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I myself would suggest Lupine. Or Ludmilla, I'm sure Necromantic is an equal opportunity employer.
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# ? Jun 7, 2014 01:26 |
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# ? Apr 27, 2024 07:31 |
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Minister Robathan posted:This is a great name, but with your username I would've expected something a tad different. I don't get it.
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# ? Jun 7, 2014 04:08 |
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Pavlov posted:I don't get it. I believe it was expected that you would make a reference to Ivan Pavlov's dog experiments.
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# ? Jun 7, 2014 04:12 |
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Yeah, I dunno, I might troll around the internet as a Russian psychologist, but it just doesn't seem "bloodbowl funny" enough.
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# ? Jun 7, 2014 04:17 |
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Pavlov posted:Yeah, I dunno, I might troll around the internet as a Russian psychologist, but it just doesn't seem "bloodbowl funny" enough. People are salivating for it!
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# ? Jun 7, 2014 06:43 |
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Look at all of you, assuming we'll have enough of a team left to be able to afford to replace Hungrylike.
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# ? Jun 7, 2014 06:58 |
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Even if both FGs and both Wights die, getting at least 1 wolf is more important than any other player.
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# ? Jun 7, 2014 07:07 |
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In the name of Great Russian experiments. Why not Laika for the new WW. First dog to die in space.
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# ? Jun 7, 2014 08:16 |
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Night10194 posted:I'd be way more okay with the Dwarf player if he was just gleeful about being history's greatest monster instead of defending his choice of teams. I agree, quite frankly he made the match boring as hell to watch, which is the worst part.
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# ? Jun 7, 2014 12:16 |
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Yvonmukluk posted:I agree, quite frankly he made the match boring as hell to watch, which is the worst part. Which is the OTHER problem with dwarves. They never switch sides or run catchers through. It's always the exact same game.
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# ? Jun 7, 2014 12:33 |
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Veloxyll posted:Which is the OTHER problem with dwarves. They never switch sides or run catchers through. It's always the exact same game. But CongoJack literally ran receivers through! Dwarves are boring as all hell, but these attacks on CJ are really unfair.
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# ? Jun 7, 2014 12:44 |
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Minister Robathan posted:But CongoJack literally ran receivers through! Dwarves are boring as all hell, but these attacks on CJ are really unfair. He plays Dwarves. He deserves everything he gets.
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# ? Jun 7, 2014 12:45 |
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Minister Robathan posted:But CongoJack literally ran receivers through! Dwarves are boring as all hell, but these attacks on CJ are really unfair. It was still a boring match, which is his own drat fault.
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# ? Jun 7, 2014 12:47 |
Well, my quest to maybe get a more interesting team together for a fun match just got set back again, as my latest team (High Elves) just got retired after playing against Goblins. Two deaths, one casualty with long-term implications, and still a third of the match to go. I abandoned and deleted the team after that. Some day I might manage to get a team together that doesn't fall apart after their third match. Four teams and counting so far. EDIT: Matches: 7. Casualties Sustained: 19. Killed: 5. CAS/Dead ratio: 26.32%. Average CAS/Dead ratio: 11.76%. Blood Bowl! TheMcD fucked around with this message at 14:56 on Jun 7, 2014 |
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# ? Jun 7, 2014 14:47 |
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Try Dwarves
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# ? Jun 7, 2014 15:39 |
TheMcD posted:Well, my quest to maybe get a more interesting team together for a fun match just got set back again, as my latest team (High Elves) just got retired after playing against Goblins. Two deaths, one casualty with long-term implications, and still a third of the match to go. I abandoned and deleted the team after that. Some day I might manage to get a team together that doesn't fall apart after their third match. Four teams and counting so far. Also, let's take bets for how many players are on the pitch by the end of this match. I'm going 6 for GNU.
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# ? Jun 7, 2014 16:21 |
jBrereton posted:Do you feel you're learning, though? Yeah, I'm starting to figure some things out, the big problem I had was that for some loving reason, the last two games I got into had a 40 second turn time as opposed to the regular 2 minutes, which seriously threw me off. Less time to think on my first Elf team caused me to make some stupid mistakes I wouldn't have made if I had more time to think. I'll go back to Undead again, this time try to actually protect my Ghouls and see where that leads me. I'm also feeling that the dice have been screwing me - which of course has to happen to some people just by the way statistics work. I had some good games, but casualties, even on rather strong teams, have been nailing me pretty hard. If I just keep at it, I should be able to get something together.
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# ? Jun 7, 2014 16:23 |
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TheMcD posted:Yeah, I'm starting to figure some things out, the big problem I had was that for some loving reason, the last two games I got into had a 40 second turn time as opposed to the regular 2 minutes, which seriously threw me off. Less time to think on my first Elf team caused me to make some stupid mistakes I wouldn't have made if I had more time to think. When you go into matchmaching and select the team/s you want to play with, there are 2 selections for minimum and maximum turn durations. You can go 40 seconds, 2 and 4 minutes, I think. Send me a challenge and we can be horrible against each other. Coach name same as forums name (without space). I don't guarantee you'll learn anything, but at least I wont quit until I'm down to 3 players.
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# ? Jun 7, 2014 16:29 |
Fat Samurai posted:When you go into matchmaching and select the team/s you want to play with, there are 2 selections for minimum and maximum turn durations. You can go 40 seconds, 2 and 4 minutes, I think. Which league? The goon one?
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# ? Jun 7, 2014 16:35 |
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TheMcD posted:Which league? The goon one? Auld and Goon. I have't tried the challenge system, so no idea how does it work.
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# ? Jun 7, 2014 16:38 |
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If you're both online you just click the team you want to challenge and punch the button. Most people play with 4 minute turns because sometimes you need to think about what you're gonna do for a bit.
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# ? Jun 7, 2014 16:42 |
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TheMcD posted:40 second turn time On this matchmaking screen before you go to play, set your minimum and maximum turn times to 4 minutes for all your teams. This being Cyanide, the fact that this option exists is not hinted at in the UI at all, and it only pops up after you click on a team. e- Second half will go up today, sorry about the longer wait
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# ? Jun 7, 2014 16:45 |
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Fat Samurai posted:When you go into matchmaching and select the team/s you want to play with, there are 2 selections for minimum and maximum turn durations. You can go 40 seconds, 2 and 4 minutes, I think. Correct! One thing to keep in mind with how cyanide is set up is that this particular setting is set per team, so you have to set it every time you make a team.
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# ? Jun 7, 2014 16:46 |
I prefer 2 minutes to 4. 4 minutes means you get tons of really achingly slow players in your matches. They're not even any tactically sharper, just more torpid.
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# ? Jun 7, 2014 18:25 |
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4 min is better. No rush and just press turn when you are done. Something like setting up tricky crowds and chain pushes demands a little bit more time. I just remembered that there are worse things out there then Dwarf coaches by the way. Amazon coaches and claw, mb, piling on chaos coaches. Both hose teams make dwarfs look like slightly bigger halflings.
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# ? Jun 7, 2014 18:54 |
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Amazons at least have the dignity of dying a lot. 4 minute turns main risk is to find that rare person that enjoys spending the first 2 minutes planning out his turns and then the last 2 maybe actually doing them.
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# ? Jun 7, 2014 18:59 |
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2 minutes is plenty of time to finish your turn unless you're a horrible slow player. Unfortunately cyanide (and the IRC ) is full of these so 4 minutes is standard among goons.
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# ? Jun 7, 2014 19:04 |
I like 4 minutes because I'm usually doing something else while playing, so I don't mind waiting, but I can deal with 2 minutes easily. 40 seconds is "oh god what the gently caress" level, though.
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# ? Jun 7, 2014 19:05 |
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MRLOLAST posted:4 min is better. No rush and just press turn when you are done. Something like setting up tricky crowds and chain pushes demands a little bit more time. I mean I get the claw pomb Chaos but Amazons? I mean I guess it's frustrating when it's hard to punch the other team and certainly amazons are hard to punch, especially at low-mid TVs, but when you do punch them they're pretty easy to hurt.
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# ? Jun 7, 2014 19:08 |
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MRLOLAST posted:4 min is better. No rush and just press turn when you are done. Something like setting up tricky crowds and chain pushes demands a little bit more time. You just don't have a proper appreciation for rowdy dogs whirling their shirts around their heads before murdering half/all of your team.
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# ? Jun 7, 2014 19:10 |
MRLOLAST posted:4 min is better. No rush and just press turn when you are done. Something like setting up tricky crowds and chain pushes demands a little bit more time.
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# ? Jun 7, 2014 19:34 |
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Agent355 posted:2 minutes is plenty of time to finish your turn unless you're a horrible slow player. Some turns just take longer. I like 4 minutes 99% oif the time since most turns don't take more than a minute or two but it's nice to have that extra time when you need it.
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# ? Jun 7, 2014 19:49 |
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jBrereton posted:Get good at geometry. I am pretty good at this game Just don't like the interface so much for cyanide so I take my time because the pathing is LOL.
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# ? Jun 7, 2014 19:50 |
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uPen posted:Some turns just take longer. I like 4 minutes 99% oif the time since most turns don't take more than a minute or two but it's nice to have that extra time when you need it. Personally I would rather give up that 1% of turns that would take longer than 2 minutes if it means I never had to wait more than 2 minutes for the other guy decide how he's going to throw his one block.
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# ? Jun 7, 2014 19:52 |
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Eh there's only a handful of goons that I would call slow players so 4 minutes is fine there. If you're playing in a public league sure it's nice to have the insurance.
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# ? Jun 7, 2014 19:53 |
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As somebody who has done an LP of this game, more than 50% of the people I played were ridiculously slow. Though more than one of them told me that was only because they wanted to do well for the LP, so take it as you will.
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# ? Jun 7, 2014 19:55 |
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Two minute turns are my favorite. I can usually hammer out a turn in about a minute and a half if I know my team well enough. I also prefer that my games take 45 minutes instead of like two hours.
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# ? Jun 7, 2014 20:07 |
Alright, so after playing two games with Fat Samurai (one being one where he immediately conceded because he accidentally picked his Dwarfs, which I was quite grateful for, and one being a competitive draw against Dark Elves where I had some terrible bad luck to start with) and playing one more game online against a new Chaos team, I've now got an Undead team with 1250 TV ready to play for the LP, so if Fairly Elected's TV is in that area, I could go. I'll make sure to keep that one around so I always have one. Also, here's a shot from the game against Chaos: It went quite well. Surprisingly so, considering the run of luck I've been having. I've already got four Ghouls and will be playing them all, so I hope I can have some fun with faster paced plays.
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# ? Jun 7, 2014 20:16 |
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MRLOLAST posted:I am pretty good at this game Just don't like the interface so much for cyanide so I take my time because the pathing is LOL. It just amazes me that in all of the new versions of the game cyanide sold, not one of the devs ever decided that spaces needing die rolls to reach should be visually flagged just like gfi's are when moving. It's not exactly the worlds most intensive game, so it's not like a less efficient path finding algorithm(probably necessary to decide which squares to color red or what have you) would kill them anyways.
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# ? Jun 7, 2014 20:23 |
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# ? Apr 27, 2024 07:31 |
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FoolyCharged posted:It just amazes me that in all of the new versions of the game cyanide sold, not one of the devs ever decided that spaces needing die rolls to reach should be visually flagged just like gfi's are when moving. It's not exactly the worlds most intensive game, so it's not like a less efficient path finding algorithm(probably necessary to decide which squares to color red or what have you) would kill them anyways. well Cyanide is literally like three people so I can understand them not changing a whole lot from version to version.
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# ? Jun 7, 2014 20:29 |