|
Gyra_Solune posted:i thought over a hundred new posts meant Z3-2 was announced behind my back but apparently no Z3 1 was announced over Christmas or something, wasnt it? I bet we'll hear about it next month for another April release.
|
# ? Nov 12, 2014 20:16 |
|
|
# ? Jun 5, 2024 16:00 |
|
Unfortunately, Z3-2 can't be released until three years after Evangelion: Final. Please understand.
|
# ? Nov 12, 2014 20:21 |
|
Hikarusa posted:Unfortunately, Z3-2 can't be released until three years after Evangelion: Final. Please understand. [laughs]
|
# ? Nov 12, 2014 20:43 |
|
Yeah, I kinda figured they'd be waiting until around 4.0 but hell if we have any idea when that's coming. If anything I imagine Banpresto maybe has the jist of what the story does. Or it'll just be like L and end without it. Then again I don't think it hasn't been confirmed that a Z3.3 won't happen. It'd be kind of amusing for the first to be one part, the second to be two, and the third to be three...
|
# ? Nov 12, 2014 21:06 |
|
Did anyone ever get that Dark Prison DLC for OGs2? How exactly does it integrate into the main game? I have a feeling it's just a separate mode that is self-contained and nothing else, which I hope it isn't
|
# ? Nov 13, 2014 02:01 |
|
Rascyc posted:Did anyone ever get that Dark Prison DLC for OGs2? How exactly does it integrate into the main game? I have a feeling it's just a separate mode that is self-contained and nothing else, which I hope it isn't Its a separate game essentially. I thought it was decent until the final battle, which just seemed unfair for all my units except the Granzon which was an unstoppable god. Whittling the boss down with just one unit was boring and every other unit would almost instantly die.
|
# ? Nov 13, 2014 02:08 |
|
How many stages is it? Kind of a raw deal for it to be separate, ah well.
|
# ? Nov 13, 2014 02:25 |
|
Rascyc posted:How many stages is it? 27, I think. The big thing is that you really don't get many characters during it.
|
# ? Nov 13, 2014 02:38 |
|
Prism posted:27, I think. The big thing is that you really don't get many characters during it. Yeah, 30ish. You get maybe 4 full squads by the end. e: If I remember correctly, the units are (spoilered in case you care): Granzon Saphine The red Grungust Selena's red Gerstbein thing two of those brown Cybuster looking Masouki units The teal Huckebein Mk 2 looking thing Gespenst Mk2 and assorted guests like the La Gias princess lady, Zezenan's 3 lacky dudes, Mekibos, turban dude for a stage I think, and stuff like that. KoB fucked around with this message at 20:12 on Nov 13, 2014 |
# ? Nov 13, 2014 20:03 |
|
I jsut finished my first SRW game! Woo! It was Z2-1. Now to replay it and make all the opposite choices.
|
# ? Nov 13, 2014 20:40 |
|
You're going to play Z and Z3, too, right? You may want to play Z before you get to Z2-2, and once you're in that deep you really should go on to Z3.
|
# ? Nov 13, 2014 20:49 |
|
I suffer from what I call Gamer's ADD, where I'm constantly shifting games depending on whatever I feel like playing at the moment. I've got a game of Z (Setsuko Route) sitting at around Stage 13-14 and a game of Z3 (vita version) where I'm at stage 36. I have all the SR so far. I've been using the (great) Z1 and Z2 LPs to understand the story, as my learning of Japanese is very much a work in progress. For Z3 I just use Akurasu to understand how to get the SR and am waiting for a plot guide or something to "get" the story. It's usually not that hard to get the basics, though, considering how it's pretty much "Oh, it's that episode form that show!" every stage. Are there any bonuses in Z2-2 for completing Z2-1?
|
# ? Nov 13, 2014 20:55 |
|
Yes, you get some money for each clear and a bunch of extra money (and I think an Emblem of Destruction?) for completing the chart. I mean, you get the Emblem, I'm pretty sure it's from completing the chart and not just the game. nope I'm super wrong it's been a couple years since I played Z2-2 Caphi fucked around with this message at 21:04 on Nov 13, 2014 |
# ? Nov 13, 2014 20:57 |
|
MonsieurChoc posted:Are there any bonuses in Z2-2 for completing Z2-1? Yes.
|
# ? Nov 13, 2014 20:57 |
|
Nice! Gonna try for at least two cycles and the completed scenario chart.
|
# ? Nov 13, 2014 21:01 |
|
God speed. I love these games but I have real problems with trying to play through them a second time.
|
# ? Nov 13, 2014 21:06 |
|
My problem with the second Z3 play that I'm halfway through and definitely going to finish someday before Sky Prison comes out is that unlike with Z2-2, I landed Fight Destiny the first time, so the second one is going to have to be Accept.
|
# ? Nov 13, 2014 21:09 |
|
I'm holding off a Z3-1 playthrough until 3-2 is announced. Which, admittedly, is taking longer than I expected.
|
# ? Nov 14, 2014 01:06 |
|
My Z2-1/Z2-2 experience means I'll probably just play 3-2 and read a summary for 3-1 along the way. The announcement will probably be a cyclic December thing.
|
# ? Nov 14, 2014 03:08 |
|
Z3's cool. There's Gunbuster in it. https://www.youtube.com/watch?v=l0vCY3I5yxo
|
# ? Nov 14, 2014 03:11 |
|
As much as I like Gunbuster, from what I've seen, I can't say Z3-1's handling of it is particularly stellar. It's like Gunbuster done as set-up for the next game. Kind of disappointing, I was really hoping for another game since Alpha 1 where it had most of the Anime plot done (except for the part done in Alpha 3) such as the early RX-7 machine periods and stuff like Jung and Sizzler Black.
|
# ? Nov 14, 2014 03:21 |
|
I don't get why Kazumi wasn't there. Was she somehow sucked out of her cockpit and no one knows why or particularly investigated it? I don't think Noriko even mentioned her to anyone.
|
# ? Nov 14, 2014 03:22 |
|
I think the Gunbuster animations suck other than Buster Beam. Inazuma Kick is just so utterly anti-climatic.Samurai Sanders posted:I don't get why Kazumi wasn't there. Was she somehow sucked out of her cockpit and no one knows why or particularly investigated it? I don't think Noriko even mentioned her to anyone. Rascyc fucked around with this message at 03:34 on Nov 14, 2014 |
# ? Nov 14, 2014 03:32 |
|
Still holding out hope for Lagrange in Z3-2 legitimately the best recent show that isnt in SRW yet
|
# ? Nov 14, 2014 03:34 |
|
Rascyc posted:I think the Gunbuster animations suck other than Buster Beam. Inazuma Kick is just so utterly anti-climatic. Inazuma Kick couldn't be too flashy so that when Kazumi comes back we can get Super Inazuma Kick. Man I hope Diebuster is in the next game. I need an Inazuma Kick combo attack or even better a Super Gainax Special.
|
# ? Nov 14, 2014 03:39 |
|
Rascyc posted:From what I was told, the Gunbuster is half busted from being salvaged from a block of ice with only Noriko in it as a result of one of the quakes. Kazumi is simply not in this dimension, and I want to say Noriko doesn't remember poo poo Actually, in this world I guess that is completely possible. And yeah, she did briefly mention Kazumi, but only to herself.
|
# ? Nov 14, 2014 03:41 |
|
Gunbuster in Z3 is actually post-series; Noriko and Kazumi executed the show in the previous cycle of the Wheel of 12,000 when the Ba'al previously attacked. Afterwards, presumably they had to come back as they were meant to, but somewhere along the way, Kazumi was separated and the Buster Machines were frozen in ice with Noriko in them, both probably for strictly dramatic purposes. It's basically the return of Apocalypsis. I wouldn't be surprised if the previous cycle was literally Alpha and the Akashic Record and Origin Law are the same thing recognized separately in two different instances.
|
# ? Nov 14, 2014 03:43 |
|
Actually, Inazuma Kick in Z3-1 ruled if you Know Your Mecha (tm). It's a callback to Episode 1. Z3 Comparison.
|
# ? Nov 14, 2014 03:46 |
|
Mercury Crusader posted:Actually, Inazuma Kick in Z3-1 ruled if you Know Your Mecha (tm). It's a callback to Episode 1. Z3 Comparison.
|
# ? Nov 14, 2014 03:47 |
|
I get that it's a callback but after playing Alpha 3 it's just so flacid. I'm definitely someone who looks forward to the reunion so they can do it right!
|
# ? Nov 14, 2014 04:39 |
|
Already at Stage 16, while doing some other stuff. It's amazing how much this game can be steamrolled when on a second playthrough.
|
# ? Nov 14, 2014 08:31 |
|
Caphi posted:Gunbuster in Z3 is actually post-series; Noriko and Kazumi executed the show in the previous cycle of the Wheel of 12,000 when the Ba'al previously attacked. Afterwards, presumably they had to come back as they were meant to, but somewhere along the way, Kazumi was separated and the Buster Machines were frozen in ice with Noriko in them, both probably for strictly dramatic purposes. wait so ...the Ba'al are...the Balmar?
|
# ? Nov 14, 2014 14:05 |
|
Gyra_Solune posted:wait so No, the Ba'al are the STMC and Invaders - a cog in the 12000-year cycle, they exist to snuff out life and eradicate it (causing the cycle to start anew). The Balmar civilization was created after Nashim and Gebel abandoned earth when it was facing extinction following a calamity (mind, this calamity could've been something akin to Z-like events but it's neither confirmed nor denied).
|
# ? Nov 14, 2014 17:36 |
|
Gyra_Solune posted:wait so No, the Ba'al are the STMC (and some others? apparently?), and the STMC were also the ultimate agents of Apocalypsis. It was a neat thing Alpha 3 did - the true villain and the final battle (not counting surprise Space Satan out of nowhere who had been totally been manipulating you guys all along, honest) was actually the galactic-scale disaster of Gunbuster nearly unspoiled. ...uh, Alpha 3 spoilers, I guess. The point is that Z's Gunbuster isn't incomplete, it's just a version of the epilogue where instead of WELCOME BAKC, it's "whoops we're doomed again can you help us out" "CAN I EVER". Also Noriko pulling off the Inazuma Kick in the entire Gunbuster owns.
|
# ? Nov 14, 2014 17:59 |
|
Rascyc posted:I think the Gunbuster animations suck other than Buster Beam. Inazuma Kick is just so utterly anti-climatic. But man, Buster Beam is so fuckin good. The dynamic kill on a whole squad is just so good.
|
# ? Nov 14, 2014 18:58 |
|
Caphi posted:WELCOME BAKC This is too perfect to be a typo.
|
# ? Nov 15, 2014 10:57 |
|
GimmickMan posted:This is too perfect to be a typo. Given the ending of Gunbuster, I figured it wasn't.
|
# ? Nov 15, 2014 15:38 |
|
As I keep going through my second playthrough of Z2-1 (now at Stage 31), I've had another idea for a SRW game. Usually, you think up one of those by thinking about Mecha shows you like but this time I around I actually though of the original plo first: it would follow the Nomad Fleet, survivors of a destroyed planet wandering the galaxy looking for a home. The main character would be the new captain of the fleet's defense squad, or maybe the rookie bu that feels a bit too cliche. The bad guy would be using the fleet as a way to gain access to a lost world (probably Earth). You'd introduce the various series by having the Fleet come into their area, get involved in their problems, help them and then move on with a few more passengers aboard. I'd use the whole thing as an opportunity to get more obscure series in, especially ones that don't really normally fit into SRW, such as Ulysse 31. It's fun to just think up these things.
|
# ? Nov 16, 2014 08:20 |
|
Done! I just completed my second playthrough of Z2.1, with the scenario map completed thanks to the magic of multiple saves. This time Roger Smith gave the killing blow (first time around it was Simon). Before I start Z2.2: the Final Insult, any tips and/or tricks I should know about?
|
# ? Nov 20, 2014 05:07 |
|
|
# ? Jun 5, 2024 16:00 |
|
Do you want Rolo and more than three maps to use Suzaku in on your first playthrough? If so, follow the Zero Points. That's about it.
|
# ? Nov 20, 2014 05:09 |