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Welcome to Codebreaker! Codebreaker is a hybrid game of Survivor and Mastermind for 13 players. In this game, there is an overall "code" made up of thirteen code segments, each in its own line. Each player is given one of the thirteen segments (all are seven-letter words) at the start of the game, as well its placement in the overall solution. A player's code segment is revealed to all participants when he or she is eliminated from the game. The first person to submit the correct code is the winner! Please do not come into the game with pre-defined alliances! As this game is largely social with limited communication, it would be a significant and unfair advantage. Additionally, editing your posts is not allowed in this game! Day Phase:
Night Phase:
Guessing:
Communication:
Game End: The game ends the instant somebody submits the entire code in the correct order. Daily voting will continue until the game ends or there are two players remaining. If the game reaches two players but neither player correctly submits the code, each remaining player will have their code segment revealed and it becomes a showdown. The two remaining players will cycle through Day/Night phases as quickly as they can make their submissions - the first player to get it right will win! Poque fucked around with this message at 00:03 on Nov 5, 2014 |
# ? Oct 30, 2014 23:15 |
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# ? Apr 19, 2024 23:04 |
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Example Guesses & Results: Assume the actual code is as follows: code:
code:
1. You have correctly identified 3 code segments (WITCH, PANDA, SKULL). 2. You have correctly placed 1 code segment (WITCH). 3. You have 2 code segments off by one spot (PANDA, SKULL). If a player submits: code:
1. You have correctly identified 4 code segments (SKULL, MUMMY, PANDA, WITCH). 2. You have correctly placed 1 code segment (MUMMY). 3. You have 3 code segments off by one spot (MUMMY, PANDA, WITCH). Notice that even though this player correctly placed the first MUMMY, the second one would still show up as being one line away. Guess wisely! If you have questions that can be answered using this hypothetical code, please feel free to make "guesses" in the thread to get clarification.
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# ? Oct 30, 2014 23:15 |
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Current roster:
Eliminated players:
Poque fucked around with this message at 03:07 on Nov 12, 2014 |
# ? Oct 30, 2014 23:16 |
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Ooh, intriguing! I'm in!
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# ? Oct 30, 2014 23:24 |
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Yeah, I'm definitely in this one.
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# ? Oct 30, 2014 23:27 |
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I'm gonna keep my eye on this as well. I'm certainly cool to play, but I'm gonna have to wrap my head around the rules.
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# ? Oct 30, 2014 23:28 |
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Bastard.
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# ? Oct 30, 2014 23:35 |
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^^^^ hahahahahahahaha ^^^^ActingPower posted:I'm gonna keep my eye on this as well. I'm certainly cool to play, but I'm gonna have to wrap my head around the rules. The OP is pretty long, but it's mainly just detailed to help avoid ambiguity. In short, you make a guess to the full code and vote somebody out in the day, and set up OOT communications for the following day at night.
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# ? Oct 30, 2014 23:35 |
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Sounds interesting; I'd like to get in on this. Do you need separate PMs for guesses and declarations of who we're communicating with, or can we just send you one? Are we allowed to change the person we're communicating with once we've told you, provided we do it before the end of the night? Are the words going to have a theme or commonality, or is that something we'll have to figure out on our own?
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# ? Oct 30, 2014 23:37 |
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I'll hop in on this! It sounds like a lot of fun!
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# ? Oct 30, 2014 23:43 |
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Thanatosian posted:Sounds interesting; I'd like to get in on this. 1) You can combine PMs if you'd like. For the most part, your guesses and communication requests will happen in separate phases (guesses must be done during the day, communication requests are due by the end of the night) - but since I'm allowing people to submit communication requests for later days during earlier days (i.e. it's near the end of day 1, and you might be busy during the night, so you submit your day 2 comm request early), it could happen. I have no problem with it. 2) Yeah, since there's no OOT communication during the night, it's fine to switch that up before the next day begins. But once a day has started, that line of communication is set until the following day. 3) The only ways you'll learn code words are through a player elimination (which will always be true) or by being told it by somebody else in the game (but they could lie!) - there's no theme, so guessing somebody's code word would be an impressive feat.
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# ? Oct 30, 2014 23:46 |
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Are we allowed to post our code/position in the open in the thread if we so choose?
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# ? Oct 30, 2014 23:47 |
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Thanatosian posted:Are we allowed to post our code/position in the open in the thread if we so choose? Absolutely.
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# ? Oct 30, 2014 23:47 |
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Added a clarification in the OP:Poque posted:Communication in the thread is always allowed - but all posts must be able to be interpreted by all players. No encrypted messages or things of that nature.
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# ? Oct 30, 2014 23:56 |
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In.
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# ? Oct 31, 2014 00:02 |
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Poque posted:Communication:
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# ? Oct 31, 2014 00:03 |
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Thankfully, ZXing is super-easy to find on Google.
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# ? Oct 31, 2014 00:28 |
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MUMMY
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# ? Oct 31, 2014 06:42 |
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SPYDER
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# ? Oct 31, 2014 06:42 |
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THE CROW FLIES AT MIDNIGHT
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# ? Oct 31, 2014 06:43 |
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Power of Pecota posted:THE CROW FLIES AT MIDNIGHT ERIC DRAVEN LIVES
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# ? Oct 31, 2014 11:39 |
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REDRUM
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# ? Oct 31, 2014 13:00 |
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I would like to play since this is not Mafia
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# ? Oct 31, 2014 14:06 |
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Sure.
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# ? Oct 31, 2014 15:39 |
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I didn't review this game did I? I reviewed someone's code game.
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# ? Oct 31, 2014 15:40 |
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Hal Incandenza posted:I would like to play since this is not Mafia This is a trick to draw the people who are on break or just done with Mafia games back in.
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# ? Oct 31, 2014 15:53 |
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merk posted:I didn't review this game did I? I reviewed someone's code game. Nope, not mine. Maybe an Opop game?
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# ? Oct 31, 2014 15:58 |
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BRUCECHEN
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# ? Oct 31, 2014 19:28 |
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merk posted:I didn't review this game did I? I reviewed someone's code game. It's was Byers'. This look cool but I'm pretty sure I'm too dumb to play. I'll give it a shot anyway!
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# ? Oct 31, 2014 19:48 |
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I will play
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# ? Oct 31, 2014 20:21 |
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Are you still taking signups? If so I am interested.
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# ? Oct 31, 2014 20:34 |
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Yep still going! Just need one more now!
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# ? Oct 31, 2014 20:39 |
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Take me!
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# ? Nov 1, 2014 01:17 |
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Sweet, that fills us up! I was planning on starting us off on Monday with the first deadline set for Wednesday.
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# ? Nov 1, 2014 03:03 |
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I will be sending out codes and segment placements at noon eastern - about 90 minutes!
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# ? Nov 3, 2014 16:30 |
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A note about counting votes - This game will operate using VoteFinder. You can see our game's page at http://votefinder.org/game/codebreaker . You don't need to sign up for anything, it just scours threads to find votes. As such, it's important to properly format your votes as described in the OP. Bolding is required for votes! You can force a refresh of the vote count on that page or wait 5-10 minutes for votefinder to find it. I will also add an auto-refreshing votecount into one of the first few posts of the thread, as well. Keep in mind that the only vote count that is official is the one that happens right at the deadline - votes can be changed any time up to :00! Votes at :01 or beyond will not be counted.
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# ? Nov 3, 2014 17:02 |
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Can we make cool survivor votes instead if we want?
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# ? Nov 3, 2014 17:56 |
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PMs are out - the game begins! It is now Day 1! There is no communication outside of thread on Day 1. Day 1 ends on Wednesday, November 5, at 9pm Eastern. I'm always available to answer questions, whether in the thread or via PM. Feel free to submit guesses against the hypothetical code in the second post if you want more examples of how the system works.
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# ? Nov 3, 2014 18:01 |
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Votecount for Day 1 Not Voting (13): ActingPower, Byers2142, EXAKT Science, Hal Incandenza, merk, MildManeredManikin, Nevermore214, Power of Pecota, Rarity, Somberbrero, Strong Mouse, Thanatosian, winvirus There are 13 living players. The elimination is based on a plurality vote! The current deadline is November 05th, 2014 at 9 p.m. EST -- that's in about 2 days, 8 hours.
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# ? Nov 3, 2014 18:01 |
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# ? Apr 19, 2024 23:04 |
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MildManeredManikin posted:Can we make cool survivor votes instead if we want? Sure, if you want. But you can always unvote....
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# ? Nov 3, 2014 18:02 |