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Forums went down due to an emission.
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# ? Jun 26, 2014 10:44 |
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# ? Apr 20, 2024 00:17 |
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Fosson posted:So Ddraig. Your hate for Misery makes me think that their devs brought down the forums just to silence us while the Areal kickstarter took off. Have you or any other stalker goons been following that mess in the past day? gently caress. I only just found out about that, what's the gossip? I would profess that I hope it is good but I'm a fool, right? - Oh, I did think it was odd that the AREAL video had so much stalker footage in it, poorly labelled as such.. xutech fucked around with this message at 11:56 on Jun 26, 2014 |
# ? Jun 26, 2014 11:12 |
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Ddraig's (justified) opinion of the Misery mod team notwithstanding here's their conclusion on why AREAL is a scam. e: at the bottom of that page they have links to other sites claiming the same thing SaltyJesus fucked around with this message at 18:11 on Jun 26, 2014 |
# ? Jun 26, 2014 18:06 |
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All the pieces fall into place. Make a mod that is broken as all gently caress, make no attempt to fix it or explain obvious bugs as gameplay decisions, and then when all the sensible people leave and you only have dedicated fanboys who worship the ground they walk on and will see no ill mention towards their favourite mod... Then release a kickstarter, fleece them for everything they've got then release a subpar product, assuming it even gets released at all. E: oh wait, that's not the Misery kickstarter. Still, I hold by my opinion. Anyone who gives money to MDT is a loving fool. Rush Limbo fucked around with this message at 19:14 on Jun 26, 2014 |
# ? Jun 26, 2014 19:11 |
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Your blind rage whenever MDT is brought up is hilarious. Games > S.T.A.L.K.E.R. General: "Misery 2.0 Out. British man goes on a murder-suicide rampage."
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# ? Jun 26, 2014 19:33 |
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Misery literally killed my computer. Was testing out a bug fix when my laptop switched off and refused to switch back on. It was probably the dodgy motherboard, but Misery was the catalyst. It has slighted me when I only tried to help it out. The fact MDT are led by a baboon is an unfortunate but truthful aside in the whole sordid affair Seriously, Misery does blow hard. I should have given up when my working fixes were scrapped to add in another broken, half-assed feature. e: As an aside I broke out my PS2 as I am a broken person who can't live without vidya games and I forgot how many bullshit missions there are in San Andreas. gently caress supply lines. gently caress Zero entirely. Rush Limbo fucked around with this message at 20:18 on Jun 26, 2014 |
# ? Jun 26, 2014 19:42 |
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Ddraig posted:Misery literally killed my computer. Was testing out a bug fix when my laptop switched off and refused to switch back on. It was probably the dodgy motherboard, but Misery was the catalyst. Ddraig posted:e: As an aside I broke out my PS2 as I am a broken person who can't live without vidya games and I forgot how many bullshit missions there are in San Andreas. gently caress supply lines. gently caress Zero entirely.
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# ? Jun 26, 2014 23:20 |
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I'm on that mission where I have to protect the cargo helicopter. The desert is cool and all but I can't think of a single fun mission I've had in a while.
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# ? Jun 26, 2014 23:28 |
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Hey, does anyone know how to set the default fire mode of a weapon? For example, I pick up an MP-5 and it's already on 3-shot burst mode instead of RAMBOOOO. I'm trying to make the AN-94 more like its real-life counterpart - 2 shot, high-RPM burst with the accuracy of a semi-auto. That works just fine, but to avoid misusing the 1800 RPM fire rate, I'm limiting it to only the 2-shot burst. Problem is, when I mess around with my inventory and whatnot, it always switches back to the (now non-existent) full-auto mode. The fire indicator says something like "0" or "124" or "-929858923959," at which point I switch to "2."
Missing Name fucked around with this message at 16:18 on Jun 27, 2014 |
# ? Jun 27, 2014 16:14 |
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As far as I'm aware it's slightly more complicated than changing the firing modes. I believe it's also linked to the weapon class and possibly even the weapon type. I have limited experience tweaking weapons so I can't be more helpful, sorry.
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# ? Jun 27, 2014 18:07 |
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I'm playing SoC and I got to the point where you need to protect Kruglov from the mercs in the wild teritory, any tips for dealing with the dude with the bullshit rocket launcher, or is it simply a matter of landing a lucky headshot before he fires the rocket? Edit: Nevermind, did exactly that. ConfusedPig fucked around with this message at 19:00 on Jun 27, 2014 |
# ? Jun 27, 2014 18:14 |
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Well, now i'm a bit torn. I've just spent the best part of the week playing through CoP with Atmosfear installed and nothing else. I started to get fed up with some of the weapon stats and so i had a play around modding them to what i felt they should be, realistically. I've completed CoP before a few times, vanilla, so i thought i'd take a look at the more in-depth mods for it and eventually settled on Misery, even though i don't like everything i read about it. So. i'm now at the stage where i have renewed CoP to its original state and I am ready to install Misery. Forums are back up, so i thought i'd take a peek to see what the Stalker thread thinks about things, only to see that apparently, there's something wrong with Misery. So, I have a couple of questions: Do i need to add the game shaders, etc if i'm using a mod like Misery or Atmosfear? If Misery is terrible, what else should I try?
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# ? Jun 27, 2014 20:42 |
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GoneWithTheTornado posted:I'm playing SoC and I got to the point where you need to protect Kruglov from the mercs in the wild teritory, any tips for dealing with the dude with the bullshit rocket launcher, or is it simply a matter of landing a lucky headshot before he fires the rocket? Wild Territory stresses me the gently caress out, only slightly less so than Yantar (the dreariness and snork-fest makes me grind my teeth). The Kruglov escort missions are loving nasty, imo.
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# ? Jun 27, 2014 21:00 |
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Misery does indeed blow hard. It already has atmosfear installed, but a gutted version that doesn't have fallout or psi storms enabled. As for other mods, there's sky anomaly, weapons overhaul, Pripyat reborn or ARS. Any of them are preferable to Misery.
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# ? Jun 27, 2014 21:44 |
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For some reason Atmosfear's Psi Storms make my game crash constantly.
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# ? Jun 27, 2014 21:58 |
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Ddraig posted:Misery does indeed blow hard. Thanks, I'll take a look at those instead then. Any particular reason you don't like Misery, besides your laptop failing? Azran posted:For some reason Atmosfear's Psi Storms make my game crash constantly. Not had any issues with it myself but can't you disable them in the atmosfear options? I can't remember.
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# ? Jun 27, 2014 22:14 |
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I could go on a huge rant but here's the lowdown. 1. The mod is completely unbalanced. They call it realism, but you are the only person in the entire world made of tissue. A single bandit can take an armor piercing bullet directly to the skull and survive, whereas if anyone or anything pisses in your general direction you die. 2. It is a terribly optimised piece of poo poo. Between the 28,000 misc items they've added, horribly large and unoptimized textures and setting the switch distance to Game breaking levels even the most killer rigs will run into horrible performance problems. 3. Basic features do not work. Apparently there's dynamic enemy vision but this does not exist in code. Stalkers are only supposed to shoot if you've got your weapons out but this does not work. Anabiotics do not work. Emissions are all hosed up. Even the sleeping bag doesn't work properly. 4. The developers have actively lied many times. The huge list of bug fixes they posted for the latest patch are a straight up fabrication. Over 75% of the fixes have not been implemented at all. 5. In addition to the above point, they are led by an egomaniac who refuses to listen to genuine balance issues, bug reports or even basic logic. If he does not encounter it personally, it does not exist, even with very carefully documented proof that an issue exists and is easily replicated. Misery 2.0 is a bad mod. Avoid it until it gets fixed. This may never happen.
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# ? Jun 27, 2014 22:27 |
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Ddraig posted:I could go on a huge rant but here's the lowdown. Thanks for taking the time to reply, that does sound poo poo. All I'm really after is pretty graphics and more weapons with realistic hitting power for both NPCs and me. I'm taking a look at the other mods you recommended now. By Weapons Overhaul, I assume you meant Arsenal Overhaul? Edit: Pripyat Reborn has disappeared from moddb, it seems to be cancelled.
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# ? Jun 27, 2014 22:34 |
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Arsenal overhaul, yeah. It's got some pretty solid goon reviews.
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# ? Jun 27, 2014 22:36 |
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Meltdown321 posted:Thanks for taking the time to reply, that does sound poo poo.
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# ? Jun 27, 2014 22:41 |
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Meltdown321 posted:Edit: Pripyat Reborn has disappeared from moddb, it seems to be cancelled. It isn't cancelled, Alundaio is simply focusing his work on Call of Chernobyl instead. If you really want Pripyat Reborn you can get it here: http://forum.epicstalker.com/viewtopic.php?f=8&t=165 Original Weapons Renewal also went off ModDB for unknown reasons (no way to contact him as he set his account to private). You can still download that as well though here: http://forum.epicstalker.com/viewtopic.php?f=8&t=200 As for Arsenal Overhaul, it is indeed a very solid mod. If you love guns then you'll like it I'm sure. There's also a CS version. As for Misery, I don't like either version (though the new version is much worse) but apparently the 1.2 version might be worth a go if you can find a link to it.
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# ? Jun 27, 2014 22:44 |
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E.Nigma posted:There's still a Pripyat Reborn addon in the Arsenal Overhaul downloads section. So there is, I saw that and never connected it, thanks. Well, thanks Ddraig, i'll go for that, I think. Edit: Thanks for the links, Swartz, I'll take a look at them but i'm likely to stick to the Arsenal Overhaul.
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# ? Jun 27, 2014 22:44 |
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Misery 1.2 is actually still really worth playing. But yes just about nobody can defend 2.0.
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# ? Jun 27, 2014 22:45 |
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The thread title is a reference to Misery 2.0. There's a misc item that is called 'Soaked Underwear' that you can use to clean your weapons. It's not specified what it's soaked with
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# ? Jun 27, 2014 22:53 |
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Swartz posted:Original Weapons Renewal also went off ModDB for unknown reasons (no way to contact him as he set his account to private). You can still download that as well though here: http://forum.epicstalker.com/viewtopic.php?f=8&t=200 Ddraig posted:The thread title is a reference to Misery 2.0. Fister Ardennes fucked around with this message at 22:58 on Jun 27, 2014 |
# ? Jun 27, 2014 22:55 |
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Arsenal Overhaul 2.2 is probably my favorite CoP mod along with Shoker Mod (not the voice of whispers addon thing or whatever) because of the amazing gun reloads and the variety of weapons. CS Modpack 2012 is a pretty good one too if you're into Clear Sky but it has a tendency to switch weather each time you quick load. SGM 1.7 is pretty good as well. Links for your convenience: http://www.moddb.com/mods/arsenal-overhaul/downloads/arsenal-overhaul-2-full-version http://www.moddb.com/mods/shoker-weapon-mod/downloads/shoker-weapn-mod-v21-11-april-2014 http://www.moddb.com/downloads/stalker-clear-sky-mod-pack-2012 (Clear Sky, not Call of Pripyat) http://www.igniferous.net/SGM/ I used the Blackbyte Edition Full.
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# ? Jun 28, 2014 02:08 |
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Gestalt Intellect posted:Misery 1.2 is actually still really worth playing. But yes just about nobody can defend 2.0.
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# ? Jun 28, 2014 07:16 |
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Roman posted:Is there a mod to put JUST 2.0's visual changes into the regular game? Not just the Atmosfear stuff? Absolute Nature then select the "dead" preset for everything should get you pretty close. That's just for environmental stuff like trees and grass, though. Horns fucked around with this message at 07:39 on Jun 28, 2014 |
# ? Jun 28, 2014 07:37 |
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Nice links, thanks. I remember using SGM but i think it was a later version and I had issues. I'll still go ahead with the AO mod but i'll grab those mods too, i think. The clear sky one might be worth trying especially, as i never got on with that game; a case of wanting to love it but it never happened.
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# ? Jun 28, 2014 08:50 |
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I get to Limansk in Clear Sky and then it just stops being fun.
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# ? Jun 29, 2014 03:26 |
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Wow, Shoker is really, really well done. If I had the time I think I'd give COP another play through. Edit: Does anybody know what font all the stalker titles are written in? MadBimber fucked around with this message at 13:26 on Jun 29, 2014 |
# ? Jun 29, 2014 13:19 |
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Monolith. posted:I get to Limansk in Clear Sky and then it just stops being fun. Yeah, I think Red Forest is really the high point of CS, the rest is sub-ShoC, really.
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# ? Jun 29, 2014 13:47 |
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I tried out CoP a while ago and was so disappointed having played SoC. It was just so boring and bland! The map felt like some generic heightmap that they'd plopped various points of interest into instead of actually making an interesting or sensible location for their game. Don't even get me started on the weapons. I mean, I don't remember them being great in SoC, but that's no excuse for them still feeling like poo poo two games later.
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# ? Jun 29, 2014 14:00 |
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I've found that weapons have a fairly low punch to them unless you play it on Master; and even then the weapon damage feels so low when you have to hit a guy four or five times in the body and twice in the head. Especially after playing all the mods that make weapon damage fairly realistic and going back to Complete 2009 where the weapon damage is so low. I think the trio of games probably would have failed without the modding community, to be honest.
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# ? Jun 29, 2014 14:56 |
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Monolith. posted:I've found that weapons have a fairly low punch to them unless you play it on Master; and even then the weapon damage feels so low when you have to hit a guy four or five times in the body and twice in the head. Especially after playing all the mods that make weapon damage fairly realistic and going back to Complete 2009 where the weapon damage is so low. That's a criticism I don't undersand. In most videogames I've always felt that four or five bullets in the body feels about right. I guess that's because of years of playing FPS games like the Half-Life franchise. The enemies never felt bullet-spongey to me. I always figure that if an enemy is wearing body armour or is some kind of alien or mutant creature then it is reasonable for them to be able to withstand several bullets. Of course a headshot should be instantly lethal, unless they are wearing some kind of protection like a mask or helmet. (I know that in reality a helmet protects from shrapnel etc but can't save you from a bullet, but its reasonable in videogameland. Especially if it is some fancy sci-fi exosuit or something.) If enemies die from 1 or 2 bullets to the body, then how can you have fun firefights? I like it when enemies yell in pain and run off to find cover and stuff. If they die in one or two bullets, you just mow them all down and they don't get to show off any interesting AI. No-one would have been impressed by Half-Life 1's revolutionary AI for the human grunts if the player had been able to mow them down before they hand a chance to react.
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# ? Jun 29, 2014 16:11 |
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Monolith. posted:I get to Limansk in Clear Sky and then it just stops being fun.
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# ? Jun 29, 2014 16:54 |
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E.Nigma posted:Did the Ukrainian shot put team ruin it for you? Or how about the helicopter and massive wave of spawning enemies?
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# ? Jun 29, 2014 17:16 |
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Doublepost: Two albums of Pripyat, prior to the 1986 explosion. There may be duplicates, I haven't had the time to look through either of them fully. http://imgur.com/a/yYbG8 http://imgur.com/a/V4cZT
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# ? Jun 29, 2014 17:34 |
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Monolith. posted:I get to Limansk in Clear Sky and then it just stops being fun. There's a PKM and RGD-6 pretty much as soon as you get there
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# ? Jun 29, 2014 18:33 |
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# ? Apr 20, 2024 00:17 |
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Monolith. posted:I get to Limansk in Clear Sky and then it just stops being fun. It pretty much feels like Call of Duty meets the Stalker universe, which is kinda fun, if only for a little while.
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# ? Jun 29, 2014 18:48 |