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lol if u store or backup any data of any kind and aren't a digital nomad roaming the plains of the internet using and throwing away bits at your leisure
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# ? Jul 28, 2014 20:14 |
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# ? Mar 28, 2024 09:16 |
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Alereon posted:swsp would probably know more but i am pretty sure almost nothing about the platters is the same. they use a new lighter substrate (ceramic based for awhile but I'm not sure if it still is) with a lower coefficient of thermal expension, a new magnetic recording medium (it used to be iron oxide) with higher magnetic coercivity, and you need a new soft magnetic layer under the recording medium for perpendicular recording to work. im not sure about shingled recording.
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# ? Jul 28, 2014 20:27 |
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Alereon posted:swsp would probably know more but i am pretty sure almost nothing about the platters is the same. they use a new lighter substrate (ceramic based for awhile but I'm not sure if it still is) with a lower coefficient of thermal expension, a new magnetic recording medium (it used to be iron oxide) with higher magnetic coercivity, and you need a new soft magnetic layer under the recording medium for perpendicular recording to work. im not sure about shingled recording. Star War Sex Parrot posted:yeah pretty much nothing is the same as far as platter design goes over the last 20 years cool
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# ? Jul 28, 2014 20:30 |
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Metrication posted:lol if u store or backup any data of any kind and aren't a digital nomad roaming the plains of the internet using and throwing away bits at your leisure
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# ? Jul 28, 2014 20:55 |
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are ssd bits still just deep wells that they deposit charge on (which is why it fades over time)?
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# ? Jul 28, 2014 21:01 |
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gross
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# ? Jul 28, 2014 21:01 |
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Enderzero posted:are ssd bits still just deep wells that they deposit charge on (which is why it fades over time)? the charge is stored on a floating gate which is a little bit of polysilicon or metal surrounded by a dielectric medium. charge fades away over time because the electrons will eventually tunnel out oblivious to the fact that they don't have enough energy to do so and thus aren't supposed to but they don't have time for newtonian physics
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# ? Jul 28, 2014 22:05 |
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so it's a quantum randomness problem?
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# ? Jul 28, 2014 22:07 |
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there's nothing random about it
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# ? Jul 28, 2014 22:13 |
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no, it's literally just quantum tunneling in action. it's a fundamental physical phenomenon
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# ? Jul 28, 2014 22:14 |
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ah of course
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# ? Jul 28, 2014 22:37 |
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Sagebrush posted:no, it's literally just quantum tunneling in action. it's a fundamental physical phenomenon boring old queer tunneling
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# ? Jul 29, 2014 08:39 |
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i just ordered a 2TB drive on amazon. same model as the 4TB but 2TB. i'm gonna use it as a time machine, and i'm fine with that amount because i don't think i even have half my 1TB filled
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# ? Jul 29, 2014 16:22 |
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i have a 500gb and have never filled it because i don't hoard anime, nor do i obsessively "back up" every movie and tv show i've ever seen
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# ? Jul 29, 2014 16:26 |
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Sweevo posted:i have a 500gb and have never filled it because i don't hoard anime, nor do i obsessively "back up" every movie and tv show i've ever seen same. i am recording 10 audio tracks for at least an hour at a time now, so that's sort of a big change. just 16-bit 44.1
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# ? Jul 29, 2014 16:29 |
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AAA pc games are getting kinda silly with the sizes Titanfall being 50GB was hilarious but just about any big release isn't far behind
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# ? Jul 29, 2014 18:17 |
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Fabricated posted:AAA pc games are getting kinda silly with the sizes gawd drat. that's waaay more than it needs to be. developers: "but it runs better uncompressed!"
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# ? Jul 29, 2014 18:23 |
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with unlimited Internet, steam and plenty of hd space complaining about games taking space is the new "my rams" I wanna upgrade my hd. mainly coz I got like 3tbs of poo poo in external drives which still haven't failed yet
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# ? Jul 29, 2014 20:36 |
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Fabricated posted:Titanfall being 50GB lmbo seriously i suppose this explains why it took like 45 fuckin minutes to "install" on my buddy's xbone even when it was connected to an institutional network that regularly hits 0.5gbps to remote servers what's even the point of having a disc in these situations
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# ? Jul 29, 2014 20:43 |
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the xbox one and pc versions are a lot different in terms of file size though
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# ? Jul 29, 2014 20:46 |
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The vast majority of Titanfall's size is the audio btw quote:PC gamers (especially those with SSDs) were puzzled to find out that Titanfall had a gargantuan 48 GB file size, despite the lack of a single player campaign and the fact that it was running on a modified source engine. Some digging around in the files revealed that a huge portion of that size was due to a whopping 35 GB of completely uncompressed audio. Respawn has now explained that the reason the audio was not compressed was so they could dedicate more system resources to running the game, and less to unpacking audio files. sry see above edit vvvvv Fabricated fucked around with this message at 20:51 on Jul 29, 2014 |
# ? Jul 29, 2014 20:48 |
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Fabricated posted:The vast majority of Titanfall's size is the audio btw what how the gently caress is that even possible
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# ? Jul 29, 2014 20:49 |
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Fabricated posted:The vast majority of Titanfall's size is the audio btw lol
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# ? Jul 29, 2014 20:54 |
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oh, well, that makes sense. decompressing audio isn't just something you can do with a couple of megahertz and half a meg of ram, after all.
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# ? Jul 29, 2014 20:55 |
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shoulda used midi
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# ? Jul 29, 2014 20:56 |
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lol see what did i tell you! developers excuse is it will perform better uncompressed. but seriously??? audio?? wtf
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# ? Jul 29, 2014 20:57 |
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you can have that stuff be done in audioAL or whatever on the GPU no problem. the game looks pretty good but that is some serious developer laziness and it's astounding they released it that way
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# ? Jul 29, 2014 20:59 |
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yeah, i guess running mp3 decompression could cause a noticeable hit to gaming performance, if you were running like a low-end pentium II or something jesus gently caress
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# ? Jul 29, 2014 21:03 |
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gamers are idiot children and deserve what they get tho
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# ? Jul 29, 2014 21:03 |
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Farmer Crack-rear end posted:yeah, i guess running mp3 decompression could cause a noticeable hit to gaming performance, if you were running like a low-end pentium II or something i think you mean ogg vorbis
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# ? Jul 29, 2014 21:06 |
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Farmer Crack-rear end posted:yeah, i guess running mp3 decompression could cause a noticeable hit to gaming performance, if you were running like a low-end pentium II or something amazingly, even with the ~uncompressed audio~, it still only renders at 1400x800 on the xbone 800 pixels tall? what year is it? i heard britney's spears and destiny child were hot. check out that girl with the cool new one sleeved tank top. watch bush start a loving war
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# ? Jul 29, 2014 21:15 |
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Locker Room Zubaz posted:i think you mean ogg vorbis it doesn't matter
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# ? Jul 29, 2014 22:12 |
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Sagebrush posted:amazingly, even with the ~uncompressed audio~, it still only renders at 1400x800 on the xbone you mean without the uncompressed audio? the xbone's version file size can't be that big
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# ? Jul 29, 2014 22:13 |
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LP0 ON FIRE posted:it doesn't matter it matters to those of us who care about a FREE WEB
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# ? Jul 29, 2014 22:15 |
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Locker Room Zubaz posted:it matters to those of us who care about a FREE WEB oh poo poo you're right. this is why some browsers don't support mp3 natively in the html5 audio tag
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# ? Jul 29, 2014 22:41 |
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Fabricated posted:The vast majority of Titanfall's size is the audio btw makes sense in that it uses the source engine and a lot of the dialog in hl2 were just wavs sitting in a single file/folder
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# ? Jul 29, 2014 22:48 |
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"it's not that we couldn't figure poo poo out it's a feature!!"
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# ? Jul 29, 2014 22:49 |
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LP0 ON FIRE posted:oh poo poo you're right. this is why some browsers don't support mp3 natively in the html5 audio tag nonfree alternatives may be supported but it doesn't mean they are ideal.
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# ? Jul 29, 2014 22:49 |
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LastInLine posted:gamers are idiot children and deserve what they get tho p much
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# ? Jul 29, 2014 23:04 |
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# ? Mar 28, 2024 09:16 |
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what's a good wireless external HD
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# ? Jul 30, 2014 01:46 |