, who comments as you play (so if you grab a 1-up he'll go "Yeah! Extra Life!" and stuff like that). 4. The games are all good enough, relative to their "release year", to stand on their own merits, and can be played independently of the challenges. These are surprisingly deep games with secrets that pop up well beyond where the challenges for it ended. 5. Young Arino buys issues of "GameFan magazine", a Nintendo Power-alike you can rifle through, which will have a bunch of industry jokes (e.g. they keep hyping up an amazing RPG that's coming out really soon and keeps getting last-minute delays for something like 3 years) as well as things like cheat codes/continue codes to assist you in the challenges. The original Japanese version has pictures of various Game Center CX staff but they got replaced in the US release. The sequel just got an unofficial English patch. It's more of the same, but upgraded in a few ways: 1. There are now Sega-alike games. 2. There are other game genres, including a two-part Famicom Disk System-alike visual novel detective game. 3. There's a store you can visit which has remixed versions of the previous game's...games. Of course, since it isn't an official release you'll have to get a flash cart to play the second game.
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# ? Jun 6, 2014 14:48 |
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al-azad posted:Eastman and Laird were obviously influenced by manga and European comics (they even purchased the Heavy Metal label) and there were few American comics like it. "Purchased" Heavy Metal is an understatement. Eastman cast his wife as the lead on the second, reviled Heavy Metal movie, as well as modeled the character on her. And to bring this back around to retrogames, the game tie-in was infamously bad. I haven't thought of Heavy Metal F.A.K.K.² in years... Edit: So the copy I bought had a cover based on the movie poster. On the other hand, some people got this thing (, technically not but good luck explaining to your boss so ). Random Stranger fucked around with this message at 15:03 on Jun 6, 2014 |
# ? Jun 6, 2014 14:59 |
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minidracula posted:OK, now that I (finally) have some chargers in hand, my Game Boy Advance SP, Nintendo DS Lite, and (new old) Game Boy Color are all back up and running. I freaking loved the PSP to death so here's some: Ys 7 - Far and away one of the best games on the system. A fast-paced action RPG with tons of challenge and personality. Ys Oath in Felghana - Not as good as 7 but still an amazing Ys game. Final Fantasy 7 Crisis Core - Short (especially if you don't do every quest like I did) and sweet. It's hard to go back to normal 7 after playing this one, though, I can never stop thinking how much more entertaining it was to play as Zack instead of Cloud. Anyway it's more of an action RPG than anything else, and the load times will kick you in the balls sometimes, but it's fun and the story is engaging thanks to a likeable and relatable main character. Tactics Ogre - A really good tactics game. There's really not much more to it than that. The story is deep and gripping and the moral choices you make will weigh heavily on you as you ponder what path you want to take. A great game that pulls you in. Corpse Party - One of the better horror games out there. Don't let the anime characters and 16-bit RPG graphics fool you, this game will keep you up late at night. Make sure to play with headphones for full effect, since they used surround-sound recording. Valkyria Chronicles 2 - It's been said often that this is neither as good as 1 or 3, but it's still a very solid game. If you don't absolutely loathe high school anime hijinks (IE the stuff in this game that goes on between battles) then you should definitely pick it up. Dissidia 012 - Even if you're not a huge Final Fantasy fan, this is a fighting game you should check out. Don't bother with the original since 012 has all the content from that plus some new stuff. The only complaint I had was that you have to play through the new stuff to get to the old stuff, and I don't particularly like any of the new characters or care about their stories. That said it's fun and different and a must have for the system. Triply so if you're an FF fan. Legend of Heroes: Trails in the Sky - A really good JRPG. Persona 3 Portable - It's Persona 3 but you can play as a girl. Pangya Fantasy Golf - PSP's answer to Mario Golf. An absolutely amazing fun golf game that is one of those titles that can get even golf-haters like me enthralled. There's just enough anime magic BS thrown in to make it so you can become a pro without making perfect shots every time, and enough to do with the story mode and unlocking tournaments that even without friends to play against you can still get tons of hours of entertainment out of it. Castlevania Dracula X Chronicles - A remake of one of the best 'normal' (IE not Metroidvania) Castlevanias, and which bizarrely has the entirety of Symphony of the Night as an unlockable bonus. You'll just be stumbling through a stage and bam, you just unlocked a full version of one of the best games on the PS1, congrats. Amazing. PoPoLoCrois - Though it's not as good as the original games it's based on, it IS the only version of the PoPoLoCrois story available in English. The style and simplicity might not be for everyone, but it's a very charming and rare RPG that would look good in any collection. Final Fantasy 4 Complete Collection - Final Fantasy 4, plus The After Years which was previously only available as a Nintendo eShop download, plus a completely original (and completely short and pointless) Interlude to tie the two stories together. I would call this the definitive version of FF4 since it includes graphical updates as well as a remixed soundtrack, plus all the additions from the GBA version. Yeah the DS version has some stuff this one doesn't, but that's almost a completely different game by this point. This is still the best version of the game IMO. Those are my top recommends off the top of my head. I'm sure there's a few more I've forgotten about but I figure that should definitely be enough for now.
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# ? Jun 6, 2014 15:06 |
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Getsuya posted:Final Fantasy 4 Complete Collection - Final Fantasy 4, plus The After Years which was previously only available as a Nintendo eShop download, plus a completely original (and completely short and pointless) Interlude to tie the two stories together. I would call this the definitive version of FF4 since it includes graphical updates as well as a remixed soundtrack, plus all the additions from the GBA version. Yeah the DS version has some stuff this one doesn't, but that's almost a completely different game by this point. This is still the best version of the game IMO. Agreed, although the DS/iOS version has a slightly better translation (although without the GBA/After Years extras).
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# ? Jun 6, 2014 15:07 |
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minidracula posted:OK, now that I (finally) have some chargers in hand, my Game Boy Advance SP, Nintendo DS Lite, and (new old) Game Boy Color are all back up and running. Here's my list of musts for the DS: Ghost Trick Retro Game Challenge Elite Beat Agents Picross 3D Okamiden And here are some games that I really loved but wouldn't necessarily insist someone buy: Dragon Quest Heroes: Rocket Slime Chibi-Robo: Park Patrol Style Savvy (yes, really) Animal Crossing: Wild World Magician's Quest: Mysterious Times/Enchanted Folk and the School of Wizardry (depending on which region you're in) Every Professor Layton game Dragon Quest IX Also I would argue that every DS Dragon Quest port is the best Dragon Quest port, but I'll also readily admit that I haven't played any other ports of them. Still, they're really great.
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# ? Jun 6, 2014 15:16 |
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Wasn't acid supposed to post a picture of the carts that he did have by now?
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# ? Jun 6, 2014 15:28 |
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# ? Jun 11, 2024 16:13 |
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al-azad posted:James Rolfe does a retrospective of the TMNT color comics collections which was an interesting watch because I've had a rocky relationship with the property. I never liked the show, which alienated me from a lot of friends who had TMNT themed parties every loving year. But I loved the movies (at one point I could recite the entirety of the first movie), video games, and the occasional Mirage comic which felt so unique set apart from the boring rear end X-TREME 90s style where everyone grits their teeth and flexes their muscles while not doing anything. Eastman and Laird were obviously influenced by manga and European comics (they even purchased the Heavy Metal label) and there were few American comics like it. I would kill for a modern Turtles game done well. The old Turtles beat em ups I loved as a kid just don't do it for me at all anymore. Other than the Capcom D&D games, none of the old Capcom brawlers stand up for long with me at all.
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# ? Jun 6, 2014 15:31 |