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Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Well Galleon has kicked my rear end about 50 times now. Starting Toal on Nightmare was a terrible idea :cry:

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Kaubocks
Apr 13, 2011

I started Nightmare Toal a while back and just completely gave up at Velagunder. It's insane.

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Let's also make clear my skill level here:



The key point here being that I did not know that that achievement existed before I got it :saddowns:

Stabbey_the_Clown
Sep 21, 2002

Are... are you quite sure you really want to say that?
Taco Defender

Ciaphas posted:

Let's also make clear my skill level here:



The key point here being that I did not know that that achievement existed before I got it :saddowns:

Ha ha ha, what's that one about?

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Stabbey_the_Clown posted:

Ha ha ha, what's that one about?

As Hugo, after the Pictimos boss fight (the mantis looking thing), you fight him a second time in powered up demon form with six eyes of Fact instead of two. You still take normal damage though, and get that cheev if you dodie :saddowns:


Gonna have to give up and go back to Hard, as Toal. Managed to beat that first boss by the skin of my teeth but this poo poo just isn't going to be fun later.

Ciaphas fucked around with this message at 06:20 on Aug 11, 2014

Suaimhneas
Nov 19, 2005

That's how you get tinnitus

Stabbey_the_Clown posted:

Ha ha ha, what's that one about?

Remember the part where Dalles gives Hugo demonic power just before the mantis boss, you fight the boss normally, then it revives but your demon powers activate and you totally wreck its poo poo?

You get that achievement for dying during that second part of the fight.


e:fb

Suaimhneas fucked around with this message at 05:48 on Aug 11, 2014

goldjas
Feb 22, 2009

I HATE ALL FORMS OF FUN AND ENTERTAINMENT. I HATE BEAUTY. I AM GOLDJAS.
So I just beat Trials in the Sky, and just holy poo poo that cliffhanger....I hope the sequel is coming out sooner then later because I really don't want to have to wait a long time to see how this ends.

Cake Attack
Mar 26, 2010

Imagine if you'd beaten Trails when it first came out in 2011.

It'll be out in under a year, you've got nothing to complain about.

Zaggitz
Jun 18, 2009

My urges are becoming...

UNCONTROLLABLE

Cake Attack posted:

Imagine if you'd beaten Trails when it first came out in 2011.

It'll be out in under a year, you've got nothing to complain about.

I bought PSP trails in 2011 but was basically too afraid of the cliffhanger to actually play it cause at that time it had sold so poorly SC was basically a pipe dream. I'm glad I waited anyway because the XSeed PC version is definitely the best version of the game. Looking forward to doing NG+ whenever the monster guide is integrated.

SpaceDrake
Dec 22, 2006

I can't avoid filling a game with awful memes, even if I want to. It's in my bones...!

Nate RFB posted:

One thing I've wondered about is whether any stink is raised in the Japanese fanbase over the fact that these Steam releases are from a technical standpoint far superior to what is available to them.

Last I checked, at least, oh my yes. Unlike Trails, where some script replacement shenanigans are possible (and the game does have a full Japanese font set even at high rez :ssh: ), Chronicles+ can only be played in English and it's by far the best version of the game. I remember reading a lot of sourness about that when it first came out.

It'll be curious to see if Falcom addresses that at all, especially with the English Steam versions pulling in so much money.

However:

SorcerousHam posted:

It must be kinda weird if you're a Japanese company trapped in the selling-to-otaku culture of "we will likely only sell 2000 of these therefore we shall price it at X in order to make a profit" to then move to a platform like Steam and then suddenly find out there are so many more people you can sell your poo poo to and you could've been making more money years ago.

Honestly? Some of them stay in denial. That it's a blip or that sales will fall off or that it somehow cheapens the brand. There are developers so used to thinking that their sales can only go down unless they get that Pokemon-esque miracle that a lot of them don't realize their products could have fairly extensive appeal if they just priced it in a way that most people could access them, and put their products on accessible platforms. And PC has been a "porn platform" for so long that it's really hard to dissociate it from that in the zeitgeist.

I'm actually wondering, personally, if FFXIV might not be making some headway on that front; when I was in Japan last year, it was getting promoted and sold, for PC, in major shops and not just holes in the wall in Akiba. The PC version usually had to be put with the small selection of western PC games, but even so. Killer apps opening a platform remains A Thing, and given its apparent ridiculous success, I've been wondering for a while now if XIV might have a bit of a knock-on effect for the PC market, as new XIV players go looking for other things to play on their PCs now that they realize the PC can be used for that.

SpaceDrake fucked around with this message at 10:05 on Aug 11, 2014

Lance Streetman
Feb 20, 2011

A parfait is a dessert, but it is also the French word for perfect.
I could see that. XIV was a really unexpected success on a lot of fronts, and it's gaining quite a bit of attention. Between that and Tekken 7 coming to PC, I hope we see more Japanese developers taking the PC seriously as a development platform.

Sidesaddle Cavalry
Mar 15, 2013

Oh Boy Desert Map
I think that's going to be difficult. From what I understand, there was an initial move of a whole lot of franchises to mobile platforms to take advantage of people commuting/generally not being shut inside their homes while gaming. Picking up the PC as a platform again, to me, sounds a lot more difficult as people try to decide what sort of system to buy or build and set up to play something like FFXIV, whereas on a console you pick up the one unit and follow the wizard.

Then again, I'll just put my foot in my mouth here, because my general understanding also includes the fact that Kantai Collection literally saved Windows 8.1 tablets for Japan to the point that companies market them as consoles for that Flash app :psyduck:

Nate RFB
Jan 17, 2005

Clapping Larry
Wasn't FFXIV the game that was so bad it had to be re-released as a completely different game?

Hakkesshu
Nov 4, 2009


Nate RFB posted:

Wasn't FFXIV the game that was so bad it had to be re-released as a completely different game?

Yes. And that game is actually pretty good.

elf help book
Aug 5, 2004

Though the battle might be endless, I will never give up

Nate RFB posted:

Wasn't FFXIV the game that was so bad it had to be re-released as a completely different game?

Yes, but then everyone really liked the new one.

Mokinokaro
Sep 11, 2001

At the end of everything, hold onto anything



Fun Shoe
It helped that they poo poo canned the guy behind most of the bad design decisions in the first version instead of sticking to their guns as Japanese devs are known to do.

Heavy neutrino
Sep 16, 2007

You made a fine post for yourself. ...For a casualry, I suppose.

SpaceDrake posted:

Honestly? Some of them stay in denial. That it's a blip or that sales will fall off or that it somehow cheapens the brand.

Well, in the later half of the 2000's a lot of Western developers were saying the same thing about Steam distribution and massive Steam sales (remember when EA was saying that large discounts cheapen their brand? haha). Over time they all shut the hell up and climbed on board the money train, so maybe Japanese developers will shake off their characteristic inertia and follow along.

Blattdorf
Aug 10, 2012

"This will be the best for both of us, Bradley."
"Meow."
My kneejerk response to MMOs was always: MMO = poo poo

But after I've installed the recent FFXIV trial, I've added an addendum to that: FFXIV = The poo poo

Because it's true.

Munin
Nov 14, 2004


Zaggitz posted:

I bought PSP trails in 2011 but was basically too afraid of the cliffhanger to actually play it cause at that time it had sold so poorly SC was basically a pipe dream. I'm glad I waited anyway because the XSeed PC version is definitely the best version of the game. Looking forward to doing NG+ whenever the monster guide is integrated.

I finished the PSP version not aware it was the first part of a series and my heart fell when I looked up what was up with the sequel. I was so glad when the PC release of the second part was announced and I'm currently playing through the PC version of Trails.

It is one of my favourite JRPGs and replaying it it still holds up to the way I remember it.


I should have a go at FFXIV at some point (they had a free trial going on PC recently I think didn't they?) but I've been reasonably clean of the MMO drug for a while now...

Nate RFB
Jan 17, 2005

Clapping Larry

SpaceDrake posted:

Last I checked, at least, oh my yes. Unlike Trails, where some script replacement shenanigans are possible (and the game does have a full Japanese font set even at high rez :ssh: ), Chronicles+ can only be played in English and it's by far the best version of the game. I remember reading a lot of sourness about that when it first came out.
For some reason I was under the impression that the Steam release of Ys Chronicles+ was the first time since Complete in 2001 that the games had come back to the PC, but apparently Falcom did in fact release a "Chronicles" version for the PC back in December 2009? Out of curiosity, what were some of the differences between that version and what we ultimately got on Steam? Did it only have the Chronicles mode or something?

theblackw0lf
Apr 15, 2003

"...creating a vision of the sort of society you want to have in miniature"

Zaggitz posted:

The most egregious mistake in the psp translation when Weissman explains his plot to Joshua has been fixed. There was another flubbed psp line during the intermission for chapters 2-3 where Agate and Lorence fight but I didn't think to compare the scenes until it was too late.

This is really interesting. Whats the difference? I always thought that section at the end seemed a little off.

Cake Attack
Mar 26, 2010

theblackw0lf posted:

This is really interesting. Whats the difference? I always thought that section at the end seemed a little off.

Tbh the plot gets across either way, the new translation just makes it a lot more clear. Basically, the new translation makes it more clear that (massive spoilers for FC)that Joshua's memory had been hosed with so he wouldn't recognize Weissmann, that Weissmann deliberately left Joshua's memories of Lorence intact, and that Joshua had been unknowingly reporting intel on Cassius and the guild to various members of Ouroboros who then used that to get him out of the country and out of their way.

Also I think in the original he says that they've completed the first step in opening the gate to the Shining Ring, while in the new one he says opening the gate to the Shining Ring was the first step of many.


e: I'm bored, give me 10 minutes and I'll post a exact comparisons of the scripts.

Cake Attack fucked around with this message at 18:30 on Aug 11, 2014

Terper
Jun 26, 2012


Woah, hello, when did Joshua get new voice clips for when he finishes the battle? They're way better now.

Cake Attack
Mar 26, 2010

If anyone's curious as to the changes made to the translation of the last scenes of the game, I made this:

http://lpix.org/sslptest/index.php?id=20147

Spoilers obviously.

Stabbey_the_Clown
Sep 21, 2002

Are... are you quite sure you really want to say that?
Taco Defender

Cake Attack posted:

If anyone's curious as to the changes made to the translation of the last scenes of the game, I made this:

http://lpix.org/sslptest/index.php?id=20147

Spoilers obviously.

Nice job. You should ask Baldurk to make some adjustments to your archived LP to link to that comparison.

ChiTownEddie
Mar 26, 2010

Awesome beer, no pants.
Join the Legion.

Cake Attack posted:

If anyone's curious as to the changes made to the translation of the last scenes of the game, I made this:

http://lpix.org/sslptest/index.php?id=20147

Spoilers obviously.

Mega Spoilers for anyone that hasn't played it yet.
That said, very interesting. I am looking forward to my playthrough on the PC hehe.

Kaubocks
Apr 13, 2011

Hey guys, I've just started TitS for the first time and I had a quick question.

I'm playing the game with a 360 controller and after almost an hour I'm finally at the sewer tutorial. They're easing me into battle and everything's making sense... up until the S-Break tutorial (or whatever it was called). It tells me to press the button to disregard turn order and open up a can of whoop rear end but the only way I could find to press that button was to click it with the mouse. I looked at the configuration options and I didn't notice a way to make this button pressable on the 360 controller. Am I missing something?

Cake Attack
Mar 26, 2010

Just tab to the left/right on the analog select and you can select the buttons like so.

animatorZed
Jan 2, 2008
falling down

Cake Attack posted:

Just tab to the left/right on the analog select and you can select the buttons like so.

That said, I still used xpadder to map 1/2/3/4 (the kb shortcuts) to unused buttons on my controller.
I also mapped the dpad to the keyboard arrows, so that I could actually use the dpad for menu's because analog stick through menu's was pretty annoying.

Delusibeta
Aug 7, 2013

Let's ride together.

Nate RFB posted:

For some reason I was under the impression that the Steam release of Ys Chronicles+ was the first time since Complete in 2001 that the games had come back to the PC, but apparently Falcom did in fact release a "Chronicles" version for the PC back in December 2009? Out of curiosity, what were some of the differences between that version and what we ultimately got on Steam? Did it only have the Chronicles mode or something?

AFAIK, it was a backport of the PSP version, which only had the widescreen view. Sara reproduced the classic border view from the initial versions in Chronicles+, amongst other changes.

Heran Bago
Aug 18, 2006



I know this has been discussed to death, but what are the absolute best settings for getting the game not to crash? So far it has happened after winning a battle and shortly after resting in a bed. Not too bad but still not great.

Lower resolution, windowed, and no high res fonts doesn't help. Crashes after a battle pretty often.

I sent my minidump files to XSEED's support. That's something

Heran Bago fucked around with this message at 21:43 on Aug 11, 2014

Nate RFB
Jan 17, 2005

Clapping Larry
There is one thing that I really wish worked in Trails: both analog and digital inputs simultaneously. While obviously this could just be due to my gamepad, with Felghana, Origin, and Chronicles+ both the analog stick and digital pad work at the same time. So you can use the stick to control your movement in the field and switch to the pad when in a menu. I'm dealing with it in Trails by just using the digital pad but it would be a nice fix if it's possible.

Delusibeta posted:

AFAIK, it was a backport of the PSP version, which only had the widescreen view. Sara reproduced the classic border view from the initial versions in Chronicles+, amongst other changes.
Makes sense. I am definitely thankful, as I vastly prefer the Complete take over the zoomed in the zoomed-in Chronicles one.

Heran Bago posted:

I know this has been discussed to death, but what are the absolute best settings for getting the game not to crash? So far it has happened after winning a battle and shortly after resting in a bed. Not too bad but still not great.

Lower resolution, windowed, and no high res fonts doesn't help. Crashes after a battle pretty often.

I sent my minidump files to XSEED's support. That's something
It seems like it really depends on the user and their hardware (see the previous HAL/REF issues). For me I couldn't run the game at all if it was windowed with a vertical resolution of 1200, but never had any issues with high-res text. In fact I've never seen any crashes, just a failure to load the game at all and some stuttering at 60FPS which has since been resolved.

animatorZed
Jan 2, 2008
falling down

Nate RFB posted:

I'm dealing with it in Trails by just using the digital pad but it would be a nice fix if it's possible.

Not ideal, but you can try what I'm doing which is to use xpadder/joy2key to map the dpad to the keyboard arrows like I mentioned in the other post.

I would prefer it to be built in as you said, though.

theblackw0lf
Apr 15, 2003

"...creating a vision of the sort of society you want to have in miniature"

Cake Attack posted:

If anyone's curious as to the changes made to the translation of the last scenes of the game, I made this:

http://lpix.org/sslptest/index.php?id=20147

Spoilers obviously.

Yea that's definitely an improvement. I got most of it, but there were a couple things I missed or wasn't clear on that the new translation helped clarify.

Lance Streetman
Feb 20, 2011

A parfait is a dessert, but it is also the French word for perfect.
So Xseed just announced that Ys Origin now has trading cads, and that Oath and Chronicles will have cards soon. Get you anime cards while they're hot.

Zaggitz
Jun 18, 2009

My urges are becoming...

UNCONTROLLABLE

^^^^edit:Oh so that's why I just got an origin card while doing a Toal run. That's cool, I was gonna replay those games anyway.


I have kind of a spergy Ys query. Is Ys Celceta still meant to take place between 2 and 3? Because a lot of thing happen in Celceta that don't make a lot of sense leading into Felghana. Like the fact that you fight a fully functional white emelas Galbalan and then get an emelas dagger to kill the weird wall Galbalans that look like the proto Galbas from Napishtim. Not to mention a good amount of foreshadowing to Napishtim with the darkling village.

I guess my thinking is if the events of Celceta are still meant to take place before Felghana, then a whole game based around a single Galbalan following a game where you fight a bunch and they aren't even the end bosses is super weird.

Sorry for saying Galbalan so much. :v:

goldjas
Feb 22, 2009

I HATE ALL FORMS OF FUN AND ENTERTAINMENT. I HATE BEAUTY. I AM GOLDJAS.
Celceta is a remake of Ys 4, and Felghana is a remake of Ys 3, so Celceta takes place after Felghana.

That is unless I don't know my Ys storyline either, that's possible.

Lance Streetman
Feb 20, 2011

A parfait is a dessert, but it is also the French word for perfect.
Well the ending of Ys: Oath is different from the ending of Ys 3, so it's entirely possible. I haven't played Celceta, though, so I can't say for certain.

Zaggitz
Jun 18, 2009

My urges are becoming...

UNCONTROLLABLE

Well Mask of the Sun and Dawn of Ys both started with the end of ys2 and Adol and Dogi going off to Celceta. Canonically those games take place before Oath in Felghana.Memories of Celceta is a remake/retcon and doesn't mention any of the Ys 2 ties, and also doesn't feature Dogi, which fits with my supposition because at the end of Oath Dogi says hes gonna stay in Felghana a while to help them rebuild.

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smenj
Oct 10, 2012

Terper posted:

Woah, hello, when did Joshua get new voice clips for when he finishes the battle? They're way better now.

I did see a post on Neogaf where someone from XSEED said that Joshua's voice had inadvertently been changed to his SC voice. That was a while ago, though, and I thought they'd patched that by now.

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