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Reive posted:Thanks for the info guys! Ok I just went through the libraries for mechs and characters and saved each thing in a picture with the name of the thing, I was going to put the name in the picture somewhere but all life and energy left my body before I could do that so someone else can do that and probably even make it look nice! Pilots includes both playable dudes and most major players in the story and the mechs are just things you have access to for most of the game. You can figure out multiple form things like the R1 and it's flying mode, but the Grungust type 3 actually splits into separate tank and plane parts rather than transform between tank/plane/robot like the Grungust Kai. SRX is made from R1, R2 and R3 combining and has a combo move with the R Gun (it shoots the gun). https://www.dropbox.com/s/roz010x2sfw4ime/2ndOGsPilotsMechs.rar Again, sorry I couldn't actually do it all the way and make you a super useful thing. This is the wiki page for 2ndOGs with all the reference material you could need. Go forth and enjoy anime robot games.
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# ? Jul 4, 2014 23:41 |
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# ? Apr 19, 2024 22:20 |
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Here is the only character that matters: Katina Tarask (Blonde lady with the christmas light eyes) Mech: The biggest thing the game lets you put her in
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# ? Jul 4, 2014 23:45 |
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She also likes red. Unfortunately the biggest, reddest thing you can put her in is the Giganscudo and well... I did a run with the melee Gespenst because judo throwing giant robots is very Katina, I also loved her in the Grungust 3 but Bullet kept force deploying in half of it cos he's awful.
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# ? Jul 5, 2014 00:06 |
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AS: Damned Abnormal Survivor. Not even you will be able to overcome the death, destruction and despair that lies ahead! Chirico: … AS: Accept it! For it to be avoided, you must all disappear! Chirico: Even if you are a god…and even if the enemy’s fate itself… Chirico: I will not obey.
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# ? Jul 5, 2014 00:14 |
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EthanSteele posted:I did a run with the melee Gespenst because judo throwing giant robots is very Katina, I also loved her in the Grungust 3 but Bullet kept force deploying in half of it cos he's awful. Agreed on all counts. I actually got the special edition version with the Red Gespenst Model, it's sitting on my shelf Punching an R-Gun right in the chest.
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# ? Jul 5, 2014 01:26 |
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EthanSteele posted:While we're here, I'm on Z2.1 after doing Z and Will seems really slow to come by. Obviously it's because there's like 1/3 as many enemies throwing themselves on everyone, but it feels like the Will+ on X skills are way worse for it, or maybe they've always been bad and I'm only just noticing it now The best one is really Z2's version of Warring Heart though. Usually it sucks because it takes up a precious skill slot for only 5 Will but in Z2, it's 10. Will itself still wouldn't be that important in modern SRW damage calculations but it's mostly used to jumpstart the Continuous Action chain which requires 120 to activate.
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# ? Jul 5, 2014 02:06 |
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Hunter Noventa posted:Agreed on all counts. Nice, I'm very jealous. I keep thinking of a gunpla or whatever to Katina up but if you just make it red then it's a Char thing so you have to put actual effort in and I think the AGE-1 Titus is the most Katina Gundam already. Davzz posted:They were almost always rather niche skills, but once you reach Z2.2 they decided to experiment by combining it into just one super Will+ skill which combines all of the old ones, which kind of solves that problem. Yeah, that's what got me thinking actually. It's +10 Will for about the same cost as +1 (or 2) for X, and of course that means you need to attack 10 times whatever to get equal bonus and like you say, +10 is nuts for starting the Continuous Action cascade and helping kickstart Mars and Dancougar Nova before it gets the thing. I currently have Simon with his Ace Bonus equipped with Kamina's Sunglasses so he starts at 150 Will so he has +2 move from Dash and Continuous Action right out of the box. I've no idea how Will actually figures into damage calculations, all I know is more = better, is it even as much as 1% per point? All of the Will+ skills combined sounds way more useful than them separate, then you get a benefit no matter the situation and don't you have more slots in Z2.2 as well? As a last slot filler I might pick it up. The only mystery to me is how Kallen always seems to have enough will to use the Radiation Wave no matter what.
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# ? Jul 5, 2014 05:05 |
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EthanSteele posted:The only mystery to me is how Kallen always seems to have enough will to use the Radiation Wave no matter what. Kallen starts with the 'start with bonus to morale" skill IIRC, and gains further starting morale bonuses for being aced.
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# ? Jul 5, 2014 05:10 |
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Radiation Wave only requires her to be at 115 morale. +10 from starting with Resolve, or whatever you wanna call it, and +5 from being aced. Also if you're using Todoh I believe his ace bonus is +2 to will to all allies every turn, so that could also be contributing to it.
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# ? Jul 5, 2014 05:25 |
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EthanSteele posted:I've no idea how Will actually figures into damage calculations, all I know is more = better, is it even as much as 1% per point? It works out more like 0.5% per point. Relatively speaking, the higher your base stats you already have, the less added bonus damage you'll get from more Will.
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# ? Jul 5, 2014 06:27 |
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I thought it was a straight % modifier with 100 as the zero?
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# ? Jul 5, 2014 06:53 |
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The way the damage formula in modern SRWs work is [Stat +Will]*Weapon Attack/200.
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# ? Jul 5, 2014 07:33 |
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Kitfox88 posted:I thought it was a straight % modifier with 100 as the zero? The old games did it this way, and as a result Will was a ridiculously good damage modifier. I think Alpha Gaiden was the first one where they toned it down to the modern Will+Stat average setup.
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# ? Jul 5, 2014 14:20 |
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EthanSteele posted:Ok I just went through the libraries for mechs and characters and saved each thing in a picture with the name of the thing, I was going to put the name in the picture somewhere but all life and energy left my body before I could do that so someone else can do that and probably even make it look nice! Pilots includes both playable dudes and most major players in the story and the mechs are just things you have access to for most of the game. You can figure out multiple form things like the R1 and it's flying mode, but the Grungust type 3 actually splits into separate tank and plane parts rather than transform between tank/plane/robot like the Grungust Kai. SRX is made from R1, R2 and R3 combining and has a combo move with the R Gun (it shoots the gun). Thanks, I used those to make this, I think all the names are correct:
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# ? Jul 5, 2014 19:57 |
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DyGenGuar, don't confuse the poor lad.
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# ? Jul 5, 2014 20:21 |
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I like what I've played of OG 2nd, but I really miss the GBA OG games for having more robots that aren't either character-specific or just blatantly so-and-so's robot no matter who you put in it. Sure, a lot of it was similar Gespensts and Huckebeins, but the feeling of freedom was nice and I hope they can bring that back a bit now they've created lots of sprites they can reuse in OG3.
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# ? Jul 5, 2014 20:50 |
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1st Stage Midboss posted:I like what I've played of OG 2nd, but I really miss the GBA OG games for having more robots that aren't either character-specific or just blatantly so-and-so's robot no matter who you put in it. Sure, a lot of it was similar Gespensts and Huckebeins, but the feeling of freedom was nice and I hope they can bring that back a bit now they've created lots of sprites they can reuse in OG3. It's probably not going to happen. Pretty much every Original these days has a locked-to-their-character plotline.
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# ? Jul 5, 2014 20:57 |
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Broken Loose posted:DyGenGuar, don't confuse the poor lad. It's the one with the sword that cleaves and/or smites evil. That isn't the Grungust.
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# ? Jul 5, 2014 21:36 |
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ImpAtom posted:It's probably not going to happen. Pretty much every Original these days has a locked-to-their-character plotline. I miss running through three licensed mechs as Cobray. He didn't stay in any of them long, but it did a hell of a lot more to make the series feel more connected together.
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# ? Jul 5, 2014 21:37 |
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Reive posted:Thanks, I used those to make this, I think all the names are correct: Looks mostly correct, although that's Wildraubtier Schnabel (regular Wildraubtier is in earlier games, though since it isn't in OGs2 it really doesn't matter much).
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# ? Jul 5, 2014 21:40 |
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Reive posted:Thanks, I used those to make this, I think all the names are correct: Hell yeah, glad you could make a thing that's useful! 1st Stage Midboss posted:I like what I've played of OG 2nd, but I really miss the GBA OG games for having more robots that aren't either character-specific or just blatantly so-and-so's robot no matter who you put in it. Sure, a lot of it was similar Gespensts and Huckebeins, but the feeling of freedom was nice and I hope they can bring that back a bit now they've created lots of sprites they can reuse in OG3. I hope some sort of Huckebeins make it back, if only so the AM Gunner isn't actually worthless garbage. My OG2 end run had every Huckebein and the blue, black and Gespy Kick Gespensts because goddamn I love them weird little guys.
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# ? Jul 5, 2014 23:29 |
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The Huckebeins are 100% dead and gone. They've been phasing them out for a while now. I assume the GM Gunner will either get to combine with the Exbein when it shows up or they'll give Ryoto and Rio a new mecha. (Which, frankly, is way loving overdue.)
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# ? Jul 5, 2014 23:39 |
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ImpAtom posted:The Huckebeins are 100% dead and gone. They've been phasing them out for a while now. I assume the GM Gunner will either get to combine with the Exbein when it shows up or they'll give Ryoto and Rio a new mecha. (Which, frankly, is way loving overdue.) I just want the non-Kusuha Alpha originals to be relevant again. Like, have all of the A-listers get teleported away to another dimension and have the Earth be defended by Kai, Tasuku, Leona, Carla, Yuuki, Ryoto, Rio, Russel, and Katina. And Masaki, because he manages to wander back home before anyone else can find it, because Midorikawa would throw a fit if he weren't in this.
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# ? Jul 5, 2014 23:42 |
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ImpAtom posted:The Huckebeins are 100% dead and gone. They've been phasing them out for a while now. I assume the GM Gunner will either get to combine with the Exbein when it shows up or they'll give Ryoto and Rio a new mecha. (Which, frankly, is way loving overdue.) I totally agree. I think I was throwing Rio into the Wildraubtier and Ryoto into the Armorlion, but they didn't see too much screentime.
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# ? Jul 5, 2014 23:57 |
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I'm still mad Yuki and Carla or Ryoto and Rio didn't get the pheonix/turtle robot. I mean come on it would have been the best way possible to make them relevant.
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# ? Jul 6, 2014 00:03 |
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Ethiser posted:I'm still mad Yuki and Carla or Ryoto and Rio didn't get the pheonix/turtle robot. I mean come on it would have been the best way possible to make them relevant. Yuuki and Carla got the Raven upgrade in OGG at least which made them a lot more viable. I think Rio and Ryoto are the only characters who have gotten a straight-up downgrade.
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# ? Jul 6, 2014 00:04 |
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ImpAtom posted:Yuuki and Carla got the Raven upgrade in OGG at least which made them a lot more viable. They got those in OG2 if you got the secret, mind. Either way, they're mechs are quite bad...at least Rio and Ryoto are bound to get their new Exbeins but what do Yuuki and Carla get? Hell, Yuuki pretty much disappeared after the team left La Gias in OG2nd.
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# ? Jul 6, 2014 00:15 |
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ImpAtom posted:Yuuki and Carla got the Raven upgrade in OGG at least which made them a lot more viable. What about the Excellence team? Sure, being in a three-seater mech makes them a high-quality repairbot, but c'mon.
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# ? Jul 6, 2014 01:05 |
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ImpAtom posted:The Huckebeins are 100% dead and gone. They've been phasing them out for a while now. I assume the GM Gunner will either get to combine with the Exbein when it shows up or they'll give Ryoto and Rio a new mecha. (Which, frankly, is way loving overdue.) A gunner+Exbein combo would be the next step in ultimate fan fiction. Make it a three seater robot too. maou shoujo posted:What about the Excellence team? Sure, being in a three-seater mech makes them a high-quality repairbot, but c'mon.
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# ? Jul 6, 2014 01:09 |
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ImpAtom posted:The Huckebeins are 100% dead and gone. They've been phasing them out for a while now. I assume the GM Gunner will either get to combine with the Exbein when it shows up or they'll give Ryoto and Rio a new mecha. (Which, frankly, is way loving overdue.) They've already gotten new Red Exbiens in Infinite Battle, so when OGs3 comes they'll probably have those.
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# ? Jul 6, 2014 01:17 |
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There are a lot of people they should honestly just leave out for a game, so they can come back in the next game after that and feel fresh and new, same as they do in the main line games sometimes.
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# ? Jul 6, 2014 01:17 |
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Basically they aren't going to let you do the Gunner+Boxer combo like in the anime, so gently caress it. Get rid of the mechs.
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# ? Jul 6, 2014 01:21 |
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EthanSteele posted:Ok I just went through the libraries for mechs and characters and saved each thing in a picture with the name of the thing, I was going to put the name in the picture somewhere but all life and energy left my body before I could do that so someone else can do that and probably even make it look nice! Pilots includes both playable dudes and most major players in the story and the mechs are just things you have access to for most of the game. You can figure out multiple form things like the R1 and it's flying mode, but the Grungust type 3 actually splits into separate tank and plane parts rather than transform between tank/plane/robot like the Grungust Kai. SRX is made from R1, R2 and R3 combining and has a combo move with the R Gun (it shoots the gun). reminds me, what ever happened to Gate of Magus? dude just straight up abandoned that site
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# ? Jul 6, 2014 01:22 |
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Samurai Sanders posted:There are a lot of people they should honestly just leave out for a game, so they can come back in the next game after that and feel fresh and new, same as they do in the main line games sometimes. My secret dream is that the couple with the baby from the first game show up at the grand finale of the series to save the day.
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# ? Jul 6, 2014 01:32 |
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Ethiser posted:My secret dream is that the couple with the baby from the first game show up at the grand finale of the series to save the day. As long as their mech has sweet mecha dreads I am on board.
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# ? Jul 6, 2014 01:38 |
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Ethiser posted:My secret dream is that the couple with the baby from the first game show up at the grand finale of the series to save the day. One of their babies grows up into Basara and he shows up to play GONG after some space-time shenanigans. Either that or the kid teaches Axel how to handle a guitar (could've easily sorted out Perfectio if you had one, man)!
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# ? Jul 6, 2014 01:39 |
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Brunom1 posted:One of their babies grows up into Basara and he shows up to play GONG after some space-time shenanigans. OG really needs a music character in the vain of Basara or Mic Sounders.
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# ? Jul 6, 2014 01:41 |
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maou shoujo posted:What about the Excellence team? Sure, being in a three-seater mech makes them a high-quality repairbot, but c'mon. Samurai Sanders posted:There are a lot of people they should honestly just leave out for a game, so they can come back in the next game after that and feel fresh and new, same as they do in the main line games sometimes.
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# ? Jul 6, 2014 02:14 |
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AradoBalanga posted:Supposedly, the Excellence Rescue wasn't even going to happen in 2nd OGs, and the R team wasn't going to appear. They were a last minute addition for...whatever reason, and the Rescue was basically all that could be added for them to use due to time constraints. Terada has the weirdest loving hate boner for the R cast. Their entire plotline is crammed into like 4 stages of one of the most awful and lovely SRWs in modern history(bookended by 15 stages of setup for the goddamned MX plotline of all things on the front and the Shura plotline on the back) and then the very next game they were at serious risk of being dropped altogether, only making it in in a slapped together repair-bot with the worst animations in the game. Because he "wanted to give other people time in the spotlight". They didn't get any loving time in the spotlight, god drat it! Look at the multi-game love letter that the A originals got or the fact that OGs2nd might as well have been the SRW D show and compare it to what the R cast got. The R originals are some of my absolute favorites and it absolutely infuriates me that they're never going to get a proper showing ever again.
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# ? Jul 6, 2014 04:18 |
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# ? Apr 19, 2024 22:20 |
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Kanos posted:Terada has the weirdest loving hate boner for the R cast. Their entire plotline is crammed into like 4 stages of one of the most awful and lovely SRWs in modern history(bookended by 15 stages of setup for the goddamned MX plotline of all things on the front and the Shura plotline on the back) and then the very next game they were at serious risk of being dropped altogether, only making it in in a slapped together repair-bot with the worst animations in the game. Because he "wanted to give other people time in the spotlight". They didn't get any loving time in the spotlight, god drat it! Look at the multi-game love letter that the A originals got or the fact that OGs2nd might as well have been the SRW D show and compare it to what the R cast got. The problem is that the R Original plot is honestly pretty barebones, even in its original game. The big gimmick it has is time travel and how that time travel impacts things which loses a lot of its luster in the Original setting where they can't fool around with it in the same way. Heck, there is even only one of the originals in the original game, it's more of a gender pick than anything. That said, I don't think Terada hates it considering one of the big selling points of OG2nd was the inclusion of the R Originals in it, including their own stages. It just isn't something that offers a lot to work with. (And honestly, in terms of characters being poo poo on, the R cast doesn't come close to Kusuha.) ImpAtom fucked around with this message at 04:23 on Jul 6, 2014 |
# ? Jul 6, 2014 04:20 |