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Well Galleon has kicked my rear end about 50 times now. Starting Toal on Nightmare was a terrible idea
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# ? Aug 11, 2014 03:27 |
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# ? Apr 29, 2024 18:01 |
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I started Nightmare Toal a while back and just completely gave up at Velagunder. It's insane.
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# ? Aug 11, 2014 03:32 |
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Let's also make clear my skill level here: The key point here being that I did not know that that achievement existed before I got it
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# ? Aug 11, 2014 03:47 |
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Ciaphas posted:Let's also make clear my skill level here: Ha ha ha, what's that one about?
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# ? Aug 11, 2014 04:48 |
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Stabbey_the_Clown posted:Ha ha ha, what's that one about? As Hugo, after the Pictimos boss fight (the mantis looking thing), you fight him a second time in powered up demon form with six eyes of Fact instead of two. You still take normal damage though, and get that cheev if you Gonna have to give up and go back to Hard, as Toal. Managed to beat that first boss by the skin of my teeth but this poo poo just isn't going to be fun later. Ciaphas fucked around with this message at 06:20 on Aug 11, 2014 |
# ? Aug 11, 2014 05:36 |
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Stabbey_the_Clown posted:Ha ha ha, what's that one about? Remember the part where Dalles gives Hugo demonic power just before the mantis boss, you fight the boss normally, then it revives but your demon powers activate and you totally wreck its poo poo? You get that achievement for dying during that second part of the fight. e:fb Suaimhneas fucked around with this message at 05:48 on Aug 11, 2014 |
# ? Aug 11, 2014 05:42 |
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So I just beat Trials in the Sky, and just holy poo poo that cliffhanger....I hope the sequel is coming out sooner then later because I really don't want to have to wait a long time to see how this ends.
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# ? Aug 11, 2014 07:12 |
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Imagine if you'd beaten Trails when it first came out in 2011. It'll be out in under a year, you've got nothing to complain about.
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# ? Aug 11, 2014 07:16 |
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Cake Attack posted:Imagine if you'd beaten Trails when it first came out in 2011. I bought PSP trails in 2011 but was basically too afraid of the cliffhanger to actually play it cause at that time it had sold so poorly SC was basically a pipe dream. I'm glad I waited anyway because the XSeed PC version is definitely the best version of the game. Looking forward to doing NG+ whenever the monster guide is integrated.
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# ? Aug 11, 2014 07:34 |
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Nate RFB posted:One thing I've wondered about is whether any stink is raised in the Japanese fanbase over the fact that these Steam releases are from a technical standpoint far superior to what is available to them. Last I checked, at least, oh my yes. Unlike Trails, where some script replacement shenanigans are possible (and the game does have a full Japanese font set even at high rez ), Chronicles+ can only be played in English and it's by far the best version of the game. I remember reading a lot of sourness about that when it first came out. It'll be curious to see if Falcom addresses that at all, especially with the English Steam versions pulling in so much money. However: SorcerousHam posted:It must be kinda weird if you're a Japanese company trapped in the selling-to-otaku culture of "we will likely only sell 2000 of these therefore we shall price it at X in order to make a profit" to then move to a platform like Steam and then suddenly find out there are so many more people you can sell your poo poo to and you could've been making more money years ago. Honestly? Some of them stay in denial. That it's a blip or that sales will fall off or that it somehow cheapens the brand. There are developers so used to thinking that their sales can only go down unless they get that Pokemon-esque miracle that a lot of them don't realize their products could have fairly extensive appeal if they just priced it in a way that most people could access them, and put their products on accessible platforms. And PC has been a "porn platform" for so long that it's really hard to dissociate it from that in the zeitgeist. I'm actually wondering, personally, if FFXIV might not be making some headway on that front; when I was in Japan last year, it was getting promoted and sold, for PC, in major shops and not just holes in the wall in Akiba. The PC version usually had to be put with the small selection of western PC games, but even so. Killer apps opening a platform remains A Thing, and given its apparent ridiculous success, I've been wondering for a while now if XIV might have a bit of a knock-on effect for the PC market, as new XIV players go looking for other things to play on their PCs now that they realize the PC can be used for that. SpaceDrake fucked around with this message at 10:05 on Aug 11, 2014 |
# ? Aug 11, 2014 10:00 |
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I could see that. XIV was a really unexpected success on a lot of fronts, and it's gaining quite a bit of attention. Between that and Tekken 7 coming to PC, I hope we see more Japanese developers taking the PC seriously as a development platform.
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# ? Aug 11, 2014 10:14 |
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I think that's going to be difficult. From what I understand, there was an initial move of a whole lot of franchises to mobile platforms to take advantage of people commuting/generally not being shut inside their homes while gaming. Picking up the PC as a platform again, to me, sounds a lot more difficult as people try to decide what sort of system to buy or build and set up to play something like FFXIV, whereas on a console you pick up the one unit and follow the wizard. Then again, I'll just put my foot in my mouth here, because my general understanding also includes the fact that Kantai Collection literally saved Windows 8.1 tablets for Japan to the point that companies market them as consoles for that Flash app
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# ? Aug 11, 2014 12:17 |
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Wasn't FFXIV the game that was so bad it had to be re-released as a completely different game?
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# ? Aug 11, 2014 13:34 |
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Nate RFB posted:Wasn't FFXIV the game that was so bad it had to be re-released as a completely different game? Yes. And that game is actually pretty good.
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# ? Aug 11, 2014 13:41 |
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Nate RFB posted:Wasn't FFXIV the game that was so bad it had to be re-released as a completely different game? Yes, but then everyone really liked the new one.
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# ? Aug 11, 2014 13:41 |
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It helped that they poo poo canned the guy behind most of the bad design decisions in the first version instead of sticking to their guns as Japanese devs are known to do.
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# ? Aug 11, 2014 14:01 |
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SpaceDrake posted:Honestly? Some of them stay in denial. That it's a blip or that sales will fall off or that it somehow cheapens the brand. Well, in the later half of the 2000's a lot of Western developers were saying the same thing about Steam distribution and massive Steam sales (remember when EA was saying that large discounts cheapen their brand? haha). Over time they all shut the hell up and climbed on board the money train, so maybe Japanese developers will shake off their characteristic inertia and follow along.
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# ? Aug 11, 2014 14:15 |
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My kneejerk response to MMOs was always: MMO = poo poo But after I've installed the recent FFXIV trial, I've added an addendum to that: FFXIV = The poo poo Because it's true.
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# ? Aug 11, 2014 15:07 |
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Zaggitz posted:I bought PSP trails in 2011 but was basically too afraid of the cliffhanger to actually play it cause at that time it had sold so poorly SC was basically a pipe dream. I'm glad I waited anyway because the XSeed PC version is definitely the best version of the game. Looking forward to doing NG+ whenever the monster guide is integrated. I finished the PSP version not aware it was the first part of a series and my heart fell when I looked up what was up with the sequel. I was so glad when the PC release of the second part was announced and I'm currently playing through the PC version of Trails. It is one of my favourite JRPGs and replaying it it still holds up to the way I remember it. I should have a go at FFXIV at some point (they had a free trial going on PC recently I think didn't they?) but I've been reasonably clean of the MMO drug for a while now...
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# ? Aug 11, 2014 15:37 |
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SpaceDrake posted:Last I checked, at least, oh my yes. Unlike Trails, where some script replacement shenanigans are possible (and the game does have a full Japanese font set even at high rez ), Chronicles+ can only be played in English and it's by far the best version of the game. I remember reading a lot of sourness about that when it first came out.
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# ? Aug 11, 2014 17:25 |
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Zaggitz posted:The most egregious mistake in the psp translation when Weissman explains his plot to Joshua has been fixed. There was another flubbed psp line during the intermission for chapters 2-3 where Agate and Lorence fight but I didn't think to compare the scenes until it was too late. This is really interesting. Whats the difference? I always thought that section at the end seemed a little off.
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# ? Aug 11, 2014 18:04 |
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theblackw0lf posted:This is really interesting. Whats the difference? I always thought that section at the end seemed a little off. Tbh the plot gets across either way, the new translation just makes it a lot more clear. Basically, the new translation makes it more clear that (massive spoilers for FC)that Joshua's memory had been hosed with so he wouldn't recognize Weissmann, that Weissmann deliberately left Joshua's memories of Lorence intact, and that Joshua had been unknowingly reporting intel on Cassius and the guild to various members of Ouroboros who then used that to get him out of the country and out of their way. Also I think in the original he says that they've completed the first step in opening the gate to the Shining Ring, while in the new one he says opening the gate to the Shining Ring was the first step of many. e: I'm bored, give me 10 minutes and I'll post a exact comparisons of the scripts. Cake Attack fucked around with this message at 18:30 on Aug 11, 2014 |
# ? Aug 11, 2014 18:28 |
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Woah, hello, when did Joshua get new voice clips for when he finishes the battle? They're way better now.
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# ? Aug 11, 2014 19:06 |
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If anyone's curious as to the changes made to the translation of the last scenes of the game, I made this: http://lpix.org/sslptest/index.php?id=20147 Spoilers obviously.
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# ? Aug 11, 2014 19:12 |
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Cake Attack posted:If anyone's curious as to the changes made to the translation of the last scenes of the game, I made this: Nice job. You should ask Baldurk to make some adjustments to your archived LP to link to that comparison.
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# ? Aug 11, 2014 19:21 |
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Cake Attack posted:If anyone's curious as to the changes made to the translation of the last scenes of the game, I made this: Mega Spoilers for anyone that hasn't played it yet. That said, very interesting. I am looking forward to my playthrough on the PC hehe.
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# ? Aug 11, 2014 19:21 |
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Hey guys, I've just started TitS for the first time and I had a quick question. I'm playing the game with a 360 controller and after almost an hour I'm finally at the sewer tutorial. They're easing me into battle and everything's making sense... up until the S-Break tutorial (or whatever it was called). It tells me to press the button to disregard turn order and open up a can of whoop rear end but the only way I could find to press that button was to click it with the mouse. I looked at the configuration options and I didn't notice a way to make this button pressable on the 360 controller. Am I missing something?
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# ? Aug 11, 2014 20:20 |
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Just tab to the left/right on the analog select and you can select the buttons like so.
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# ? Aug 11, 2014 20:22 |
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Cake Attack posted:Just tab to the left/right on the analog select and you can select the buttons like so. That said, I still used xpadder to map 1/2/3/4 (the kb shortcuts) to unused buttons on my controller. I also mapped the dpad to the keyboard arrows, so that I could actually use the dpad for menu's because analog stick through menu's was pretty annoying.
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# ? Aug 11, 2014 20:26 |
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Nate RFB posted:For some reason I was under the impression that the Steam release of Ys Chronicles+ was the first time since Complete in 2001 that the games had come back to the PC, but apparently Falcom did in fact release a "Chronicles" version for the PC back in December 2009? Out of curiosity, what were some of the differences between that version and what we ultimately got on Steam? Did it only have the Chronicles mode or something? AFAIK, it was a backport of the PSP version, which only had the widescreen view. Sara reproduced the classic border view from the initial versions in Chronicles+, amongst other changes.
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# ? Aug 11, 2014 20:49 |
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I know this has been discussed to death, but what are the absolute best settings for getting the game not to crash? So far it has happened after winning a battle and shortly after resting in a bed. Not too bad but still not great. Lower resolution, windowed, and no high res fonts doesn't help. Crashes after a battle pretty often. I sent my minidump files to XSEED's support. That's something Heran Bago fucked around with this message at 21:43 on Aug 11, 2014 |
# ? Aug 11, 2014 21:14 |
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There is one thing that I really wish worked in Trails: both analog and digital inputs simultaneously. While obviously this could just be due to my gamepad, with Felghana, Origin, and Chronicles+ both the analog stick and digital pad work at the same time. So you can use the stick to control your movement in the field and switch to the pad when in a menu. I'm dealing with it in Trails by just using the digital pad but it would be a nice fix if it's possible.Delusibeta posted:AFAIK, it was a backport of the PSP version, which only had the widescreen view. Sara reproduced the classic border view from the initial versions in Chronicles+, amongst other changes. Heran Bago posted:I know this has been discussed to death, but what are the absolute best settings for getting the game not to crash? So far it has happened after winning a battle and shortly after resting in a bed. Not too bad but still not great.
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# ? Aug 11, 2014 22:23 |
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Nate RFB posted:I'm dealing with it in Trails by just using the digital pad but it would be a nice fix if it's possible. Not ideal, but you can try what I'm doing which is to use xpadder/joy2key to map the dpad to the keyboard arrows like I mentioned in the other post. I would prefer it to be built in as you said, though.
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# ? Aug 12, 2014 01:05 |
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Cake Attack posted:If anyone's curious as to the changes made to the translation of the last scenes of the game, I made this: Yea that's definitely an improvement. I got most of it, but there were a couple things I missed or wasn't clear on that the new translation helped clarify.
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# ? Aug 12, 2014 01:08 |
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So Xseed just announced that Ys Origin now has trading cads, and that Oath and Chronicles will have cards soon. Get you anime cards while they're hot.
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# ? Aug 12, 2014 01:25 |
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^^^^edit:Oh so that's why I just got an origin card while doing a Toal run. That's cool, I was gonna replay those games anyway. I have kind of a spergy Ys query. Is Ys Celceta still meant to take place between 2 and 3? Because a lot of thing happen in Celceta that don't make a lot of sense leading into Felghana. Like the fact that you fight a fully functional white emelas Galbalan and then get an emelas dagger to kill the weird wall Galbalans that look like the proto Galbas from Napishtim. Not to mention a good amount of foreshadowing to Napishtim with the darkling village. I guess my thinking is if the events of Celceta are still meant to take place before Felghana, then a whole game based around a single Galbalan following a game where you fight a bunch and they aren't even the end bosses is super weird. Sorry for saying Galbalan so much.
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# ? Aug 12, 2014 01:28 |
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Celceta is a remake of Ys 4, and Felghana is a remake of Ys 3, so Celceta takes place after Felghana. That is unless I don't know my Ys storyline either, that's possible.
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# ? Aug 12, 2014 01:35 |
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Well the ending of Ys: Oath is different from the ending of Ys 3, so it's entirely possible. I haven't played Celceta, though, so I can't say for certain.
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# ? Aug 12, 2014 01:40 |
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Well Mask of the Sun and Dawn of Ys both started with the end of ys2 and Adol and Dogi going off to Celceta. Canonically those games take place before Oath in Felghana.Memories of Celceta is a remake/retcon and doesn't mention any of the Ys 2 ties, and also doesn't feature Dogi, which fits with my supposition because at the end of Oath Dogi says hes gonna stay in Felghana a while to help them rebuild.
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# ? Aug 12, 2014 01:43 |
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# ? Apr 29, 2024 18:01 |
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Terper posted:Woah, hello, when did Joshua get new voice clips for when he finishes the battle? They're way better now. I did see a post on Neogaf where someone from XSEED said that Joshua's voice had inadvertently been changed to his SC voice. That was a while ago, though, and I thought they'd patched that by now.
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# ? Aug 12, 2014 01:47 |