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I really enjoy the OG games, the robot designs tend to be very over the top, which is my preferred style. Shura bots forever . However, I go into an OG game with a different mindset than a mainline game. I typically tend to treat OG games as more of crazy nonsensical fun and not care as much about the story line. In the case of mainline games, I usually become much more invested in the story line and interested in how they change the canon storylines of the shows themselves. Basically, they fulfill different roles for me. Alpha 3 Forever.
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# ? Jul 8, 2014 14:38 |
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# ? Apr 23, 2024 15:11 |
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Hokuto posted:Not to mention that they have complete creative control over the story in OG and can take it in whatever direction they want. The wild west days of Master Asia being an alien from outer space are gone now. What's different about what they're allowed to do with licensed series in SRW nowadays compared to before? Genuine question, I don't know enough Japanese to read the majority of the story in the games (and generally don't bother looking it up), so I wouldn't know. Did Bandai just arbitrarily hand down an edict in the 2000s saying "no more doing out-there things with our stuff"?
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# ? Jul 8, 2014 15:54 |
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They used to do things like put licensed characters in original units (like... Shapiro in Valsione happened once IIRC), vice versa (Cobray goes through like an MP Nu Gundam, Arado originally started in a Zaku in his game) and sometimes you get licensed characters as final bosses like Kaworu in the Eva-03 instead of having some kind of "super powerful force of nature which is an original creation because using a licensed character in that role would be biased or something" all the time. Wish we could bring back the craziness of those old days with better gameplay.
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# ? Jul 8, 2014 16:37 |
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Davzz posted:and sometimes you get licensed characters as final bosses like Kaworu in the Eva-03 instead of having some kind of "super powerful force of nature which is an original creation because using a licensed character in that role would be biased or something" all the time
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# ? Jul 8, 2014 16:39 |
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Davzz posted:They used to do things like put licensed characters in original units (like... Shapiro in Valsione happened once IIRC), vice versa (Cobray goes through like an MP Nu Gundam, Arado originally started in a Zaku in his game) and sometimes you get licensed characters as final bosses like Kaworu in the Eva-03 instead of having some kind of "super powerful force of nature which is an original creation because using a licensed character in that role would be biased or something" all the time. Scirroco pilots the Valsion Kai in SRW3 for a certain ending, doesnt he? Shapiro is in SRW4 I think. (Valsione is the lady robot by the way).
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# ? Jul 8, 2014 16:49 |
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Endorph posted:Anti-Spiral is the boss of Z3, isn't he? KoB posted:Scirroco pilots the Valsion Kai in SRW3 for a certain ending, doesnt he? Shapiro is in SRW4 I think. (Valsione is the lady robot by the way). Also, could be a bad memory but I believed Gosterro (sp?) from Layzner in a Devil Gundam was a boss (maybe final?) in a game, so that's one licensed character piloting a unit from a completely different property. Seriously, when the story does jokes like putting Heero in Bonta-kun for Z3-1 or something, I would love to actually be able to use it in gameplay instead of it just being a cutscene thing.
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# ? Jul 8, 2014 17:15 |
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Davzz posted:Yeah, I'm probably mixing names up. Shapiro also has a Valsion in F so you're right either way.
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# ? Jul 8, 2014 17:21 |
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Davzz posted:2nd last, I believe. The real final boss is an Original character, as usual. That guy is an epilogue. He'll probably be the final boss of the full Z3 experience, but the Anti-Spiral is considered the final stage of Z3.1. The game's original final boss is a speedbump on the way to that guy, too. Z3.1 is awesome. Rand and Crowe are both off type and I can't wait for either of them to crash the OG party. Setsuko is probably going to have some OG dude step in to comfort her, though.
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# ? Jul 8, 2014 17:26 |
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SRW4 had Koros and Don Zauther piloting Guest mecha. Both in Liege Geios, I believe. Why not let you fight their Meganoid forms? Who knows.
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# ? Jul 8, 2014 17:42 |
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Caphi posted:That guy is an epilogue. He'll probably be the final boss of the full Z3 experience, but the Anti-Spiral is considered the final stage of Z3.1. The game's original final boss is a speedbump on the way to that guy, too. Kai and Denzel would totally hit it off over a glass of beer. I'm gonna go with him, Lat, Seolla and Arado being her closest friends on account of him being that similar to Denzel and them having gone through similar losses of dear friends.
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# ? Jul 8, 2014 17:48 |
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Super Hero Generation announced for PS3/Vita. Ultraman/Kamen Rider/Gundam cross-over SRPG thing, probably a follow up to that Lost Heroes 3DS game?
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# ? Jul 8, 2014 18:03 |
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Policenaut posted:Super Hero Generation announced for PS3/Vita. Ultraman/Kamen Rider/Gundam cross-over SRPG thing, probably a follow up to that Lost Heroes 3DS game? I hope we get ridiculous combo attacks again, if so. Kamen Rider Den-O and W having a combo attack in the original is one of my favorite things. Also God Gundam and one of the Ultramans (I don't really know much about Ultraman) had a double burning finger attack which is, of course, fantastic. Infinity Gaia fucked around with this message at 18:18 on Jul 8, 2014 |
# ? Jul 8, 2014 18:16 |
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Policenaut posted:Super Hero Generation announced for PS3/Vita. Ultraman/Kamen Rider/Gundam cross-over SRPG thing, probably a follow up to that Lost Heroes 3DS game?
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# ? Jul 8, 2014 18:19 |
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Historically they've shrunk down the Ultramen and Gundams to human size, I expect it'll be the same here.
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# ? Jul 8, 2014 18:22 |
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Policenaut posted:Super Hero Generation announced for PS3/Vita. Ultraman/Kamen Rider/Gundam cross-over SRPG thing, probably a follow up to that Lost Heroes 3DS game? The first (and likely only) time that Gundam AGE will ever be acknowledged outside of Gundam Vs and SD games.
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# ? Jul 8, 2014 18:34 |
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TARDISman posted:The first (and likely only) time that Gundam AGE will ever be acknowledged outside of Gundam Vs and SD games. Then again, they're using the Memory of Eden movie instead of the TV series, so...who knows?
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# ? Jul 8, 2014 19:02 |
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Why isn't G Gundam in that game? The one game where we might get Master Asia punching a robot.
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# ? Jul 8, 2014 19:07 |
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AradoBalanga posted:Outside of Terada and co. getting permission from Hino/Level 5 to take a sledgehammer or twelve to the plot in a future SRW, probably. The big thing with AGE is it'd take like... 3 games to tell unless you just say "gently caress it" and do just one generation. Hell, they could do it alongside Gundam, Zeta, and CCA, so people can compare them side by side.
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# ? Jul 8, 2014 19:10 |
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TARDISman posted:The big thing with AGE is it'd take like... 3 games to tell unless you just say "gently caress it" and do just one generation. Hell, they could do it alongside Gundam, Zeta, and CCA, so people can compare them side by side. It could start in generation 2 and have a W-esque timeskip to gen 3 or something. Honestly, I'd expect them to just start at gen 3 and have it match up with Nadesico or something. I kinda just want more Nadesico.
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# ? Jul 8, 2014 19:17 |
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Nadesico's only interesting unit is the Nadesico itself.
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# ? Jul 8, 2014 19:18 |
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It and Escaflowne can hang out together.
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# ? Jul 8, 2014 19:19 |
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Pureauthor posted:Nadesico's only interesting unit is the Nadesico itself. Yes, but it gives me like 6 units that I can use to fill out my roster with shows I actually like instead of having to use Kira or something.
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# ? Jul 8, 2014 19:19 |
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Pureauthor posted:Nadesico's only interesting unit is the Nadesico itself. The black selena and super aestivalis would like a word with you.
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# ? Jul 8, 2014 19:25 |
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Pureauthor posted:Nadesico's only interesting unit is the Nadesico itself. And then everyone will wonder how in the hell Yurika is their top ace by the 25% completion mark.
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# ? Jul 8, 2014 19:43 |
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AradoBalanga posted:One day, Nadesico will return. Everyone talks about how the Nadesico is a beast but it never gets a chance for me when its long side Kaiser, Great Mazinger, Tekkaman, GaoGaiGar, Granteed, etc etc.
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# ? Jul 8, 2014 19:49 |
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KoB posted:Everyone talks about how the Nadesico is a beast but it never gets a chance for me when its long side Kaiser, Great Mazinger, Tekkaman, GaoGaiGar, Granteed, etc etc. In J, which is what most people are talking about, you get it before any of those bar Tekkaman Blade and the enemies never attack him, so she kills everyone on the counter. Plus she has a MAP attack. And the Nadesico is so much better than the Archangel.
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# ? Jul 8, 2014 19:51 |
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KoB posted:Everyone talks about how the Nadesico is a beast but it never gets a chance for me when its long side Kaiser, Great Mazinger, Tekkaman, GaoGaiGar, Granteed, etc etc. In my case, it's because grunts like to attack the battleships, and the Nadesico is good enough I can let it handle all of those on its own, especially with its barrier. I did the same thing with the Mother Vanguard in @2.
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# ? Jul 8, 2014 19:52 |
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Caphi posted:Rand and Crowe are both off type and I can't wait for either of them to crash the OG party. Setsuko is probably going to have some OG dude step in to comfort her, though. Setsuko and Rand meet Katina and think having a sphere that makes you angry all the time must suck. Sorry she's just like that. And Ryusei's just like that about robots? Yup. Crowe and Excellen has the potential to be the worst poo poo, though all the OG ladies are probably one dimensional/honest enough for him to be fine with them.
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# ? Jul 8, 2014 21:26 |
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TheManSeries posted:The black selena and super aestivalis would like a word with you. I dunno, the Black Serena pretty much just rams things with its face. It's pretty loving boring. Prism posted:In my case, it's because grunts like to attack the battleships, and the Nadesico is good enough I can let it handle all of those on its own, especially with its barrier. I did the same thing with the Mother Vanguard in @2. Alpha 2 was the only game that actually did battleships right because every single one of them was excellent. Basically every other game has only one good battleship or no good battleships.
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# ? Jul 8, 2014 22:20 |
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Ahahahaha. They're using Memories of Eden instead of Age itself. That's loving fantastic
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# ? Jul 8, 2014 22:28 |
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Kanos posted:Alpha 2 was the only game that actually did battleships right because every single one of them was excellent. Basically every other game has only one good battleship or no good battleships.
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# ? Jul 8, 2014 22:31 |
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Kanos posted:
I never really understood their insistence in giving some battleships terrible aim. In original generations you would consistently get 30% chances to hit. That just makes me never use the battleships for anything. It is not like their attacks are super power and one shot the bad guys.
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# ? Jul 8, 2014 22:32 |
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Ethiser posted:I never really understood their insistence in giving some battleships terrible aim. In original generations you would consistently get 30% chances to hit. That just makes me never use the battleships for anything. It is not like their attacks are super power and one shot the bad guys. That's a function of the size modifiers. Though I've had decent hit rates with the Z3 battleships so far. 70-80 to hit reals is pretty good.
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# ? Jul 8, 2014 22:44 |
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Endorph posted:Z2.2 has the Ikaruga and the Shin Getter Dragon, does that count? You would have to be a crackhead to not use Zero in the Shinkiro(jesus christ, that MAP) and Ougi is extremely whatever, so the Ikaruga is bleh. If Shin Dragon wasn't 3L it would be a straight worse version of the Shin Getter with a mediocre MAP weapon bolted on.
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# ? Jul 8, 2014 22:58 |
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Kanos posted:You would have to be a crackhead to not use Zero in the Shinkiro(jesus christ, that MAP) and Ougi is extremely whatever, so the Ikaruga is bleh. If Shin Dragon wasn't 3L it would be a straight worse version of the Shin Getter with a mediocre MAP weapon bolted on. "Worse than Shin Getter" applies to every unit that lacks a great MAP attack in Z2.2. Besides, Shin Dragon makes Shin Getter even better by giving it access to Shin Shine Spark, the strongest attack in the game and that's worth a deployment slot, especially given how lackluster the other battleships are.
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# ? Jul 9, 2014 00:46 |
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Ethiser posted:I never really understood their insistence in giving some battleships terrible aim. In original generations you would consistently get 30% chances to hit. That just makes me never use the battleships for anything. It is not like their attacks are super power and one shot the bad guys. I think the gameplay design reason is that battleships are actually in a sense supposed to play a supporting role in battle because they're the enemies' win condition. If battleships are too strong then the enemy would basically never ever win through killing the player (Hello J's Nadesico). But then I think at some point they realized that the AI in SRW never wins through that method anyway so now it's OK to make good battleships and focus the "difficulty" on either Battle Masteries or encouraging the player to play more efficiently.
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# ? Jul 9, 2014 01:32 |
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Davzz posted:Also both battleship captains have terrible Hit stat the last time I remember. Oh yes. Daitetsu has a horrifically bad accuracy stat, being even worse than generic EFA soldiers. Even without the size modifier accuracy penalty, he'd be the least accurate unit in the game. Lefina is better, but not by a whole lot.
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# ? Jul 9, 2014 06:09 |
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Daitetsu drinks too much to be able to aim straight.
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# ? Jul 9, 2014 16:06 |
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First Super Hero Generation screenshots.
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# ? Jul 9, 2014 19:23 |
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# ? Apr 23, 2024 15:11 |
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Did anyone end up doing one of those lengthy plot summaries for Z3-1?
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# ? Jul 11, 2014 00:09 |