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While you can play any of the SP scenarios in MP, there are a few MP-balanced scenarios in the base game and Red Turn. Might be some in Black Turn too but definitely less than Red.
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# ? Nov 19, 2014 22:33 |
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# ? May 12, 2024 20:26 |
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Dirt Worshipper posted:Does UoC make for some interesting multiplayer, or are the scenarios too balanced for SP? Speaking of, we're having our first official tournament to celebrate the third anniversary. Sign up here. Deadline is Monday December 1st.
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# ? Nov 20, 2014 01:10 |
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So does anybody have any advice on how to conduct an offensive in Ultimate General: Gettysburg? I can just about manage to defend a position in good terrain (cycle units in and out, keep corps commander close enough to allow morale to recover, hurl in as many nearby people as possible any old how if a breakthrough seems imminent), and I've pulled off victories as the Union before, but every time I attempt an offensive it always seems to end the same way: with broken brigades reeling backwards and completely shorn of combat capability. Especially in the face of artillery.
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# ? Nov 21, 2014 12:47 |
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Flashpoint Campaigns: Red Storm is 40% off on Steam and Matrix stores (buy through steam).
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# ? Nov 21, 2014 18:04 |
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Tomn posted:So does anybody have any advice on how to conduct an offensive in Ultimate General: Gettysburg? I can just about manage to defend a position in good terrain (cycle units in and out, keep corps commander close enough to allow morale to recover, hurl in as many nearby people as possible any old how if a breakthrough seems imminent), and I've pulled off victories as the Union before, but every time I attempt an offensive it always seems to end the same way: with broken brigades reeling backwards and completely shorn of combat capability. Especially in the face of artillery. I always keep a token force at the center, and rush one flank as the Union. I keep all my artillery on Oak Ridge and if you do enough damage early, drawing the enemy into range of your cannons, you can do enough damage to be able to take every victory point by the end of the first phase.
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# ? Nov 21, 2014 18:27 |
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Flashpoint campaigns looks very tempting, my main concern is I tend to grow unreasonably frustrated with map edges in scenarios and time restrictions, I far prefer the whole theater/world as the map, a la DC, WiTE, ect. Even if lots of it doesn't actually get used for much of anything. This pretty much ruined UoC for me, the fact that you can make pockets using the map edge, when obviously the front line continues annoyed me so much and that you ave to do things exactly on time, even when it makes no sense and it would be from a whole picture perspective better to wait a little and take far less losses. A stupid petty little niggle I know, but the fact remains I would rather play a huge map covered in units that I don't know what they are or what to do with them than play a tight, focused scenario that I might actually enjoy At least this thread is a safe place for spergs right? So where does FC:RS fall on the scale of UoC to WiTE?
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# ? Nov 21, 2014 19:26 |
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Scale scale? Far smaller, it's a tactical game. Complexity scale-wise I couldn't compare it to WitE since I've never played the latter but FPC is a fair bit more complex than UoC but still pretty accessible if you've wargamed before IMO.
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# ? Nov 21, 2014 19:30 |
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Pharnakes posted:Flashpoint campaigns looks very tempting, my main concern is I tend to grow unreasonably frustrated with map edges in scenarios and time restrictions, I far prefer the whole theater/world as the map, a la DC, WiTE, ect. Even if lots of it doesn't actually get used for much of anything. This pretty much ruined UoC for me, the fact that you can make pockets using the map edge, when obviously the front line continues annoyed me so much and that you ave to do things exactly on time, even when it makes no sense and it would be from a whole picture perspective better to wait a little and take far less losses. The scale of flashpoint is much smaller(platoons, companies) than uoc or wite, its a tactical game. The maps and objectives tend to be laid out well enough that you won't be near the edge of the map except for reinforcements.
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# ? Nov 21, 2014 19:33 |
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Pharnakes posted:Flashpoint campaigns looks very tempting, my main concern is I tend to grow unreasonably frustrated with map edges in scenarios and time restrictions, I far prefer the whole theater/world as the map, a la DC, WiTE, ect. Even if lots of it doesn't actually get used for much of anything. This pretty much ruined UoC for me, the fact that you can make pockets using the map edge, when obviously the front line continues annoyed me so much and that you ave to do things exactly on time, even when it makes no sense and it would be from a whole picture perspective better to wait a little and take far less losses. There are larger user-made scenarios for UOC that can avoid the issue somewhat by covering entire fronts or the whole front at a single map.
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# ? Nov 21, 2014 19:37 |
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They did a twitch stream of the game a few days ago if anyone wants to see how it plays. http://www.twitch.tv/slitherinegroup/b/590580518 Alchenar posted:Flashpoint Campaigns: Red Storm is 40% off on Steam and Matrix stores (buy through steam). Flashpoint Campaigns: loving Hinds British AA is poo poo, they shot all their missiles, resupplied, and shot them all again and didn't kill a single one. Luckily my Tornado is a god drat hero. Even the tutorial mission is sometimes a struggle, I really like this game. apseudonym fucked around with this message at 23:26 on Nov 21, 2014 |
# ? Nov 21, 2014 19:40 |
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Commander: The great war has released its 1.6 Patch finally. It's got a heap of changes and games cannot be carried across so if you have ongoing games you'll need to set up a separate install. Anybody want to start a 1915 Campaign? I'd prefer Entente but I would play either. Also does anybody have a list of the events in the game, their effects and how they trigger? Its pretty drat difficult to interpret things from the in game clues. Saros fucked around with this message at 15:58 on Nov 24, 2014 |
# ? Nov 24, 2014 15:10 |
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Saros posted:Commander: The great war has released its 1.6 Patch finally. It's got a heap of changes and games cannot be carried across so if you have ongoing games you'll need to set up a separate install. If that means we have to scuttle our current game I'm happy to start a new one.
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# ? Nov 24, 2014 17:57 |
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Saros posted:Commander: The great war has released its 1.6 Patch finally. It's got a heap of changes and games cannot be carried across so if you have ongoing games you'll need to set up a separate install. Yeah let me know about our game as well.
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# ? Nov 24, 2014 18:07 |
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I really hope some of these changes have an effect on Russia, they were far too powerful in the last patch under human control. Does Warsaw count as a Capital for them?
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# ? Nov 24, 2014 18:08 |
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I'd be up for a 1914 game, as either side.
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# ? Nov 24, 2014 18:12 |
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It's not too hard to maintain a separate install for the newer version. It's still only a beta patch as well so there will probably be issues to iron out, i'm happy to keep the current games running as they are for now. [e]Warsaw is not a Capital. It's hard to know exactly how Russia is now but I remember reading somewhere is was considered a problem. The key changes for Russia I would think are: quote:-Free Upkeep allowance is now zero, which means you now pay for each and every unit on the map. Massive loss for Russia IMO I expect there was a nerf to the frankly ridiculous manpower of Serbia. Germany also looks to be worse off in the naval game as the tech upgrades for ships are pretty minor. quote:-Research Lab Upkeep cost reduced. I'm reading this as Probably GE/UK maybe RU get a BB replaced with a pre-dreadnought and Britan Gets an Extra DN/P-DN and a couple of cruisers and subs. Saros fucked around with this message at 18:39 on Nov 24, 2014 |
# ? Nov 24, 2014 18:30 |
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Updates were released for CMRT and CMBN last week. Also Combat Mission Black Sea has a during-action-report going on in the BFC forums, Russian thread is here and US/Ukrainian thread here. It seems promising: Taking a missile up your arse on turn 1
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# ? Nov 24, 2014 18:44 |
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Nenonen posted:Updates were released for CMRT and CMBN last week. Also Combat Mission Black Sea has a during-action-report going on in the BFC forums, Russian thread is here and US/Ukrainian thread here. It seems promising: Ouch. That's gotta sting. On the other hand, how many people was it carrying, and how well armored is a BMP-3 that an ATGM to the back didn't destroy the whole thing? Unless that's a fire effect coming out of the turret hatch?
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# ? Nov 24, 2014 21:58 |
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What are people's impressions of playing Flashpoint Campaigns Red Storm? 40% off on steam at the moment and with the updated maps I'm pretty tempted.
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# ? Nov 24, 2014 23:16 |
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Davin Valkri posted:Ouch. That's gotta sting. On the other hand, how many people was it carrying, and how well armored is a BMP-3 that an ATGM to the back didn't destroy the whole thing? it is!
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# ? Nov 24, 2014 23:55 |
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V for Vegas posted:What are people's impressions of playing Flashpoint Campaigns Red Storm? 40% off on steam at the moment and with the updated maps I'm pretty tempted. Been playing it nightly and really enjoying it. It's really good at differentiating the NATO and PACT armies and making you work out plans to their strengths.
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# ? Nov 25, 2014 00:05 |
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Yeah I'm really glad I got FPC:RS at 40% off, the game's been totally worth it even these last couple of days. I was a bit disappointed with the beta since I felt that movement/stance orders were combined in a very rigid way, but a patch added much needed flexibility to force posture. Asymmetric WEGO is pretty great by the way, I'd even like to play an operational level game with this kind of system, preferably with lots of WMD strikes disrupting command for the ultimate Cold War fix! One thing I think it lacks is 'metaauthenticity' though. Setting it in 1989 is a weird choice, it lacks secondary participants in the conflict, the maps are all far inland and don't exactly correspond with realistic engagement areas, and what narrative the game has is p unrealistic IMO. Then again it's nicely streamlined and sometimes very fast-paced. Imagine a game like this in the IRISZOOM engine
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# ? Nov 25, 2014 00:24 |
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Played the new commander great war patch and boy is it buggy, I'd recommend against playing an mp game with it unless you really don't care if it randomly breaks. The new ship classes are cool but really don't seem to change much. I really didn't notice too much change in the land war for the 2 years I played before the game broke. The AI was pretty easy to beat though so it wasn't a good test. Is Brussels a supply point or something? I got behind 3 german armies in Belgium but they never went out of supply. I'm not really experienced enough to really evaluate the new patch that well but it didn't seem that different, I just made armies all game and beat the AI pretty easily as the allies.
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# ? Nov 25, 2014 00:25 |
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For the few people left who don't own it, Unity of Command plus the two additional DLCs are up for sale at Gamersgate at what seems to be a reasonable price: http://www.gamersgate.com/DDB-UOCTB/unity-of-command-trilogy-bundle
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# ? Nov 25, 2014 11:20 |
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dtkozl posted:Played the new commander great war patch and boy is it buggy, I'd recommend against playing an mp game with it unless you really don't care if it randomly breaks. I think most of the changes are MP focused for balance reasons. All capitals provide full supply, you can tell by the city being represented by a star symbol. Yes this sometimes leads to funny outcomes in Belgium but the Belgians need a capital so *shrug?*
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# ? Nov 25, 2014 11:46 |
Koesj posted:Yeah I'm really glad I got FPC:RS at 40% off, the game's been totally worth it even these last couple of days. I'm really tempted, but I'm afraid it's just going to be another one of those grognard games that I buy, get into for a day or two, and then just put down again (like DC:WtP or WitE). Even though I've really wanted something more modern than WW2. It's either that, or maybe I'll spring for the new Combat Mission when it's out.
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# ? Nov 25, 2014 12:02 |
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Drone posted:I'm really tempted, but I'm afraid it's just going to be another one of those grognard games that I buy, get into for a day or two, and then just put down again (like DC:WtP or WitE). Even though I've really wanted something more modern than WW2. For what it's worth I have had witp for 2 years or so now, and have pressed the end turn button on the grand campaign maybe a dozen times. Since buying FP:C I have played through 3 missions of the soviet campaign and a handful of scenarios. It really is very good, and although getting everything organised on the first turn is a bit daunting and time consuming, once the game starts you should be just tweaking your plan and everything goes much quicker. The C&C system is very nicely laid out and intuitive, and the map filters make it easy to get all the information you need. I have yet to try any MP yet, but I really want to since the limited command system sounds awesome in an incredibly frustrating way, but sadly the AI can't handle it (fair enough I suppose) so using it in SP is just a hard mode which I don't feel ready for yet. E: ohh, you meant Warsaw to Paris, well for what that's worth I managed one Case White as Germany, took one look at arranging everything for yellow and said gently caress it.
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# ? Nov 25, 2014 12:39 |
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Dammit_Carl! posted:For the few people left who don't own it, Unity of Command plus the two additional DLCs are up for sale at Gamersgate at what seems to be a reasonable price: Sweet! I played the first stage of the campaign (Army Group North) and it really feels like a board game, which I'm okay with. I've been looking for a super-polished, board-gamey grog game, and I think this fits into the bill of light fun.
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# ? Nov 25, 2014 14:22 |
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My main complaint with FC:RS right now is that there's no middle ground between the company sized force you're commanding in the tutorial and then wham, you've got a whole division you need to order around in everything else. Wish there were some smaller scenarios.
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# ? Nov 25, 2014 14:38 |
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1stGear posted:My main complaint with FC:RS right now is that there's no middle ground between the company sized force you're commanding in the tutorial and then wham, you've got a whole division you need to order around in everything else. Wish there were some smaller scenarios. Oh there are. I'm currently bouncing between 'A time to Dance' and 'Ears Eyes and Teeth' as good NATO training scenarios.
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# ? Nov 25, 2014 14:44 |
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Dammit_Carl! posted:For the few people left who don't own it, Unity of Command plus the two additional DLCs are up for sale at Gamersgate at what seems to be a reasonable price: UoC will also be on sale on Steam for 75% off starting Wednesday.
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# ? Nov 25, 2014 15:38 |
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Matrix Games Sale!! http://www.matrixgames.com/news/1564/The.Matrix.Holiday.sales.are.starting.today Buy Command!
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# ? Nov 25, 2014 21:53 |
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Decisive Campaigns is a solid game right? Any argument for grabbing case blue over Warsaw to Paris if I prefer the latter in terms of time period?
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# ? Nov 25, 2014 22:16 |
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'The list of deals is so long that it’s impossible to display it here,' sure it is, Matrix and yet another loving PDF with no links for all their sales, incompetent wankers.
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# ? Nov 25, 2014 22:22 |
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Think I might pick up the ageod spanish civil war game and war plan orange finally. I've already got everything I was really interested in last year, and the only new thing I'm really interested in, the ageod hannibal game, isn't on sale.
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# ? Nov 25, 2014 22:35 |
Apparently Command Ops and its expansions are not going on sale either.
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# ? Nov 25, 2014 22:36 |
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Dirt Worshipper posted:Decisive Campaigns is a solid game right? Any argument for grabbing case blue over Warsaw to Paris if I prefer the latter in terms of time period? They are all good. The engine and AI are a bit better for case blue but they are still really close. Case white supports 6 goon multiplayer as well.
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# ? Nov 25, 2014 22:52 |
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Scourge of War stuff on sale again at Matrix. We should do another goon game of that. Who's free this weekend?
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# ? Nov 25, 2014 22:55 |
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Megadyptes posted:'The list of deals is so long that it’s impossible to display it here,' sure it is, Matrix and yet another loving PDF with no links for all their sales, incompetent wankers. Scroll bars cost extra.
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# ? Nov 25, 2014 23:04 |
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# ? May 12, 2024 20:26 |
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Fintilgin posted:Scroll bars cost extra. Hey, they already typed it all out once, do you know how much they'd lose having to type it out again in HTML?
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# ? Nov 25, 2014 23:43 |