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Samurai Sanders posted:I still haven't seen a double combining super robot, where each part of it is made of multiple smaller robots that are already combined. Dairugger! AKA: Vehicle Voltron.
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# ? Jun 6, 2014 18:10 |
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# ? Apr 24, 2024 07:24 |
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Samurai Sanders posted:I still haven't seen a double combining super robot, where each part of it is made of multiple smaller robots that are already combined. Dairugger XV is basically this, 3 combining robots each of which are made of 5 combining mecha. edit: didn't see the new page :/
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# ? Jun 6, 2014 18:15 |
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Kanos posted:Both statements amount to "In order to get the Banpreios ready on the quick, they scrapped the separate units/combination functionality and fixed the thing together to rush it out in time to actually fight the Balmar/STMC/Buff Clan". Your focus is fragility, mine is time. I agree it doesn't really matter though so I'll drop it. That said, I would be happiest if we never saw or heard of Banpreios again, which rather tells you my opinion of it. Samurai Sanders posted:I still haven't seen a double combining super robot, where each part of it is made of multiple smaller robots that are already combined. Dairugger XV? I can't link it from my phone.
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# ? Jun 6, 2014 18:16 |
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Broken Loose posted:Dairugger XV is basically this, 3 combining robots each of which are made of 5 combining mecha. I would hardly call the three terrain vehicle configurations mecha though. They're pretty much vehicles stuck together to make something that's sorta vehicley, and they're mix-and-matched from the actual combination so they have to disassemble if they want to make Dairugger anyways. I think the idea was more along the lines of 'so what if we got all the Obari robots together where the Dancougars were the legs, the Gravions were the arms, and Dangaioh was the torso - it would admittedly be pretty drat awesome.
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# ? Jun 6, 2014 18:19 |
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Samurai Sanders posted:I still haven't seen a double combining super robot, where each part of it is made of multiple smaller robots that are already combined. Would Ultimate Gravion count? It's the combined form of the Sol Gravion and God Sigma Gravion which, while piloted solo, is still made up of Sandman's Gran Sigma and a second set of unmanned Gran Diva vehicles.
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# ? Jun 6, 2014 18:44 |
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Samurai Sanders posted:I still haven't seen a double combining super robot, where each part of it is made of multiple smaller robots that are already combined. There's one you might have forgotten.
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# ? Jun 6, 2014 18:46 |
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HitTheTargets posted:Man, that is not a question you want to apply real-world logic too. That combination that adds more moving parts and less structural integrity? Yes, it makes the robot stronger. This is what we choose to believe. Of course it's stronger, with a combination it can decombine, have Rai and Aya attack, then recombine for Ryusei's attack. That's way more damage than just Ryusei attacking!
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# ? Jun 6, 2014 18:50 |
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Gravion is a combination robot in the same way that Dancouger-Big-robot-puts-on-a-hat-and-shoes is kinda not really combined from smaller robots. Its one robot with some accessories slapped on.
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# ? Jun 6, 2014 18:52 |
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KoB posted:Gravion is a combination robot in the same way that Dancouger-Big-robot-puts-on-a-hat-and-shoes is kinda not really combined from smaller robots. Its one robot with some accessories slapped on. All of the accessories are autonomous units with their own pilots and full functionality, though, it's just that one of them is robot-shaped pre-combination. It's like saying Combattler isn't a combiner because it's composed of random drill cars and poo poo.
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# ? Jun 6, 2014 18:59 |
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Kanos posted:All of the accessories are autonomous units with their own pilots and full functionality, though, it's just that one of them is robot-shaped pre-combination. It's like saying Combattler isn't a combiner because it's composed of random drill cars and poo poo. I didnt say its not a combiner, Im saying theyre not mutliple robots combining into a larger robot like they were talking about (SRX), theyre more like a single robot that gains armor from the vehicles. Its one main robot that is enhanced from the combination and not multiple robots completely transforming into parts for a larger robot. Theyre both combiners, just different types.
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# ? Jun 6, 2014 19:08 |
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FINE, JESUS. https://www.youtube.com/watch?v=VyqPwmshOn4
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# ? Jun 6, 2014 19:13 |
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As someone who loves Neo, I'm ashamed I forgot about the Eldorans.
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# ? Jun 6, 2014 19:15 |
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As much as I like the more experimental SRW games I wish we could get a game with sprite versions of the Eldran shows.
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# ? Jun 6, 2014 19:16 |
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...IMO I wish UX had kept the style of the DS games instead of going halfway to the more Z-like artstyle. I find something about the DS ones appealing.
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# ? Jun 6, 2014 21:53 |
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Watched some SRW Z attack videos on a whim today, and I only just noticed that they got the GX's Satellite Cannon wrong on the attack animation, but get it right in the MAP attacks, both the Z1 sprite and the Z2 cut-in. That's... how does that even happen? EDIT: If you're not a massive Gundam X nerd like me, the GX's solar panels are supposed to move to its right shoulder when it does the Satellite Cannon. It's to allow the cannon itself to even go over the Gundam's shoulder. The GX can open the panels like in the first picture, but that's for flight mode. BlitzBlast fucked around with this message at 05:06 on Jun 10, 2014 |
# ? Jun 10, 2014 04:57 |
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As I type this I realize I can probably check by going over allies in the aoe and seeing if they have a hit percentage or not, but is there any way to see if a map attack will hit allied units or not?
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# ? Jun 11, 2014 19:43 |
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EthanSteele posted:As I type this I realize I can probably check by going over allies in the aoe and seeing if they have a hit percentage or not, but is there any way to see if a map attack will hit allied units or not? It says in the little MAP attack overview. Z2 example because it's the only one I have handy: It's the second thing on the last line (lit. Enemy/Ally Distinction). 無効 hits allies. 有効 doesn't.
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# ? Jun 11, 2014 19:51 |
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generally though, most everything hits allies unless there's a specific reason why it wouldn't. The only MAP attack in Z2/Z2.2 that's ally friendly that I can think of is Kira's.
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# ? Jun 11, 2014 19:52 |
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Endorph posted:generally though, most everything hits allies unless there's a specific reason why it wouldn't. The only MAP attack in Z2/Z2.2 that's ally friendly that I can think of is Kira's. I just looked it up; the only ones that have it in the first Z2 are Super Dragoon, the Leviadamon's Lightning Burst, and Geiltiran's Infinity Nova.
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# ? Jun 11, 2014 20:03 |
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Please let this return in Z3.2.....
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# ? Jun 11, 2014 20:15 |
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Endorph posted:generally though, most everything hits allies unless there's a specific reason why it wouldn't. The only MAP attack in Z2/Z2.2 that's ally friendly that I can think of is Kira's. I remember being absurdly careful with Cyflash in my first playthrough of OG1 because I was sure it would hurt allies. I'm honestly still not sure why it doesn't.
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# ? Jun 13, 2014 00:23 |
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BlitzBlast posted:I remember being absurdly careful with Cyflash in my first playthrough of OG1 because I was sure it would hurt allies. I'm honestly still not sure why it doesn't. Because it didn't in SRW2 and it's been like that forever since because tradition. It's just part of Cybuster and Valsione.
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# ? Jun 13, 2014 00:26 |
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BlitzBlast posted:I remember being absurdly careful with Cyflash in my first playthrough of OG1 because I was sure it would hurt allies. I'm honestly still not sure why it doesn't. Because it's literally magic.
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# ? Jun 13, 2014 00:27 |
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Eternal Volfogg posted:Please let this return in Z3.2..... Final Obari special with it, God Sigma Gravion and both Dancougars. I'd also really like vanilla Aquarion back. I know that EVOL makes that impossible, but Apollo and crew are infinitely more tolerable than Amata's gang.
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# ? Jun 13, 2014 00:32 |
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TheManSeries posted:Final Obari special with it, God Sigma Gravion and both Dancougars. Amata's crew are infinitely more likeable, interesting, and developed as characters than anyone in the original Aquarion, with the exception that Apollo and Silvia were a drat sight better than Amata and Mikono.
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# ? Jun 13, 2014 00:50 |
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Kanos posted:Amata's crew are infinitely more likeable, interesting, and developed as characters than anyone in the original Aquarion, with the exception that Apollo and Silvia were a drat sight better than Amata and Mikono. EVOL doesn't have Pierre, meaning you are wrong. (I've never seen EVOL, mind, Pierre is just awesome.)
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# ? Jun 13, 2014 00:52 |
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BlitzBlast posted:I remember being absurdly careful with Cyflash in my first playthrough of OG1 because I was sure it would hurt allies. I'm honestly still not sure why it doesn't. I thought in MK1 they just said thats how they made cyflash, because it was such a huge pain in the rear end that every other masoukishin would hit allies with their map attacks.
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# ? Jun 13, 2014 00:54 |
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Man whoever it is that does these translations is so hilariously bad haha
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# ? Jun 13, 2014 00:54 |
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Hellioning posted:EVOL doesn't have Pierre, meaning you are wrong. Andy is almost literally Pierre except with actual character development.
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# ? Jun 13, 2014 02:28 |
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Andy has more development than Pierre did. The original Aquarion crew pretty much didn't have much character development at all outside of the core trio. Also the guy that got turned into a weird angel-cyborg-hybrid I guess.
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# ? Jun 13, 2014 02:35 |
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Rascyc posted:Man whoever it is that does these translations is so hilariously bad haha I figure they took the translated captions and just replaced the katakana gibberish with english terms.
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# ? Jun 13, 2014 11:02 |
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So, in the end, did anyone here play all the DLC maps for Z3-1? Are any of them particularly worth getting (I have 700 yen sitting in my account), or is it pointless unless it's all of them?
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# ? Jun 14, 2014 06:03 |
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I bought them all with spare PSN yen. There's no narrative thread between them, so don't worry about cherrypicking. The only one I'd recommend for entertainment value is the late game one where everybody discusses their love lives. That one has some nice short conversations, like Aoi hitting on Takeru. Otherwise, just pick whatever overpowered item you want to buy 1 more of.
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# ? Jun 14, 2014 06:14 |
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https://www.youtube.com/watch?v=gmwueiCiPn8 Z3.1's mission 57 has been subbed.
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# ? Jun 14, 2014 21:11 |
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"Ba'al is bad, but being 14 years old forever is even worse!!" is the most Evangelion of lines.
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# ? Jun 14, 2014 21:50 |
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Brunom1 posted:https://www.youtube.com/watch?v=gmwueiCiPn8 ouch
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# ? Jun 14, 2014 21:57 |
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Brunom1 posted:https://www.youtube.com/watch?v=gmwueiCiPn8
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# ? Jun 14, 2014 23:42 |
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Rascyc posted:warning turn your audio way down for anyone who watches this It does say to turn your volume down at the 23 minute mark in the description. That sequence was great though, it's like some kind of Rube Goldberg machine of plot devices.
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# ? Jun 16, 2014 13:54 |
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So, who has played Dark Prison? Is it worth the price? I was at the Book-Off here and town the other day and saw the Whatever Battle/Dark Prison double pack used for $40, and considered it before I remembered that the Dark Prison part is just a download code and would almost certainly have been used already, but it did remind me that that is a recent SRW game I haven't played yet.
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# ? Jun 17, 2014 05:25 |
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# ? Apr 24, 2024 07:24 |
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Hm, nobody huh? Well, maybe I'll put down the 3000 yen or whatever and try it.
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# ? Jun 17, 2014 18:26 |