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Jmcrofts posted:My favorite little thing about this mission is the music - I think this is the first time in the game that they play this track I know it plays in at least one other area: the beach during the Yakushima trip. Operation Babe Hunt is exactly as serious.
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# ? Nov 25, 2014 10:04 |
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# ? Apr 26, 2024 07:16 |
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TheOneAndOnlyT posted:In Xenoblade Chronicles the main character's weapon, the Monado, is an energy blade that can cut pretty much anything, but in an early cutscene it's revealed that it just bounces off of other people. This isn't really a problem for most of the game since your main enemies are monsters and evil robots. Midway through the game, however, there's a sequence where you're attacked by assassins. If you have the main character in your active party during this segment, all of his attacks will do 1 damage to them, and they'll bounce off the assassins as though the attack was blocked. Just like the cutscene showed, the Monado won't work on other people. Have you just now gotten very far into the game or something? Because the Monado being unable to cut people is a major plotpoint towards the endgame.
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# ? Nov 25, 2014 13:05 |
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TheOneAndOnlyT posted:In Xenoblade Chronicles the main character's weapon, the Monado, is an energy blade that can cut pretty much anything, but in an early cutscene it's revealed that it just bounces off of other people. This isn't really a problem for most of the game since your main enemies are monsters and evil robots. Midway through the game, however, there's a sequence where you're attacked by assassins. If you have the main character in your active party during this segment, all of his attacks will do 1 damage to them, and they'll bounce off the assassins as though the attack was blocked. Just like the cutscene showed, the Monado won't work on other people. One of the best lines of the game is right there, too: "We ordered room service an hour ago." Dundun
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# ? Nov 25, 2014 15:14 |
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Xoidanor posted:Have you just now gotten very far into the game or something? Because the Monado being unable to cut people is a major plotpoint towards the endgame.
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# ? Nov 25, 2014 19:22 |
I haven't played it but apparently in Far Cry 4 the Pagan Man or whatever eurotrash of the hour is called asks you to sit for an hour, where you're expected to get up and start the game. You can choose to wait at which point an hour later he comes back, apologizes for the misunderstanding and sends you on your way If that's true, it's awesome. I love that kind of thing in games; Shadow Complex had it too.
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# ? Nov 25, 2014 19:58 |
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Anatharon posted:I haven't played it but apparently in Far Cry 4 the Pagan Man or whatever eurotrash of the hour is called asks you to sit for an hour, where you're expected to get up and start the game. You can choose to wait at which point an hour later he comes back, apologizes for the misunderstanding and sends you on your way It's closer to about 15 minutes, plus also spoils the entire rest of the game really quickly. It's pretty great.
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# ? Nov 25, 2014 20:00 |
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It's a really nice touch that they put the extra work into something that people would probably never find on their own. If you have no interest in actually playing the game yourself, you can watch the ending here: https://www.youtube.com/watch?v=JnCed-hb53E Spoilers, of course.
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# ? Nov 25, 2014 20:06 |
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Well you are just doing what he asked you to after all. It's rude to leave before dinner is done or you're excused.
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# ? Nov 25, 2014 21:04 |
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Portal 2 has multiple achievements for following various NPC instructions that are very obviously leading you to your death.
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# ? Nov 25, 2014 21:08 |
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moosecow333 posted:It's a really nice touch that they put the extra work into something that people would probably never find on their own. Never underestimate the players when it comes to waiting for things. In the MMO The Secret World there is a mission that puts you on a train with a bomb on it bound for Cairo. It's supposed to take like 13 hours before it hits Cairo and explodes killing everyone. So of course an attention seeking player live streamed standing on this train for 13 hours. Absolutely nothing scripted happens but the girl made such a spectacle of it leading up to the day she streamed it the head game dev teleported her to the zone that was "coming soon" (it didn't actually come out until a year later it got very delayed because code is hard) and let her stream walking around this empty zone. The part of it I've always found hilarious was that this happened during a time when players literally couldn't play the game because Funcom broke it for people using AMD processors with Nvidia graphics cards. The head dev had the time to teleport her to unfinished zones but not comment on his game being broken. Instead he mocked players for being unable to play.
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# ? Nov 25, 2014 21:08 |
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There's also that bit in The Stanley Parable which takes literally 4 hours.
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# ? Nov 25, 2014 21:11 |
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Taeke posted:There's also that bit in The Stanley Parable which takes literally 4 hours. That one star in Braid that takes two.
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# ? Nov 25, 2014 21:16 |
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Taeke posted:There's also that bit in The Stanley Parable which takes literally 4 hours. It's not enough to just mention it: https://www.youtube.com/watch?v=m7GAtSIy4-w
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# ? Nov 25, 2014 23:27 |
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Little thing in Fallout: New Vegas: There's a little side-plot that went on with a super mutant and player companion Raul before he was rescued from Black Mountain in the form of a few notes around the camp. It tells the story of why Raul is imprisoned there, most importantly that he's good at fixing poo poo. Super mutants are kind of dumb, and this one in particular (named Cuddles for his ability to cuddle things to death) wanted Raul to fix a toy car of his to run like an actual car. After Raul explained this was not possible and that the super mutant is kinda dumb, it tried to kill him, but the most important thing is that the toy car itself is sitting next to the notes. If you don't read the notes it just says it's a normal toy car, but AFTER you read the notes it becomes labeled as 'Cuddles' Toy Car'. And it's like, they didn't have to do that because there's totally no point, and yet they still did.
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# ? Nov 26, 2014 03:01 |
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The Far Cry 4 video reminded me of the alternate ending of the Dreamcast game 'Headhunter', where, at a certain point in the game, you can say 'you know what, screw this' and return to the screen where you start the game to just leave without your girlfriend. Unfortunately, I can't seem to find the video. Can anyone help?
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# ? Nov 26, 2014 03:45 |
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The Saboteur had an alternate ending as well. I know during the first race you can blow up the car that the Nazi who kills your brother is driving. Unfortunately it just instantly goes to credits so nothing amusing happens.FredMSloniker posted:The Far Cry 4 video reminded me of the alternate ending of the Dreamcast game 'Headhunter', where, at a certain point in the game, you can say 'you know what, screw this' and return to the screen where you start the game to just leave without your girlfriend. Unfortunately, I can't seem to find the video. Can anyone help? I know this was basically an ending for Shadow Complex. Instead of saving your girlfriend you could just get back in the jeep and leave. I think the achievement for doing so was called "F Y I I'm Single."
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# ? Nov 26, 2014 03:49 |
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Then there's the classic "Mario decides not to save the world and instead goes back to bed". Wish more games had that just as a comedy option.
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# ? Nov 26, 2014 03:50 |
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...that reminds me of another thing. I recently bought Wario Land 2 and 3 on the virtual console. Goddamn both of those games are still amazing and hold up perfectly. Anyways speaking of saying in bed there is the comedy option of not getting out of bed in Wario Land 2 which actually leads to a secret/side chapter.
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# ? Nov 26, 2014 03:55 |
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Tracula posted:I know this was basically an ending for Shadow Complex. Instead of saving your girlfriend you could just get back in the jeep and leave. I think the achievement for doing so was called "F Y I I'm Single." That was the one I was thinking of. Thanks! https://www.youtube.com/watch?v=fojskO4jpDg
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# ? Nov 26, 2014 03:55 |
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CJacobs posted:Little thing in Fallout: New Vegas: There's a little side-plot that went on with a super mutant and player companion Raul before he was rescued from Black Mountain in the form of a few notes around the camp. It tells the story of why Raul is imprisoned there, most importantly that he's good at fixing poo poo. Super mutants are kind of dumb, and this one in particular (named Cuddles for his ability to cuddle things to death) wanted Raul to fix a toy car of his to run like an actual car. After Raul explained this was not possible and that the super mutant is kinda dumb, it tried to kill him, but the most important thing is that the toy car itself is sitting next to the notes. If you don't read the notes it just says it's a normal toy car, but AFTER you read the notes it becomes labeled as 'Cuddles' Toy Car'.
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# ? Nov 26, 2014 04:14 |
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CJacobs posted:Then there's the classic "Mario decides not to save the world and instead goes back to bed". Wish more games had that just as a comedy option. My favourite one of those in recent years is in Stick of Truth Near the end of the game You're supposed to use your ability to shrink to defuse a nuke stuck up Mr.Slave's rear end. However, if you say " gently caress it" and just walk out the door instead you get an extremely short cut scene of a nuke destroying South Park and the show credits/end theme kick in.
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# ? Nov 26, 2014 05:05 |
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Mr Luxury Yacht posted:My favourite one of those in recent years is in Stick of Truth Does everyone learn a "valuable" lesson right before that ending in true South Park fashion?
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# ? Nov 26, 2014 05:18 |
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I just got killed by something in Destiny that hit me so hard I rocketed across the ground at lightning speed, what killed me wasn't impact from the enemy itself, but rather me smashing into a wall at said lightning speed. The game attributed my death to the architects instead of the enemy that hit me.
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# ? Nov 26, 2014 05:54 |
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Alteisen posted:I just got killed by something in Destiny that hit me so hard I rocketed across the ground at lightning speed, what killed me wasn't impact from the enemy itself, but rather me smashing into a wall at said lightning speed. That's loving brilliant. I think in the older Halo games if it had no idea how it killed you it would say "Killed by the Architects"
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# ? Nov 26, 2014 06:17 |
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The Halo games used "killed by the guardians" but that had to change in Destiny for obvious reasons.
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# ? Nov 26, 2014 06:35 |
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Ah yeah, that was it in the older games. Close enough, same idea though.
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# ? Nov 26, 2014 06:42 |
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Tracula posted:I know this was basically an ending for Shadow Complex. Instead of saving your girlfriend you could just get back in the jeep and leave. I think the achievement for doing so was called "F Y I I'm Single." Shadow complex is a great game, best Metroidvania in years. My favourite bit is when you encounter the creepy doctor, and he starts boasting about how your hero won't be able to kill him. And half-way through that sentence, your guy shoots him and gets on with things. You've killed dozens on your way to him, after all.
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# ? Nov 26, 2014 08:43 |
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CJacobs posted:Then there's the classic "Mario decides not to save the world and instead goes back to bed". Wish more games had that just as a comedy option. I understand the complaints about Super Paper Mario, but I genuinely just couldn't hate that game when I started playing it with a friend and he tripped that ending entirely because he thought it was funny that he was allowed to keep saying no.
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# ? Nov 26, 2014 09:33 |
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Hell, it's better than Pokemon, where it gives you the option to refuse stuff like the Pokedex even though all that does is agitate the Professor Of The Week and basically make him go "loving take it" and shove it into your hands. I never understood the point of allowing you to say no if it just repeats until you say yes.
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# ? Nov 26, 2014 09:46 |
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Anatharon posted:I haven't played it but apparently in Far Cry 4 the Pagan Man or whatever eurotrash of the hour is called asks you to sit for an hour, where you're expected to get up and start the game. You can choose to wait at which point an hour later he comes back, apologizes for the misunderstanding and sends you on your way Haven't played it either - but the developer just recently revealed that there's ANOTHER secret ending - During one of the endings, said "Pagan man" flies off in a helicopter, and if you're quick enough, you can shoot it down with an RPG and loot his corpse. Pretty cool they allow you to do this.
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# ? Nov 26, 2014 09:47 |
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haveblue posted:Portal 2 has multiple achievements for following various NPC instructions that are very obviously leading you to your death. It also has that one achievement that runs the joke it references into the ground, as it's the fourth time the thing is mentioned in rapid succession. (For anyone that doesn't know, it's THE PART WHERE HE KILLS YOU (achievement description: This is that part.) Ok, yeah it was funny as hell the first time through, which I suspect was the point. Edit: Apparently the song in that part has the same name as the achievement as well, so that's five. m2pt5 has a new favorite as of 10:08 on Nov 26, 2014 |
# ? Nov 26, 2014 10:03 |
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Elfface posted:Shadow complex is a great game, best Metroidvania in years. No matter how many games do this it is never not funny. https://www.youtube.com/watch?v=K1MZIU_feIk&t=27s https://www.youtube.com/watch?v=2mniKzD-hoM&t=797s
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# ? Nov 26, 2014 15:01 |
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The Bards Tale (2004) had a similar ending. If I recall, you get three choices, which were kill the last boss and be good or evil, or you can gently caress off to a bar and let him rule the world in darkness and you would just party with his minions. A funny moment in a completely underwhelming game.
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# ? Nov 26, 2014 19:35 |
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...of SCIENCE! posted:No matter how many games do this it is never not funny. Arkham Origins had one too https://www.youtube.com/watch?v=aJc7SQLxteE
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# ? Nov 27, 2014 07:04 |
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Man, the sound direction in Alien: Isolation is incredible all around, but the Alien's foot steps really stand out. They have a fantastic sense of weight - just a foreboding thud thud thud thud thud that instantly reminds you that thing is loving huge and more than capable of ripping you to pieces in seconds. It's not just simple atmosphere either as depending on its pace you can tell how alert it is, where it's headed, whether or not you're about to get a tail blade up your arse, etc etc. I'm fairly sure a flat polygon would be just as horrifying under those circumstances.
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# ? Nov 27, 2014 07:44 |
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poptart_fairy posted:Man, the sound direction in Alien: Isolation is incredible all around, but the Alien's foot steps really stand out. They have a fantastic sense of weight - just a foreboding thud thud thud thud thud that instantly reminds you that thing is loving huge and more than capable of ripping you to pieces in seconds. It's not just simple atmosphere either as depending on its pace you can tell how alert it is, where it's headed, whether or not you're about to get a tail blade up your arse, etc etc. Say what you will about Battlefield 3, but holy poo poo, was the sound perfect. I suck horribly at it, but I'd just play for the wonderfully-done audio, it really was that good.
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# ? Nov 27, 2014 13:32 |
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poptart_fairy posted:Man, the sound direction in Alien: Isolation is incredible all around, but the Alien's foot steps really stand out. They have a fantastic sense of weight - just a foreboding thud thud thud thud thud that instantly reminds you that thing is loving huge and more than capable of ripping you to pieces in seconds. It's not just simple atmosphere either as depending on its pace you can tell how alert it is, where it's headed, whether or not you're about to get a tail blade up your arse, etc etc. I was watching an LP of it yesterday, and was thinking that the sound/art direction is quite great, it feels like Alien. What takes the cake for me is the noise that androids make when you stun rod them. Ew.
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# ? Nov 27, 2014 14:04 |
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In Pokemon Alpha Sapphire (and Omega Ruby) using the Eon Flute. Using it pretty much puts you in FF airship mode and you can fly around into Pokemon and poo poo from other games. Good stuff.
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# ? Nov 27, 2014 14:33 |
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Speaking of good sound effects I had a solid moment in Xcom the other day. I shot a rocket at a guy and it didn't die. In real life I looked at my friend and went "bad things are happening" and then in game my soldier said "that's not good." He made it home safe and sound though.
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# ? Nov 27, 2014 16:00 |
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# ? Apr 26, 2024 07:16 |
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Streets of Rage 1, I can't recall if you could always do this, or just if you were doing two player, but the final boss asks you to join him. And you can. If one of the players refuses to join, you are forced to fight each other. Cue 8 year old me getting really mad at my dad for betraying and defeating me the first time we played it together.
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# ? Nov 27, 2014 18:36 |